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Wikipedia

SWIV

SWIV is a vertically scrolling shooter released in 1991 for the Amiga, Atari ST, Commodore 64, MSX, ZX Spectrum, and Amstrad CPC computers. A Game Boy Color conversion was published in 2001.

The game was considered a spiritual successor to Tecmo arcade game Silkworm, which The Sales Curve had previously converted to home computer formats in 1989. The game's heritage is evident from the game design whereby one player pilots a helicopter, and the other an armoured Jeep. SWIV is not an official sequel, as noted by ex-Sales Curve producer Dan Marchant: "SWIV wasn't really a sequel to Silkworm, but it was certainly inspired by it and several other shoot-'em-ups that we had played and loved."[1]

According to the game's manual, "SWIV" was an acronym for "Special Weapons Interdiction Vehicle" and also short for "Silkworm IV", a lethal homing missile used by enemy units.[2]

Gameplay edit

SWIV is a 2D vertically scrolling shooter. The player chooses between using either a helicopter or a jeep at the beginning of the game and then plays in their chosen vehicles through scrolling levels, shooting at oncoming enemies. If two players are present, both vehicles will be used at once. Certain enemies when shot drop shield power-ups which can be either picked up to afford temporarily invincibility or detonated to destroy all enemies onscreen. Every so often a boss enemy will attack. The destruction of these bosses will give upgrades to the player's forward firing gun.

Reception edit

On release SWIV was met with positive reviews from most magazines of the time, receiving a 92% from Amiga Format magazine, an 88% from Commodore Format (C64 version) a 91% from Amiga Action, 90% from Computer and Video Games, and a 90% from Your Sinclair. It was ranked the 27th best game of all time by Amiga Power.[3]

Legacy edit

A sequel was published for the Super Nintendo Entertainment System as Super SWIV. It was ported to the Mega Drive as Mega SWIV. In 1997 SWIV 3D was released, with 3D terrain and models.

References edit

  1. ^ Bevan, Mike (2008). "The Making of SWIV", Retro Gamer (58): 40-43.
  2. ^ "SWIV Instructions". Internet Archive. Internet Archive. Retrieved 11 January 2024.
  3. ^ Amiga Power magazine issue 0, Future Publishing, May 1991

External links edit

  • SWIV at Amiga Hall of Light
  • SWIV at Lemon Amiga

swiv, confused, with, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, decem. Not to be confused with SW4 This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources SWIV news newspapers books scholar JSTOR December 2022 Learn how and when to remove this template message SWIV is a vertically scrolling shooter released in 1991 for the Amiga Atari ST Commodore 64 MSX ZX Spectrum and Amstrad CPC computers A Game Boy Color conversion was published in 2001 SWIVDeveloper s Random AccessPublisher s Storm The Sales Curve Platform s Amiga Atari ST Acorn Archimedes ZX Spectrum Amstrad CPC Commodore 64 MSX Game Boy ColorRelease1991Genre s Scrolling shooterMode s 1 or 2 PlayersThe game was considered a spiritual successor to Tecmo arcade game Silkworm which The Sales Curve had previously converted to home computer formats in 1989 The game s heritage is evident from the game design whereby one player pilots a helicopter and the other an armoured Jeep SWIV is not an official sequel as noted by ex Sales Curve producer Dan Marchant SWIV wasn t really a sequel to Silkworm but it was certainly inspired by it and several other shoot em ups that we had played and loved 1 According to the game s manual SWIV was an acronym for Special Weapons Interdiction Vehicle and also short for Silkworm IV a lethal homing missile used by enemy units 2 Contents 1 Gameplay 2 Reception 3 Legacy 4 References 5 External linksGameplay editSWIV is a 2D vertically scrolling shooter The player chooses between using either a helicopter or a jeep at the beginning of the game and then plays in their chosen vehicles through scrolling levels shooting at oncoming enemies If two players are present both vehicles will be used at once Certain enemies when shot drop shield power ups which can be either picked up to afford temporarily invincibility or detonated to destroy all enemies onscreen Every so often a boss enemy will attack The destruction of these bosses will give upgrades to the player s forward firing gun Reception editOn release SWIV was met with positive reviews from most magazines of the time receiving a 92 from Amiga Format magazine an 88 from Commodore Format C64 version a 91 fromAmiga Action 90 from Computer and Video Games and a 90 from Your Sinclair It was ranked the 27th best game of all time by Amiga Power 3 Legacy editA sequel was published for the Super Nintendo Entertainment System as Super SWIV It was ported to the Mega Drive as Mega SWIV In 1997 SWIV 3D was released with 3D terrain and models References edit Bevan Mike 2008 The Making of SWIV Retro Gamer 58 40 43 SWIV Instructions Internet Archive Internet Archive Retrieved 11 January 2024 Amiga Power magazine issue 0 Future Publishing May 1991External links editSWIV at Amiga Hall of Light SWIV at Lemon Amiga Retrieved from https en wikipedia org w index php title SWIV amp oldid 1194896726, wikipedia, wiki, book, books, library,

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