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Project Xanadu

Project Xanadu (/ˈzænəd/ ZAN-ə-doo)[1] was the first hypertext project, founded in 1960 by Ted Nelson. Administrators of Project Xanadu have declared it superior to the World Wide Web, with the mission statement: "Today's popular software simulates paper. The World Wide Web (another imitation of paper) trivialises our original hypertext model with one-way ever-breaking links and no management of version or contents."[2]

Wired magazine published an article entitled "The Curse of Xanadu", calling Project Xanadu "the longest-running vaporware story in the history of the computer industry".[3] The first attempt at implementation began in 1960, but it was not until 1998 that an incomplete implementation was released. A version described as "a working deliverable", OpenXanadu, was made available in 2014.

History edit

Nelson's vision was for a "digital repository scheme for world-wide electronic publishing". Nelson states that the idea began in 1960, when he was a student at Harvard University. He proposed a machine-language program which would store and display documents, together with the ability to perform edits. This was different from a word processor (which had not been invented yet) in that the functionality would have included visual comparisons of different versions of the document, a concept Nelson would later call "intercomparison".[4]

On top of this basic idea, Nelson wanted to facilitate nonsequential writing, in which the reader could choose their own path through an electronic document. He built upon this idea in a paper to the Association for Computing Machinery (ACM) in 1965, calling the new idea "zippered lists". These zippered lists would allow compound documents to be formed from pieces of other documents, a concept named transclusion.[5][4] In 1967, while working for Harcourt, Brace, he named his project Xanadu, in honour of the poem "Kubla Khan" by Samuel Taylor Coleridge.[4]

Nelson's talk at the ACM predicted many of the features of today's hypertext systems, but at the time, his ideas had little impact. Though researchers were intrigued by his ideas, Nelson lacked the technical knowledge to demonstrate that the ideas could be implemented.[3]

1970s edit

Ted Nelson published his ideas in his 1974 book Computer Lib/Dream Machines and the 1981 Literary Machines.

Computer Lib/Dream Machines is written in a non-sequential fashion: it is a compilation of Nelson's thoughts about computing, among other topics, in no particular order. It contains two books, printed back to back, to be flipped between. Computer Lib contains Nelson's thoughts on topics which angered him, while Dream Machines discusses his hopes for the potential of computers to assist the arts.

In 1972, Cal Daniels completed the first demonstration version of the Xanadu software on a computer Nelson had rented for the purpose, though Nelson soon ran out of money. In 1974, with the advent of computer networking, Nelson refined his thoughts about Xanadu into a centralised source of information, calling it a "docuverse".

In the summer of 1979, Nelson led the latest group of his followers, Roger Gregory, Mark S. Miller and Stuart Greene, to Swarthmore, Pennsylvania. In a house rented by Greene, they hashed out their ideas for Xanadu; but at the end of the summer the group went their separate ways. Miller and Gregory created an addressing system based on transfinite numbers which they called tumblers, which allowed any part of a file to be referenced.

1980s edit

The group continued their work, almost to the point of bankruptcy. In 1983, however, Nelson met John Walker, founder of Autodesk, at The Hackers Conference, a conference originally for the people mentioned in Steven Levy's Hackers, and the group started working on Xanadu with Autodesk's financial backing.

According to economist Robin Hanson, in 1990 the first known corporate prediction market was used at Xanadu. Employees and consultants used it for example to bet on the cold fusion controversy at the time.

While at Autodesk, the group, led by Gregory, completed a version of the software, written in the C programming language, though the software did not work the way they wanted. However, this version of Xanadu was successfully demonstrated at The Hackers Conference and generated considerable interest. Then a newer group of programmers, hired from Xerox PARC, used the problems with this software as justification to rewrite the software in Smalltalk. This effectively split the group into two factions, and the decision to rewrite put a deadline imposed by Autodesk out of the team's reach. In August 1992, Autodesk divested the Xanadu group, which became the Xanadu Operating Company, which struggled due to internal conflicts and lack of investment.

