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Social impact entertainment

Social Impact Entertainment (SIE) is "all storytelling that is self-aware of its potential impact on its audiences and incorporates that knowledge to effect positive change at the individual, local, or global scale on one or more social issues", as defined by the SIE Society.[2][3]

Social Impact Entertainment on the Development-Entertainment spectrum,[1] with its closest neighbor Entertainment-Education

The practitioners in this field are predominately producers and directors who want to add a "social surplus" to their entertainment, as contrasted to the field of Entertainment-Education which often starts out with a social change directive and then creates the entertainment around it.[4]

The topic is explored in the book, The Power of Storytelling: Social Impact Entertainment written by Robert Rippberger.[5]

Overview edit

A focus in the field is the study of actual effects (impact measurement), while the predominant interest is still to create entertaining, profitable content and work within the ecosystem of commercial film production and distribution. A common theme in the field of SIE is that mainstream film production companies employ so-called "Impact Producers" who specialize in impact-oriented distribution campaigns which can often include community screenings, screenings for legislators as well as impact measurement and evidence-building.

Unlike many other aspects of the mainstream entertainment industry, SIE tries to be scientific at times in its decision-making and frameworks; most notably building upon the work of Albert Bandura by utilizing social cognitive theory,[6] and the work of TV producer Miguel Sabido, a contemporary of Bandura's, who pioneered large-scale television shows that used role modeling as "entertainment with a proven social benefit". SIE usually works with a "Theory of Change" on how the entertainment property will generate social impact and how said impact should be evaluated; this is usually preceded by extensive research on the issue, the stakeholders and past approaches for solving the issue at hand.

Current Landscape edit

The most comprehensive overview over the field of Social Impact Entertainment, a report titled "The State of SIE", was published in March 2019 by the Skoll Center for SIE;[7] it features sections such as "What is SIE", applications in narrative film, documentary film, theater, television, and "emerging forms". Similar to the "Cinema of Change Ecosystem", the State of SIE report features a "SIE Map", a mindmap-like structure that gives an overview of the field and its pioneers, participants and products. The report purposefully does not define the field of SIE.[8]

Cinema of Change, a magazine and podcast dedicated to the field, reports on progress in the Social Impact Entertainment world since 2014. Currently, there are approximately 130 organizations, companies and film festivals operating in the Ecosystem,[9] the most notable being Participant Media due to its $100 million+ funding and explicit mission in SIE.[10] In 2020, Cinema of Change created a joint venture with the Social Impact Entertainment Task Force of the Producers Guild of America and launched SIE Society to bring together stakeholders in the otherwise largely silo-ed and fragmented space.[11][12]

Social impact entertainment is taught at a few universities and has taken foot with a handful of institutes, most notably University of Southern California's Norman Lear Center and UCLA TFT's Skoll Center for Social Impact Entertainment. The idea of this center came to Teri Schwartz in 2003, then a university dean; in 2007 she shared the idea with Jeffrey Skoll who was starting Participant Media at the time, and in 2014, once Schwartz had become the Dean of UCLA's film school, he donated $10 Million to create the center.[13]

The Producers Guild of America launched its own initiative in the summer of 2018 - the PGA SIETF (Producers Guild of America Social Impact Entertainment Task Force). The task force concentrates on educating the PGA membership in impact matters as well as organizing interdisciplinary events for producers working with impact-oriented projects in the fields of film, television, gaming and interactive media.[14] During the PGA's flagship Produced By conference in 2019, the SIETF hosted a sold-out panel featuring Michael B. Jordan and impact producers, focusing exclusively on Social Impact Entertainment.[15]

SIE has a different approach to generating impact when compared to Social and behavior change communication (SBCC), namely putting story and characters first, and shaping the impact around an existing intellectual property - rather than creating it from scratch for the sole purpose of impact.

