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Ace Combat 5: The Unsung War

Ace Combat 5: The Unsung War[a] is a 2004 combat flight simulation video game by Namco for the PlayStation 2. The game was developed by Project Aces, an internal Namco studio credited with the development of the Ace Combat series.[2] A limited number of the games were bundled with the Hori Flightstick 2 accessory.

Ace Combat 5: The Unsung War
Developer(s)Project Aces
Publisher(s)Namco
Director(s)Kazutoki Kono
Producer(s)Hiroyuki Ichiyanagi
Designer(s)Natsuki Isaki
Writer(s)Sunao Katabuchi
Composer(s)
  • Keiki Kobayashi
  • Tetsukazu Nakanishi
  • Hiroshi Okubo
  • Junichi Nakatsuru
SeriesAce Combat
Platform(s)PlayStation 2
PlayStation 4
Release
  • JP: October 21, 2004
  • NA: October 25, 2004
  • EU: February 18, 2005[1]
Genre(s)Air combat simulation
Mode(s)Single-player

Ace Combat 5 features more than fifty licensed real-world jet aircraft.[3] Nonetheless, the game's events and locations are set in a fictional world.[4] The game's main campaign is set during a war between the fictional nations of Osea and Yuktobania. The storyline revolves around the player character "Blaze", an Osean fighter pilot who leads a four-plane unit known as Wardog Squadron as they attempt to ward off the Yuktobanian invasion of their homeland and uncover the truth about the war. Unlike its predecessors, Ace Combat 5 does not include a multiplayer mode, as developers did not have enough extended time to implement one.[5][6]

Although a majority of the gameplay in Ace Combat 5 remains similar to that of its predecessor, Ace Combat 04: Shattered Skies, several notable additions were made. Among these additions are an arcade mode and the ability for the player to interact with wingmen. The multiplayer mode present in previous titles, however, was scrapped during development.[5][6] The game received generally favorable reviews, although critics noted that the game was not the "revolutionary step forward for the series" that Shattered Skies was.[7]

The game was rereleased on the PlayStation 4 in 2019, as part of a pre-order bonus for Ace Combat 7: Skies Unknown.[8] Bandai Namco has since clarified that it is not a remaster, but instead a port of the PlayStation 2 original, running natively on the PlayStation 4 at higher resolutions.[8]

Gameplay edit

 
The player firing missiles at an enemy fighter.

Ace Combat 5: The Unsung War is divided into three gamemodes: Campaign, where players progress through story-driven levels; Arcade, which removes most of the story from Campaign mode in favor of gameplay; and Tutorial, which teaches the player the base mechanics. The gameplay in these three modes is largely consistent; players pilot an aircraft and must complete a series of missions that must be completed in the allotted amount of time. Missions feature a wide array of objectives, ranging from destroying all enemy aircraft in a level to protecting a specific target from enemy fire.

The game features over fifty playable aircraft, including military and experimental aircraft licensed from the United States and Europe, in addition to original designs created specifically for the game.[9] The majority of these aircraft are unlocked by progressing through the Campaign mode, while others are unlocked while destroying a certain amount of enemies with a particular craft.

In the Campaign mode, the player can issue orders to computer-controlled ally fighters, a method known as wingman interaction. With this, players can have fighters team up to take down a single target or spread out to cover more ground.[10] Wingmen can be assigned specific aircraft before beginning a mission. Completing missions awards money that can be used to purchase aircraft, while certain missions feature side games like midair refueling.[7] The player's fighter has a limited number of ammunition, especially on harder difficulties. These fighters are also equipped with side weaponry unique to a particular model, such as guided bombs and salvo missiles that can lock onto multiple ground or aerial targets.[9]

Plot edit

The plot of the campaign revolves around a conflict fought between Osea and Yuktobania, the two superpowers of the series' universe of Strangereal.

In late 2010, Yuktobania unexpectedly declares war against Osea and initially begins with the advantage, though this is gradually chipped away by Wardog Squadron, a small Osean auxiliary squadron posted to the front lines. Wardog's successes, including their sinking of Yuktobania's gigantic submersible aircraft carrier Scinfaxi, turn the tide of the war in favor of Osea, and their presence in battle increases the morale of Osean forces whilst striking fear into the Yuktobanians; this earns them the attention of Albert Genette, an Osean journalist who stays at Wardog's air base, intending to publish a news article about the squadron.

