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Ultima Online expansions

Nine full expansion packs for the MMORPG Ultima Online have been released. The first, Ultima Online: The Second Age, arrived in 1998. The most recent expansion pack is Ultima Online: Time of Legends (2015).

Expansion packs edit

The Second Age edit

Ultima Online: The Second Age was the first expansion for the Ultima Online MMORPG. The expansion added several features to the game, including a new region called the Lost Lands, new creatures, and support for player-built cities.

Renaissance edit

Ultima Online: Renaissance is the second expansion to the popular Ultima Online (UO) MMORPG. Released on May 4, 2000, it added content, fixed bugs, and made gameplay changes in response to common player complaints.[citation needed]

Prior to its release, the expansion was said to double the amount of room in the game, but that it would not use a duplicate of the map, rather it would be adding new content. It was later found in the previews that Renaissance simply added a mirror world under different rules. The current map became Felucca and Trammel was created, the first one with "player vs. player killing" allowed, and the second with only consensual combat.[citation needed]

Ultima Online: Renaissance holds a 73% rating on GameRankings.[2] Renaissance received nominations for the "Massive Multiplayer/Persistent World" and "Online Gameplay" awards during the AIAS' 4th Annual Interactive Achievement Awards.[3]

Third Dawn edit

Ultima Online: Third Dawn, released in 2001, introduced 3D models to the Ultima Online MMORPG franchise. While the game still maintained its scaled, overhead view, the character animation was much smoother. With the introduction of the Ultima Online: Kingdom Reborn client (a more sophisticated 3D Ultima Online client), the Third Dawn client is obsolete, and no longer usable on official shards.

Even the original Ultima Online client uses a height map for terrain and three dimensions for item and character location within the world, but the newer "3D Client" introduced with Third Dawn included 3D models for all creatures. It still, however, maintains use of 2D artwork for objects. While it has an option to zoom in, it does not allow for any rotation due to the 2D artwork still incorporated, and the way the map is constructed. Some of the 2D artwork (especially walls and trees) were improved noticeably.

Ultima Online: Third Dawn received mixed reviews from critics. It holds a 66% rating on GameRankings and a 69% rating on Metacritic.[4][5]

GameSpot rated the game a 6.9 of 10 saying "Despite Third Dawn, Ultima Online still isn't easy to get into; it's an acquired taste, which many acquired back when there was nothing else available or similar."[6]

Lord Blackthorn's Revenge edit

Ultima Online: Lord Blackthorn's Revenge
 
Developer(s)Origin Systems
Publisher(s)Electronic Arts
Platform(s)Windows
Release
  • NA: February 24, 2002
  • PAL: May 3, 2002
Genre(s)MMORPG
Mode(s)Multiplayer

Ultima Online: Lord Blackthorn's Revenge (2002) was the first of the two "darker" Ultima Online MMORPG expansions (the second being Ultima Online: Age of Shadows). The game featured creatures designed by Todd McFarlane (creator of Spawn in comics). The story tells about the return of Lord Blackthorn, the corrupt noble who usurped the throne of Lord British in Ultima V: Warriors of Destiny. Included in the game box was a comic drawn by McFarlane.

The game was announced to be in development on October 31, 2001.[7]

Ultima Online: Lord Blackthorn's Revenge holds a 66% rating on GameRankings.[8] GameSpot rated the game 6.7 of 10.[9] GameZone rated the game 8.1 of 10 saying "Ultima Online: Lord Blackthorn’s Revenge has added some very strong elements to this world, making it more enjoyable and not just the hack-and-slash game it could have easily become".[10]

Age of Shadows edit

Ultima Online: Age of Shadows is the fifth expansion pack for the popular MMORPG Ultima Online. It was released on February 11, 2003 and was the last title by developer Origin Systems.

Age of Shadows introduced a new landmass to the game called Malas. Malas was designed to appear as a broken continent, with various islands and pieces of land separated from each other and connected only with bridges. The pieces of land were surrounded by stars, suggesting that Malas floats somewhere in space above the rest of the Ultima Online worlds.

The main purpose of Malas was to provide more land for player housing. Players had complained that limited open land was causing an unreasonable amount of price inflation in the community, and restricting younger players from owning houses until they had played for many months. The greatly increased land that Malas provided helped to lower the cost of housing, and gave more players the opportunity to own a home.