See also edit

References edit

  1. ^ "Social Impact Entertainment". Prodigium Pictures. 2017-04-13. Retrieved 2018-10-25.
  2. ^ "Getting Started". SIE Society. Retrieved 2022-09-23.
  3. ^ "SIE 101 Resources". SIE Society. Retrieved 2022-09-23.
  4. ^ "Entertainment-Education". PCI Media Impact. 2012-10-24. Retrieved 2018-04-19.
  5. ^ "The Power of Storytelling".
  6. ^ "Social Cognitive Theory (SCT)". The State of SIE 2018. Retrieved 2019-03-14.
  7. ^ "state of sie". UCLA School of TFT. 2019-03-01. Retrieved 2019-03-14.
  8. ^ "Peter Bisanz: The State of Social Impact Entertainment (SIE)". The State of SIE Report. 2019-02-04. Retrieved 2019-03-14.
  9. ^ "The Cinema of Change Ecosystem". www.cinemaofchange.com. Retrieved 2018-04-19.
  10. ^ Solomon, Lewis D. (2011-12-31). Tech Billionaires: Reshaping Philanthropy in a Quest for a Better World. Transaction Publishers. ISBN 9781412813747.
  11. ^ "About". SIE Society. Retrieved 2022-09-23.
  12. ^ "SIE Society Launches with an Alliance of Entertainment Industry Elite, Universities and Impact Thought Leaders". PRWeb. Retrieved 2022-09-23.
  13. ^ "Teri Schwartz: Welcome note — The State of SIE". The State of SIE Report. 2019-02-18. Retrieved 2019-03-14.
  14. ^ "COMMITTEE SPOTLIGHT - Counsel With A Conscience: Social Impact Entertainment Gives PGA Members A New Way To Make A Difference - Producers Guild of America". www.producersguild.org. Retrieved 2019-10-22.
  15. ^ Otterson, Joe (2019-06-08). "Michael B. Jordan Talks 'All About the Heart' Approach to Making Inclusive Films". Variety. Retrieved 2019-10-22.