During an ongoing mission, an ostensibly allied squadron adjacent to Wardog's area of operations attacks a civilian college in Yuktobania to discredit and frame Wardog. Wardog clears their names by stopping Yuktobanian reprisals and sinking a second Yuktobanian submersible carrier, the Hrimfaxi, but during the court-martial proceedings it is revealed that the squadron they witnessed committing the attack does not exist, and Wardog begins to suspect that an unknown third party is posing as Osean pilots and manipulating the Oseans' war effort. The third party begins attacking them directly, first ambushing the squadron during a flypast at an Osean political rally which results in Wardog's first combat loss, and again during an aerial refueling, which the squadron narrowly escapes.

Squadron mechanic Wolfgang "Pops" Buchner, operating under the alias of Peter N. Beagle, tells Genette about the "Grey Men", a paramilitary group from Belka, a nation bitterly defeated in a war 15 years prior to the game's events,[b] and suspects that they may be involved in the conspiracy against Wardog. He and Genette take their concerns to the base commander, only to discover that his adjutant, who is secretly part of the Grey Men, has framed the two of them and Wardog Squadron of being enemy spies. The commander orders their arrest, but they flee the base in stolen training jets with the assistance of Buchner, who is revealed to be a former Belkan ace pilot himself, though not involved in the conspiracy.

Meeting with a friendly Osean aircraft carrier after faking their deaths, the renamed Razgriz Squadron (named after a legend in Strangereal) rescues the Osean and Yuktobanian heads of state from captivity, and subsequent evidence of false-flagged Osean and Yuktobanian aircraft in Belkan territory confirms the Grey Men conspiracy. It is learned that the people of Osea and Yuktobania have become opposed to the war, and that the Grey Men are ultimately planning on using nuclear weapons on Osean and Yuktobanian cities to avenge their defeat and unite Belka once more. Razgriz foils their plans, and Osea and Yuktobania learn of the conspiracy and join forces to defeat the Grey Men. Razgriz spearheads an assault on the Grey Men's control facility for a hijacked orbital weapons platform. Despite opposition from two elite Grey Men fighter squadrons, one of which previously served as the fake Osean squadron, Razgriz intercepts and destroys the platform itself when it is deliberately deorbited to impact the Osean capital, ending the war and restoring peace between the two nations.

Development edit

Namco first announced Ace Combat 5 was in development during the 2002 Tokyo CG Festival, in a presentation focusing upon computer graphics.[11] Later, in 2003, Namco launched an official website promoting "Project Aces", originally thought to be a working title for Ace Combat 5.[12] "Project Aces" was later revealed to be the name for the internal Namco development team responsible for the Ace Combat series; Ace Combat 5 was the first title to directly credit its development to the Project Aces team.[2]

To ensure accuracy in the depiction of the game's aircraft, Project Aces was given permission by participating aircraft manufacturers to examine in person the planes that were to appear in the game.[13] The visual team also made use of satellite images from the Japan Space Imaging Corporation in the development of the game's environments. Moreover, Project Aces incorporated full-motion video into the cutscenes of The Unsung War, as opposed to the still images used in the plot sequences of previous titles.[13]

Hiroshi Tanaka, the Namco localization producer for Ace Combat 5, highlights wingman interaction as one of the key distinguishing features between the game and its predecessors. Tanaka said that the wingman interaction feature introduces a "strategic and fun aspect of battle". Tanaka also stated that because wingmen play a role in the story, the player can become more involved with the characters and the drama than in Ace Combat 04.[14] A third fictional aircraft, the "ADLER" (an attack variant of the "FALKEN" fighter, armed with similar weaponry to the Scinfaxi and Hrimfaxi's submarine-launched burst missiles), was planned but not fully developed due to time constraints.[15]

The background music of the game's main campaign mode is primarily orchestral,[16] although the arcade mode features rock music to complement its missions' more frantic pace.[17] The game additionally features three vocal tracks. One is "The Unsung War", a Latin choral piece performed by the Warsaw National Philharmonic Orchestra that reiterates the "Demon of Razgriz" legend introduced in the game's campaign.[18] Another is "The Journey Home", a recurring song that implies a theme of peace during the campaign. The game also features the licensed track "Blurry" by Puddle of Mudd, which is featured during the game's opening trailer, one cutscene, and the closing credits.[19]

Hori Flightstick 2 edit

Officially branded as the Ace Combat Flightstick 2, the Hori Flightstick 2 is a game peripheral specifically designed for Ace Combat 5: The Unsung War.[20] According to Hiroshi Tanaka, Namco and Hori worked together closely to ensure "that the game, the stick, and the controls matched exactly how it should play".[14] Unlike the original Flightstick peripheral designed for Ace Combat 04: Shattered Skies, the Flightstick 2 was released in North America in addition to Japan. In the United States, the accessory was released exclusively as a bundle with Ace Combat 5; only 20,000 bundles were made available in the limited edition offer.[20]

