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Wikipedia

VOGL

VOGL is a debugger for the OpenGL rendering API intended to be used in the development of video games. VOGL was originally written at RAD Game Tools and Valve. VOGL is free and open-source software subject to the terms of the MIT License.

VOGL
Original author(s)RAD Game Tools and Valve
Initial releaseMarch 12, 2014; 9 years ago (2014-03-12)
Repository
  • github.com/ValveSoftware/vogl
Written inC++
Operating systemLinux, Microsoft Windows[1]
TypeDebugger
LicenseMIT License[2]
Websitegithub.com/ValveSoftware/vogl
Mesa 3D comprises an implementation of OpenGL as well as the user-space device drivers. There are additional components inside the Linux kernel: the DRM and the KMS.

Description edit

There is a graphical front-end implementing Qt5-based GUI widgets.[3]

VOGL was initially released with support for Linux operating systems only, but on April 23, 2014, additional support for Microsoft Windows was released.[1]

Goals included:

  • Free and open-source
  • Steam integration
  • Vendor and driver version neutral
  • No special app builds needed
  • Frame capturing, full stream tracing, trace trimming
  • Optimized replayer
  • OpenGL usage validation
  • Regression testing, benchmarking
  • Robust API support: OpenGL v3/4.x, core or compatibility contexts
  • UI to edit captures, inspect state, diff snapshots, control tracing

VOGLperf is a benchmarking tool for Linux OpenGL games.[4]

See also edit

References edit

  1. ^ a b Rich Geldreich (April 23, 2014). "vogl Windows port, new regression test system, new vogl_chroot repo". Blog. Retrieved May 7, 2017.
  2. ^ "VOGL License". GitHub. 2019-03-04.
  3. ^ "couple vogl debugger/editor UI screenshots". 2014-03-21.
  4. ^ "VOGLperf on GitHub". GitHub. 2019-01-31.

External links edit

  • vogl's GitHub repository
  • Moving Your Games to OpenGL From 33:47 till the end of the video there is an introduction to VOGL
  • Moving Your Games to OpenGL Steam Dev Days 2014 Presentation PDF

vogl, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, relies, excessively, references, primary, sources, please, improve, this, article, adding, secondar. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article relies excessively on references to primary sources Please improve this article by adding secondary or tertiary sources Find sources VOGL news newspapers books scholar JSTOR August 2014 Learn how and when to remove this template message The topic of this article may not meet Wikipedia s notability guidelines for products and services Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention If notability cannot be shown the article is likely to be merged redirected or deleted Find sources VOGL news newspapers books scholar JSTOR August 2014 Learn how and when to remove this template message Learn how and when to remove this template message VOGL is a debugger for the OpenGL rendering API intended to be used in the development of video games VOGL was originally written at RAD Game Tools and Valve VOGL is free and open source software subject to the terms of the MIT License VOGLOriginal author s RAD Game Tools and ValveInitial releaseMarch 12 2014 9 years ago 2014 03 12 Repositorygithub wbr com wbr ValveSoftware wbr voglWritten inC Operating systemLinux Microsoft Windows 1 TypeDebuggerLicenseMIT License 2 Websitegithub wbr com wbr ValveSoftware wbr voglMesa 3D comprises an implementation of OpenGL as well as the user space device drivers There are additional components inside the Linux kernel the DRM and the KMS Contents 1 Description 2 See also 3 References 4 External linksDescription editThere is a graphical front end implementing Qt5 based GUI widgets 3 VOGL was initially released with support for Linux operating systems only but on April 23 2014 additional support for Microsoft Windows was released 1 Goals included Free and open source Steam integration Vendor and driver version neutral No special app builds needed Frame capturing full stream tracing trace trimming Optimized replayer OpenGL usage validation Regression testing benchmarking Robust API support OpenGL v3 4 x core or compatibility contexts UI to edit captures inspect state diff snapshots control tracingVOGLperf is a benchmarking tool for Linux OpenGL games 4 See also edit nbsp Free and open source software portalVkTrace Valgrind Linux gamingReferences edit a b Rich Geldreich April 23 2014 vogl Windows port new regression test system new vogl chroot repo Blog Retrieved May 7 2017 VOGL License GitHub 2019 03 04 couple vogl debugger editor UI screenshots 2014 03 21 VOGLperf on GitHub GitHub 2019 01 31 External links editvogl s GitHub repository Moving Your Games to OpenGL From 33 47 till the end of the video there is an introduction to VOGL Moving Your Games to OpenGL Steam Dev Days 2014 Presentation PDF Retrieved from https en wikipedia org w index php title VOGL amp oldid 1191587003, wikipedia, wiki, book, books, library,

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