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Bank Panic

Bank Panic[5] is an arcade shooter game developed by Sanritsu Denki and released by Sega in 1984.[2] Bally-Midway manufactured the game in the US. The player assumes the part of an Old West sheriff who must protect a bank and its customers from masked robbers.

Bank Panic
Arcade flyer
Developer(s)Sanritsu Denki
Publisher(s)Arcade MSX
Pony Canyon
Platform(s)Arcade, SG-1000, MSX, Master System
ReleaseArcade
MSX
1985
Master System
1987
Genre(s)First-person shooter
Mode(s)Single-player, 2 players alternating

Gameplay edit

 
The cowboy in the left door is making a deposit, while the masked cowboy on the right is about to rob the bank.

Controls consist of a two-position joystick and three buttons to fire at the left, center, and right positions.

The layout of the bank is implicitly a circle with twelve numbered doors and the player in the center. The player can rotate to the left or right using the joystick, viewing three doors at a time, and shoot at a door by pressing the button corresponding to its position on the screen. The doors will open to reveal one of the following:

  • A customer, who will make a deposit by dropping a bag of money onto the counter.
  • A robber, who will attempt to shoot the player.
  • A young boy wearing a stack of hats, which the player can rapidly shoot to gain a deposit or bonus time.

The level ends once every door has received at least one deposit. If a customer makes a deposit at a door where a bank teller is sitting, the player earns bonus points.

The status of each door is indicated by a row of numbered boxes across the top of the screen, with a red dollar sign representing a door with a completed deposit. A bar gauge above each box shows how close a person is to reaching that door. The disappearance of a dollar sign indicates that a robber has just stolen a deposit; the player must then turn to that door and shoot the robber to recover it.

At random intervals, a bomb will be placed on one of the doors and a rapid timer will count down from 99. The player must move to that door and destroy the bomb with gunfire. Shooting a customer, being shot by a robber, failing to destroy a bomb, or failing to complete the level before the overall timer runs out (shown by a bar at the bottom of the screen) costs the player one life.

Some robbers will wear white boots; these robbers need to be shot twice to be eliminated. At times, a robber may push a customer aside or duck out of view to avoid the player's gunfire, or a door may open to reveal a customer tied up with rope. In the latter case, the player has a short time to fire one shot and free the customer, who will then make three deposits instead of one; if the player waits too long, a robber pushes the customer aside.

Shortly after a robber appears in a doorway, a timer appears above his head and begins to count quickly up to 0:30 and back down to 0:00, leading to a "FAIR" kill if he is shot during this period. Higher point values are awarded for shooting when the timer is closer to 0:00, but any shot fired before the timer appears leads to an "UNFAIR" kill and a minimum value. At the end of a level, the player earns bonus points for all deposits made and any remaining time, and a further bonus based on the average time of all FAIR kills made during the level.

Each time the player shoots a red-shirted robber when the timer displays 0:00, one letter in the word EXTRA is awarded, shown at the bottom of the screen. Completing the word awards a large bonus and an extra life and immediately advances the player to the next level.

Reception edit

In Japan, Game Machine listed Bank Panic on their November 1, 1984 issue as being the second most-successful table arcade unit of the month.[6]

Computer and Video Games magazine gave the arcade game a positive review, calling it a well-designed game.[3] They later noted the game is similar to Nintendo's Hogan's Alley, which was released in the same year.[4] Computer Gamer magazine wrote that the "colourful and humurous [sic] graphics make this an enjoyable, if simple in concept, game".[7]

Legacy edit

West Bank is a clone from Dinamic Software for the ZX Spectrum,[8] Commodore 64, MSX, and Amstrad CPC. An Atari 8-bit family clone was released in 1992 as Bang! Bank![9]

References edit

  1. ^ a b Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 131. ISBN 978-4990251215.
  2. ^ a b "Can You Brave the Bandit Bank?". Computer and Video Games. No. 43 (May 1985). 16 April 1985. p. 95.
  3. ^ a b "Arcade Action: Hogan's Alley". Computer and Video Games. No. 47 (September 1985). 16 August 1985. p. 119.
  4. ^ バンクパニック, Banku Panikku
  5. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 247. Amusement Press, Inc. 1 November 1984. p. 31.
  6. ^ Roberts, Mike (June 1985). "Coin-Op Connection". Computer Gamer. No. 3. Argus Press. pp. 18–9.
  7. ^ West Bank at SpectrumComputing.co.uk
  8. ^ "Bang! Bank!". Atari Mania.