Charles S. Smith, the founder of a company called Memex (named after a hypertext system proposed by Vannevar Bush[6]), hired many of the Xanadu programmers (including lead architects Mark S. Miller, Dean Tribble and Ravi Pandya)[3] and licensed the Xanadu technology, though Memex soon faced financial difficulties, and the then-unpaid programmers left, taking the computers with them (the programmers were eventually paid). At around this time, Tim Berners-Lee was developing the World Wide Web. When the Web began to see large growth that Xanadu did not, Nelson's team grew defensive in the supposed rivalry that was emerging, but that they were losing. The 1995 Wired Magazine article "The Curse of Xanadu", provoked a harsh rebuttal from Nelson, but contention largely faded as the Web dominated Xanadu.[7]

1990s edit

In 1998, Nelson released the source code to Xanadu as Project Udanax,[8] in the hope that the techniques and algorithms used could help to overturn some software patents.[9]

2000s edit

In 2007, Project Xanadu released XanaduSpace 1.0.[10]

2010s edit

A version described as "a working deliverable", OpenXanadu, was made available on the World Wide Web in 2014. It is called open because "you can see all the parts", but as of June 2014 the site stated that it was "not yet open source". On the site, the creators claim that Tim Berners-Lee stole their idea, and that the World Wide Web is a "bizarre structure created by arbitrary initiatives of varied people and it has a terrible programming language" and that Web security is a "complex maze". They go on to say that Hypertext is designed to be paper, and that the World Wide Web allows nothing more than dead links to other dead pages.[11]

In 2016, Ted Nelson was interviewed by Werner Herzog in his documentary, Lo and Behold, Reveries of the Connected World. "By some, he was labeled insane for clinging on," Herzog said. "To us, you appear to be the only one who is clinically sane."[12] Nelson was delighted by the praise. "No one has ever said that before!" said Nelson. "Usually I hear the opposite."

Original 17 rules edit

  1. Every Xanadu server is uniquely and securely identified.
  2. Every Xanadu server can be operated independently or in a network.
  3. Every user is uniquely and securely identified.
  4. Every user can search, retrieve, create and store documents.
  5. Every document can consist of any number of parts each of which may be of any data type.
  6. Every document can contain links of any type including virtual copies ("transclusions") to any other document in the system accessible to its owner.
  7. Links are visible and can be followed from all endpoints.
  8. Permission to link to a document is explicitly granted by the act of publication.
  9. Every document can contain a royalty mechanism at any desired degree of granularity to ensure payment on any portion accessed, including virtual copies ("transclusions") of all or part of the document.
  10. Every document is uniquely and securely identified.
  11. Every document can have secure access controls.
  12. Every document can be rapidly searched, stored and retrieved without user knowledge of where it is physically stored.
  13. Every document is automatically moved to physical storage appropriate to its frequency of access from any given location.
  14. Every document is automatically stored redundantly to maintain availability even in case of a disaster.
  15. Every Xanadu service provider can charge their users at any rate they choose for the storage, retrieval and publishing of documents.
  16. Every transaction is secure and auditable only by the parties to that transaction.
  17. The Xanadu client–server communication protocol is an openly published standard. Third-party software development and integration is encouraged.[13]

Tumbler edit

In the design of the Xanadu computer system, a tumbler is an address of any range of content or link or a set of ranges or links. According to Gary Wolf in Wired, the idea of tumblers was that "the address would not only point the reader to the correct machine, it would also indicate the author of the document, the version of the document, the correct span of bytes, and the links associated with these bytes." Tumblers were created by Roger Gregory and Mark Miller.[14][15]

The idea behind tumblers comes from transfinite numbers.[14]