New item attributes and properties were added with the expansion. The new attributes allowed for hundreds of combinations of items, a drastic change from the limited possibilities before. Four elemental properties were part of the change: fire, cold, energy, and poison. If the elemental properties were high enough, items changed color to reflect elemental power. This change produced a variety of items such as blue broadswords, and orange katanas, which caused upset with traditional players who claimed that the unrealistically colored weapons detracted from the authenticity of Ultima Online (see: Criticism).

Two new character classes were added with Age of Shadows. The new Paladin character class consists mainly of the new Chivalry skill. If used in conjunction with a "Book of Chivalry", a Paladin using the skill can perform powerful techniques, such as curing poison in battle, or teleporting to a new location. These types of magical abilities were previously restricted to mages. In order to perform Chivalry techniques, a Paladin must tithe gold to a shrine in exchange for "tithing points".

The new Necromancer character class was introduced along with 16 Necromancy spells. Necromancy requires a separate group of reagents: Bat Wing, Grave Dust, Daemon Blood, Nox Crystal, and Pig Iron.

Reception edit

On the review aggregator GameRankings, the expansion received an average score of 71% based on 12 reviews.[11] On Metacritic, it received an average score of 74 out of 100, based on 6 reviews — indicating "mixed or average reviews".[12]

The months following the release of Age of Shadows saw a significant exodus of veteran players from Ultima Online.[citation needed] Many players insisted that the new brightly colored items detracted from the game's atmosphere strongly.[citation needed] A further, more serious criticism, was that the new item system broke Ultima Online's long-standing tradition of being skill-based in favor of an item-based system.[citation needed] This was exacerbated by the fact that the expansion's release roughly coincided in time with an increase in the subscription fee.[citation needed]

Samurai Empire edit

Ultima Online: Samurai Empire
 
Developer(s)Origin Systems
Publisher(s)Electronic Arts
Producer(s)Anthony Castoro
Designer(s)Jonathan LeCraft
Platform(s)Windows
ReleaseNovember 2, 2004
Genre(s)MMORPG
Mode(s)Multiplayer

Samurai Empire is the sixth expansion to the Ultima Online MMORPG, featuring an oriental-themed environment, allowing players to play archetypical characters the Samurai and Ninja. It also added a new area named the Tokuno Islands. It was developed and published by Electronic Arts and released on November 2, 2004.

Ultima Online: Samurai Empire holds a 63% rating on GameRankings.[13]

Mondain's Legacy edit

Ultima Online: Mondain's Legacy
 
Cover art by Michel Bohbot
Developer(s)Electronic Arts
Publisher(s)Electronic Arts
Producer(s)Jessica Lewis Lay
Designer(s)Maria Hamilton
Platform(s)Windows
ReleaseAugust 30, 2005
Genre(s)MMORPG
Mode(s)Multiplayer

Mondain's Legacy is the seventh expansion to the Ultima Online MMORPG, featuring a new playable race, elves, along with a new skill and several new dungeons. This expansion focused content more on existing and veteran players, rather than trying to draw new players. It was also the first UO expansion to only be available via digital download instead of the traditional retail box.

Stygian Abyss edit

Ultima Online: Stygian Abyss is the eighth expansion pack for the 1997 MMORPG Ultima Online. The expansion was announced prematurely on the Japanese Ultima Online website.[14] It was originally slated for release in the summer of 2007, but expected after 2008. On August 12, 2009, the official release date of September 8, 2009 was announced by Electronic Arts.[15] Ultima Online Stygian Abyss, was "re-announced", this time with art and storyline. UO Herald states that more information will be forthcoming in upcoming months.

Features edit

  • Gargoyle Race - A new player race. One ability includes being ably to "fly" (cross certain obstacles and move at mounted speed). Gargoyles can not learn Archery skill or use bows.
  • Ter Mur - The Gargoyle homeland. Players will be able to place houses in this area.
  • Stygian Abyss Dungeon - The largest and most intricate dungeon added to date. Based on the one seen in Ultima Underworld, the entrance is found on Fire Island on both facets. Creatures found inside include the Medusa, Primeval Lich and the Stygian Dragon. There will also be non-consensual player vs player combat areas inside the abyss.
  • Imbuing - A new crafting skill that allows players to manage the properties added on a crafted weapon or armor piece. This will also include the ability to harvest magical properties from existing items.
  • Mysticism - A Gargoyle form of spellcasting complete with its own set of spells.
  • Throwing - A new ranged weapons skill utilizing throwing weapons and consumes no ammunition. Can only be learned by Gargoyles.
  • Housing Tiles - Nine new sets showing off the style of Gargoyles.

