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Spry Fox, LLC v. Lolapps, Inc.

Spry Fox, LLC v. Lolapps, Inc., No. 2:12-cv-00147 (W.D. Wash., 2012),[1] was a court case between two video game developers, where Spry Fox alleged that the game Yeti Town, developed by 6waves Lolapps, infringed on their copyrighted game Triple Town. While the case was settled out of court, preliminary opinions by Judge Richard A. Jones affirmed that a video game's "look and feel" may be protected by copyright, affirming the federal district court decision in Tetris Holding, LLC v. Xio Interactive, Inc. from earlier the same year.

Spry Fox, LLC v. Lolapps, Inc.
CourtUnited States District Court for the Western District of Washington
Full case nameSpry Fox, LLC v. Lolapps, Inc. et al.
DecidedOctober 29, 2012 (2012-10-29)
Citation(s)No. 2:12-cv-00147 (W.D. Wash., 2012)
Court membership
Judge sittingRichard A. Jones

Despite the games having cosmetic differences with different settings, the similarities between the games were evidence that Yeti Town had illegally appropriated elements of Triple Town. The judge rejected a motion from 6waves Lolapps to dismiss the case, thus undermining their main defense, since the games did have several identical gameplay elements. In October 2012, the companies announced a settlement where Spry Fox would own the intellectual property for both games.

Background edit

In 2011, Spry Fox created Triple Town, where players build a city by matching tiles, and merging objects into larger ones.[2] Spry Fox approached Lolapps to help port the game to the iOS platform.[3] The parties signed a non-disclosure agreement granting access to the Triple Town assets.[4] Around this time, Lolapps merged with another social gaming company called 6waves to form 6waves Lolapps.[5] Within a few months, 6waves Lolapps announced that they would no longer work with Spry Fox. The company soon announced their plans to release their own tile-matching game, called Yeti Town.[2]

Both games have similar gameplay. They are both match-three games on a six-by-six grid. When three identical objects are placed next to each other on the grid, they transform into another object, such as combining shrubs into a tree. As the player tries to combine objects and increase their score, the game creates challenges by placing new objects that clutter the game grid.[4] Both games also have a marketplace with identical prices for analogous items, and similar language in their dialog boxes. However, there are cosmetic differences, particularly the titular Yeti playing the same role as Triple Town's bear, and Yeti Town being presented in 3D rather than the 2D presentation of Triple Town.[6]

Dispute edit

In January 2012, Spry Fox filed a copyright infringement claim against 6waves Lolapps in the Western District of Washington.[4] During the dispute, correspondence surfaced where 6waves Lolapps admitted that Yeti Town had a "similar match-3 style" to Triple Town.[7] Since copying is usually proved by showing that a potential infringer had access to the original work, 6waves Lolapps did not deny that they had acquired access, nor did they deny the validity of Spry Fox's copyright.[4] However, 6waves Lolapps asked the court to dismiss the case on the basis that the basic gameplay in Triple Town was not protected by copyright, based on similar rulings such as Data East USA, Inc. v. Epyx, Inc. from 1988.[6]

Publicly, Spry Fox's chief creative officer commented that "there are also people who have learned from history that cloning is a valid business model, and they’re going to build out entire companies around that concept".[8] In a statement, 6waves Lolapps responded that "the copyright infringement claims are unjustified" and that they respected intellectual property.[8]

Motion and settlement edit

 
Judge Richard A. Jones found that Yeti Town had appropriated many expressive elements of Triple Town, saying that a copyright issue "must focus on what is similar, not what is different, when comparing two works".
 
Order on motion to dismiss

Judge Richard A. Jones ruled on 6waves Lolapps' motion for dismissal.[6] The court focused on the idea–expression distinction, where a party is entitled to copyright in the expression of an idea, but not the idea itself. The court excluded some elements of Triple Town from copyright protection as "scènes à faire", such as using coins to track the score and exchange for in-game advantages. The court also excluded some purely functional elements, such as the six-by-six game grid. The court also explained that copyright cannot protect the overall game "idea", particularly a game about matching objects, where some of those objects are ill-placed to obstruct the player. However, the court found that Yeti Town had appropriated many expressive elements of Triple Town, including the hierarchy of objects, and the presence of a wild creature that tried to foil the player's progress. This was despite the games' visual differences, including the pastoral versus snowy themes, and the overall distinct characters.[2]

