fbpx
Wikipedia

10-Yard Fight

10-Yard Fight[a] is an American football sports video game that was developed and published in Japan by Irem for arcades in 1983. It was published overseas by Taito in the Americas, by Electrocoin in Europe, and by ADP Automaten GmbH in West Germany.[2]

10-Yard Fight
North American arcade flyer
Developer(s)Irem
Publisher(s)
Irem
  • Arcade
    Famicom/NES
Producer(s)Gunpei Yokoi (NES)
Composer(s)Ichiro Takagi
Platform(s)
Release
December 5, 1983
  • Arcade
    Famicom/NES
    • JP: August 30, 1985
    • NA: October 18, 1985
    • EU: December 6, 1986
    MSX
Genre(s)Sports (American football)
Mode(s)Single-player, multiplayer
Arcade systemIrem M-52 hardware

Gameplay edit

 
Screenshot of 10-Yard Fight (arcade version)

10-Yard Fight is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempts to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver – basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted.

The game has five levels of increasing difficulty: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advances to the next level of difficulty, like a career mode.

A player scores 20,000 points for any kickoff that is returned for a touchdown.

Ports edit

The arcade game was later ported to the Famicom by Irem first in Japan, and later published in North America and Europe by Nintendo in 1985 for the Nintendo Entertainment System (NES). The arcade game was also ported to the MSX home computer also by Irem, but exclusively in Japan.

While graphically similar, there are some fundamental differences between the arcade and NES versions of the game. The arcade version only seeks to simulate the offense, with the team attempting to score a touchdown, which ultimately leads the player to the next level. The NES version was developed to allow both defense and offense, as well as a simultaneous 2-player mode.

10-Yard Fight was, along with Kung Fu, one of only two NES launch titles not originally developed by Nintendo. Both games were developed initially for arcades by Irem. Although Nintendo developed the NES port of Kung Fu, Irem handled the system's port of 10-Yard Fight.[3][4]

A port for the Nintendo Switch was released by HAMSTER in May 2018 as part of their Arcade Archives series.[5]

Reception edit

In Japan, Game Machine listed 10-Yard Fight on their January 1, 1984 issue as the top-grossing new table arcade cabinet of the month.[6] It later topped Japan's table arcade game chart in March 1984.[7]

The Pittsburgh Post-Gazette called it the "patriarch of football games".[8] Adam Duerson of Sports Illustrated stated that while no one remembered it or could say what makes it great, it is worth recognition for the fact that it brought football games out of the Atari era, setting a simple precedent for future football games.[9] Adam Swiderski of UGO Networks called it "downright advanced" compared to earlier football titles. He added that while it looked neat and had a quality soundtrack, it didn't play like "real football".[10] N-Sider called it more like a racing game than a football game, due to the objective being racing for a first down to increase players' time.[11] Author Bj Klein, however, called it less realistic than Tecmo Bowl.[12] The Journal News called it an "immortal classic".[13]

Legacy edit

A remake of the game has been announced for release exclusively for the Intellivision Amico.[14]

See also edit

Notes edit

  1. ^ Japanese: 10ヤードファイト, Hepburn: Ten Yādo Faito

References edit

  1. ^ "10-Yard Fight (Registration Number PA0000201534)". United States Copyright Office. Retrieved 30 May 2021.
  2. ^ "Overseas Readers Column" (PDF). Game Machine (in Japanese). No. 230. Amusement Press, Inc. 15 February 1984. pp. 29–30.
  3. ^ "How NES launch negotiations, Tetris, and Lode Runner inspired boutique game publisher Tozai". www.polygon.com. 4 February 2019. Retrieved 2021-07-03.
  4. ^ . 2010-12-13. Archived from the original on 2010-12-13. Retrieved 2021-07-03.
  5. ^ Lane, Gavin (2020-03-13). "Guide: Every Arcade Archives Game On Nintendo Switch, Plus Our Top Picks". Nintendo Life. Retrieved 2020-03-28.
  6. ^ "Game Machine's Best Hit Games 25 - テーブル型新製品 (New Videos-Table Type)" (PDF). Game Machine (in Japanese). No. 227. Amusement Press, Inc. 1 January 1984. p. 37.
  7. ^ "Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 232. Amusement Press, Inc. 15 March 1984. p. 31.
  8. ^ "Post-Gazette.com". Docs.newsbank.com. November 19, 2002. Retrieved August 15, 2012.
  9. ^ . Sportsillustrated.cnn.com. August 11, 2005. Archived from the original on November 3, 2012. Retrieved August 15, 2012.
  10. ^ . UGO.com. September 5, 2007. Archived from the original on 2012-07-29. Retrieved August 15, 2012.
  11. ^ . N-Sider.com. August 30, 1985. Archived from the original on 2012-10-02. Retrieved August 15, 2012.
  12. ^ Klein, B. J. College Weekend...a Strange, True Story - Bj Klein - Google Boeken. Lulu.com. ISBN 9780557676552. Retrieved August 15, 2012.[permanent dead link]
  13. ^ . Pqasb.pqarchiver.com. August 13, 2009. Archived from the original on November 4, 2012. Retrieved August 15, 2012.
  14. ^ "Intellivision Reveals Initial Details For The Upcoming Amico Home Video Game Console!". PR Newswire (Press release).

