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RoadBlasters

RoadBlasters is a combat racing video game released in arcades by Atari Games in 1987.[2] In RoadBlasters, the player must navigate an armed sports car through 50 different rally races, getting to the finish line before running out of fuel.

Gameplay edit

 
Arcade version screenshot

The objective is to complete all 50 rallies without running out of fuel. The player's car is equipped with a cannon that can be used to destroy enemy vehicles and roadside gun turrets for extra points. A scoring multiplier is set to 1 at the start of each rally. Each time the player successfully strikes a target, the multiplier increases by one, up to a maximum multiplier of 10. After missing a target, the multiplier drops by 1.

A helicopter occasionally flies overhead and drops a power-up item, which the player can pick up; these items have a limited number of uses. The player also encounters indestructible obstacles consisting of mines, boulders, floating "spiker" balls, and oil slicks, the last of which will cause the player to lose control for a moment if hit.

The player's car has two fuel tanks, a main tank and a smaller reserve. If the main tank runs empty at any time, the car begins to use its reserve. Red (dropped by enemies destroyed from a distance) and green (appearing at specific milestones) globes on the road add small amounts of fuel to the main tank when picked up. Reaching the halfway point of a rally resets the main tank to the level it had at the start of that stage, but does not affect the reserve. At the end of each rally, the main tank is refilled and fuel is added to the reserve based on the number of points scored in that stage.

Contact with any enemy, projectile, or obstacle other than an oil slick destroys the player's car, removes any power-up in effect, and resets the scoring multiplier to 1. The player loses a small amount of fuel while a replacement car is put on the road. There is no limit to the number of times that the player's car can be destroyed and replaced; the game only ends when both the main and reserve fuel tanks are exhausted.

The player may continue as many times as desired during the first 49 rallies, but is given only one chance to play the 50th and final one. Completing this rally awards a bonus of one million points and ends the game.

Promotions edit

A promotional giveaway was accessible on the original arcade version, where players could send in their name and "personalized secret code" after completing rally 50 and receive a free RoadBlasters T-shirt.[3][4] The promotion ended August 31, 1987.[5]

The game had a toy tie-in made by Matchbox. The toys were die-cast cars that could be customized with armor, lasers, machine guns, and rocket launchers and jet engines. There were two factions: Turbo Force and The Motor Lords. There also were play sets such as a mobile command base.[6]

Reception edit

In a capsule review of the Atari Lynx version for STart, Clayton Walnum praised the game's massive length and combination of "standard racing with heaps of action." He added that "If you liked Roadblasters on another system, you won't be disappointed in the Lynx version."[21] CVG Magazine also reviewed the Atari Lynx version of the game, Julian Rignall went on to say "Roadblasters is a challenging game and is technically superb, with stunning graphics and great speech." He said it was fun but the levels were frustrating finally giving it a rating of 76 out of 100.[22]

In a review of the Lynx version, Robert A. Jung concluded, "This is a mind-blowing awesome adaptation. I'd recommend it to most video-game players -- fans of driving games, fans of shooting games, fans of action games, and fans of the arcade original. It's a challenging, well-balanced arcade/action game, faithful to the original, worthy of the Lynx and offering lots of hours of fun. This goes right up there with Blue Lightning as one of the best Lynx games around." He gave a score of 9 out of 10.[7]

Legacy edit

The game appeared on the Sony PlayStation compilation Arcade's Greatest Hits: The Atari Collection 2 in 1998. It was also released for the PlayStation 2, Xbox, GameCube and PC as part of the Midway Arcade Treasures arcade game compilation.

A port can be played in Lego Dimensions via an Arcade Dock in the level "The Phantom Zone."

The game made an appearance in Disney's Wreck-It Ralph as the game the film's main antagonist, Turbo, initially tries to take over, as shown in his backstory. Acting out of extreme jealousy from his players simply turning around and investigating the new game, Turbo enters RoadBlasters during arcade hours and drives around in front of the players. He accidentally ends up causing a massive glitch and crashing the game the moment that his car comes into contact with theirs. This results in both this game and his own being unplugged and removed from Litwak's Arcade.[23]

