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Super Robot Wars NEO

Super Robot Wars NEO[b] is a 2009 tactical role-playing game developed by Sazanami and published by Namco Bandai Games for the Wii.

Super Robot Wars NEO
Developer(s)Sazanami
Publisher(s)Namco Bandai Games[a]
SeriesSuper Robot Wars.
Platform(s)Wii
Release
  • JP: 29 October 2009
Genre(s)Tactical role-playing
Mode(s)Single-player

Gameplay edit

NEO is the first Super Robot Wars title to appear on the Wii. NEO carries on from Super Robot Wars GC and Super Robot Wars XO by using 3D models for the battle animations, rather than the standard 2D sprite animation which the Super Robot Wars series is known for. NEO also stands out as the many anime series featured were shows aimed at a younger audience, three of the titles making a debut: Haō Taikei Ryū Knight, NG Knight Lamune & 40 and Shippū! Iron Leaguer originated in the early-to-mid-90s "chibi robo" style of robot anime marketed to children, in which the robots were presented with super-deformed proportions. Most of the Eldran series also make their first appearance in this game.

Super Robot Wars NEO introduces many new gameplay features to the Super Robot Wars franchise, such as a gridless map system, wherein movement is displayed as a radius as opposed to a number of squares on the grid. Movement is possible in any direction, terrain barriers and blocking units notwithstanding.

NEO also introduces a new battle system, in which most common attacks take place on the map instead of cutting away to the battle screen. Additionally, terrain barriers such as walls can restrict the range of many attacks. Certain attacks have effects that directly influence the map: attacking all targets in a straight line while moving the attacker past them, travelling over terrain barriers to hit enemies behind them, or pushing enemies back, possibly incurring damage if they hit walls or are pushed off ledges.

Reception edit

Notes edit

  1. ^ Published under the Banpresto brand
  2. ^ Japanese: スーパーロボット大戦NEO, Hepburn: Sūpā Robotto Taisen NEO

References edit

  1. ^ . Famitsu (in Japanese). Kadokawa Corporation. November 2009. Archived from the original on 15 July 2020. Retrieved 15 July 2020.

External links edit

  • Official Site (in Japanese)

super, robot, wars, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, decembe. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Super Robot Wars NEO news newspapers books scholar JSTOR December 2020 Learn how and when to remove this message Super Robot Wars NEO b is a 2009 tactical role playing game developed by Sazanami and published by Namco Bandai Games for the Wii Super Robot Wars NEODeveloper s SazanamiPublisher s Namco Bandai Games a SeriesSuper Robot Wars Platform s WiiReleaseJP 29 October 2009Genre s Tactical role playingMode s Single player Contents 1 Gameplay 2 Reception 3 Notes 4 References 5 External linksGameplay editNEO is the first Super Robot Wars title to appear on the Wii NEO carries on from Super Robot Wars GC and Super Robot Wars XO by using 3D models for the battle animations rather than the standard 2D sprite animation which the Super Robot Wars series is known for NEO also stands out as the many anime series featured were shows aimed at a younger audience three of the titles making a debut Haō Taikei Ryu Knight NG Knight Lamune amp 40 and Shippu Iron Leaguer originated in the early to mid 90s chibi robo style of robot anime marketed to children in which the robots were presented with super deformed proportions Most of the Eldran series also make their first appearance in this game Super Robot Wars NEO introduces many new gameplay features to the Super Robot Wars franchise such as a gridless map system wherein movement is displayed as a radius as opposed to a number of squares on the grid Movement is possible in any direction terrain barriers and blocking units notwithstanding NEO also introduces a new battle system in which most common attacks take place on the map instead of cutting away to the battle screen Additionally terrain barriers such as walls can restrict the range of many attacks Certain attacks have effects that directly influence the map attacking all targets in a straight line while moving the attacker past them travelling over terrain barriers to hit enemies behind them or pushing enemies back possibly incurring damage if they hit walls or are pushed off ledges Reception editReceptionReview scorePublicationScoreFamitsu29 40 1 Notes edit Published under the Banpresto brand Japanese スーパーロボット大戦NEO Hepburn Supa Robotto Taisen NEOReferences edit スーパーロボット大戦NEOのレビュー 評価 感想 Famitsu in Japanese Kadokawa Corporation November 2009 Archived from the original on 15 July 2020 Retrieved 15 July 2020 External links editOfficial Site in Japanese Retrieved from https en wikipedia org w index php title Super Robot Wars NEO amp oldid 1143515939, wikipedia, wiki, book, books, library,

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