See also edit

Footnotes edit

  1. ^ Director's Cut: Ted Nelson on Hypertext, Douglas Englebart, Xanadu and More. IEEE Spectrum. February 14, 2018. Event occurs at 7:43. Archived from the original on December 11, 2021 – via YouTube.
  2. ^ Project homepage
  3. ^ a b c Gary Wolf (June 1995). "The Curse of Xanadu". WIRED. Vol. 3, no. 6.
  4. ^ a b c Daniele C. Struppa; Douglas R. Dechow (June 14, 2015). Intertwingled: The Work and Influence of Ted Nelson. Springer. pp. 60–62. ISBN 978-3-319-16925-5.
  5. ^ Nelson, T. H. (1965). "Complex information processing". Proceedings of the 1965 20th national conference. ACM '65. pp. 84–100. doi:10.1145/800197.806036. ISBN 9781450374958. S2CID 2556127.
  6. ^ Bush, Vannevar (July 1945). . The Atlantic. Archived from the original on November 14, 2010.
  7. ^ Reagle, Joseph Michael (2010). Good Faith Collaboration: The Culture of Wikipedia. Cambridge, Massachusetts: MIT Press. ISBN 978-0-262-01447-2.
  8. ^ "Udanax Green".
  9. ^ "Udanax Gold". this disclosure also constitutes prior art that prevents anyone else from preventing you from using the ideas embodied in this code
  10. ^ Ted Nelson (June 25, 2007). "XanaduSpace". Xanarama.net. Retrieved July 3, 2011.
  11. ^ Xanadu web page Sample document: "Origins", by Moe Juste "takes a while to open because it's downloading a lot"
  12. ^ Herzog, Werner, director. Lo and Behold, Reveries of the Connected World. Magnolia Pictures, 2016
  13. ^ Xanadu FAQ: What requirements do Xanadu systems aim to meet?, April 12, 2002 by Andrew Pam
  14. ^ a b Wolf, Gary (June 1, 1995). "The Curse of Xanadu". Wired. Retrieved December 25, 2015.
  15. ^ Theodor Holm Nelson (December 1999). "Xanalogical Structure. Needed Now More than Ever: Parallel Documents, Deep Links to Content, Deep Versioning, and Deep Re-Use". ACM Computing Surveys. 31 (4): 33–es. CiteSeerX 10.1.1.418.7740. doi:10.1145/345966.346033. S2CID 12852736.

References edit

  • The Magical Place of Literary Memory: Xanadu Archived October 9, 2004, at archive.today in Screening the Past January 16, 2013, at the Wayback Machine, July 2005 by Belinda Barnet
  • The Curse of Xanadu, Wired feature on Nelson and Xanadu
    • Published comments on that Wired article, including one from Ted Nelson,
    • Errors in "The Curse of Xanadu" by Theodor Holm Nelson, Project Xanadu

External links edit

  • Official website
  • Xanadu Australia – an active site
  • "," by Jeff Merron. BIX online news report from the West Coast Computer Faire, 1988
  • Ted Nelson Possiplex Internet Archive book reading video
  • Xanadu Hypertext Documents, Design Document from 1984