References edit

  1. ^ "Video Shorts: Road Blasters." Nintendo Power. Vol.10, Pg.83. January/February 1990.
  2. ^ "RoadBlasters". The International Arcade Museum. Retrieved 4 Oct 2013.
  3. ^ "Photographic image : T-Shirt Giveaway" (JPG). I-mockery.com. Retrieved 2017-01-04.
  4. ^ "The Arcade Flyer Archive - Video Game Flyers: Road Blasters, Atari Games Corporation". Flyers.arcade-museum.com. 2001-10-07. Retrieved 2017-01-04.
  5. ^ "Photographic image : T-Shirt Giveaway" (JPG). Opdenkelder.com. Retrieved 2017-01-04.
  6. ^ "Roadblasters". MadMaxModels.com. Retrieved 2017-01-04.
  7. ^ a b Robert A. Jung (6 July 1999). "One of the best Lynx games available". IGN Entertainment. Retrieved 16 August 2018.
  8. ^ [1] [dead link]
  9. ^ [2] [dead link]
  10. ^ Gideon (December 1990). "Lynx ProView: Roadblasters" (PDF). GamePro. p. 148.
  11. ^ [3] [dead link]
  12. ^ . www.ysrnry.co.uk. Archived from the original on 18 January 2001. Retrieved 14 January 2022.{{cite web}}: CS1 maint: archived copy as title (link)
  13. ^ Smash TV rating, MegaTech issue 12, page 96, December 1992
  14. ^ [4] [dead link]
  15. ^ [5] [dead link]
  16. ^ "Roadblasters review from Zzap 49 (May 1989) - Amiga Magazine Rack". Amr.abime.net. Retrieved 2017-01-04.
  17. ^ "Road Blasters review from Power Play (Feb 1991) - Amiga Magazine Rack". Amr.abime.net. Retrieved 2017-01-04.
  18. ^ "Road Blasters review from ST Amiga Format 11 (May 1989) - Amiga Magazine Rack". Amr.abime.net. Retrieved 2017-01-04.
  19. ^ "Road Blasters review from Amiga Action 19 (Apr 1991) - Amiga Magazine Rack". Amr.abime.net. Retrieved 2017-01-04.
  20. ^ Julian Boardman (February 1991). "RoadBlasters". Raze Magazine. p. 45. Retrieved 16 August 2018 – via archive.org.
  21. ^ Walnum, Clayton (December 1990). "The Lynx Collection". STart. No. 39. Antic Publishing. p. 72.
  22. ^ Julian Rignall (January 1991). "Latest Lynx Lowndown". No. 110. CVG Magazine. p. 136. Retrieved 24 March 2018. {{cite magazine}}: Cite magazine requires |magazine= (help)
  23. ^ Orland, Kyle (November 5, 2012). . Ars Technica. Archived from the original on June 30, 2018. Retrieved November 12, 2018.

External links edit

  • RoadBlasters at the Arcade History database
  • RoadBlasters at the Killer List of Videogames
  • RoadBlasters at SpectrumComputing.co.uk