The object hierarchy is similar. Progressing from grass to bush to tree to hut is similar to progressing from sapling to tree to tent to cabin. Perhaps more importantly, the object hierarchy coupled with the depiction of the field of play comprise a setting and theme that is similar to Triple Town's. A snowfield is not so different from a meadow, bears and yetis are both wild creatures. ... There are apparent differences between [the] games ... but a court must focus on what is similar, not what is different, when comparing two works.[1]

There were several major factors in the ruling. The court did not focus on what made the games different, focusing instead on what was similar. The court also noted the existence of a non-disclosure agreement, giving 6waves Lolapps access to the Triple Town assets. Although the game's names are not technically copyrighted, their similarity was relevant to the question of substantial similarity.[9] The court also accepted evidence from several online commentators that the games were substantially similar.[2] However, the court did not play either game, basing their opinion on screenshots and written descriptions of gameplay.[9] In the end, the court denied the defendant's motion to dismiss the copyright claim.[2]

The ruling pushed the parties towards a legal settlement, since much of the legal strategy for 6waves Lolapps rested on the argument that copyright does not protect gameplay – an argument that the court rejected.[10] The parties soon settled out of court, resulting in Spry Fox owning the intellectual property for both games.[11]

Impact edit

Along with the 2012 copyright case Tetris Holding, LLC v. Xio Interactive, Inc., this ruling indicates a legal system that is willing to protect original games from potential clones. Although the ruling was only on the motion to dismiss, it is notable that they found substantial similarity despite having distinguishable art assets, unlike the Tetris v. Xio case.[2] Legal scholars Elizabeth and Ronald Gard noted that the motion was decided days after the Tetris v. Xio decision, finding substantial similarity between the two games based on the look and feel instead of literal copying.[12] According to the Harvard Journal of Sports and Entertainment Law, the Spry Fox decision shows that courts are willing to apply the reasoning in Tetris v. Xio, and rulings may be the product of a judge's greater experience with video games than rulings from decades prior.[13] Kyle Orland from Ars Technica also compared the case to Tetris v. Xio, and similarly argued that judges had evolved on video game copyright due to greater experience with the medium.[6] The visual differences between the games show that courts are willing to consider the possibility of copyright infringement where the games are not identical.[3]

According to legal scholar Alex Nealon, a major factor in the ruling was likely the existing relationship between the developers.[4] This was also the analysis of attorney of Jack C. Schecter, who noted that 6waves Lolapps had agreed to develop an iOS version of Triple Town before releasing their alleged clone.[10][14] John Kuehl made similar comments for the Mitchell Hamline School of Law, noting that courts are more likely to find infringement where there was demonstrable evidence that the defendant was trying to imitate the plaintiff's game.[3]

In the book Video Game Law, Spry Fox is highlighted in a trend of video game clone lawsuits in the 2010s, and also noted for its similarity to the 1982 clone case Atari v. Philips.[15] Attorney Stephen McArthur noted that this pushed copyright law closer to protecting game mechanics and punishing clones, but cautioned courts to find a balance between shutting down egregious clones without giving monopolies to entire genres of games.[9] Eric Goldman felt that it would be difficult to ever find definitive guidance about copying, due to the difficulty around interpreting the idea–expression distinction.[16] Writing for Eurogamer, Rich Stanton cited Spry Fox to demonstrate that "fighting the cloners is not a war that can ever be 'won' ... [b]ut it's a battle worth fighting regardless, one where original work can be protected better."[17]