project, xanadu, xanadu, project, redirects, here, other, uses, xanadu, disambiguation, first, hypertext, project, founded, 1960, nelson, administrators, have, declared, superior, world, wide, with, mission, statement, today, popular, software, simulates, pape. Xanadu Project redirects here For other uses see Xanadu disambiguation Project Xanadu ˈ z ae n e d uː ZAN e doo 1 was the first hypertext project founded in 1960 by Ted Nelson Administrators of Project Xanadu have declared it superior to the World Wide Web with the mission statement Today s popular software simulates paper The World Wide Web another imitation of paper trivialises our original hypertext model with one way ever breaking links and no management of version or contents 2 Wired magazine published an article entitled The Curse of Xanadu calling Project Xanadu the longest running vaporware story in the history of the computer industry 3 The first attempt at implementation began in 1960 but it was not until 1998 that an incomplete implementation was released A version described as a working deliverable OpenXanadu was made available in 2014 Contents 1 History 1 1 1970s 1 2 1980s 1 3 1990s 1 4 2000s 1 5 2010s 2 Original 17 rules 3 Tumbler 4 See also 5 Footnotes 6 References 7 External linksHistory editNelson s vision was for a digital repository scheme for world wide electronic publishing Nelson states that the idea began in 1960 when he was a student at Harvard University He proposed a machine language program which would store and display documents together with the ability to perform edits This was different from a word processor which had not been invented yet in that the functionality would have included visual comparisons of different versions of the document a concept Nelson would later call intercomparison 4 On top of this basic idea Nelson wanted to facilitate nonsequential writing in which the reader could choose their own path through an electronic document He built upon this idea in a paper to the Association for Computing Machinery ACM in 1965 calling the new idea zippered lists These zippered lists would allow compound documents to be formed from pieces of other documents a concept named transclusion 5 4 In 1967 while working for Harcourt Brace he named his project Xanadu in honour of the poem Kubla Khan by Samuel Taylor Coleridge 4 Nelson s talk at the ACM predicted many of the features of today s hypertext systems but at the time his ideas had little impact Though researchers were intrigued by his ideas Nelson lacked the technical knowledge to demonstrate that the ideas could be implemented 3 1970s edit Ted Nelson published his ideas in his 1974 book Computer Lib Dream Machines and the 1981 Literary Machines Computer Lib Dream Machines is written in a non sequential fashion it is a compilation of Nelson s thoughts about computing among other topics in no particular order It contains two books printed back to back to be flipped between Computer Lib contains Nelson s thoughts on topics which angered him while Dream Machines discusses his hopes for the potential of computers to assist the arts In 1972 Cal Daniels completed the first demonstration version of the Xanadu software on a computer Nelson had rented for the purpose though Nelson soon ran out of money In 1974 with the advent of computer networking Nelson refined his thoughts about Xanadu into a centralised source of information calling it a docuverse In the summer of 1979 Nelson led the latest group of his followers Roger Gregory Mark S Miller and Stuart Greene to Swarthmore Pennsylvania In a house rented by Greene they hashed out their ideas for Xanadu but at the end of the summer the group went their separate ways Miller and Gregory created an addressing system based on transfinite numbers which they called tumblers which allowed any part of a file to be referenced 1980s edit The group continued their work almost to the point of bankruptcy In 1983 however Nelson met John Walker founder of Autodesk at The Hackers Conference a conference originally for the people mentioned in Steven Levy s Hackers and the group started working on Xanadu with Autodesk s financial backing According to economist Robin Hanson in 1990 the first known corporate prediction market was used at Xanadu Employees and consultants used it for example to bet on the cold fusion controversy at the time While at Autodesk the group led by Gregory completed a version of the software written in the C programming language though the software did not work the way they wanted However this version of Xanadu was successfully demonstrated at The Hackers Conference and generated considerable interest Then a newer group of programmers hired from Xerox PARC used the problems with this software as justification to rewrite the software in Smalltalk This effectively split the group into two factions and the decision to rewrite put a deadline imposed by Autodesk out of the team s reach In August 1992 Autodesk divested the Xanadu group which became the Xanadu Operating Company which struggled due to internal conflicts and lack of investment Charles S Smith the founder of a company called Memex named after a hypertext system proposed by Vannevar Bush 6 hired many of the Xanadu programmers including lead architects Mark S Miller Dean Tribble and Ravi Pandya 3 and licensed the Xanadu technology though Memex soon faced financial difficulties and the then unpaid programmers left taking the computers with them the programmers were eventually paid At around this time Tim Berners Lee was developing the World Wide Web When the Web began to see large growth that Xanadu did not Nelson s team grew defensive in the supposed rivalry that was emerging but that they were losing The 1995 Wired Magazine article The Curse of Xanadu provoked a harsh rebuttal from Nelson but contention largely faded as the Web dominated Xanadu 7 1990s edit In 1998 Nelson released the source code to Xanadu as Project Udanax 8 in the hope that the techniques and algorithms used could help to overturn some software patents 9 2000s edit In 2007 Project