The Flightstick 2 connects to the PS2 through a USB port. Unlike the PS2 DualShock 2 controller, the Flightstick 2 uses a HOTAS (hands on throttle and stick) design similar to that used in actual aircraft. The right hand controls the flight stick, which controls the plane's altitude; the left hand controls the throttle. Buttons, D-pads, and rudder controls are placed directly onto either the flight stick or the throttle. The Flightstick 2 does not offer force feedback, but does have a vibration feature. Although the Flightstick 2 was targeted specifically for use with Ace Combat 5, not all of the buttons on the peripheral are utilized in the game.[21]

Ace Combat 5 is the only game officially sanctioned for use with the Flightstick 2. In a review of the peripheral, IGN commented that although the Hori Flightstick 2 was "nearly perfect in what it does, [...] at the moment it really only does one thing and that's play Ace Combat 5".[21] However, the Flightstick 2 is also compatible with Ace Combat 04: Shattered Skies and Ace Combat Zero: The Belkan War.

Reception edit

Ace Combat 5: The Unsung War was marked with strong sales, selling over 287,400 copies in Japan[29] and over one million copies in North America,[30] though it undersold Ace Combat 04 by around 800,000 copies.[31] The game was also favorably received by critics. Although reviewers point out that the game is remarkably similar to Ace Combat 04, most also agree that the game's similarity to its predecessor did not detract from its overall quality. According to GameSpot, "this latest installment doesn't do much to change an already-winning formula—but not much was needed to keep this series feeling fresh and exciting".[4]

Overall, critics' reception of the title's gameplay was positive, particularly for the game's intuitive control schemes and large assortment of playable aircraft.[4][27] The gameplay was also applauded for its "ideal" place between "overtly arcadey rubbish and inaccessible hardcore simulation".[7][10] On review aggregator website Metacritic, the game has a score of 84/100, indicating "generally favorable" reviews.[22]

Reception of the game's new features, however, was mixed. The game's redesigned "target view" function was decried as "almost broken".[7][10] Although GameSpy welcomed improvements to the game's radar display, other additions such as wingman commands were seen as "gimmicky" and having little effect on gameplay.[10] The game's arcade mode was described as fun but lacking in features and storyline.[4]

The game's presentation was better received. Various critics praised the way that the game's storyline ties cohesively with the missions, allowing for better and more involving gameplay. GameSpot praised the game for its "captivating storyline".[7][27] IGN applauded that the game recognizes the player's accomplishments, adding a "sense of worth" to the campaign. Although GameSpy felt that the menu interface was not optimized in terms of usability, it lauded the look of the game's cinematics and briefing screens. Although others believed that the player's responses to wingmen had little effect on gameplay, Game Informer felt that the feature was a "brilliant way to create atmosphere".[27]

The game was acclaimed for its graphics, particularly its improved special and environmental effects and its authentically modeled aircraft,[4][7] but critics noted that the high level of visual improvement in some areas contrasts with little improvement in others.[7][10] The game's voice acting received mixed reactions. Although some felt that, taken as a whole, the radio chatter sets the game's atmosphere and creates a "hectic feel",[7][27] most critics felt that much of the chatter was contextually inappropriate or annoying. GameSpy compared the voice work in 5 negatively with that in 04, feeling that the dialogue seemed "forced" and that sometimes "characters start to blabber just because they can".[10]

Notes edit

  1. ^ In Japanese: Ace Combat 5: The Unsung War (エースコンバット5 ジ・アンサング・ウォー, Ēsu Konbatto Go Ji Ansangu Wō). Known in the PAL region as Ace Combat: Squadron Leader.[1]
  2. ^ As depicted in Ace Combat Zero: The Belkan War.