High Seas edit

Ultima Online: High Seas is the first and only booster pack for the game. High Seas was announced during a UO Town Hall Meeting held on August 28, 2010 at EA Mythic/Bioware's division headquarters in Fairfax, Virginia. It was introduced with the title Adventures on the High Seas but later trimmed to just High Seas. It was announced that the development team was moving to a "booster" style development process.[16][17] The stated goal was to release two boosters per year.[18] Focused on additions to fishing, sailing and the pirate skill. Four new ship types, improved ship movement, pirate NPCs to hunt, and new boss encounters are introduced along with improvements to the fishing skill like new types of fish and crustaceans to catch and an increased skill cap.[19]

Features edit

  • New Ships
    • Orcish Galleon
    • Gargish Galleon
    • Tokuno Galleon
    • Britannian Ship
  • New Ship Movements
  • Ship Weapons
    • Boats have multiple weapon stations where Cannons may be placed
  • Ship can now take damage and be repaired
  • Pirate and Merchant Ships
  • New Boss Encounters
  • A Sea Market
  • Fishing Profession Updates
    • Fishing skill cap raised to 120 with power scrolls
  • Miscellaneous
    • 20% House and Bank storage increase
    • New Cooking recipes
    • New mining resource saltpeter

Time of Legends edit

Ultima Online: Time of Legends was released in 2015. New Areas: Shadowguard and Valley of Eodon; two new champion spawns; completing the virtue system; many new items; new skill-masteries; updates to classic housing.[20]

References edit

  1. ^ . Archived from the original on 2001-06-21. Retrieved 2023-04-19.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  2. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 3 January 2023.
  3. ^ "D.I.C.E. Awards By Video Game Details Ultima Online: Renaissance". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 4 August 2023.
  4. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 3 January 2023.
  5. ^ "Ultima Online: Third Dawn PC Reviews". Metacritic. CBS Interactive. Retrieved October 5, 2019.
  6. ^ Michael E (April 2, 2001). "Ultima Online: Third Dawn Review". GameSpot. CBS Interactive. Retrieved October 5, 2019.
  7. ^ Walker, Trey (October 31, 2001). "Next Ultima Online game unveiled". GameSpot. CBS Interactive. Retrieved July 9, 2019.
  8. ^ . GameRankings. CBS Interactive. Archived from the original on May 10, 2011. Retrieved July 9, 2019.
  9. ^ Desslock (March 26, 2002). . GameSpot. CBS Interactive. Archived from the original on August 25, 2003. Retrieved July 9, 2019.
  10. ^ Lafferty, Michael (March 15, 2002). . Archived from the original on June 16, 2002. Retrieved September 28, 2019.
  11. ^ "Ultima Online: Age of Shadows Review". GameRankings. Retrieved 2008-03-26.
  12. ^ "Ultima Online: Age of Shadows (pc: 2003): Reviews". Metacritic. Retrieved 2008-03-26.
  13. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 3 January 2023.
  14. ^ . Ultimaonline.jp. Archived from the original on 2011-07-22. Retrieved 2011-05-17.
  15. ^ . News.ea.com. 2009-08-12. Archived from the original on 2011-07-10. Retrieved 2011-05-17.
  16. ^ Belford, Andy (August 6, 2010). "Announcing the 2010 UO Town Hall!". Electronic Arts. Retrieved April 13, 2019.
  17. ^ Crowner, Calvin (September 3, 2010). "Producers Update – 9/3/10". Retrieved April 13, 2019.
  18. ^ Crowner, Calvin (September 10, 2010). "Producer's Update – 9/10/2010". Retrieved April 13, 2019.
  19. ^ "Welcome to the High Seas! – Publish 68 Notes". October 12, 2010. Retrieved April 13, 2019.
  20. ^ "What's New for UO in 2015?". YouTube. February 24, 2015. Retrieved April 13, 2019.

