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World Tour Racing

World Tour Racing is a 1997 racing video game developed by Teque London and published by Telegames for the Atari Jaguar CD. In the game, the player controls a Formula One car competing against computer-controlled opponents in races across multiple locations. Gameplay consists of three modes and the player can customize the vehicle's characteristics.

World Tour Racing
Developer(s)Teque London
Publisher(s)Telegames
Programmer(s)Lee Briggs
Composer(s)Stephen Morgan
Platform(s)Atari Jaguar CD
Release
  • NA: June 4, 1997
  • EU: June 1997
Genre(s)Racing
Mode(s)Single-player, multiplayer

World Tour Racing was programmed by Lee Briggs, who worked on several Zeppelin Games releases. It was initially conceived as Virtua Racing on the Jaguar but the polygonal look became outdated as it progressed and the team was pressured to include texture mapping. The music was scored by Stephen Morgan, who also composed Val d'Isère Skiing and Snowboarding. In 1996, Atari merged with JTS and ceased production of the Jaguar, resulting in the game not being released despite being finished. Telegames became involved after sub-licensing it from Atari and Briggs helped resolve technical issues so the game could be published. A PC version was planned but never released.

World Tour Racing received average reception from critics and retrospective commentators; The music, multiplayer, and AI were praised, but others expressed mixed opinions regarding the controls, while some criticized the visuals, frame rate, and lack of Memory Track support.

Gameplay edit

 
Gameplay screenshot showcasing the United States track

World Tour Racing is a three-dimensional Formula One racing game, similar to Checkered Flag (1994) on the Atari Jaguar, where the main goal is to finish a race ahead of other racers controlled by the computer.[1][2][3][4] During gameplay, the player can alternate between multiple camera views.[4][5][6] The player can choose or adjust various gameplay options before starting a race, such as lap count, gear transmission, button mapping, and difficulty.[2][5][7] Excessive crashes and tire wear will impair the vehicle's handling and performance on the track, forcing players to pit and repair damaged components.[3][4][5][7]

There are three different modes of play to choose from at the menu screen: Single Race, Championship and Arcade.[1][2][5][7] Single Race is a race mode where players compete against computer-controlled opponents on any track and complete a number of laps.[1][5][6][7] Championship is a season mode where players compete against ten opponents to qualify and advance across sixteen tracks.[2][3][5][7] Arcade mode is similar to Championship mode, except that players accumulate points and must finish in a high position for the next round.[1][5][6][7] In both Championship and Arcade modes, players can access a workshop where they can customize the vehicle's tires, airfoil setting, gearbox and brakes.[1][2][3][5][6]

The game is compatible with the ProController, but does not support the Memory Track cartridge for saving; however, a password is provided to players to resume progress.[1][2][3][5] Additionally, the game has a split screen multiplayer option for Single Race and Arcade modes.[1][5][7]

Development and release edit

World Tour Racing was developed over the course of two years by Teque London, which previously worked on Brutal Sports Football.[8][9][10] The game was programmed by Lee Briggs, who worked on several Zeppelin Games releases, as well as F1-Racer for the Amiga.[11][12][13][14] The project was initially conceived as Virtua Racing on the Atari Jaguar, however the polygonal look became outdated as it progressed and the staff was pressured to implement texture mapping.[2][10] According to Briggs, sprite-scaling and bitmaps tricks were used with the Jaguar's GPU for extra landscape detail, while the game runs at a variable half-horizontal resolution due to a technique used to maintain the frame rate.[2][10] Twelve of the game's sixteen tracks were based on real Formula One circuits, while four of them were fictional ones created by the team.[10] Originally, only six vehicles appeared in each race but this was increased to ten during the game's tuning process, while the AI was built on another platform before the project began but was tested and refined over time.[2][10] The music was scored by Stephen Morgan, who also composed Val d'Isère Skiing and Snowboarding.[5][10][11]

The game was first shown at the 1995 Winter Consumer Electronics Show, announced for release in February 1995 under the name Teque's F1.[8][15][16] It made another appearance at the 1995 ECTS Spring event as Formula One,[17][18] but was delayed until October 1995 and renamed F1 Racer.[19][20][21] In 1996, Atari Corporation merged with JTS Corporation, ceasing production of the Jaguar and games that were in development for it.[10][22][23] This resulted in the game not being published despite being finished, but Atari agreed to continue supporting the Jaguar as part of the merger.[10][23] Telegames became involved after sub-licensing it from Atari and Briggs helped resolve technical issues so the game could be published.[10][23][24][25] By this time, Telegames was one of the last remaining third-party publishers for the Jaguar and Briggs thanked them for releasing it to the public.[10][26][27] The game was released under its final title, World Tour Racing, in North America on June 4, 1997, followed by a European release the same month.[28][29] Being a late release for the Atari Jaguar CD, it was only available through direct order from Telegames and Electronics Boutique.[30][31] In France, the game was distributed by La Terre du Milieu.[2] In 2004, the hobbyist community Jaguar Sector II released a prototype of the game in their Jaguar Extremist Pack #2.[32][33][34] A PC version was planned but never released.[8]