References edit

  1. ^ a b . GameSpot. Archived from the original on 2009-02-15. Retrieved 2007-12-31.
  2. ^ a b . IGN. Archived from the original on 2008-12-09. Retrieved 2008-09-17.
  3. ^ Namco Hometek Inc. (2004-10-25). . GameSpot. Archived from the original on 2009-03-02. Retrieved 2008-10-17.
  4. ^ a b c d e f Kasavin, Greg (October 25, 2004). "Ace Combat 5: The Unsung War Review". GameSpot. CBS Interactive. from the original on July 9, 2008. Retrieved September 13, 2008.
  5. ^ a b Elston, Brett (4 April 2007). "Ace Combat 6: Fires of Liberation". GamesRadar+. from the original on 2020-11-12. Retrieved 2019-11-21.
  6. ^ a b Sulic, Ivan (2004-09-30). "IGN: Ace Combat 5: Update". IGN. from the original on 12 October 2008. Retrieved 2008-10-14.
  7. ^ a b c d e f g h i Sulic, Ivan (October 25, 2004). "Reviews: Ace Combat 5: The Unsung War". IGN. from the original on February 28, 2007. Retrieved December 19, 2020.
  8. ^ a b "Ace Combat 7's PS4 Pre-Order Bonus Ace Combat 5 Isn't a Remaster, but a Port With Improved Resolution". dualshockers.com. 20 September 2018. from the original on 2018-09-23. Retrieved 2018-09-23.
  9. ^ a b Calvert, Justin (2004-10-21). "Ace Combat 5: The Unsung War Import Hands-On". GameSpot. from the original on 2009-02-27. Retrieved 2008-10-16.
  10. ^ a b c d e f g Schiaparelli, Frank (October 25, 2004). "GameSpy: The Unsung War Review". GameSpy. IGN. from the original on September 16, 2008. Retrieved September 18, 2008.
  11. ^ Parker, Sam (2002-10-30). "Ace Combat 5 in the works". GameSpot. from the original on 2009-03-02. Retrieved 2008-10-14.
  12. ^ IGN staff (2003-01-02). "IGN: Project Aces Page Opens". IGN. from the original on 2008-04-08. Retrieved 2008-10-14.
  13. ^ a b Dunham, Jeremy (2004-06-01). "IGN: Ace Combat 5 Screens and Observations". IGN. from the original on 2009-03-02. Retrieved 2008-10-14.
  14. ^ a b "GameSpot Video: Ace Combat 5: The Unsung War Developer Interview 1". GameSpot. 2004-09-29. Retrieved 2008-10-17.[permanent dead link]
  15. ^ "SOFTBANK GAMES PlayStation2 特集「ACECOMBAT5 THE UNSUNG WAR」開発者インタビュー P.1". nlab.itmedia.co.jp (in Japanese). from the original on 2021-12-09. Retrieved 2019-11-21.
  16. ^ Gantayat, Anoop (2004-10-21). "IGN: Ace Combat 5 Playtest". IGN. from the original on 2007-07-13. Retrieved 2008-10-14.
  17. ^ Calvert, Justin (2004-09-29). "Ace Combat 5: The Unsung War Updated Hands-On". GameSpot. from the original on 2009-03-01. Retrieved 2008-10-16.
  18. ^ "Project Aces" (Namco) (2004-10-25). Ace Combat 5: The Unsung War (PlayStation 2). Namco. Level/area: "The Unsung War" (27+). Lyrics and Translation 2008-10-05 at the Wayback Machine
  19. ^ Kohler, Chris (2004-10-18). "Ace Combat 5 lands in Puddle of Mudd". GameSpot. from the original on 2009-03-02. Retrieved 2008-10-16.
  20. ^ a b (PDF). Hori. 2004-09-28. Archived from the original (PDF) on 2007-10-11. Retrieved 2008-09-18.
  21. ^ a b Roper, Chris (2004-11-02). "Ace Combat Flight Stick 2". IGN. from the original on 26 September 2008. Retrieved 2008-09-17.
  22. ^ a b "Ace Combat 5: The Unsung War for PlayStation 2 Reviews". Metacritic. CBS Interactive. from the original on September 17, 2008. Retrieved September 18, 2008.
  23. ^ Smith, David (October 20, 2004). . 1UP.com. IGN. Archived from the original on September 14, 2012. Retrieved December 19, 2020.
  24. ^ PSW Staff (February 17, 2005). . Computer & Video Games. Future plc. Archived from the original on December 2, 2006. Retrieved December 19, 2020.
  25. ^ Reed, Kristan (May 11, 2005). . Eurogamer. Gamer Network. Archived from the original on August 14, 2020. Retrieved December 19, 2020.
  26. ^ . Famitsu (in Japanese). Kadokawa Corporation. October 2001. Archived from the original on August 22, 2014. Retrieved December 17, 2020.
  27. ^ a b c d e Reiner, Andrew; Matt Miller (December 2004). . Game Informer. GameStop. Archived from the original on February 13, 2009. Retrieved October 4, 2008.
  28. ^ Four-Eyed Dragon (October 26, 2004). . GamePro. Future plc. Archived from the original on February 2, 2006. Retrieved December 19, 2020.
  29. ^ . Japan Game Charts. 2008-08-26. Archived from the original on 2008-12-30. Retrieved 2008-10-05.
  30. ^ "ACE COMBAT SERIES SURPASSES 10 MILLION UNITS SOLD WORLDWIDE". Namco Bandai Games. 2008-04-16. from the original on 2008-07-03. Retrieved 2008-10-05.
  31. ^ . www.acecombat.jp (in Japanese). Archived from the original on 2020-03-11. Retrieved 2019-11-21.

