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Tom Clancy's Rainbow Six: Critical Hour

Tom Clancy's Rainbow Six: Critical Hour is a 2006 tactical first-person shooter video game developed by Ubisoft Quebec and published by Ubisoft exclusively for the Xbox. It is the fifth game in the Rainbow Six series. The game's plot, set during John Clark's retirement as leader of international counterterrorist organization Rainbow, recaps several past missions Clark handled during his time commanding Rainbow.

Tom Clancy's Rainbow Six:
Critical Hour
Developer(s)Ubisoft Quebec
Publisher(s)Ubisoft
Composer(s)Bill Brown
SeriesTom Clancy's Rainbow Six
Platform(s)Xbox
Release
Genre(s)Tactical shooter
Mode(s)Single-player, multiplayer

Critical Hour primarily consists of remastered levels from Rainbow Six, Rainbow Six: Rogue Spear, and Rogue Spear Mission Pack: Urban Operations. Fitting with the game's theme, gameplay is reminiscent of these titles, contrasting with the gameplay changes introduced in Rainbow Six: Lockdown.

Critical Hour was released on March 14, 2006. The game received mixed reception due to its small amount of content, though it was praised for following the roots of the first two Rainbow Six games. A PlayStation 2 port was planned, but never released.

A sequel, Tom Clancy's Rainbow Six: Vegas, was released in November 2006.

Gameplay edit

Critical Hour returns to the more realistic tactical formula seen in previous Rainbow Six games. The game returns to the classic gameplay from the original Rainbow Six and Rogue Spear, removing the "run and gun" element seen in Lockdown. Classic weapons and the tactical map return to Critical Hour from the previous games. Weapon accuracy is affected by injuries and running. The game features nonlinear levels.[2]

Multiplayer edit

There are eight new multiplayer maps for Critical Hour, with 18 maps in all. The game modes include the standard Rainbow Six game modes, an assassin mode, sharpshooter, and last man standing. There is also a new skill for every PEC character type, and players can now have up to four PEC characters stored on one gamertag.

Plot edit

In Critical Hour, John Clark is retiring and passing the leadership of Rainbow on to Domingo Chavez. While cleaning out his office, he reminisces on seven missions from his years as the head of Rainbow. He leaves these missions for future members of Rainbow to study and use for training.

Development edit

A PlayStation 2 port was planned, but never released.[3]

Reception edit

Critical Hour was met with very mixed reception. Video game review aggregator GameRankings displays a score of 56.58%,[4] while Metacritic displays a score of 54 out of 100.[5]

References edit

  1. ^ Adams, David (March 17, 2006). "Rainbow Six Critical Hour Deployed". IGN. Retrieved March 29, 2023.
  2. ^ a b Colayco, Bob (March 27, 2006). "Tom Clancy's Rainbow Six Critical Hour Review". GameSpot. Retrieved July 26, 2014.
  3. ^ Hatfield, Daemon (January 31, 2007). "Missing in Action: The Lost Games of PS2". IGN. p. 3. from the original on February 3, 2007.
  4. ^ a b "Tom Clancy's Rainbow Six Critical Hour for Xbox". GameRankings. Retrieved July 26, 2014.
  5. ^ a b "Tom Clancy's Rainbow Six Critical Hour for Xbox Reviews". Metacritic. Retrieved July 26, 2014.
  6. ^ Zacarias, Eduardo (March 28, 2006). "Tom Clancy's Rainbow Six Critical Hour - XB - Review". GameZone. from the original on October 6, 2008. Retrieved July 26, 2014.
  7. ^ Miller, Jonathan (April 10, 2006). "Rainbow Six: Critical Hour". IGN. Retrieved July 26, 2014.
  8. ^ "Tom Clancy's Rainbow Six Critical Hour". Official Xbox Magazine. June 2006. p. 85.
  9. ^ Fisher, Matthew (March 17, 2006). . TeamXbox. Archived from the original on March 6, 2012. Retrieved July 26, 2014.