References edit

  1. ^ a b "Spry Fox, LLC v. Lolapps, Inc". Santa Clara Law Digital Commons. September 18, 2012. from the original on March 10, 2021. Retrieved March 9, 2021.
  2. ^ a b c d e f Dean, Drew S. (2016). "Hitting Reset: Devising a New Video Game Copyright Regime". University of Pennsylvania Law Review. 164. from the original on August 7, 2019. Retrieved March 9, 2021.
  3. ^ a b c Kuehl, John (2016). "Video Games and Intellectual Property:Similarities, Differences, and a New Approach to Protection". Cybaris. 7 (2). from the original on February 5, 2021. Retrieved March 9, 2021.
  4. ^ a b c d e Nealon, Alex (March 26, 2020). "Bears Versus Yetis the Triple Town Copyright Infringement Case". Lexology. Banner Witcoff. from the original on November 29, 2020. Retrieved March 9, 2021.
  5. ^ Takahashi, Dean (July 18, 2011). "Lolapps merges with 6waves to build social gaming powerhouse". VentureBeat. from the original on September 1, 2021. Retrieved September 4, 2021.
  6. ^ a b c d Orland, Kyle (October 3, 2012). "Legal landscape gets tougher for blatant game clones". Ars Technica. from the original on November 11, 2020. Retrieved March 9, 2021.
  7. ^ Rose, Mike (January 29, 2012). "Triple Town's Spry Fox sues Yeti Town dev 6Waves Lolapps". Gamasutra. from the original on August 24, 2021. Retrieved March 9, 2021.
  8. ^ a b Chen, Brian (March 11, 2012). "For Creators of Games, a Faint Line on Cloning" (PDF). The New York Times. (PDF) from the original on March 12, 2023. Retrieved March 12, 2023.
  9. ^ a b c McArthur, Stephen (February 27, 2013). "Clone Wars: The Five Most Important Cases Every Game Developer Should Know". Gamasutra. from the original on May 2, 2021. Retrieved March 9, 2021.
  10. ^ a b Chalk, Andy (October 11, 2012). . The Escapist. Archived from the original on November 29, 2018. Retrieved March 9, 2021.
  11. ^ Pearson, Dan (October 15, 2012). "Spry Fox wins ownership of Yeti Town as part of Triple Town settlement". GamesIndustry.biz. from the original on March 30, 2021. Retrieved March 9, 2021.
  12. ^ Gard, Elizabeth Townsend; Gard, W. Ronald (January 12, 2017). Video Games and the Law. Taylor & Francis. pp. 58–60. ISBN 978-1-351-80598-8.
  13. ^ Quagliariello, John (2019). "Applying Copyright Law to Videogames: Litigation Strategies for Lawyers" (PDF). Harvard Journal of Sports and Entertainment Law. 10: 263. (PDF) from the original on July 5, 2021. Retrieved March 9, 2021.
  14. ^ Pearson, Dan (October 12, 2012). "6Waves and Spry Fox settle out of court". GamesIndustry.biz. Retrieved March 12, 2023.
  15. ^ Boyd, S. Gregory; Pyne, Brian; Kane, Sean F. (June 28, 2018). Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry. CRC Press. p. 23. ISBN 978-0-429-89239-4.
  16. ^ Goldman, Eric (September 27, 2012). "Recent Ruling in Triple Town/Yeti Town Game App Dispute Provides Cautionary Lessons for Both EA and Zynga". Forbes. from the original on February 25, 2021. Retrieved March 9, 2021.
  17. ^ Stanton, Rich (February 4, 2012). "Can the Clone War Ever Be Won?". Eurogamer.net. Retrieved March 12, 2023.