External links edit

  • 10-Yard Fight at arcade-history

yard, fight, band, yard, fight, american, football, sports, video, game, that, developed, published, japan, irem, arcades, 1983, published, overseas, taito, americas, electrocoin, europe, automaten, gmbh, west, germany, north, american, arcade, flyerdeveloper,. For the band see Ten Yard Fight 10 Yard Fight a is an American football sports video game that was developed and published in Japan by Irem for arcades in 1983 It was published overseas by Taito in the Americas by Electrocoin in Europe and by ADP Automaten GmbH in West Germany 2 10 Yard FightNorth American arcade flyerDeveloper s IremPublisher s Irem Arcade JP IremNA SA TaitoEU ElectrocoinDE ADP Automaten GmbH Famicom NES JP IremNA EU NintendoProducer s Gunpei Yokoi NES Composer s Ichiro TakagiPlatform s Arcade Famicom NES MSXReleaseDecember 5 1983 Arcade JP December 5 1983 1 NA 1983EU 1983 Famicom NES JP August 30 1985NA October 18 1985EU December 6 1986 MSX JP 1986Genre s Sports American football Mode s Single player multiplayerArcade systemIrem M 52 hardware Contents 1 Gameplay 2 Ports 3 Reception 4 Legacy 5 See also 6 Notes 7 References 8 External linksGameplay edit nbsp Screenshot of 10 Yard Fight arcade version 10 Yard Fight is viewed in a top down perspective and is vertical scrolling The player does not select plays for either offense or defense On offense the player simply receives the ball upon the snap and either attempts to run with the quarterback toss the ball to a running back or throw the ball to the one long distance receiver basically the option offense On defense the player chooses one of two players to control and the computer manipulates the others The ball can also be punted or a field goal can be attempted The game has five levels of increasing difficulty high school college professional playoff and Super Bowl If the player wins both halves of an accelerated real time 30 minute half at an easier level the player advances to the next level of difficulty like a career mode A player scores 20 000 points for any kickoff that is returned for a touchdown Ports editThe arcade game was later ported to the Famicom by Irem first in Japan and later published in North America and Europe by Nintendo in 1985 for the Nintendo Entertainment System NES The arcade game was also ported to the MSX home computer also by Irem but exclusively in Japan While graphically similar there are some fundamental differences between the arcade and NES versions of the game The arcade version only seeks to simulate the offense with the team attempting to score a touchdown which ultimately leads the player to the next level The NES version was developed to allow both defense and offense as well as a simultaneous 2 player mode 10 Yard Fight was along with Kung Fu one of only two NES launch titles not originally developed by Nintendo Both games were developed initially for arcades by Irem Although Nintendo developed the NES port of Kung Fu Irem handled the system s port of 10 Yard Fight 3 4 A port for the Nintendo Switch was released by HAMSTER in May 2018 as part of their Arcade Archives series 5 Reception editIn Japan Game Machine listed 10 Yard Fight on their January 1 1984 issue as the top grossing new table arcade cabinet of the month 6 It later topped Japan s table arcade game chart in March 1984 7 The Pittsburgh Post Gazette called it the patriarch of football games 8 Adam Duerson of Sports Illustrated stated that while no one remembered it or could say what makes it great it is worth recognition for the fact that it brought football games out of the Atari era setting a simple precedent for future football games 9 Adam Swiderski of UGO Networks called it downright advanced compared to earlier football titles He added that while it looked neat and had a quality soundtrack it didn t play like real football 10 N Sider called it more like a racing game than a football game due to the objective being racing for a first down to increase players time 11 Author Bj Klein however called it less realistic than Tecmo Bowl 12 The Journal News called it an immortal classic 13 Legacy editA remake of the game has been announced for release exclusively for the Intellivision Amico 14 See also editGridiron FightNotes edit Japanese 10ヤードファイト Hepburn Ten Yado FaitoReferences edit 10 Yard Fight Registration Number PA0000201534 United States Copyright Office Retrieved 30 May 2021 Overseas Readers Column PDF Game Machine in Japanese No 230 Amusement Press Inc 15 February 1984 pp 29 30 How NES launch negotiations Tetris and Lode Runner inspired boutique game publisher Tozai www polygon com 4 February 2019 Retrieved 2021 07 03 IGN 10 Yard Fight 2010 12 13 Archived from the original on 2010 12 13 Retrieved 2021 07 03 Lane Gavin 2020 03 13 Guide Every Arcade Archives Game On Nintendo Switch Plus Our Top Picks Nintendo Life Retrieved 2020 03 28 Game Machine s Best Hit Games 25 テーブル型新製品 New Videos Table Type PDF Game Machine in Japanese No 227 Amusement Press Inc 1 January 1984 p 37 Best Hit Games 25 PDF Game Machine in Japanese No 232 Amusement Press Inc 15 March 1984 p 31 Post Gazette com Docs newsbank com November 19 2002 Retrieved August 15 2012 SI com Scorecard Daily Adam Duerson Madden 06 is best ever Thursday August 11 2005 3 03PM Sportsillustrated cnn com August 11 2005 Archived from the original on November 3 2012 Retrieved August 15 2012 A Brief History of Football Games UGO com September 5 2007 Archived from the original on 2012 07 29 Retrieved August 15 2012 10 Yard Fight N Sider com August 30 1985 Archived from the original on 2012 10 02 Retrieved August 15 2012 Klein B J College Weekend a Strange True Story Bj Klein Google Boeken Lulu com ISBN 9780557676552 Retrieved August 15 2012 permanent dead link Madden bigger better than ever Pqasb pqarchiver com August 13 2009 Archived from the original on November 4 2012 Retrieved August 15 2012 Intellivision Reveals Initial Details For The Upcoming Amico Home Video Game Console PR Newswire Press release External links edit10 Yard Fight at arcade history Retrieved from https en wikipedia org w index php title 10 Yard Fight amp oldid 1223760826, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.