External links edit

  • Official Rainbow Six website
  • Tom Clancy's Rainbow Six: Critical Hour at MobyGames

clancy, rainbow, critical, hour, 2006, tactical, first, person, shooter, video, game, developed, ubisoft, quebec, published, ubisoft, exclusively, xbox, fifth, game, rainbow, series, game, plot, during, john, clark, retirement, leader, international, counterte. Tom Clancy s Rainbow Six Critical Hour is a 2006 tactical first person shooter video game developed by Ubisoft Quebec and published by Ubisoft exclusively for the Xbox It is the fifth game in the Rainbow Six series The game s plot set during John Clark s retirement as leader of international counterterrorist organization Rainbow recaps several past missions Clark handled during his time commanding Rainbow Tom Clancy s Rainbow Six Critical HourDeveloper s Ubisoft QuebecPublisher s UbisoftComposer s Bill BrownSeriesTom Clancy s Rainbow SixPlatform s XboxReleaseNA March 17 2006 1 Genre s Tactical shooterMode s Single player multiplayerCritical Hour primarily consists of remastered levels from Rainbow Six Rainbow Six Rogue Spear and Rogue Spear Mission Pack Urban Operations Fitting with the game s theme gameplay is reminiscent of these titles contrasting with the gameplay changes introduced in Rainbow Six Lockdown Critical Hour was released on March 14 2006 The game received mixed reception due to its small amount of content though it was praised for following the roots of the first two Rainbow Six games A PlayStation 2 port was planned but never released A sequel Tom Clancy s Rainbow Six Vegas was released in November 2006 Contents 1 Gameplay 1 1 Multiplayer 2 Plot 3 Development 4 Reception 5 References 6 External linksGameplay editCritical Hour returns to the more realistic tactical formula seen in previous Rainbow Six games The game returns to the classic gameplay from the original Rainbow Six and Rogue Spear removing the run and gun element seen in Lockdown Classic weapons and the tactical map return to Critical Hour from the previous games Weapon accuracy is affected by injuries and running The game features nonlinear levels 2 Multiplayer edit There are eight new multiplayer maps for Critical Hour with 18 maps in all The game modes include the standard Rainbow Six game modes an assassin mode sharpshooter and last man standing There is also a new skill for every PEC character type and players can now have up to four PEC characters stored on one gamertag Plot editIn Critical Hour John Clark is retiring and passing the leadership of Rainbow on to Domingo Chavez While cleaning out his office he reminisces on seven missions from his years as the head of Rainbow He leaves these missions for future members of Rainbow to study and use for training Development editA PlayStation 2 port was planned but never released 3 Reception editReceptionAggregate scoresAggregatorScoreGameRankings56 58 4 Metacritic54 100 5 Review scoresPublicationScoreGameSpot4 7 10 2 GameZone6 10 6 IGN6 10 7 Official Xbox Magazine US 4 5 10 8 TeamXbox6 5 10 9 Critical Hour was met with very mixed reception Video game review aggregator GameRankings displays a score of 56 58 4 while Metacritic displays a score of 54 out of 100 5 References edit Adams David March 17 2006 Rainbow Six Critical Hour Deployed IGN Retrieved March 29 2023 a b Colayco Bob March 27 2006 Tom Clancy s Rainbow Six Critical Hour Review GameSpot Retrieved July 26 2014 Hatfield Daemon January 31 2007 Missing in Action The Lost Games of PS2 IGN p 3 Archived from the original on February 3 2007 a b Tom Clancy s Rainbow Six Critical Hour for Xbox GameRankings Retrieved July 26 2014 a b Tom Clancy s Rainbow Six Critical Hour for Xbox Reviews Metacritic Retrieved July 26 2014 Zacarias Eduardo March 28 2006 Tom Clancy s Rainbow Six Critical Hour XB Review GameZone Archived from the original on October 6 2008 Retrieved July 26 2014 Miller Jonathan April 10 2006 Rainbow Six Critical Hour IGN Retrieved July 26 2014 Tom Clancy s Rainbow Six Critical Hour Official Xbox Magazine June 2006 p 85 Fisher Matthew March 17 2006 Tom Clancy s Rainbow Six Critical Hour Review Xbox TeamXbox Archived from the original on March 6 2012 Retrieved July 26 2014 External links editOfficial Rainbow Six website Tom Clancy s Rainbow Six Critical Hour at MobyGames Retrieved from https en wikipedia org w index php title Tom Clancy 27s Rainbow Six Critical Hour amp oldid 1183051629, wikipedia, wiki, book, books, library,

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