Reception edit

World Tour Racing received average reviews.[1][3][5][7][35] Jaguar Explorer Online's Clay Halliwell commended the full-motion video cutscenes, upbeat music, controls, and multiplayer. However, he found the game barely better than Checkered Flag (1994), criticizing its dismal visuals, low frame rate, unhelpful computer steering assistance, limited sound effects and lack of Memory Track support.[5] The Atari Times appreciated the graphics and AI, but felt the choppy frame rate affected the gameplay and disapproved of the limited musical variety.[1] ST Magazine's Pascal Berrocal highlighted its numerous options, cinematics, soundscapes, and gameplay, but faulted the drab visuals and jerky frame rate.[2]

ST-Computer's Helge Bollinger considered it better than Checkered Flag and Club Drive, giving favorable remarks about its controls, AI, music and multiplayer, but found the graphics inferior to those of PlayStation titles and sound effects poor. He also criticized the lack of Memory Track support.[7] Atari Gaming Headquarters' Keita Iida noted its replay value and vehicle customization but panned the abrupt controls, poor frame rate, and rampant slowdown.[3] Brett Daly of Jaguar Front Page News (a part of the GameSpy network) praised its audiovisual presentation and gameplay but noted the inconsistent frame rate.[36] Author Andy Slaven regarded it as a mediocre racing game due to the choppy frame rate and poor controls.[37] neXGam said that "World Tour Racing is once again a prime example of the suffering of many Jaguar games. A lot of potential, with many good approaches, but which were destroyed through many smaller and larger mistakes".[38]