roadblasters, confused, with, unrelated, 1984, laserdisc, arcade, game, road, blaster, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, remov. Not to be confused with the unrelated 1984 laserdisc arcade game Road Blaster This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources RoadBlasters news newspapers books scholar JSTOR September 2012 Learn how and when to remove this message RoadBlasters is a combat racing video game released in arcades by Atari Games in 1987 2 In RoadBlasters the player must navigate an armed sports car through 50 different rally races getting to the finish line before running out of fuel RoadBlastersArcade flyerDeveloper s Atari GamesPublisher s Atari GamesU S Gold ports Designer s Robert WeatherbyProgrammer s Robert WeatherbyArtist s Mark Stephen PierceKris MoserComposer s Brad FullerPlatform s Arcade Genesis Lynx Amstrad CPC ZX Spectrum Commodore 64 Amiga Atari ST NES 1 ReleaseMarch 5 1987Genre s Vehicular combatMode s Single playerArcade systemAtari System 1 Contents 1 Gameplay 2 Promotions 3 Reception 4 Legacy 5 References 6 External linksGameplay edit nbsp Arcade version screenshot The objective is to complete all 50 rallies without running out of fuel The player s car is equipped with a cannon that can be used to destroy enemy vehicles and roadside gun turrets for extra points A scoring multiplier is set to 1 at the start of each rally Each time the player successfully strikes a target the multiplier increases by one up to a maximum multiplier of 10 After missing a target the multiplier drops by 1 A helicopter occasionally flies overhead and drops a power up item which the player can pick up these items have a limited number of uses The player also encounters indestructible obstacles consisting of mines boulders floating spiker balls and oil slicks the last of which will cause the player to lose control for a moment if hit The player s car has two fuel tanks a main tank and a smaller reserve If the main tank runs empty at any time the car begins to use its reserve Red dropped by enemies destroyed from a distance and green appearing at specific milestones globes on the road add small amounts of fuel to the main tank when picked up Reaching the halfway point of a rally resets the main tank to the level it had at the start of that stage but does not affect the reserve At the end of each rally the main tank is refilled and fuel is added to the reserve based on the number of points scored in that stage Contact with any enemy projectile or obstacle other than an oil slick destroys the player s car removes any power up in effect and resets the scoring multiplier to 1 The player loses a small amount of fuel while a replacement car is put on the road There is no limit to the number of times that the player s car can be destroyed and replaced the game only ends when both the main and reserve fuel tanks are exhausted The player may continue as many times as desired during the first 49 rallies but is given only one chance to play the 50th and final one Completing this rally awards a bonus of one million points and ends the game Promotions editA promotional giveaway was accessible on the original arcade version where players could send in their name and personalized secret code after completing rally 50 and receive a free RoadBlasters T shirt 3 4 The promotion ended August 31 1987 5 The game had a toy tie in made by Matchbox The toys were die cast cars that could be customized with armor lasers machine guns and rocket launchers and jet engines There were two factions Turbo Force and The Motor Lords There also were play sets such as a mobile command base 6 Reception editThis section needs expansion You can help by adding to it September 2012 ReceptionReview scoresPublicationScoreCrash84 9 Computer and Video Games5 10 8 GamePro20 25 Lynx 10 IGN9 10 Lynx 7 Sinclair User81 11 Your Sinclair8 10 12 MegaTech72 13 ACE654 14 The Games Machine62 15 Zzap 6475 16 Power Play DE 75 17 ST Amiga Format58 18 Amiga Action45 19 Raze80 NES 84 Lynx 20 In a capsule review of the Atari Lynx version for STart Clayton Walnum praised the game s massive length and combination of standard racing with heaps of action He added that If you liked Roadblasters on another system you won t be disappointed in the Lynx version 21 CVG Magazine also reviewed the Atari Lynx version of the game Julian Rignall went on to say Roadblasters is a challenging game and is technically superb with stunning graphics and great speech He said it was fun but the levels were frustrating finally giving it a rating of 76 out of 100 22 In a review of the Lynx version Robert A Jung concluded This is a mind blowing awesome adaptation I d recommend it to most video game players fans of driving games fans of shooting games fans of action games and fans of the arcade original It s a challenging well balanced arcade action game faithful to the original worthy of the Lynx and offering lots of hours of fun This goes right up there with Blue Lightning as one of the best Lynx games around He gave a score of 9 out of 10 7 Legacy editThe game appeared on the Sony PlayStation compilation Arcade s Greatest Hits The Atari Collection 2 in 1998 It was also released for the PlayStation 2 Xbox GameCube and PC as part of the Midway Arcade Treasures arcade game compilation A port can be played in Lego Dimensions via an Arcade Dock in the level The Phantom Zone The game made an appearance in Disney s Wreck It Ralph as the game the film s main antagonist Turbo initially tries to take over as shown in his backstory Acting out of extreme jealousy from his players simply turning around and investigating the new game Turbo enters RoadBlasters during arcade hours and drives around in front of the players He accidentally ends up causing a massive glitch and crashing the game the moment that his car comes into contact with theirs This results in both this game and his own being unplugged and removed from Litwak s Arcade 23 References edit Video Shorts Road Blasters Nintendo Power Vol 10 Pg 83 January February 1990 RoadBlasters The International Arcade Museum Retrieved 4 Oct 2013 Photographic image T Shirt Giveaway JPG I mockery com Retrieved 2017 01 04 The Arcade Flyer Archive Video Game Flyers Road Blasters Atari Games Corporation Flyers arcade museum com 2001 10 07 Retrieved 2017 01 04 Photographic image T Shirt Giveaway JPG Opdenkelder com Retrieved 2017 01 04 Roadblasters MadMaxModels com Retrieved 2017 01 04 a b Robert A Jung 6 July 1999 One of the best Lynx games available IGN Entertainment Retrieved 16 August 2018 1 dead link 2 dead link Gideon December 1990 Lynx ProView Roadblasters PDF GamePro p 148 3 dead link Archived copy www ysrnry co uk Archived from the original on 18 January 2001 Retrieved 14 January 2022 a href Template Cite web html title Template Cite web cite web a CS1 maint archived copy as title link Smash TV rating MegaTech issue 12 page 96 December 1992 4 dead link 5 dead link Roadblasters review from Zzap 49 May 1989 Amiga Magazine Rack Amr abime net Retrieved 2017 01 04 Road Blasters review from Power Play Feb 1991 Amiga Magazine Rack Amr abime net Retrieved 2017 01 04 Road Blasters review from ST Amiga Format 11 May 1989 Amiga Magazine Rack Amr abime net Retrieved 2017 01 04 Road Blasters review from Amiga Action 19 Apr 1991 Amiga Magazine Rack Amr abime net Retrieved 2017 01 04 Julian Boardman February 1991 RoadBlasters Raze Magazine p 45 Retrieved 16 August 2018 via archive org Walnum Clayton December 1990 The Lynx Collection STart No 39 Antic Publishing p 72 Julian Rignall January 1991 Latest Lynx Lowndown No 110 CVG Magazine p 136 Retrieved 24 March 2018 a href Template Cite magazine html title Template Cite magazine cite magazine a Cite magazine requires magazine help Orland Kyle November 5 2012 From Zangief to Hero s Duty A gamer s guide to Wreck It Ralph Ars Technica Archived from the original on June 30 2018 Retrieved November 12 2018 External links editRoadBlasters at the Arcade History database RoadBlasters at the Killer List of Videogames RoadBlasters at SpectrumComputing co uk Retrieved from https en wikipedia org w index php title RoadBlasters amp oldid 1194931361, wikipedia, wiki, book, books, library,

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