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Nine full expansion packs for the MMORPG Ultima Online have been released The first Ultima Online The Second Age arrived in 1998 The most recent expansion pack is Ultima Online Time of Legends 2015 Contents 1 Expansion packs 1 1 The Second Age 1 2 Renaissance 1 3 Third Dawn 1 4 Lord Blackthorn s Revenge 1 5 Age of Shadows 1 5 1 Reception 1 6 Samurai Empire 1 7 Mondain s Legacy 1 8 Stygian Abyss 1 8 1 Features 1 9 High Seas 1 9 1 Features 1 10 Time of Legends 2 ReferencesExpansion packs editThe Second Age edit Main article Ultima Online The Second Age nbsp Developer s Origin SystemsPublisher s Electronic ArtsDesigner s Raph KosterPlatform s WindowsReleaseOctober 31 1998Genre s MMORPGMode s MultiplayerUltima Online The Second Age was the first expansion for the Ultima Online MMORPG The expansion added several features to the game including a new region called the Lost Lands new creatures and support for player built cities Renaissance edit Ultima Online Renaissance nbsp Developer s Origin SystemsPublisher s Electronic ArtsPlatform s WindowsReleaseMay 4 2000 1 Genre s MMORPGMode s MultiplayerUltima Online Renaissance is the second expansion to the popular Ultima Online UO MMORPG Released on May 4 2000 it added content fixed bugs and made gameplay changes in response to common player complaints citation needed Prior to its release the expansion was said to double the amount of room in the game but that it would not use a duplicate of the map rather it would be adding new content It was later found in the previews that Renaissance simply added a mirror world under different rules The current map became Felucca and Trammel was created the first one with player vs player killing allowed and the second with only consensual combat citation needed Ultima Online Renaissance holds a 73 rating on GameRankings 2 Renaissance received nominations for the Massive Multiplayer Persistent World and Online Gameplay awards during the AIAS 4th Annual Interactive Achievement Awards 3 Third Dawn edit Ultima Online Third Dawn nbsp Developer s Origin SystemsPublisher s Electronic ArtsPlatform s WindowsReleaseMarch 26 2001Genre s MMORPGMode s MultiplayerUltima Online Third Dawn released in 2001 introduced 3D models to the Ultima Online MMORPG franchise While the game still maintained its scaled overhead view the character animation was much smoother With the introduction of the Ultima Online Kingdom Reborn client a more sophisticated 3D Ultima Online client the Third Dawn client is obsolete and no longer usable on official shards Even the original Ultima Online client uses a height map for terrain and three dimensions for item and character location within the world but the newer 3D Client introduced with Third Dawn included 3D models for all creatures It still however maintains use of 2D artwork for objects While it has an option to zoom in it does not allow for any rotation due to the 2D artwork still incorporated and the way the map is constructed Some of the 2D artwork especially walls and trees were improved noticeably Ultima Online Third Dawn received mixed reviews from critics It holds a 66 rating on GameRankings and a 69 rating on Metacritic 4 5 GameSpot rated the game a 6 9 of 10 saying Despite Third Dawn Ultima Online still isn t easy to get into it s an acquired taste which many acquired back when there was nothing else available or similar 6 Lord Blackthorn s Revenge edit Ultima Online Lord Blackthorn s Revenge nbsp Developer s Origin SystemsPublisher s Electronic ArtsPlatform s WindowsReleaseNA February 24 2002PAL May 3 2002Genre s MMORPGMode s MultiplayerUltima Online Lord Blackthorn s Revenge 2002 was the first of the two darker Ultima Online MMORPG expansions the second being Ultima Online Age of Shadows The game featured creatures designed by Todd McFarlane creator of Spawn in comics The story tells about the return of Lord Blackthorn the corrupt noble who usurped the throne of Lord British in Ultima V Warriors of Destiny Included in the game box was a comic drawn by McFarlane The game was announced to be in development on October 31 2001 7 Ultima Online Lord Blackthorn s Revenge holds a 66 rating on GameRankings 8 GameSpot rated the game 6 7 of 10 9 GameZone rated the game 8 1 of 10 saying Ultima Online Lord Blackthorn s Revenge has added some very strong elements to this world making it more enjoyable and not just the hack and slash game it could have easily become 10 Age of Shadows edit Ultima Online Age of Shadows nbsp Developer s Origin SystemsPublisher s Electronic ArtsDesigner s Tom Evocare ChiltonPlatform s WindowsReleaseFebruary 11 2003Genre s MMORPGMode s MultiplayerUltima Online Age of Shadows is the fifth expansion pack for the popular MMORPG Ultima Online It was released on February 11 2003 and was the last title by developer Origin Systems Age of Shadows introduced a new landmass to the game