External links edit

  • Official Japanese site

combat, unsung, 2004, combat, flight, simulation, video, game, namco, playstation, game, developed, project, aces, internal, namco, studio, credited, with, development, combat, series, limited, number, games, were, bundled, with, hori, flightstick, accessory, . Ace Combat 5 The Unsung War a is a 2004 combat flight simulation video game by Namco for the PlayStation 2 The game was developed by Project Aces an internal Namco studio credited with the development of the Ace Combat series 2 A limited number of the games were bundled with the Hori Flightstick 2 accessory Ace Combat 5 The Unsung WarDeveloper s Project AcesPublisher s NamcoDirector s Kazutoki KonoProducer s Hiroyuki IchiyanagiDesigner s Natsuki IsakiWriter s Sunao KatabuchiComposer s Keiki KobayashiTetsukazu NakanishiHiroshi OkuboJunichi NakatsuruSeriesAce CombatPlatform s PlayStation 2PlayStation 4ReleaseJP October 21 2004NA October 25 2004EU February 18 2005 1 Genre s Air combat simulationMode s Single player Ace Combat 5 features more than fifty licensed real world jet aircraft 3 Nonetheless the game s events and locations are set in a fictional world 4 The game s main campaign is set during a war between the fictional nations of Osea and Yuktobania The storyline revolves around the player character Blaze an Osean fighter pilot who leads a four plane unit known as Wardog Squadron as they attempt to ward off the Yuktobanian invasion of their homeland and uncover the truth about the war Unlike its predecessors Ace Combat 5 does not include a multiplayer mode as developers did not have enough extended time to implement one 5 6 Although a majority of the gameplay in Ace Combat 5 remains similar to that of its predecessor Ace Combat 04 Shattered Skies several notable additions were made Among these additions are an arcade mode and the ability for the player to interact with wingmen The multiplayer mode present in previous titles however was scrapped during development 5 6 The game received generally favorable reviews although critics noted that the game was not the revolutionary step forward for the series that Shattered Skies was 7 The game was rereleased on the PlayStation 4 in 2019 as part of a pre order bonus for Ace Combat 7 Skies Unknown 8 Bandai Namco has since clarified that it is not a remaster but instead a port of the PlayStation 2 original running natively on the PlayStation 4 at higher resolutions 8 Contents 1 Gameplay 2 Plot 3 Development 3 1 Hori Flightstick 2 4 Reception 5 Notes 6 References 7 External linksGameplay edit nbsp The player firing missiles at an enemy fighter Ace Combat 5 The Unsung War is divided into three gamemodes Campaign where players progress through story driven levels Arcade which removes most of the story from Campaign mode in favor of gameplay and Tutorial which teaches the player the base mechanics The gameplay in these three modes is largely consistent players pilot an aircraft and must complete a series of missions that must be completed in the allotted amount of time Missions feature a wide array of objectives ranging from destroying all enemy aircraft in a level to protecting a specific target from enemy fire The game features over fifty playable aircraft including military and experimental aircraft licensed from the United States and Europe in addition to original designs created specifically for the game 9 The majority of these aircraft are unlocked by progressing through the Campaign mode while others are unlocked while destroying a certain amount of enemies with a particular craft In the Campaign mode the player can issue orders to computer controlled ally fighters a method known as wingman interaction With this players can have fighters team up to take down a single target or spread out to cover more ground 10 Wingmen can be assigned specific aircraft before beginning a mission Completing missions awards money that can be used to purchase aircraft while certain missions feature side games like midair refueling 7 The player s fighter has a limited number of ammunition especially on harder difficulties These fighters are also equipped with side weaponry unique to a particular model such as guided bombs and salvo missiles that can lock onto multiple ground or aerial targets 9 Plot editThe plot of the campaign revolves around a conflict fought between Osea and Yuktobania the two superpowers of the series universe of Strangereal In late 2010 Yuktobania unexpectedly declares war against Osea and initially begins with the advantage though this is gradually chipped away by Wardog Squadron a small Osean auxiliary squadron posted to the front lines Wardog s successes including their sinking of Yuktobania s gigantic submersible aircraft carrier Scinfaxi turn the tide of the war in favor of Osea and their presence in battle increases the morale of Osean forces whilst striking fear into the