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True Fantasy Live Online

True Fantasy Live Online was an MMORPG in development by Level-5 for the Xbox. After a long and troubled development cycle that lasted almost two years, the game was cancelled on June 2, 2004. Available development and promotional information depict a massive fantasy setting in which up to 3,000 users—each with their own fully customizable character—can set out on adventures with one another, fighting monsters and collecting various items.

Cancellation edit

Despite being "fully playable" and near completion according to Microsoft around the time of its cancellation, the title's development was littered with complications from the beginning. One such problem was Level-5's inexperience with online network coding and their inability to properly implement voice chat compatibility into the game, a feature never before implemented on such a large scale in an MMORPG. However, Microsoft was very adamant on its inclusion, as it was a key feature to their Xbox Live service.

Relations between the two companies began to spiral out of control as Level-5 struggled to meet the demands required by Microsoft, who in turn grew frustrated at the lack of progress being made on the game. After a short showing at the Tokyo Game Show in 2003, True Fantasy Live Online was delayed from its initial Fall 2003 release into 2004. From then, little was seen or heard about the title, and after being absent from E3's 2004 convention, it was officially cancelled by Microsoft on June 3.[1]

In the months following, Level-5 President and CEO Akihiro Hino stated in an interview that the poor relationship between his company and Microsoft, partially due to the latter's inexperience in dealing with Japanese developers, was one of the major reasons behind the game's cancellation. He implied that the two companies did not part amicably.

In a 2008 interview with Edge magazine, Shane Kim, former general manager of Microsoft Game Studios spoke in regard to failed Microsoft MMORPG projects, including True Fantasy Live Online. While acknowledging that the cancellations were the right thing to do at the time, Kim also felt that such games could have been successful on the Xbox 360 platform.[2]

References edit

  1. ^ Cook, Chris (June 3, 2004). . Game Informer. GameStop. Archived from the original on June 4, 2004. Retrieved January 3, 2017.
  2. ^ Edge Staff (2008-07-28). "Shane Kim Talks 360 MMO Washouts". Edge.

External links edit

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true, fantasy, live, online, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, needs, additional, citations, verification, please, help, improve, this, art. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources True Fantasy Live Online news newspapers books scholar JSTOR June 2010 Learn how and when to remove this template message This article possibly contains original research Please improve it by verifying the claims made and adding inline citations Statements consisting only of original research should be removed June 2010 Learn how and when to remove this template message Learn how and when to remove this template message True Fantasy Live Online was an MMORPG in development by Level 5 for the Xbox After a long and troubled development cycle that lasted almost two years the game was cancelled on June 2 2004 Available development and promotional information depict a massive fantasy setting in which up to 3 000 users each with their own fully customizable character can set out on adventures with one another fighting monsters and collecting various items True Fantasy Live OnlineDeveloper s Level 5Publisher s MicrosoftPlatform s XboxGenre s Massively multiplayer online role playing gameCancellation editDespite being fully playable and near completion according to Microsoft around the time of its cancellation the title s development was littered with complications from the beginning One such problem was Level 5 s inexperience with online network coding and their inability to properly implement voice chat compatibility into the game a feature never before implemented on such a large scale in an MMORPG However Microsoft was very adamant on its inclusion as it was a key feature to their Xbox Live service Relations between the two companies began to spiral out of control as Level 5 struggled to meet the demands required by Microsoft who in turn grew frustrated at the lack of progress being made on the game After a short showing at the Tokyo Game Show in 2003 True Fantasy Live Online was delayed from its initial Fall 2003 release into 2004 From then little was seen or heard about the title and after being absent from E3 s 2004 convention it was officially cancelled by Microsoft on June 3 1 In the months following Level 5 President and CEO Akihiro Hino stated in an interview that the poor relationship between his company and Microsoft partially due to the latter s inexperience in dealing with Japanese developers was one of the major reasons behind the game s cancellation He implied that the two companies did not part amicably In a 2008 interview with Edge magazine Shane Kim former general manager of Microsoft Game Studios spoke in regard to failed Microsoft MMORPG projects including True Fantasy Live Online While acknowledging that the cancellations were the right thing to do at the time Kim also felt that such games could have been successful on the Xbox 360 platform 2 References edit Cook Chris June 3 2004 True Fantasy Live Online Cancelled Game Informer GameStop Archived from the original on June 4 2004 Retrieved January 3 2017 Edge Staff 2008 07 28 Shane Kim Talks 360 MMO Washouts Edge External links editPage on IGN com olimp kazino First Look True Fantasy Live Online True Fantasy Live Online Cancelled Retrieved from https en wikipedia org w index php title True Fantasy Live Online amp oldid 1167053396, wikipedia, wiki, book, books, library,

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