References edit

  1. ^ a b c d e f g h i j Taz; George, Gregory D. (September 1997). "Review: World Tour Racing — Getting The Green!". The Atari Times. No. 11. Gregory George. (Transcription 2006-08-18 at the Wayback Machine).
  2. ^ a b c d e f g h i j k Berrocal, Pascal (September 1997). "Cahier Loisirs / Test: World Tour Racing CD". ST Magazine [fr] (in French). No. 119. La Terre du Milieu. p. 77.
  3. ^ a b c d e f g h Iida, Keita (2001). . Atari Gaming Headquarters. Archived from the original on 2001-03-03. Retrieved 2024-03-11.
  4. ^ a b c Hoogland, Mark (1998). . AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2024-03-12.
  5. ^ a b c d e f g h i j k l m n Halliwell, Clay (July 1, 1997). "Review: World Tour Racing — Never Say Checkered Flag Again". Jaguar Explorer Online. Vol. 1, no. 2. White Space Publishers. from the original on 2016-03-03. Retrieved 2024-03-12. (Transcription by AtariArchives.org. 2003-07-09 at the Wayback Machine).
  6. ^ a b c d World Tour Racing (Game Manual) (International ed.). Telegames. 1997.
  7. ^ a b c d e f g h i j Bollinger, Helge (October 1997). "Jaguar: World Tour Racing". ST-Computer [de] (in German). No. 131. Falkemedia [de]. p. 55. (Transcription by Computer-Magazin-Archiv. 2016-08-19 at the Wayback Machine).
  8. ^ a b c "Games Watch: Teque's F1". Games World. No. 7. Paragon Publishing. January 1995. pp. 80–81.
  9. ^ Vendel, Curt (August 26, 1995). (PDF). atarimuseum.com. Archived from the original (PDF) on 2010-04-14. Retrieved 2024-03-11.
  10. ^ a b c d e f g h i j "Flash! World Tour Racing Programmer Speaks!". The Atari Times. No. 8. Gregory George. January–February 1997. pp. 3–4.
    . Jaguar Explorer Online. Vol. 1, no. 1. White Space Publishers. March 27, 1997. Archived from the original on 2016-03-03. Retrieved 2024-03-11. (Transcription by The Cleveland Free-Net Atari SIG Historical Archive. 2006-05-16 at the Wayback Machine).
  11. ^ a b Teque London (June 4, 1997). World Tour Racing (Atari Jaguar CD). Telegames. Level/area: Credits (Team).
  12. ^ Horgan, Tony (January 1994). "Public Domain - PD Scene: F1 Racer V2.0 (Game)". CU Amiga. No. 47. EMAP. p. 150.
  13. ^ "Lee Briggs – Artist Information". Hall Of Light. HOL Team. 2011. from the original on 2011-10-19. Retrieved 2024-03-12.
  14. ^ "ИСТОРИЯ ИНДУСТРИИ: Zeppelin Games/Eutechnyx". Legends Of Bytes (in Russian). No. 7. G Demidenko. March 2020. pp. 36–56.
  15. ^ Winter CES: Atari. Interactive Entertainment (CD-ROM). United States: Interactive Publishing, Inc. February 1995. Event occurs at 2m31s. Retrieved 2024-03-12.
  16. ^ "Preview: Winter-CES '94". Video Games [de] (in German). No. 40. Magna Media. March 1995. pp. 6–20.
  17. ^ "Reportage: Le Coup De Griffe Atari". CD Consoles (in French). No. 7. Pressimage. May 1995. p. 41. from the original on 2011-11-11. Retrieved 2024-03-11.
  18. ^ "Special ECTS Show: ECTS Spring '95 - Atari". Mega Fun [de] (in German). No. 32. Computec. May 1995. p. 8. from the original on 2018-09-07. Retrieved 2023-12-30.
  19. ^ "Feature: XT Generation Report - Atari Jaguar". MAN!AC [de] (in German). No. 20. Cybermedia. June 1995. p. 40.
  20. ^ "Trailers - Jaguar: F1... Will this be the Jag racer to beat?". Ultimate Future Games. No. 7. Future Publishing. June 1995. p. 28.
  21. ^ "Atari CD-ROM: Multimedia games system". Edge (supplement). No. 22. Future Publishing. July 1995. pp. 12–14.
  22. ^ "ProNews: Adios, Atari". GamePro. No. 82. IDG. May 1996. p. 20.
  23. ^ a b c Hawken, Kieren (June 19, 2014). "From the Archives - Telegames; Oceans Apart: A Telegames Retrospective". Retro Gamer. No. 130. Imagine Publishing. pp. 70–75.
  24. ^ . Atari Gaming Headquarters. 1997. Archived from the original on 1999-02-03. Retrieved 2024-03-20.
  25. ^ Hawken, Kieren (August 15, 2013). "Jaguar: 20 Years On". Retro Gamer. No. 119. Imagine Publishing. pp. 76–81.
  26. ^ . Jaguar Front Page News. Telegames. October 18, 1996. Archived from the original on 2006-10-27. Retrieved 2024-03-11.
  27. ^ "Press Start: Tidbits..." Electronic Gaming Monthly. No. 94. Ziff Davis. May 1997. p. 24.
  28. ^ "Jaguar Online STR InfoFile - Online Users Growl & Purr!". Silicon Times Report. No. 1323. STR Electronic Publishing Inc. June 6, 1997.
  29. ^ de Maupeou, Godefroy (July–August 1997). "Cahier Loisirs / Test: World Tour Racing". ST Magazine [fr] (in French). No. 118. Pressimage. p. 74.
  30. ^ "ProNews: News Bits". GamePro. No. 105. IDG. June 1997. p. 20.
  31. ^ "Recent Sightings of an Endangered Species". GameFan. Vol. 5, no. 10. Metropolis Media. October 1997. p. 36.
  32. ^ Smith, Jason (jaysmith2000) (February 27, 2004). "Atari Jaguar Extremist Pack #2 now ON SALE!". AtariAge. from the original on 2023-07-30. Retrieved 2024-04-04.{{cite web}}: CS1 maint: numeric names: authors list (link)
  33. ^ Smith, Jason. "Atari Jaguar Timeline". Jaguar Sector II. Archived from the original on 2013-06-29. Retrieved 2023-08-05.
  34. ^ Smith, Jason. . Jaguar Sector II. Archived from the original on 2013-11-17. Retrieved 2023-08-05.
  35. ^ "Test: World Tour Racing". ReVival (in French). No. 15. ABCD Dire. November 16, 2001.
  36. ^ Daly, Brett (2001). . Jaguar Front Page News. GameSpy. Archived from the original on 2002-11-04. Retrieved 2024-03-11.
  37. ^ Slaven, Andy; Barnes, Lucus (2002). "JAG CD - Atari Jaguar CD". Video Game Bible, 1985-2002. Vol. 1. Trafford Publishing. pp. 54–57. ISBN 9781553697312.
  38. ^ Nils (November 6, 2020). "World Tour Racing (CD) im Test". neXGam (in German). from the original on 2024-03-11. Retrieved 2024-03-11.

