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A Witch's Tale

A Witch's Tale, released in Japan as Witch Tale: The Apprentice Witch and the Seven Princesses (ウィッチテイル 見習い魔女と7人の姫, Witchi Teiru Minarai Majo to Shichinin no Hime), is a video game for the Nintendo DS. It was published by Nippon Ichi Software and developed by Hit Maker. The game was initially planned for a Winter 2008 release, but was pushed back to 2009.[1]

A Witch's Tale
Developer(s)Hit Maker
Publisher(s)
Platform(s)Nintendo DS
Release
  • JP: 28 May 2009
  • NA: 6 October 2009
Genre(s)Role-playing video game
Mode(s)Single-player

Gameplay

Gameplay consists of a mixture of battles and puzzle solving: the player must complete certain tasks in order to proceed to the next world in the game. Battles are fought by having players correctly draw runes with the stylus on the Nintendo DS touch screen to attack enemies.[2] Monsters appear randomly in the game and in certain situations such as boss battles. Players are given the opportunity to collect various dolls throughout the game, several of which are based upon the characters in the game. The dolls have the ability to launch attacks, give boosts to various stats, or heal the player depending on the type of doll. The dolls can become damaged, making repair necessary.

Plot

The game's plot is set within several different worlds, many of which are loosely based upon various fictional characters and stories such as The Little Mermaid, The Wizard of Oz, and Alice in Wonderland. Thousands of years prior to the start of the game, powerful witches existed below the surface of the earth in a world that was filled with darkness and decay. They soon grew jealous of the beautiful surface world and with the assistance of the Eld Witch, invaded the surface world. The ensuing battle was filled with violence and bloodshed, but was stopped after the mysterious and magical Queen Alice sealed the witches away by using their own rune magic against them. After the battle, rune magic was considered to be lost and forbidden.

Liddell is one of several young girls that are training at an academy to become a witch. She is, however, often scolded for her rude behavior and her attitudes towards the magic classes, which she views as inferior to ancient magics. After speaking with a classmate and the witch Babayaga, Liddell is informed of the whereabouts of a magic castle that potentially holds an ancient magic. She proceeds to the castle despite warnings from Babayaga, where she discovers the vampire Loue, whom she awakens after breaking into a nearby room in search of magic. The room actually contains a magic book containing the sealed Eld Witch, who takes Liddell's break in as a chance to escape. Liddell is then enlisted by Loue to go to seven different kingdoms and rescue the princesses in each one.

During the course of her travels Liddell learns additional rune magic and gains the ability to use dolls, one of which is her personal doll Dayna, to boost various stats and abilities, as well as to cast various magics. As she rescues each princess, Liddell is given their personal sigils. When combined, the six sigils will allow Liddell to travel to Alice's world and confront the Eld Witch. Various elements about Liddell's past and personality are revealed, such as Liddell's abandonment as a child, the resurgence of memories where she was rescued by what appears to be Queen Alice, and her admission that her desire to become the strongest witch stems from a belief that if she becomes strong that her mother will return to her. It's eventually revealed that the six kingdoms were created by Queen Alice as a form of added protection for the seal she placed on the Eld Witch, and that she also descended into the underworld to serve as a permanent watchman and guardian against any potential further action.

Liddell eventually manages to gather all six sigils and defeat the Eld Witch, but in the process is told that she must become the new "Queen Alice", essentially becoming a prisoner in the underworld. After the credits Liddell is woken by a classmate, causing her to dismiss the prior events as a dream. Meanwhile, Queen Alice and Loue discuss Liddell's powers, the possibility that Liddell is a creature of the underworld, and plans to continue to monitor her in the future.

In a second replay additional content is unlocked that has Liddell traveling back in time and befriending a young girl named Anne. She is eventually revealed to be the Eld Witch before she became consumed with the need for revenge, as Queen Alice refused to reincarnate her daughters. After a second battle, the Eld Witch reverts to Anne and remembers her friendship with Liddell. Upset, Liddell wanders through a maze forest and comes across the Mad Hatter, who explains that death is not permanent in this world and it's possible she might see Anne in the future. Liddell then attends a tea party with the six princesses from each kingdom, where she gives Loue a spell book containing all of the rune magic she has learned, saying that she doesn't need it to become a powerful witch. In return he gives her a necklace that Liddell is showing to be wearing when she wakes up in her school's library, where she has lost her memories of the events of the game.