called Malas Malas was designed to appear as a broken continent with various islands and pieces of land separated from each other and connected only with bridges The pieces of land were surrounded by stars suggesting that Malas floats somewhere in space above the rest of the Ultima Online worlds The main purpose of Malas was to provide more land for player housing Players had complained that limited open land was causing an unreasonable amount of price inflation in the community and restricting younger players from owning houses until they had played for many months The greatly increased land that Malas provided helped to lower the cost of housing and gave more players the opportunity to own a home New item attributes and properties were added with the expansion The new attributes allowed for hundreds of combinations of items a drastic change from the limited possibilities before Four elemental properties were part of the change fire cold energy and poison If the elemental properties were high enough items changed color to reflect elemental power This change produced a variety of items such as blue broadswords and orange katanas which caused upset with traditional players who claimed that the unrealistically colored weapons detracted from the authenticity of Ultima Online see Criticism Two new character classes were added with Age of Shadows The new Paladin character class consists mainly of the new Chivalry skill If used in conjunction with a Book of Chivalry a Paladin using the skill can perform powerful techniques such as curing poison in battle or teleporting to a new location These types of magical abilities were previously restricted to mages In order to perform Chivalry techniques a Paladin must tithe gold to a shrine in exchange for tithing points The new Necromancer character class was introduced along with 16 Necromancy spells Necromancy requires a separate group of reagents Bat Wing Grave Dust Daemon Blood Nox Crystal and Pig Iron Reception edit On the review aggregator GameRankings the expansion received an average score of 71 based on 12 reviews 11 On Metacritic it received an average score of 74 out of 100 based on 6 reviews indicating mixed or average reviews 12 The months following the release of Age of Shadows saw a significant exodus of veteran players from Ultima Online citation needed Many players insisted that the new brightly colored items detracted from the game s atmosphere strongly citation needed A further more serious criticism was that the new item system broke Ultima Online s long standing tradition of being skill based in favor of an item based system citation needed This was exacerbated by the fact that the expansion s release roughly coincided in time with an increase in the subscription fee citation needed Samurai Empire edit Ultima Online Samurai Empire nbsp Developer s Origin SystemsPublisher s Electronic ArtsProducer s Anthony CastoroDesigner s Jonathan LeCraftPlatform s WindowsReleaseNovember 2 2004Genre s MMORPGMode s MultiplayerSamurai Empire is the sixth expansion to the Ultima Online MMORPG featuring an oriental themed environment allowing players to play archetypical characters the Samurai and Ninja It also added a new area named the Tokuno Islands It was developed and published by Electronic Arts and released on November 2 2004 Ultima Online Samurai Empire holds a 63 rating on GameRankings 13 Mondain s Legacy edit Ultima Online Mondain s Legacy nbsp Cover art by Michel BohbotDeveloper s Electronic ArtsPublisher s Electronic ArtsProducer s Jessica Lewis LayDesigner s Maria HamiltonPlatform s WindowsReleaseAugust 30 2005Genre s MMORPGMode s MultiplayerMondain s Legacy is the seventh expansion to the Ultima Online MMORPG featuring a new playable race elves along with a new skill and several new dungeons This expansion focused content more on existing and veteran players rather than trying to draw new players It was also the first UO expansion to only be available via digital download instead of the traditional retail box Stygian Abyss edit nbsp Developer s Electronic ArtsPublisher s Electronic ArtsProducer s Calvin CrownerDesigner s Tim Cotten Patrick MalottPlatform s Microsoft WindowsReleaseSeptember 8 2009Genre s MMORPGMode s MultiplayerUltima Online Stygian Abyss is the eighth expansion pack for the 1997 MMORPG Ultima Online The expansion was announced prematurely on the Japanese Ultima Online website 14 It was originally slated for release in the summer of 2007 but expected after 2008 On August 12 2009 the official release date of September 8 2009 was announced by Electronic Arts 15 Ultima Online Stygian Abyss was re announced this time with art and storyline UO Herald states that more information will be forthcoming in upcoming months Features edit Gargoyle Race A new player race One ability includes being ably to fly cross certain obstacles and move at mounted speed Gargoyles can not learn Archery skill or