External links edit

world, tour, racing, 1997, racing, video, game, developed, teque, london, published, telegames, atari, jaguar, game, player, controls, formula, competing, against, computer, controlled, opponents, races, across, multiple, locations, gameplay, consists, three, . World Tour Racing is a 1997 racing video game developed by Teque London and published by Telegames for the Atari Jaguar CD In the game the player controls a Formula One car competing against computer controlled opponents in races across multiple locations Gameplay consists of three modes and the player can customize the vehicle s characteristics World Tour RacingDeveloper s Teque LondonPublisher s TelegamesProgrammer s Lee BriggsComposer s Stephen MorganPlatform s Atari Jaguar CDReleaseNA June 4 1997EU June 1997Genre s RacingMode s Single player multiplayerWorld Tour Racing was programmed by Lee Briggs who worked on several Zeppelin Games releases It was initially conceived as Virtua Racing on the Jaguar but the polygonal look became outdated as it progressed and the team was pressured to include texture mapping The music was scored by Stephen Morgan who also composed Val d Isere Skiing and Snowboarding In 1996 Atari merged with JTS and ceased production of the Jaguar resulting in the game not being released despite being finished Telegames became involved after sub licensing it from Atari and Briggs helped resolve technical issues so the game could be published A PC version was planned but never released World Tour Racing received average reception from critics and retrospective commentators The music multiplayer and AI were praised but others expressed mixed opinions regarding the controls while some criticized the visuals frame rate and lack of Memory Track support Contents 1 Gameplay 2 Development and release 3 Reception 4 References 5 External linksGameplay edit nbsp Gameplay screenshot showcasing the United States trackWorld Tour Racing is a three dimensional Formula One racing game similar to Checkered Flag 1994 on the Atari Jaguar where the main goal is to finish a race ahead of other racers controlled by the computer 1 2 3 4 During gameplay the player can alternate between multiple camera views 4 5 6 The player can choose or adjust various gameplay options before starting a race such as lap count gear transmission button mapping and difficulty 2 5 7 Excessive crashes and tire wear will impair the vehicle s handling and performance on the track forcing players to pit and repair damaged components 3 4 5 7 There are three different modes of play to choose from at the menu screen Single Race Championship and Arcade 1 2 5 7 Single Race is a race mode where players compete against computer controlled opponents on any track and complete a number of laps 1 5 6 7 Championship is a season mode where players compete against ten opponents to qualify and advance across sixteen tracks 2 3 5 7 Arcade mode is similar to Championship mode except that players accumulate points and must finish in a high position for the next round 1 5 6 7 In both Championship and Arcade modes players can access a workshop where they can customize the vehicle s tires airfoil setting gearbox and brakes 1 2 3 5 6 The game is compatible with the ProController but does not support the Memory Track cartridge for saving however a password is provided to players to resume progress 1 2 3 5 Additionally the game has a split screen multiplayer option for Single Race and Arcade modes 1 5 7 Development and release editWorld Tour Racing was developed over the course of two years by Teque London which previously worked on Brutal Sports Football 8 9 10 The game was programmed by Lee Briggs who worked on several Zeppelin Games releases as well as F1 Racer for the Amiga 11 12 13 14 The project was initially conceived as Virtua Racing on the Atari Jaguar however the polygonal look became outdated as it progressed and the staff was pressured to implement texture mapping 2 10 According to Briggs sprite scaling and bitmaps tricks were used with the Jaguar s GPU for extra landscape detail while the game runs at a variable half horizontal resolution due to a technique used to maintain the frame rate 2 10 Twelve of the game s sixteen tracks were based on real Formula One circuits while four of them were fictional ones created by the team 10 Originally only six vehicles appeared in each race but this was increased to ten during the game s tuning process while the