social, impact, entertainment, social, impact, entertainment, storytelling, that, self, aware, potential, impact, audiences, incorporates, that, knowledge, effect, positive, change, individual, local, global, scale, more, social, issues, defined, society, soci. Social Impact Entertainment SIE is all storytelling that is self aware of its potential impact on its audiences and incorporates that knowledge to effect positive change at the individual local or global scale on one or more social issues as defined by the SIE Society 2 3 Social Impact Entertainment on the Development Entertainment spectrum 1 with its closest neighbor Entertainment EducationThe practitioners in this field are predominately producers and directors who want to add a social surplus to their entertainment as contrasted to the field of Entertainment Education which often starts out with a social change directive and then creates the entertainment around it 4 The topic is explored in the book The Power of Storytelling Social Impact Entertainment written by Robert Rippberger 5 Contents 1 Overview 2 Current Landscape 3 See also 4 ReferencesOverview editA focus in the field is the study of actual effects impact measurement while the predominant interest is still to create entertaining profitable content and work within the ecosystem of commercial film production and distribution A common theme in the field of SIE is that mainstream film production companies employ so called Impact Producers who specialize in impact oriented distribution campaigns which can often include community screenings screenings for legislators as well as impact measurement and evidence building Unlike many other aspects of the mainstream entertainment industry SIE tries to be scientific at times in its decision making and frameworks most notably building upon the work of Albert Bandura by utilizing social cognitive theory 6 and the work of TV producer Miguel Sabido a contemporary of Bandura s who pioneered large scale television shows that used role modeling as entertainment with a proven social benefit SIE usually works with a Theory of Change on how the entertainment property will generate social impact and how said impact should be evaluated this is usually preceded by extensive research on the issue the stakeholders and past approaches for solving the issue at hand Current Landscape editThe most comprehensive overview over the field of Social Impact Entertainment a report titled The State of SIE was published in March 2019 by the Skoll Center for SIE 7 it features sections such as What is SIE applications in narrative film documentary film theater television and emerging forms Similar to the Cinema of Change Ecosystem the State of SIE report features a SIE Map a mindmap like structure that gives an overview of the field and its pioneers participants and products The report purposefully does not define the field of SIE 8 Cinema of Change a magazine and podcast dedicated to the field reports on progress in the Social Impact Entertainment world since 2014 Currently there are approximately 130 organizations companies and film festivals operating in the Ecosystem 9 the most notable being Participant Media due to its 100 million funding and explicit mission in SIE 10 In 2020 Cinema of Change created a joint venture with the Social Impact Entertainment Task Force of the Producers Guild of America and launched SIE Society to bring together stakeholders in the otherwise largely silo ed and fragmented space 11 12 Social impact entertainment is taught at a few universities and has taken foot with a handful of institutes most notably University of Southern California s Norman Lear Center and UCLA TFT s Skoll Center for Social Impact Entertainment The idea of this center came to Teri Schwartz in 2003 then a university dean in 2007 she shared the idea with Jeffrey Skoll who was starting Participant Media at the time and in 2014 once Schwartz had become the Dean of UCLA s film school he donated 10 Million to create the center 13 The Producers Guild of America launched its own initiative in the summer of 2018 the PGA SIETF Producers Guild of America Social Impact Entertainment Task Force The task force concentrates on educating the PGA membership in impact matters as well as organizing interdisciplinary events for producers working with impact oriented projects in the fields of film television gaming and interactive media 14 During the PGA s flagship Produced By conference in 2019 the SIETF hosted a sold out panel featuring Michael B Jordan and impact producers focusing exclusively on Social Impact Entertainment 15 SIE has a different approach to generating impact when compared to Social and behavior change communication SBCC namely putting story and characters first and shaping the impact around an existing intellectual property rather than creating it from scratch for the sole purpose of impact See also editSBCC Social Behavior Change Communication The Power of Storytelling Social Impact Entertainment Book David Poindexter Educational entertainment Entertainment Education Jeffrey Skoll Participant Media Miguel Sabido Population Media Center Skoll Center for Social Impact Entertainment Sonny FoxReferences edit Social Impact Entertainment Prodigium Pictures 2017 04 13 Retrieved 2018 10 25 Getting Started SIE Society Retrieved 2022 09 23 SIE 101 Resources SIE Society Retrieved 2022 09 23 Entertainment Education PCI Media Impact 2012 10 24 Retrieved 2018 04 19 The Power of Storytelling Social Cognitive Theory SCT The State of SIE 2018 Retrieved 2019 03 14 state of sie UCLA School of TFT 2019 03 01 Retrieved 2019 03 14 Peter Bisanz The State of Social Impact Entertainment SIE The State of SIE Report 2019 02 04 Retrieved 2019 03 14 The Cinema of Change Ecosystem www cinemaofchange com Retrieved 2018 04 19 Solomon Lewis D 2011 12 31 Tech Billionaires Reshaping Philanthropy in a Quest for a Better World Transaction Publishers ISBN 9781412813747 About SIE Society Retrieved 2022 09 23 SIE Society Launches with an Alliance of Entertainment Industry Elite Universities and Impact Thought Leaders PRWeb Retrieved 2022 09 23 Teri Schwartz Welcome note The State of SIE The State of SIE Report 2019 02 18 Retrieved 2019 03 14 COMMITTEE SPOTLIGHT Counsel With A Conscience Social Impact Entertainment Gives PGA Members A New Way To Make A Difference Producers Guild of America www producersguild org Retrieved 2019 10 22 Otterson Joe 2019 06 08 Michael B Jordan Talks All About the Heart Approach to Making Inclusive Films Variety Retrieved 2019 10 22 Retrieved from https en wikipedia org w index php title Social impact entertainment amp oldid 1184252966, wikipedia, wiki, book, books, library,

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