External links edit

bank, panic, this, article, about, video, game, financial, crises, involving, banks, bank, panic, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challe. This article is about the video game For financial crises involving banks see Bank panic This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Bank Panic news newspapers books scholar JSTOR February 2008 Learn how and when to remove this template message Bank Panic 5 is an arcade shooter game developed by Sanritsu Denki and released by Sega in 1984 2 Bally Midway manufactured the game in the US The player assumes the part of an Old West sheriff who must protect a bank and its customers from masked robbers Bank PanicArcade flyerDeveloper s Sanritsu DenkiPublisher s Arcade JP EU Sega 4 NA Bally Midway 1 MSX Pony CanyonPlatform s Arcade SG 1000 MSX Master SystemReleaseArcade JP September 28 1984 2 NA November 1984 1 EU Early 1985 3 MSX 1985 Master System 1987Genre s First person shooterMode s Single player 2 players alternating Contents 1 Gameplay 2 Reception 3 Legacy 4 References 5 External linksGameplay edit nbsp The cowboy in the left door is making a deposit while the masked cowboy on the right is about to rob the bank Controls consist of a two position joystick and three buttons to fire at the left center and right positions The layout of the bank is implicitly a circle with twelve numbered doors and the player in the center The player can rotate to the left or right using the joystick viewing three doors at a time and shoot at a door by pressing the button corresponding to its position on the screen The doors will open to reveal one of the following A customer who will make a deposit by dropping a bag of money onto the counter A robber who will attempt to shoot the player A young boy wearing a stack of hats which the player can rapidly shoot to gain a deposit or bonus time The level ends once every door has received at least one deposit If a customer makes a deposit at a door where a bank teller is sitting the player earns bonus points The status of each door is indicated by a row of numbered boxes across the top of the screen with a red dollar sign representing a door with a completed deposit A bar gauge above each box shows how close a person is to reaching that door The disappearance of a dollar sign indicates that a robber has just stolen a deposit the player must then turn to that door and shoot the robber to recover it At random intervals a bomb will be placed on one of the doors and a rapid timer will count down from 99 The player must move to that door and destroy the bomb with gunfire Shooting a customer being shot by a robber failing to destroy a bomb or failing to complete the level before the overall timer runs out shown by a bar at the bottom of the screen costs the player one life Some robbers will wear white boots these robbers need to be shot twice to be eliminated At times a robber may push a customer aside or duck out of view to avoid the player s gunfire or a door may open to reveal a customer tied up with rope In the latter case the player has a short time to fire one shot and free the customer who will then make three deposits instead of one if the player waits too long a robber pushes the customer aside Shortly after a robber appears in a doorway a timer appears above his head and begins to count quickly up to 0 30 and back down to 0 00 leading to a FAIR kill if he is shot during this period Higher point values are awarded for shooting when the timer is closer to 0 00 but any shot fired before the timer appears leads to an UNFAIR kill and a minimum value At the end of a level the player earns bonus points for all deposits made and any remaining time and a further bonus based on the average time of all FAIR kills made during the level Each time the player shoots a red shirted robber when the timer displays 0 00 one letter in the word EXTRA is awarded shown at the bottom of the screen Completing the word awards a large bonus and an extra life and immediately advances the player to the next level Reception editIn Japan Game Machine listed Bank Panic on their November 1 1984 issue as being the second most successful table arcade unit of the month 6 Computer and Video Games magazine gave the arcade game a positive review calling it a well designed game 3 They later noted the game is similar to Nintendo s Hogan s Alley which was released in the same year 4 Computer Gamer magazine wrote that the colourful and humurous sic graphics make this an enjoyable if simple in concept game 7 Legacy editWest Bank is a clone from Dinamic Software for the ZX Spectrum 8 Commodore 64 MSX and Amstrad CPC An Atari 8 bit family clone was released in 1992 as Bang Bank 9 References edit a b Akagi Masumi 13 October 2006 アーケードTVゲームリスト国内 海外編 1971 2005 Arcade TV Game List Domestic Overseas Edition 1971 2005 in Japanese Japan Amusement News Agency p 131 ISBN 978 4990251215 a b Bank Panic Registration Number PA0000228015 United States Copyright Office Retrieved 6 May 2021 a b Can You Brave the Bandit Bank Computer and Video Games No 43 May 1985 16 April 1985 p 95 a b Arcade Action Hogan s Alley Computer and Video Games No 47 September 1985 16 August 1985 p 119 バンクパニック Banku Panikku Game Machine s Best Hit Games 25 テーブル型TVゲーム機 Table Videos Game Machine in Japanese No 247 Amusement Press Inc 1 November 1984 p 31 Roberts Mike June 1985 Coin Op Connection Computer Gamer No 3 Argus Press pp 18 9 West Bank at SpectrumComputing co uk Bang Bank Atari Mania External links editBank Panic at the Killer List of Videogames Retrieved from https en wikipedia org w index php title Bank Panic amp oldid 1180999019, wikipedia, wiki, book, books, library,

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