AI was built on another platform before the project began but was tested and refined over time 2 10 The music was scored by Stephen Morgan who also composed Val d Isere Skiing and Snowboarding 5 10 11 The game was first shown at the 1995 Winter Consumer Electronics Show announced for release in February 1995 under the name Teque s F1 8 15 16 It made another appearance at the 1995 ECTS Spring event as Formula One 17 18 but was delayed until October 1995 and renamed F1 Racer 19 20 21 In 1996 Atari Corporation merged with JTS Corporation ceasing production of the Jaguar and games that were in development for it 10 22 23 This resulted in the game not being published despite being finished but Atari agreed to continue supporting the Jaguar as part of the merger 10 23 Telegames became involved after sub licensing it from Atari and Briggs helped resolve technical issues so the game could be published 10 23 24 25 By this time Telegames was one of the last remaining third party publishers for the Jaguar and Briggs thanked them for releasing it to the public 10 26 27 The game was released under its final title World Tour Racing in North America on June 4 1997 followed by a European release the same month 28 29 Being a late release for the Atari Jaguar CD it was only available through direct order from Telegames and Electronics Boutique 30 31 In France the game was distributed by La Terre du Milieu 2 In 2004 the hobbyist community Jaguar Sector II released a prototype of the game in their Jaguar Extremist Pack 2 32 33 34 A PC version was planned but never released 8 Reception editReceptionReview scoresPublicationScoreAtari Gaming Headquarters4 10 3 The Atari Times85 1 Jaguar Explorer Online nbsp nbsp nbsp nbsp nbsp 5 ST Computer70 7 World Tour Racing received average reviews 1 3 5 7 35 Jaguar Explorer Online s Clay Halliwell commended the full motion video cutscenes upbeat music controls and multiplayer However he found the game barely better than Checkered Flag 1994 criticizing its dismal visuals low frame rate unhelpful computer steering assistance limited sound effects and lack of Memory Track support 5 The Atari Times appreciated the graphics and AI but felt the choppy frame rate affected the gameplay and disapproved of the limited musical variety 1 ST Magazine s Pascal Berrocal highlighted its numerous options cinematics soundscapes and gameplay but faulted the drab visuals and jerky frame rate 2 ST Computer s Helge Bollinger considered it better than Checkered Flag and Club Drive giving favorable remarks about its controls AI music and multiplayer but found the graphics inferior to those of PlayStation titles and sound effects poor He also criticized the lack of Memory Track support 7 Atari Gaming Headquarters Keita Iida noted its replay value and vehicle customization but panned the abrupt controls poor frame rate and rampant slowdown 3 Brett Daly of Jaguar Front Page News a part of the GameSpy network praised its audiovisual presentation and gameplay but noted the inconsistent frame rate 36 Author Andy Slaven regarded it as a mediocre racing game due to the choppy frame rate and poor controls 37 neXGam said that World Tour Racing is once again a prime example of the suffering of many Jaguar games A lot of potential with many good approaches but which were destroyed through many smaller and larger mistakes 38 References edit a b c d e f g h i j Taz George Gregory D September 1997 Review World Tour Racing Getting The Green The Atari Times No 11 Gregory George Transcription Archived 2006 08 18 at the Wayback Machine a b c d e f g h i j k Berrocal Pascal September 1997 Cahier Loisirs Test World Tour Racing CD ST Magazine fr in French No 119 La Terre du Milieu p 77 a b c d e f g h Iida Keita 2001 AGH Jaguar CD Review WORLD TOUR RACING Atari Gaming Headquarters Archived from the original on 2001 03 03 Retrieved 2024 03 11 a b c Hoogland Mark 1998 World Tour Racing Overview AllGame All Media Network Archived from the original on 2014 11 14 Retrieved 2024 03 12 a b c d e f g h i j k l m n Halliwell Clay July 1 1997 Review World Tour Racing Never Say Checkered Flag Again Jaguar Explorer Online Vol 1 no 2 White Space Publishers Archived from the original on 2016 03 03 Retrieved 2024 03 12 Transcription by AtariArchives org Archived 2003 07 09 at the Wayback Machine a b c d World Tour Racing Game Manual International ed Telegames 1997 a b c d e f g h i j Bollinger Helge October 1997 Jaguar World Tour