Characters

  • Liddell: The main character, Liddell is a witch-in-training that accidentally releases the Eld Witch while searching for strong magic.
  • Loue: An ancient vampire that was guarding the book holding the sealed Eld Witch. He accompanies Liddell on her journey in bat form.
  • Eld Witch: An ancient witch that is said to have invaded the upper world due to her jealousy of its beauty. Liddell befriends the Eld Witch when she was just a young girl named Anne, which gives the player the game's true ending.

Development

After releasing Disgaea and Puchi Puchi Virus for the Nintendo DS, NIS America announced in the summer of 2008 they would also remake Rhapsody: A Musical Adventure and release a new game, A Witch's Tale, in October 2008.[3] Nintendo Power described the game as an "action-RPG with a The Nightmare Before Christmas-esque art style" in their August 2008 issue, before they had a chance to play it.[3] A Witch's Tale was developed by Hit Maker, known for Blade Dancer: Lineage of Light and Dragoneer's Aria and is their first Nintendo DS game.[2] According to Haru Akenaga, the President of NIS America, A Witch's Tale is targeting a North American audience.[2]

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic.[4] Reviewers typically praised the game's story line while criticizing the game's battle system as "slow" and "lackluster".[14] IGN commented that "for a game that starts off so strongly with its excellent theme, characters, visuals and audio, it just completely falls off in the critical category of actual gameplay" and that "getting to see and interact with any of the interesting elements means slogging through a whole lot of sluggish battles that really feel like the Plan B option we know they were."[11] RPGamer gave it a mixed review, a month before it was released Stateside.[13] In Japan, Famitsu gave it a score of 25 out of 40.[6]

References

  1. ^ Fletcher, JC (2008). "Don't expect A Witch's Tale any time soon". Tinycartridge.com. Retrieved 15 September 2013.
  2. ^ a b c Yip, Spencer (6 June 2008). "Introducing A Witch's Tale". Siliconera. Enthusiast Gaming. from the original on 14 July 2008. Retrieved 25 July 2022.
  3. ^ a b Justin C. (August 2008). "A Witch's Tale (Preview)". Nintendo Power. Vol. 231. Future US. p. 14.
  4. ^ a b "A Witch's Tale for DS Reviews". Metacritic. Red Ventures. Retrieved 25 July 2022.
  5. ^ Edge staff (September 2009). "A Witch's Tale". Edge. No. 205. Future plc. p. 97.
  6. ^ a b "ウィッチテイル 見習い魔女と7人の姫". Famitsu (in Japanese). Enterbrain. Retrieved 25 July 2022.
  7. ^ Kemps, Heidi (21 October 2009). . GamePro. GamePro Media. Archived from the original on 25 October 2009. Retrieved 25 July 2022.
  8. ^ Card, Ben (5 February 2010). "A Witch's Tale Review". GameRevolution. CraveOnline. from the original on 12 October 2015. Retrieved 25 July 2022.
  9. ^ Joynt, Patrick (2 December 2009). "A Witch's Tale Review". GameSpot. Red Ventures. Retrieved 25 July 2022.
  10. ^ Platt, Dylan (29 October 2009). "A Witch's Tale - NDS - Review". GameZone. from the original on 1 November 2009. Retrieved 25 July 2022.
  11. ^ a b Thomas, Lucas M. (21 October 2009). "A Witch's Tale Review". IGN. Ziff Davis. Retrieved 31 October 2013.
  12. ^ "A Witch's Tale". Nintendo Power. Vol. 247. Future US. November 2009. p. 86.
  13. ^ a b den Ouden, Adriaan (8 September 2009). "A Witch's Tale - Staff Review". RPGamer. CraveOnline. Retrieved 25 July 2022.
  14. ^ a b Wallace, Kimberley (13 November 2009). "A Witch's Tale". RPGFan. Emerald Shield Media LLC. Retrieved 25 July 2022.