Yuktobanians this earns them the attention of Albert Genette an Osean journalist who stays at Wardog s air base intending to publish a news article about the squadron During an ongoing mission an ostensibly allied squadron adjacent to Wardog s area of operations attacks a civilian college in Yuktobania to discredit and frame Wardog Wardog clears their names by stopping Yuktobanian reprisals and sinking a second Yuktobanian submersible carrier the Hrimfaxi but during the court martial proceedings it is revealed that the squadron they witnessed committing the attack does not exist and Wardog begins to suspect that an unknown third party is posing as Osean pilots and manipulating the Oseans war effort The third party begins attacking them directly first ambushing the squadron during a flypast at an Osean political rally which results in Wardog s first combat loss and again during an aerial refueling which the squadron narrowly escapes Squadron mechanic Wolfgang Pops Buchner operating under the alias of Peter N Beagle tells Genette about the Grey Men a paramilitary group from Belka a nation bitterly defeated in a war 15 years prior to the game s events b and suspects that they may be involved in the conspiracy against Wardog He and Genette take their concerns to the base commander only to discover that his adjutant who is secretly part of the Grey Men has framed the two of them and Wardog Squadron of being enemy spies The commander orders their arrest but they flee the base in stolen training jets with the assistance of Buchner who is revealed to be a former Belkan ace pilot himself though not involved in the conspiracy Meeting with a friendly Osean aircraft carrier after faking their deaths the renamed Razgriz Squadron named after a legend in Strangereal rescues the Osean and Yuktobanian heads of state from captivity and subsequent evidence of false flagged Osean and Yuktobanian aircraft in Belkan territory confirms the Grey Men conspiracy It is learned that the people of Osea and Yuktobania have become opposed to the war and that the Grey Men are ultimately planning on using nuclear weapons on Osean and Yuktobanian cities to avenge their defeat and unite Belka once more Razgriz foils their plans and Osea and Yuktobania learn of the conspiracy and join forces to defeat the Grey Men Razgriz spearheads an assault on the Grey Men s control facility for a hijacked orbital weapons platform Despite opposition from two elite Grey Men fighter squadrons one of which previously served as the fake Osean squadron Razgriz intercepts and destroys the platform itself when it is deliberately deorbited to impact the Osean capital ending the war and restoring peace between the two nations Development editNamco first announced Ace Combat 5 was in development during the 2002 Tokyo CG Festival in a presentation focusing upon computer graphics 11 Later in 2003 Namco launched an official website promoting Project Aces originally thought to be a working title for Ace Combat 5 12 Project Aces was later revealed to be the name for the internal Namco development team responsible for the Ace Combat series Ace Combat 5 was the first title to directly credit its development to the Project Aces team 2 To ensure accuracy in the depiction of the game s aircraft Project Aces was given permission by participating aircraft manufacturers to examine in person the planes that were to appear in the game 13 The visual team also made use of satellite images from the Japan Space Imaging Corporation in the development of the game s environments Moreover Project Aces incorporated full motion video into the cutscenes of The Unsung War as opposed to the still images used in the plot sequences of previous titles 13 Hiroshi Tanaka the Namco localization producer for Ace Combat 5 highlights wingman interaction as one of the key distinguishing features between the game and its predecessors Tanaka said that the wingman interaction feature introduces a strategic and fun aspect of battle Tanaka also stated that because wingmen play a role in the story the player can become more involved with the characters and the drama than in Ace Combat 04 14 A third fictional aircraft the ADLER an attack variant of the FALKEN fighter armed with similar weaponry to the Scinfaxi and Hrimfaxi s submarine launched burst missiles was planned but not fully developed due to time constraints 15 The background music of the game s main campaign mode is primarily orchestral 16 although the arcade mode features rock music to complement its missions more frantic pace 17 The game additionally features three vocal tracks One is The Unsung War a Latin choral piece performed by the Warsaw National Philharmonic Orchestra that reiterates the Demon of Razgriz legend introduced in the game s campaign 18 Another is The Journey Home a recurring song that implies a theme of peace during the campaign The game also features the