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Robbit Mon Dieu

Robbit Mon Dieu (ロビット・モン・ジャ), sometimes referred to as Jumping Flash! 3,[1] is a 3D platform game for the Sony PlayStation. It was developed by Sugar & Rockets and published by Sony Computer Entertainment for the PlayStation in Japan on October 14, 1999. It is the third and final game in the Jumping Flash! series. The game was later released on the Japanese PlayStation Network on July 26, 2007.[2]

Robbit Mon Dieu
Developer(s)Sugar & Rockets
Publisher(s)Sony Computer Entertainment
Director(s)Toshimitsu Odaira
Koji Tada
Producer(s)Tetsuji Yamamoto
Designer(s)Toshimitsu Odaira
Programmer(s)Kazuki Toyota
Artist(s)Kazuma Shirasaki
Writer(s)Shuji Nomaguchi
Composer(s)Tetsuo Ishikawa
Yoshifumi Iio
Daisuke Kikuchi
Platform(s)PlayStation
Release
  • JP: October 14, 1999
Genre(s)Platform
Mode(s)Single-player

Story

The inhabitants of planet Hananuma find themselves encountering numerous problems that they are unable to solve alone, and their call for help is answered by the Universal City Service, who send Robbit to Hananuma to rectify things and put the inhabitants at peace once again.

Gameplay

The gameplay controls are virtually identical to the two previous games, with the reduction of special weapons slots from three to one, and the addition of a slamming move after pressing the triangle button while in the air. Instead of roaming around worlds collecting Jet Pods or MuuMuus, the objective of each level varies from having to simply turn on four water wells to destroy thirteen ghosts in a graveyard to transporting somebody home.

Reception

Robbit Mon Dieu was generally well received by fans, but less than its predecessors. It was given a 31 out of 40 by gaming publication Famitsu.[3][4] The game was given a 5.4 out of 10 by the website GameSpot, citing it as a disappointing sequel to the series.[5]

References

  1. ^ IGN staff (November 5, 1999). "Jumping Flash 3: Robbit Mon Dieu". IGN. Retrieved 2008-11-23.
  2. ^ Spencer (July 26, 2007). "Wild ARMs on Japan's Playstation Store". Siliconera. Retrieved 2008-11-23.
  3. ^ プレイステーション - ロビット・モン・ジャ. Weekly Famitsu. No.915 Pt.2. Pg.21. 30 June 2006.
  4. ^ . The Magic Box. February 2000. Archived from the original on 2002-06-21. Retrieved 2008-11-23.
  5. ^ Bartholow, Peter (November 22, 1999). "Robbit Mon Dieu Review". GameSpot. CBS Interactive. Retrieved 2014-11-13.

External links


robbit, dieu, ロビット, モン, ジャ, sometimes, referred, jumping, flash, platform, game, sony, playstation, developed, sugar, rockets, published, sony, computer, entertainment, playstation, japan, october, 1999, third, final, game, jumping, flash, series, game, later,. Robbit Mon Dieu ロビット モン ジャ sometimes referred to as Jumping Flash 3 1 is a 3D platform game for the Sony PlayStation It was developed by Sugar amp Rockets and published by Sony Computer Entertainment for the PlayStation in Japan on October 14 1999 It is the third and final game in the Jumping Flash series The game was later released on the Japanese PlayStation Network on July 26 2007 2 Robbit Mon DieuDeveloper s Sugar amp RocketsPublisher s Sony Computer EntertainmentDirector s Toshimitsu OdairaKoji TadaProducer s Tetsuji YamamotoDesigner s Toshimitsu OdairaProgrammer s Kazuki ToyotaArtist s Kazuma ShirasakiWriter s Shuji NomaguchiComposer s Tetsuo IshikawaYoshifumi IioDaisuke KikuchiPlatform s PlayStationReleaseJP October 14 1999Genre s PlatformMode s Single player Contents 1 Story 2 Gameplay 3 Reception 4 References 5 External linksStory EditThe inhabitants of planet Hananuma find themselves encountering numerous problems that they are unable to solve alone and their call for help is answered by the Universal City Service who send Robbit to Hananuma to rectify things and put the inhabitants at peace once again Gameplay EditThe gameplay controls are virtually identical to the two previous games with the reduction of special weapons slots from three to one and the addition of a slamming move after pressing the triangle button while in the air Instead of roaming around worlds collecting Jet Pods or MuuMuus the objective of each level varies from having to simply turn on four water wells to destroy thirteen ghosts in a graveyard to transporting somebody home Reception EditRobbit Mon Dieu was generally well received by fans but less than its predecessors It was given a 31 out of 40 by gaming publication Famitsu 3 4 The game was given a 5 4 out of 10 by the website GameSpot citing it as a disappointing sequel to the series 5 References Edit IGN staff November 5 1999 Jumping Flash 3 Robbit Mon Dieu IGN Retrieved 2008 11 23 Spencer July 26 2007 Wild ARMs on Japan s Playstation Store Siliconera Retrieved 2008 11 23 プレイステーション ロビット モン ジャ Weekly Famitsu No 915 Pt 2 Pg 21 30 June 2006 Game Score Bulletin The Magic Box February 2000 Archived from the original on 2002 06 21 Retrieved 2008 11 23 Bartholow Peter November 22 1999 Robbit Mon Dieu Review GameSpot CBS Interactive Retrieved 2014 11 13 External links EditRobbit Mon Dieu at MobyGames This platform game related article is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title Robbit Mon Dieu amp oldid 1123017243, wikipedia, wiki, book, books, library,

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