External links

  • Official website (in Japanese)
  • A Witch's Tale at MobyGames

witch, tale, radio, show, with, similar, name, witch, tale, released, japan, witch, tale, apprentice, witch, seven, princesses, ウィッチテイル, 見習い魔女と7人の姫, witchi, teiru, minarai, majo, shichinin, hime, video, game, nintendo, published, nippon, ichi, software, develo. For the radio show with a similar name see The Witch s Tale A Witch s Tale released in Japan as Witch Tale The Apprentice Witch and the Seven Princesses ウィッチテイル 見習い魔女と7人の姫 Witchi Teiru Minarai Majo to Shichinin no Hime is a video game for the Nintendo DS It was published by Nippon Ichi Software and developed by Hit Maker The game was initially planned for a Winter 2008 release but was pushed back to 2009 1 A Witch s TaleDeveloper s Hit MakerPublisher s JP Nippon Ichi SoftwareNA NIS AmericaPlatform s Nintendo DSReleaseJP 28 May 2009NA 6 October 2009Genre s Role playing video gameMode s Single player Contents 1 Gameplay 2 Plot 3 Characters 4 Development 5 Reception 6 References 7 External linksGameplay EditGameplay consists of a mixture of battles and puzzle solving the player must complete certain tasks in order to proceed to the next world in the game Battles are fought by having players correctly draw runes with the stylus on the Nintendo DS touch screen to attack enemies 2 Monsters appear randomly in the game and in certain situations such as boss battles Players are given the opportunity to collect various dolls throughout the game several of which are based upon the characters in the game The dolls have the ability to launch attacks give boosts to various stats or heal the player depending on the type of doll The dolls can become damaged making repair necessary Plot EditThe game s plot is set within several different worlds many of which are loosely based upon various fictional characters and stories such as The Little Mermaid The Wizard of Oz and Alice in Wonderland Thousands of years prior to the start of the game powerful witches existed below the surface of the earth in a world that was filled with darkness and decay They soon grew jealous of the beautiful surface world and with the assistance of the Eld Witch invaded the surface world The ensuing battle was filled with violence and bloodshed but was stopped after the mysterious and magical Queen Alice sealed the witches away by using their own rune magic against them After the battle rune magic was considered to be lost and forbidden Liddell is one of several young girls that are training at an academy to become a witch She is however often scolded for her rude behavior and her attitudes towards the magic classes which she views as inferior to ancient magics After speaking with a classmate and the witch Babayaga Liddell is informed of the whereabouts of a magic castle that potentially holds an ancient magic She proceeds to the castle despite warnings from Babayaga where she discovers the vampire Loue whom she awakens after breaking into a nearby room in search of magic The room actually contains a magic book containing the sealed Eld Witch who takes Liddell s break in as a chance to escape Liddell is then enlisted by Loue to go to seven different kingdoms and rescue the princesses in each one During the course of her travels Liddell learns additional rune magic and gains the ability to use dolls one of which is her personal doll Dayna to boost various stats and abilities as well as to cast various magics As she rescues each princess Liddell is given their personal sigils When combined the six sigils will allow Liddell to travel to Alice s world and confront the Eld Witch Various elements about Liddell s past and personality are revealed such as Liddell s abandonment as a child the resurgence of memories where she was rescued by what appears to be Queen Alice and her admission that her desire to become the strongest witch stems from a belief that if she becomes strong that her mother will return to her It s eventually revealed that the six kingdoms were created by Queen Alice as a form of added protection for the seal she placed on the Eld Witch and that she also descended into the underworld to serve as a permanent watchman and guardian against any potential further action Liddell eventually manages to gather all six sigils and defeat the Eld Witch but in the process is told that she must become the new Queen Alice essentially becoming a prisoner in the underworld After the credits Liddell is woken by a classmate causing her to dismiss the prior events as a dream Meanwhile Queen Alice and Loue discuss Liddell s powers the possibility that Liddell is a creature of the underworld and plans to continue to monitor her in the future In a second replay additional content is unlocked that has Liddell traveling back in time and befriending a young girl named Anne She is eventually revealed to be the Eld Witch before she became consumed with the need for revenge as Queen Alice refused to reincarnate her daughters After a second battle the Eld Witch reverts to Anne and remembers her friendship with Liddell Upset Liddell wanders through a maze forest and comes across the Mad Hatter who explains that death is not permanent in this world and it s possible she might see Anne in the future Liddell then attends a tea party with the six princesses from each kingdom where she gives Loue a spell book containing all of the rune magic she has learned saying that she doesn t need it to become a powerful witch In return he gives her a necklace that Liddell is showing to be wearing when she wakes up in her school s library where she has lost her memories of the events of the game Characters EditLiddell The main character Liddell is a witch in training that accidentally releases the Eld Witch while searching for strong magic Loue An ancient vampire that was guarding the book holding the sealed Eld Witch He accompanies Liddell on her journey in bat form Eld Witch An ancient witch that is said to have invaded the upper world due to her jealousy of its beauty Liddell befriends the Eld Witch when she was just a young girl named Anne which gives the player the game s true ending Development EditAfter releasing Disgaea and Puchi Puchi Virus for the Nintendo DS NIS America announced in the summer of 2008 they would also remake Rhapsody A Musical Adventure and release a new game A Witch s Tale in October 2008 3 Nintendo Power described the game as an action RPG with a The Nightmare Before Christmas esque art style in their August 2008 issue before they had a chance to play it 3 A Witch s Tale was developed by Hit Maker known for Blade Dancer Lineage of Light and Dragoneer s Aria and is their first Nintendo DS game 2 According to Haru Akenaga the President of NIS America A Witch s Tale is targeting a North American audience 2 Reception EditReceptionAggregate scoreAggregatorScoreMetacritic50 100 4 Review scoresPublicationScoreEdge4 10 5 Famitsu25 40 6 GamePro 7 GameRevolutionD 8 GameSpot4 10 9 GameZone6 3 10 10 IGN6 10 11 Nintendo Power4 10 12 RPGamer3 5 13 RPGFan62 14 The game received mixed reviews according to the review aggregation website Metacritic 4 Reviewers typically praised the game s story line while criticizing the game s battle system as slow and lackluster 14 IGN commented that for a game that starts off so strongly with its excellent theme characters visuals and audio it just completely falls off in the critical category of actual gameplay and that getting to see and interact with any of the interesting elements means slogging through a whole lot of sluggish battles that really feel like the Plan B option we know they were 11 RPGamer gave it a mixed review a month before it was released Stateside 13 In Japan Famitsu gave it a score of 25 out of 40 6 References Edit Fletcher JC 2008 Don t expect A Witch s Tale any time soon Tinycartridge com Retrieved 15 September 2013 a b c Yip Spencer 6 June 2008 Introducing A Witch s Tale Siliconera Enthusiast Gaming Archived from the original on 14 July 2008 Retrieved 25 July 2022 a b Justin C August 2008 A Witch s Tale Preview Nintendo Power Vol 231 Future US p 14 a b A Witch s Tale for DS Reviews Metacritic Red Ventures Retrieved 25 July 2022 Edge staff September 2009 A Witch s Tale Edge No 205 Future plc p 97 a b ウィッチテイル 見習い魔女と7人の姫 Famitsu in Japanese Enterbrain Retrieved 25 July 2022 Kemps Heidi 21 October 2009 A Witch s Tale GamePro GamePro Media Archived from the original on 25 October 2009 Retrieved 25 July 2022 Card Ben 5 February 2010 A Witch s Tale Review GameRevolution CraveOnline Archived from the original on 12 October 2015 Retrieved 25 July 2022 Joynt Patrick 2 December 2009 A Witch s Tale Review GameSpot Red Ventures Retrieved 25 July 2022 Platt Dylan 29 October 2009 A Witch s Tale NDS Review GameZone Archived from the original on 1 November 2009 Retrieved 25 July 2022 a b Thomas Lucas M 21 October 2009 A Witch s Tale Review IGN Ziff Davis Retrieved 31 October 2013 A Witch s Tale Nintendo Power Vol 247 Future US November 2009 p 86 a b den Ouden Adriaan 8 September 2009 A Witch s Tale Staff Review RPGamer CraveOnline Retrieved 25 July 2022 a b Wallace Kimberley 13 November 2009 A Witch s Tale RPGFan Emerald Shield Media LLC Retrieved 25 July 2022 External links EditOfficial website in Japanese A Witch s Tale at MobyGames Retrieved from https en wikipedia org w index php title A Witch 27s Tale amp oldid 1100375718, wikipedia, wiki, book, books, library,

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