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Violet (video game)

Violet is a work of interactive fiction by American author Jeremy Freese.[1] It is a one-room puzzle game.[1]

Violet
Violet being played in a modern interpreter.
Developer(s)Jeremy Freese
Publisher(s)Jeremy Freese
Designer(s)Jeremy Freese
EngineZ-machine
Release2008
Genre(s)Interactive Fiction, Adventure
Mode(s)Single player

Plot edit

The protagonist of Violet is a graduate student trying to write 1,000 words for his dissertation.[2] The protagonist's girlfriend, Violet, threatens to leave otherwise.[2][3] The protagonist faces a stream of distractions,[2] including a window with a view of the campus, and a computer with access to blogs and webcomics.[3] In the course of the game, the protagonist must "reconsider—and risk wrecking—" his career and relationship.[2]

Reception edit

A reviewer for The A.V. Club described the puzzles as "smart but logical" and "fit[ting] thematically into the story."[2] The reviewer also called out the ability to disable "'heteronormativity,' so you can play as Violet’s girlfriend" as something that makes the game "Worth playing for".[2] A second review also observes this option, noting that at least one puzzle changes based on the choice.[3]

A writer for Jay Is Games called out Violet for "succeed[ing] in the difficult task of capturing the intricacies of a dynamic relationship."[1] The writer also praised the game for succeeding at engaging the player at "the core emotional level", again noting how difficult this is.[1]Emily Short, in a review on Jay Is Games, noted the strength of the implementation, pointing to the breadth of "interesting responses even to silly or unexpected actions."[3] Short felt that the characters were "seemingly-real" and "their problem is plausible and serious."[3]

Wins and awards edit

It took first place in the 2008 Interactive Fiction Competition with an average score of 8.53.[4] That score is the highest of any Interactive Fiction Competition entry from 1999 through 2012.[5]

Violet was selected as the best interactive fiction game for 2008 by both the Jay Is Games staff and audience.[1]

Violet took 35.1% of the vote in the Jay Is Games audience award, compared to 18.7% for the second-place winner, Lost Pig.[1]

Violet won four awards in the 2008 XYZZY Awards: Best game, writing, individual puzzle ("Disconnecting the Internet in Violet/Getting rid of the key in Violet"), and individual NPC (Violet, the eponymous character).[6]

References edit

  1. ^ a b c d e f "Best of Casual Gameplay 2008 - Interactive Fiction Results". Jay Is Games. from the original on 2009-02-04. Retrieved 2009-02-03.
  2. ^ a b c d e f Dahlen, Christ (2008-12-22). "Violet and Everybody Dies". The A.V. Club. Onion Inc. from the original on 2009-01-15. Retrieved 2009-01-17.
  3. ^ a b c d e Short, Emily (2008-11-18). "Violet". Jay Is Games. from the original on 2009-02-01. Retrieved 2009-01-17.
  4. ^ "Results of the 14th Annual Interactive Fiction Competition". Stephen Granade. from the original on 2009-01-07. Retrieved 2009-01-17.
  5. ^ Granade, Stephen. "2008 Interactive Fiction Competition". Stephen Granade. Retrieved 2008-11-25. 1999 (), 2000 (), 2001 (), 2002 (), 2003 (), 2004 (), 2005 (), 2006 (), 2007 (), and 2008 ()
  6. ^ Mullin, Eileen (2009-03-27). "XYZZYnews". Eileen Mullin. from the original on 2009-04-16. Retrieved 2009-04-07.

External links edit

  • Violet entry at the Interactive Fiction DataBase — includes link to download the game, walkthrough, and reviews
  • IPlayIF — Play online with Parchment.
  • Violet — Play online at Jay Is Games (requires Adobe Flash)

violet, video, game, violet, work, interactive, fiction, american, author, jeremy, freese, room, puzzle, game, violetviolet, being, played, modern, interpreter, developer, jeremy, freesepublisher, jeremy, freesedesigner, jeremy, freeseenginez, machinerelease20. Violet is a work of interactive fiction by American author Jeremy Freese 1 It is a one room puzzle game 1 VioletViolet being played in a modern interpreter Developer s Jeremy FreesePublisher s Jeremy FreeseDesigner s Jeremy FreeseEngineZ machineRelease2008Genre s Interactive Fiction AdventureMode s Single player Contents 1 Plot 2 Reception 3 Wins and awards 4 References 5 External linksPlot editThe protagonist of Violet is a graduate student trying to write 1 000 words for his dissertation 2 The protagonist s girlfriend Violet threatens to leave otherwise 2 3 The protagonist faces a stream of distractions 2 including a window with a view of the campus and a computer with access to blogs and webcomics 3 In the course of the game the protagonist must reconsider and risk wrecking his career and relationship 2 Reception editA reviewer for The A V Club described the puzzles as smart but logical and fit ting thematically into the story 2 The reviewer also called out the ability to disable heteronormativity so you can play as Violet s girlfriend as something that makes the game Worth playing for 2 A second review also observes this option noting that at least one puzzle changes based on the choice 3 A writer for Jay Is Games called out Violet for succeed ing in the difficult task of capturing the intricacies of a dynamic relationship 1 The writer also praised the game for succeeding at engaging the player at the core emotional level again noting how difficult this is 1 Emily Short in a review on Jay Is Games noted the strength of the implementation pointing to the breadth of interesting responses even to silly or unexpected actions 3 Short felt that the characters were seemingly real and their problem is plausible and serious 3 Wins and awards editIt took first place in the 2008 Interactive Fiction Competition with an average score of 8 53 4 That score is the highest of any Interactive Fiction Competition entry from 1999 through 2012 5 Violet was selected as the best interactive fiction game for 2008 by both the Jay Is Games staff and audience 1 Violet took 35 1 of the vote in the Jay Is Games audience award compared to 18 7 for the second place winner Lost Pig 1 Violet won four awards in the 2008 XYZZY Awards Best game writing individual puzzle Disconnecting the Internet in Violet Getting rid of the key in Violet and individual NPC Violet the eponymous character 6 References edit a b c d e f Best of Casual Gameplay 2008 Interactive Fiction Results Jay Is Games Archived from the original on 2009 02 04 Retrieved 2009 02 03 a b c d e f Dahlen Christ 2008 12 22 Violet and Everybody Dies The A V Club Onion Inc Archived from the original on 2009 01 15 Retrieved 2009 01 17 a b c d e Short Emily 2008 11 18 Violet Jay Is Games Archived from the original on 2009 02 01 Retrieved 2009 01 17 Results of the 14th Annual Interactive Fiction Competition Stephen Granade Archived from the original on 2009 01 07 Retrieved 2009 01 17 Granade Stephen 2008 Interactive Fiction Competition Stephen Granade Retrieved 2008 11 25 1999 2008 11 23 archive 2000 2008 11 23 archive 2001 2008 11 23 archive 2002 2008 11 23 archive 2003 2008 11 23 archive 2004 2008 11 23 archive 2005 2008 11 23 archive 2006 2008 11 23 archive 2007 2008 11 23 archive and 2008 2008 11 23 archive Mullin Eileen 2009 03 27 XYZZYnews Eileen Mullin Archived from the original on 2009 04 16 Retrieved 2009 04 07 External links editViolet entry at the Interactive Fiction DataBase includes link to download the game walkthrough and reviews IPlayIF Play online with Parchment Violet Play online at Jay Is Games requires Adobe Flash Retrieved from https en wikipedia org w index php title Violet video game amp oldid 1172323199, wikipedia, wiki, book, books, library,

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