spry, lolapps, 00147, wash, 2012, court, case, between, video, game, developers, where, spry, alleged, that, game, yeti, town, developed, 6waves, lolapps, infringed, their, copyrighted, game, triple, town, while, case, settled, court, preliminary, opinions, ju. Spry Fox LLC v Lolapps Inc No 2 12 cv 00147 W D Wash 2012 1 was a court case between two video game developers where Spry Fox alleged that the game Yeti Town developed by 6waves Lolapps infringed on their copyrighted game Triple Town While the case was settled out of court preliminary opinions by Judge Richard A Jones affirmed that a video game s look and feel may be protected by copyright affirming the federal district court decision in Tetris Holding LLC v Xio Interactive Inc from earlier the same year Spry Fox LLC v Lolapps Inc CourtUnited States District Court for the Western District of WashingtonFull case nameSpry Fox LLC v Lolapps Inc et al DecidedOctober 29 2012 2012 10 29 Citation s No 2 12 cv 00147 W D Wash 2012 Court membershipJudge sittingRichard A Jones Despite the games having cosmetic differences with different settings the similarities between the games were evidence that Yeti Town had illegally appropriated elements of Triple Town The judge rejected a motion from 6waves Lolapps to dismiss the case thus undermining their main defense since the games did have several identical gameplay elements In October 2012 the companies announced a settlement where Spry Fox would own the intellectual property for both games Contents 1 Background 2 Dispute 3 Motion and settlement 4 Impact 5 ReferencesBackground editIn 2011 Spry Fox created Triple Town where players build a city by matching tiles and merging objects into larger ones 2 Spry Fox approached Lolapps to help port the game to the iOS platform 3 The parties signed a non disclosure agreement granting access to the Triple Town assets 4 Around this time Lolapps merged with another social gaming company called 6waves to form 6waves Lolapps 5 Within a few months 6waves Lolapps announced that they would no longer work with Spry Fox The company soon announced their plans to release their own tile matching game called Yeti Town 2 Both games have similar gameplay They are both match three games on a six by six grid When three identical objects are placed next to each other on the grid they transform into another object such as combining shrubs into a tree As the player tries to combine objects and increase their score the game creates challenges by placing new objects that clutter the game grid 4 Both games also have a marketplace with identical prices for analogous items and similar language in their dialog boxes However there are cosmetic differences particularly the titular Yeti playing the same role as Triple Town s bear and Yeti Town being presented in 3D rather than the 2D presentation of Triple Town 6 Dispute editIn January 2012 Spry Fox filed a copyright infringement claim against 6waves Lolapps in the Western District of Washington 4 During the dispute correspondence surfaced where 6waves Lolapps admitted that Yeti Town had a similar match 3 style to Triple Town 7 Since copying is usually proved by showing that a potential infringer had access to the original work 6waves Lolapps did not deny that they had acquired access nor did they deny the validity of Spry Fox s copyright 4 However 6waves Lolapps asked the court to dismiss the case on the basis that the basic gameplay in Triple Town was not protected by copyright based on similar rulings such as Data East USA Inc v Epyx Inc from 1988 6 Publicly Spry Fox s chief creative officer commented that there are also people who have learned from history that cloning is a valid business model and they re going to build out entire companies around that concept 8 In a statement 6waves Lolapps responded that the copyright infringement claims are unjustified and that they respected intellectual property 8 Motion and settlement edit nbsp Judge Richard A Jones found that Yeti Town had appropriated many expressive elements of Triple Town saying that a copyright issue must focus on what is similar not what is different when comparing two works nbsp Order on motion to dismiss Judge Richard A Jones ruled on 6waves Lolapps motion for dismissal 6 The court focused on the idea expression distinction where a party is entitled to copyright in the expression of an idea but not the idea itself The court excluded some elements of Triple Town from copyright protection as scenes a faire such as using coins to track the score and exchange for in game advantages The court also excluded some purely functional elements such as the six by six game grid The court also explained that copyright cannot protect the overall game idea particularly a game about matching objects where some of those objects are ill placed to obstruct the player However the court found that Yeti Town had appropriated many expressive elements of Triple Town including the hierarchy of objects and the presence of a wild creature that tried to foil the player s progress This was despite the games visual differences including the pastoral versus snowy themes and the overall distinct characters 2 The object hierarchy is similar Progressing from grass to bush to tree to hut is similar to progressing from sapling to tree to tent to cabin Perhaps more importantly the object hierarchy coupled with the depiction of the field of play comprise a setting and theme that is similar to Triple Town s A snowfield is not so different from a meadow bears and yetis are both wild creatures There are apparent differences between the games but a court must focus on what is similar not what is different when comparing two works 1 There were several major factors in the ruling The court did not focus on what made the games different focusing instead on what was similar The court also noted the existence of a non disclosure agreement giving 6waves Lolapps access to the Triple Town assets Although the game s names are not technically copyrighted their similarity was relevant to the question of substantial similarity 9 The court also accepted evidence from several online commentators that the games were substantially