use bows Ter Mur The Gargoyle homeland Players will be able to place houses in this area Stygian Abyss Dungeon The largest and most intricate dungeon added to date Based on the one seen in Ultima Underworld the entrance is found on Fire Island on both facets Creatures found inside include the Medusa Primeval Lich and the Stygian Dragon There will also be non consensual player vs player combat areas inside the abyss Imbuing A new crafting skill that allows players to manage the properties added on a crafted weapon or armor piece This will also include the ability to harvest magical properties from existing items Mysticism A Gargoyle form of spellcasting complete with its own set of spells Throwing A new ranged weapons skill utilizing throwing weapons and consumes no ammunition Can only be learned by Gargoyles Housing Tiles Nine new sets showing off the style of Gargoyles High Seas edit Ultima Online High Seas nbsp Developer s Electronic ArtsPublisher s Electronic ArtsPlatform s Microsoft WindowsReleaseOctober 12 2010Genre s MMORPGMode s MultiplayerUltima Online High Seas is the first and only booster pack for the game High Seas was announced during a UO Town Hall Meeting held on August 28 2010 at EA Mythic Bioware s division headquarters in Fairfax Virginia It was introduced with the title Adventures on the High Seas but later trimmed to just High Seas It was announced that the development team was moving to a booster style development process 16 17 The stated goal was to release two boosters per year 18 Focused on additions to fishing sailing and the pirate skill Four new ship types improved ship movement pirate NPCs to hunt and new boss encounters are introduced along with improvements to the fishing skill like new types of fish and crustaceans to catch and an increased skill cap 19 Features edit New Ships Orcish Galleon Gargish Galleon Tokuno Galleon Britannian Ship New Ship Movements Ship Weapons Boats have multiple weapon stations where Cannons may be placed Ship can now take damage and be repaired Pirate and Merchant Ships New Boss Encounters A Sea Market Fishing Profession Updates Fishing skill cap raised to 120 with power scrolls Miscellaneous 20 House and Bank storage increase New Cooking recipes New mining resource saltpeter Time of Legends edit Ultima Online Time of Legends was released in 2015 New Areas Shadowguard and Valley of Eodon two new champion spawns completing the virtue system many new items new skill masteries updates to classic housing 20 References edit GameSpot PC News Ultima Online Renaissance Released Archived from the original on 2001 06 21 Retrieved 2023 04 19 a href Template Cite web html title Template Cite web cite web a CS1 maint bot original URL status unknown link Ultima Online Renaissance for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 3 January 2023 D I C E Awards By Video Game Details Ultima Online Renaissance interactive org Academy of Interactive Arts amp Sciences Retrieved 4 August 2023 Ultima Online Third Dawn for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 3 January 2023 Ultima Online Third Dawn PC Reviews Metacritic CBS Interactive Retrieved October 5 2019 Michael E April 2 2001 Ultima Online Third Dawn Review GameSpot CBS Interactive Retrieved October 5 2019 Walker Trey October 31 2001 Next Ultima Online game unveiled GameSpot CBS Interactive Retrieved July 9 2019 Ultima Online Lord Blackthorn s Revenge for PC GameRankings CBS Interactive Archived from the original on May 10 2011 Retrieved July 9 2019 Desslock March 26 2002 Ultima Online Lord Blackthorn s Revenge GameSpot CBS Interactive Archived from the original on August 25 2003 Retrieved July 9 2019 Lafferty Michael March 15 2002 Ultima Online Lord Blackthorn s Revenge review Archived from the original on June 16 2002 Retrieved September 28 2019 Ultima Online Age of Shadows Review GameRankings Retrieved 2008 03 26 Ultima Online Age of Shadows pc 2003 Reviews Metacritic Retrieved 2008 03 26 Ultima Online Renaissance for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 3 January 2023 ステイジアン アビイス 仮称 発表 Ultimaonline jp Archived from the original on 2011 07 22 Retrieved 2011 05 17 Stygian Abyss Launch Date Press Release News ea com 2009 08 12 Archived from the original on 2011 07 10 Retrieved 2011 05 17 Belford Andy August 6 2010 Announcing the 2010 UO Town Hall Electronic Arts Retrieved April 13 2019 Crowner Calvin September 3 2010 Producers Update 9 3 10 Retrieved April 13 2019 Crowner Calvin September 10 2010 Producer s Update 9 10 2010 Retrieved April 13 2019 Welcome to the High Seas Publish 68 Notes October 12 2010 Retrieved April 13 2019 What s New for UO in 2015 YouTube February 24 2015 Retrieved April 13 2019 Retrieved from https en wikipedia org w index php title Ultima Online expansions amp oldid 1200971467 Lord Blackthorn s Revenge, wikipedia, wiki, book, books, library,

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