Xanadu released XanaduSpace 1 0 10 2010s edit A version described as a working deliverable OpenXanadu was made available on the World Wide Web in 2014 It is called open because you can see all the parts but as of June 2014 update the site stated that it was not yet open source On the site the creators claim that Tim Berners Lee stole their idea and that the World Wide Web is a bizarre structure created by arbitrary initiatives of varied people and it has a terrible programming language and that Web security is a complex maze They go on to say that Hypertext is designed to be paper and that the World Wide Web allows nothing more than dead links to other dead pages 11 In 2016 Ted Nelson was interviewed by Werner Herzog in his documentary Lo and Behold Reveries of the Connected World By some he was labeled insane for clinging on Herzog said To us you appear to be the only one who is clinically sane 12 Nelson was delighted by the praise No one has ever said that before said Nelson Usually I hear the opposite Original 17 rules editEvery Xanadu server is uniquely and securely identified Every Xanadu server can be operated independently or in a network Every user is uniquely and securely identified Every user can search retrieve create and store documents Every document can consist of any number of parts each of which may be of any data type Every document can contain links of any type including virtual copies transclusions to any other document in the system accessible to its owner Links are visible and can be followed from all endpoints Permission to link to a document is explicitly granted by the act of publication Every document can contain a royalty mechanism at any desired degree of granularity to ensure payment on any portion accessed including virtual copies transclusions of all or part of the document Every document is uniquely and securely identified Every document can have secure access controls Every document can be rapidly searched stored and retrieved without user knowledge of where it is physically stored Every document is automatically moved to physical storage appropriate to its frequency of access from any given location Every document is automatically stored redundantly to maintain availability even in case of a disaster Every Xanadu service provider can charge their users at any rate they choose for the storage retrieval and publishing of documents Every transaction is secure and auditable only by the parties to that transaction The Xanadu client server communication protocol is an openly published standard Third party software development and integration is encouraged 13 Tumbler editIn the design of the Xanadu computer system a tumbler is an address of any range of content or link or a set of ranges or links According to Gary Wolf in Wired the idea of tumblers was that the address would not only point the reader to the correct machine it would also indicate the author of the document the version of the document the correct span of bytes and the links associated with these bytes Tumblers were created by Roger Gregory and Mark Miller 14 15 The idea behind tumblers comes from transfinite numbers 14 See also editEnfilade Xanadu Hypermedia ENQUIRE Interpedia American Information Exchange Tent protocol In addition to the Web the Project Xanadu FAQ suggests other hypermedia systems which are similar including HyperWave or Hyper G and Microcosm hypermedia system IBM Notes descendant of Notes on PLATO computer system featured in Nelson s Computer Lib Wiki Memex ipfsFootnotes edit Director s Cut Ted Nelson on Hypertext Douglas Englebart Xanadu and More IEEE Spectrum February 14 2018 Event occurs at 7 43 Archived from the original on December 11 2021 via YouTube Project homepage a b c Gary Wolf June 1995 The Curse of Xanadu WIRED Vol 3 no 6 a b c Daniele C Struppa Douglas R Dechow June 14 2015 Intertwingled The Work and Influence of Ted Nelson Springer pp 60 62 ISBN 978 3 319 16925 5 Nelson T H 1965 Complex information processing Proceedings of the 1965 20th national conference ACM 65 pp 84 100 doi 10 1145 800197 806036 ISBN 9781450374958 S2CID 2556127 Bush Vannevar July 1945 As We May Think The Atlantic Archived from the original on November 14 2010 Reagle Joseph Michael 2010 Good Faith Collaboration The Culture of Wikipedia Cambridge Massachusetts MIT Press ISBN 978 0 262 01447 2 Udanax Green Udanax Gold this disclosure also constitutes prior art that prevents anyone else from preventing you from using the ideas embodied in this code Ted Nelson June 25 2007 XanaduSpace Xanarama net Retrieved July 3 2011 Xanadu web page Sample document Origins by Moe Juste takes a while to open because it s downloading a lot Herzog Werner director Lo and Behold Reveries of the Connected World Magnolia Pictures 2016 Xanadu FAQ What requirements do Xanadu systems aim to meet April 12 2002 by Andrew Pam a b Wolf Gary June 1 1995 The Curse of Xanadu Wired Retrieved December 25 2015 Theodor Holm Nelson December 1999 Xanalogical Structure Needed Now More than Ever Parallel Documents Deep Links to Content Deep Versioning and Deep Re Use ACM Computing Surveys 31 4 33 es CiteSeerX 10 1 1 418 7740 doi 10 1145 345966 346033 S2CID 12852736 References editThe Magical Place of Literary Memory Xanadu Archived October 9 2004 at archive today in Screening the Past Archived January 16 2013 at the Wayback Machine July 2005 by Belinda Barnet The Curse of Xanadu Wired feature on Nelson and Xanadu Published comments on that Wired article including one from Ted Nelson Full text of Ted Nelson s comment Errors in The Curse of Xanadu by Theodor Holm Nelson Project XanaduExternal links editOfficial website Xanadu Australia an active site Xanadu Products Due Next Year by Jeff Merron BIX online news report from the West Coast Computer Faire 1988 Ted Nelson Possiplex Internet Archive book reading video Xanadu Hypertext Documents Design Document from 1984 Retrieved from https en wikipedia org w index php title Project Xanadu amp oldid 1201300941, wikipedia, wiki, book, books, library,

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