similar 2 However the court did not play either game basing their opinion on screenshots and written descriptions of gameplay 9 In the end the court denied the defendant s motion to dismiss the copyright claim 2 The ruling pushed the parties towards a legal settlement since much of the legal strategy for 6waves Lolapps rested on the argument that copyright does not protect gameplay an argument that the court rejected 10 The parties soon settled out of court resulting in Spry Fox owning the intellectual property for both games 11 Impact editAlong with the 2012 copyright case Tetris Holding LLC v Xio Interactive Inc this ruling indicates a legal system that is willing to protect original games from potential clones Although the ruling was only on the motion to dismiss it is notable that they found substantial similarity despite having distinguishable art assets unlike the Tetris v Xio case 2 Legal scholars Elizabeth and Ronald Gard noted that the motion was decided days after the Tetris v Xio decision finding substantial similarity between the two games based on the look and feel instead of literal copying 12 According to the Harvard Journal of Sports and Entertainment Law the Spry Fox decision shows that courts are willing to apply the reasoning in Tetris v Xio and rulings may be the product of a judge s greater experience with video games than rulings from decades prior 13 Kyle Orland from Ars Technica also compared the case to Tetris v Xio and similarly argued that judges had evolved on video game copyright due to greater experience with the medium 6 The visual differences between the games show that courts are willing to consider the possibility of copyright infringement where the games are not identical 3 According to legal scholar Alex Nealon a major factor in the ruling was likely the existing relationship between the developers 4 This was also the analysis of attorney of Jack C Schecter who noted that 6waves Lolapps had agreed to develop an iOS version of Triple Town before releasing their alleged clone 10 14 John Kuehl made similar comments for the Mitchell Hamline School of Law noting that courts are more likely to find infringement where there was demonstrable evidence that the defendant was trying to imitate the plaintiff s game 3 In the book Video Game Law Spry Fox is highlighted in a trend of video game clone lawsuits in the 2010s and also noted for its similarity to the 1982 clone case Atari v Philips 15 Attorney Stephen McArthur noted that this pushed copyright law closer to protecting game mechanics and punishing clones but cautioned courts to find a balance between shutting down egregious clones without giving monopolies to entire genres of games 9 Eric Goldman felt that it would be difficult to ever find definitive guidance about copying due to the difficulty around interpreting the idea expression distinction 16 Writing for Eurogamer Rich Stanton cited Spry Fox to demonstrate that fighting the cloners is not a war that can ever be won b ut it s a battle worth fighting regardless one where original work can be protected better 17 References edit a b Spry Fox LLC v Lolapps Inc Santa Clara Law Digital Commons September 18 2012 Archived from the original on March 10 2021 Retrieved March 9 2021 a b c d e f Dean Drew S 2016 Hitting Reset Devising a New Video Game Copyright Regime University of Pennsylvania Law Review 164 Archived from the original on August 7 2019 Retrieved March 9 2021 a b c Kuehl John 2016 Video Games and Intellectual Property Similarities Differences and a New Approach to Protection Cybaris 7 2 Archived from the original on February 5 2021 Retrieved March 9 2021 a b c d e Nealon Alex March 26 2020 Bears Versus Yetis the Triple Town Copyright Infringement Case Lexology Banner Witcoff Archived from the original on November 29 2020 Retrieved March 9 2021 Takahashi Dean July 18 2011 Lolapps merges with 6waves to build social gaming powerhouse VentureBeat Archived from the original on September 1 2021 Retrieved September 4 2021 a b c d Orland Kyle October 3 2012 Legal landscape gets tougher for blatant game clones Ars Technica Archived from the original on November 11 2020 Retrieved March 9 2021 Rose Mike January 29 2012 Triple Town s Spry Fox sues Yeti Town dev 6Waves Lolapps Gamasutra Archived from the original on August 24 2021 Retrieved March 9 2021 a b Chen Brian March 11 2012 For Creators of Games a Faint Line on Cloning PDF The New York Times Archived PDF from the original on March 12 2023 Retrieved March 12 2023 a b c McArthur Stephen February 27 2013 Clone Wars The Five Most Important Cases Every Game Developer Should Know Gamasutra Archived from the original on May 2 2021 Retrieved March 9 2021 a b Chalk Andy October 11 2012 6waves Settles Yeti Town Cloning Lawsuit The Escapist Archived from the original on November 29 2018 Retrieved March 9 2021 Pearson Dan October 15 2012 Spry Fox wins ownership of Yeti Town as part of Triple Town settlement GamesIndustry biz Archived from the original on March 30 2021 Retrieved March 9 2021 Gard Elizabeth Townsend Gard W Ronald January 12 2017 Video Games and the Law Taylor amp Francis pp 58 60 ISBN 978 1 351 80598 8 Quagliariello John 2019 Applying Copyright Law to Videogames Litigation Strategies for Lawyers PDF Harvard Journal of Sports and Entertainment Law 10 263 Archived PDF from the original on July 5 2021 Retrieved March 9 2021 Pearson Dan October 12 2012 6Waves and Spry Fox settle out of court GamesIndustry biz Retrieved March 12 2023 Boyd S Gregory Pyne Brian Kane Sean F June 28 2018 Video Game Law Everything you need to know about Legal and Business Issues in the Game Industry CRC Press p 23 ISBN 978 0 429 89239 4 Goldman Eric September 27 2012 Recent Ruling in Triple Town Yeti Town Game App Dispute Provides Cautionary Lessons for Both EA and Zynga Forbes Archived from the original on February 25 2021 Retrieved March 9 2021 Stanton Rich February 4 2012 Can the Clone War Ever Be Won Eurogamer net Retrieved March 12 2023 Retrieved from https en wikipedia org w index php title Spry Fox LLC v Lolapps Inc amp oldid 1160979546, wikipedia, wiki, book, books, library,

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