licensed track Blurry by Puddle of Mudd which is featured during the game s opening trailer one cutscene and the closing credits 19 Hori Flightstick 2 edit Officially branded as the Ace Combat Flightstick 2 the Hori Flightstick 2 is a game peripheral specifically designed for Ace Combat 5 The Unsung War 20 According to Hiroshi Tanaka Namco and Hori worked together closely to ensure that the game the stick and the controls matched exactly how it should play 14 Unlike the original Flightstick peripheral designed for Ace Combat 04 Shattered Skies the Flightstick 2 was released in North America in addition to Japan In the United States the accessory was released exclusively as a bundle with Ace Combat 5 only 20 000 bundles were made available in the limited edition offer 20 The Flightstick 2 connects to the PS2 through a USB port Unlike the PS2 DualShock 2 controller the Flightstick 2 uses a HOTAS hands on throttle and stick design similar to that used in actual aircraft The right hand controls the flight stick which controls the plane s altitude the left hand controls the throttle Buttons D pads and rudder controls are placed directly onto either the flight stick or the throttle The Flightstick 2 does not offer force feedback but does have a vibration feature Although the Flightstick 2 was targeted specifically for use with Ace Combat 5 not all of the buttons on the peripheral are utilized in the game 21 Ace Combat 5 is the only game officially sanctioned for use with the Flightstick 2 In a review of the peripheral IGN commented that although the Hori Flightstick 2 was nearly perfect in what it does at the moment it really only does one thing and that s play Ace Combat 5 21 However the Flightstick 2 is also compatible with Ace Combat 04 Shattered Skies and Ace Combat Zero The Belkan War Reception editReceptionAggregate scoreAggregatorScoreMetacritic84 100 22 Review scoresPublicationScore1Up comB 23 Computer and Video Games6 10 24 Eurogamer6 10 25 Famitsu34 40 26 Game Informer9 10 27 GamePro4 5 28 GameSpot8 3 10 4 GameSpy nbsp nbsp nbsp nbsp nbsp 10 IGN9 3 10 7 Ace Combat 5 The Unsung War was marked with strong sales selling over 287 400 copies in Japan 29 and over one million copies in North America 30 though it undersold Ace Combat 04 by around 800 000 copies 31 The game was also favorably received by critics Although reviewers point out that the game is remarkably similar to Ace Combat 04 most also agree that the game s similarity to its predecessor did not detract from its overall quality According to GameSpot this latest installment doesn t do much to change an already winning formula but not much was needed to keep this series feeling fresh and exciting 4 Overall critics reception of the title s gameplay was positive particularly for the game s intuitive control schemes and large assortment of playable aircraft 4 27 The gameplay was also applauded for its ideal place between overtly arcadey rubbish and inaccessible hardcore simulation 7 10 On review aggregator website Metacritic the game has a score of 84 100 indicating generally favorable reviews 22 Reception of the game s new features however was mixed The game s redesigned target view function was decried as almost broken 7 10 Although GameSpy welcomed improvements to the game s radar display other additions such as wingman commands were seen as gimmicky and having little effect on gameplay 10 The game s arcade mode was described as fun but lacking in features and storyline 4 The game s presentation was better received Various critics praised the way that the game s storyline ties cohesively with the missions allowing for better and more involving gameplay GameSpot praised the game for its captivating storyline 7 27 IGN applauded that the game recognizes the player s accomplishments adding a sense of worth to the campaign Although GameSpy felt that the menu interface was not optimized in terms of usability it lauded the look of the game s cinematics and briefing screens Although others believed that the player s responses to wingmen had little effect on gameplay Game Informer felt that the feature was a brilliant way to create atmosphere 27 The game was acclaimed for its graphics particularly its improved special and environmental effects and its authentically modeled aircraft 4 7 but critics noted that the high level of visual improvement in some areas contrasts with little improvement in others 7 10 The game s voice acting received mixed reactions Although some felt that taken as a whole the radio chatter sets the game s atmosphere and creates a hectic feel 7 27 most critics felt that much of the chatter was contextually inappropriate or annoying GameSpy compared the voice work in 5 negatively with that in 04 feeling that the dialogue seemed forced and that sometimes characters start to blabber just because they can 10 Notes edit In Japanese Ace Combat 5 The Unsung War エースコンバット5 ジ アンサング ウォー Esu Konbatto Go Ji Ansangu Wō Known in the PAL region as Ace Combat Squadron Leader 1 As depicted in Ace Combat Zero The Belkan War References edit a b Ace Combat 5 The Unsung War Release Summary GameSpot Archived from the original on 2009 02 15 Retrieved 2007 12 31 a b IGN Project Aces IGN Archived from the original on 2008 12 09 Retrieved 2008 09 17 Namco Hometek Inc 2004 10 25 Cleared for Departure Namco Ships Ace Combat 5 The Unsung War GameSpot Archived from the original on 2009 03 02 Retrieved 2008 10 17 a b c d e f Kasavin Greg October 25 2004 Ace Combat 5 The Unsung War Review GameSpot CBS Interactive Archived from the original on July 9 2008 Retrieved September 13 2008 a b Elston Brett 4 April 2007 Ace Combat 6 Fires of Liberation GamesRadar Archived from the original on 2020 11 12 Retrieved 2019 11 21 a b Sulic Ivan 2004 09 30 IGN Ace Combat 5 Update IGN Archived from the original on 12 October 2008 Retrieved 2008 10 14 a b c d e f g h i Sulic Ivan October 25 2004 Reviews Ace Combat 5 The Unsung War IGN Archived from the original on February 28 2007 Retrieved December 19 2020 a b Ace Combat 7 s PS4 Pre Order Bonus Ace Combat 5 Isn t a Remaster but a Port With Improved Resolution dualshockers com 20 September 2018 Archived from the original on 2018 09 23 Retrieved 2018 09 23 a b Calvert Justin 2004 10 21 Ace Combat 5 The Unsung War Import Hands On GameSpot Archived from the original on 2009 02 27 Retrieved 2008 10 16 a b c d e f g Schiaparelli Frank October 25 2004 GameSpy The Unsung War Review GameSpy IGN Archived from the original on September 16 2008 Retrieved September 18 2008 Parker Sam 2002 10 30 Ace Combat 5 in the works GameSpot Archived from the original on 2009 03 02 Retrieved 2008 10 14 IGN staff 2003 01 02 IGN Project Aces Page Opens IGN Archived from the original on 2008 04 08 Retrieved 2008 10 14 a b Dunham Jeremy 2004 06 01 IGN Ace Combat 5 Screens and Observations IGN Archived from the original on 2009 03 02 Retrieved 2008 10 14 a b GameSpot Video Ace Combat 5 The Unsung War Developer Interview 1 GameSpot 2004 09 29 Retrieved 2008 10 17 permanent dead link SOFTBANK GAMES PlayStation2 特集 ACECOMBAT5 THE UNSUNG WAR 開発者インタビュー P 1 nlab itmedia co jp in Japanese Archived from the original on 2021 12 09 Retrieved 2019 11 21 Gantayat Anoop 2004 10 21 IGN Ace Combat 5 Playtest IGN Archived from the original on 2007 07 13 Retrieved 2008 10 14 Calvert Justin 2004 09 29 Ace Combat 5 The Unsung War Updated Hands On GameSpot Archived from the original on 2009 03 01 Retrieved 2008 10 16 Project Aces Namco 2004 10 25 Ace Combat 5 The Unsung War PlayStation 2 Namco Level area The Unsung War 27 Lyrics and Translation Archived 2008 10 05 at the Wayback Machine Kohler Chris 2004 10 18 Ace Combat 5 lands in Puddle of Mudd GameSpot Archived from the original on 2009 03 02 Retrieved 2008 10 16 a b NAMCO ANNOUNCES ACE COMBAT5 LIMITED EDITION FLIGHTSTICK 2 PREMIUM BUNDLE SET PDF Hori 2004 09 28 Archived from the original PDF on 2007 10 11 Retrieved 2008 09 18 a b Roper Chris 2004 11 02 Ace Combat Flight Stick 2 IGN Archived from the original on 26 September 2008 Retrieved 2008 09 17 a b Ace Combat 5 The Unsung War for PlayStation 2 Reviews Metacritic CBS Interactive Archived from the original on September 17 2008 Retrieved September 18 2008 Smith David October 20 2004 Ace Combat 5 Import Review 1UP com IGN Archived from the original on September 14 2012 Retrieved December 19 2020 PSW Staff February 17 2005 PS2 Review Ace Combat 5 Computer amp Video Games Future plc Archived from the original on December 2 2006 Retrieved December 19 2020 Reed Kristan May 11 2005 Ace Combat Squadron Leader Eurogamer Gamer Network Archived from the original on August 14 2020 Retrieved December 19 2020 エースコンバット5 ジ アンサング ウォー Famitsu in Japanese Kadokawa Corporation October 2001 Archived from the original on August 22 2014 Retrieved December 17 2020 a b c d e Reiner Andrew Matt Miller December 2004 Ace Combat 5 The Unsung War Review Game Informer GameStop Archived from the original on February 13 2009 Retrieved October 4 2008 Four Eyed Dragon October 26 2004 Ace Combat 5 Review for PS2 GamePro Future plc Archived from the original on February 2 2006 Retrieved December 19 2020 Sony PS2 Japanese Rankings Japan Game Charts 2008 08 26 Archived from the original on 2008 12 30 Retrieved 2008 10 05 ACE COMBAT SERIES SURPASSES 10 MILLION UNITS SOLD WORLDWIDE Namco Bandai Games 2008 04 16 Archived from the original on 2008 07 03 Retrieved 2008 10 05 エースコンバット シリーズ全世界累計1 000万本突破 www acecombat jp in Japanese Archived from the original on 2020 03 11 Retrieved 2019 11 21 External links edit nbsp Wikiquote has quotations related to Ace Combat Official Japanese site Retrieved from https en wikipedia org w index php title Ace Combat 5 The Unsung War amp oldid 1216539134, wikipedia, wiki, book, books, library,

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