Racing ST Computer de in German No 131 Falkemedia de p 55 Transcription by Computer Magazin Archiv Archived 2016 08 19 at the Wayback Machine a b c Games Watch Teque s F1 Games World No 7 Paragon Publishing January 1995 pp 80 81 Vendel Curt August 26 1995 Payment Schedule for Jaguar games to Developers PDF atarimuseum com Archived from the original PDF on 2010 04 14 Retrieved 2024 03 11 a b c d e f g h i j Flash World Tour Racing Programmer Speaks The Atari Times No 8 Gregory George January February 1997 pp 3 4 Jaguar Tackboard World Tour Racing Author Speaks Jaguar Explorer Online Vol 1 no 1 White Space Publishers March 27 1997 Archived from the original on 2016 03 03 Retrieved 2024 03 11 Transcription by The Cleveland Free Net Atari SIG Historical Archive Archived 2006 05 16 at the Wayback Machine a b Teque London June 4 1997 World Tour Racing Atari Jaguar CD Telegames Level area Credits Team Horgan Tony January 1994 Public Domain PD Scene F1 Racer V2 0 Game CU Amiga No 47 EMAP p 150 Lee Briggs Artist Information Hall Of Light HOL Team 2011 Archived from the original on 2011 10 19 Retrieved 2024 03 12 ISTORIYa INDUSTRII Zeppelin Games Eutechnyx Legends Of Bytes in Russian No 7 G Demidenko March 2020 pp 36 56 Winter CES Atari Interactive Entertainment CD ROM United States Interactive Publishing Inc February 1995 Event occurs at 2m31s Retrieved 2024 03 12 Preview Winter CES 94 Video Games de in German No 40 Magna Media March 1995 pp 6 20 Reportage Le Coup De Griffe Atari CD Consoles in French No 7 Pressimage May 1995 p 41 Archived from the original on 2011 11 11 Retrieved 2024 03 11 Special ECTS Show ECTS Spring 95 Atari Mega Fun de in German No 32 Computec May 1995 p 8 Archived from the original on 2018 09 07 Retrieved 2023 12 30 Feature XT Generation Report Atari Jaguar MAN AC de in German No 20 Cybermedia June 1995 p 40 Trailers Jaguar F1 Will this be the Jag racer to beat Ultimate Future Games No 7 Future Publishing June 1995 p 28 Atari CD ROM Multimedia games system Edge supplement No 22 Future Publishing July 1995 pp 12 14 ProNews Adios Atari GamePro No 82 IDG May 1996 p 20 a b c Hawken Kieren June 19 2014 From the Archives Telegames Oceans Apart A Telegames Retrospective Retro Gamer No 130 Imagine Publishing pp 70 75 News Briefs 1997 ARCHIVE Atari Gaming Headquarters 1997 Archived from the original on 1999 02 03 Retrieved 2024 03 20 Hawken Kieren August 15 2013 Jaguar 20 Years On Retro Gamer No 119 Imagine Publishing pp 76 81 Jaguar Gets New Life Telegames Announces New Titles Jaguar Front Page News Telegames October 18 1996 Archived from the original on 2006 10 27 Retrieved 2024 03 11 Press Start Tidbits Electronic Gaming Monthly No 94 Ziff Davis May 1997 p 24 Jaguar Online STR InfoFile Online Users Growl amp Purr Silicon Times Report No 1323 STR Electronic Publishing Inc June 6 1997 de Maupeou Godefroy July August 1997 Cahier Loisirs Test World Tour Racing ST Magazine fr in French No 118 Pressimage p 74 ProNews News Bits GamePro No 105 IDG June 1997 p 20 Recent Sightings of an Endangered Species GameFan Vol 5 no 10 Metropolis Media October 1997 p 36 Smith Jason jaysmith2000 February 27 2004 Atari Jaguar Extremist Pack 2 now ON SALE AtariAge Archived from the original on 2023 07 30 Retrieved 2024 04 04 a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link Smith Jason Atari Jaguar Timeline Jaguar Sector II Archived from the original on 2013 06 29 Retrieved 2023 08 05 Smith Jason Jaguar Sector II Atari Jaguar Software Price and Rarity Guide Jaguar Sector II Archived from the original on 2013 11 17 Retrieved 2023 08 05 Test World Tour Racing ReVival in French No 15 ABCD Dire November 16 2001 Daly Brett 2001 Jaguar Reviews World Tour Racing CD Review 2 Jaguar Front Page News GameSpy Archived from the original on 2002 11 04 Retrieved 2024 03 11 Slaven Andy Barnes Lucus 2002 JAG CD Atari Jaguar CD Video Game Bible 1985 2002 Vol 1 Trafford Publishing pp 54 57 ISBN 9781553697312 Nils November 6 2020 World Tour Racing CD im Test neXGam in German Archived from the original on 2024 03 11 Retrieved 2024 03 11 External links edit nbsp 1990s portal nbsp United Kingdom portal nbsp Video games portalOfficial website World Tour Racing at AtariAge World Tour Racing at GameFAQs World Tour Racing at MobyGames Retrieved from https en wikipedia org w index php title World Tour Racing amp oldid 1218316921, wikipedia, wiki, book, books, library,

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