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Picopict

Picopict, known as Pictobits in North America and as Pictopict in Australia, is a puzzle video game developed by Skip Ltd. and published by Nintendo for the Nintendo DSi's DSiWare digital distribution service. It is one of seven games released for the DSi's Art Style series of video games. It was announced on January 26, 2009, was released two days later alongside Somnium, another Art Style game, and was released in North America and PAL regions in the same year, on May 18 and May 22 respectively. In Picopict, players use the touchscreen to move coloured blocks into a formation, such as a four-block line or a 2x2 square. This contributes to an 8-bit image, which consist of various Nintendo Entertainment System (NES) characters, such as Mario, Link, and Bowser.

Picopict
Pictobits
Gameplay of Picopict, showing an unfinished 8-bit sprite of Mario.
Developer(s)Skip Ltd.
Publisher(s)Nintendo
Composer(s)YMCK
SeriesArt Style
Platform(s)DSiWare
Release
  • JP: January 28, 2009
  • NA: May 18, 2009
  • PAL: May 22, 2009
Genre(s)Puzzle
Mode(s)Single-player

Picopict was an anticipated release due to its presentation. Since its release, Picopict has received a very positive reception from publications such as IGN, GameSpy, and writer Stephen Totilo. It was nominated for best DS puzzle game of the year from IGN and won best DSiWare game of the year from Nintendo Life. It had critics, including Pocket Gamer and GameSpot, the latter finding it too difficult and imprecise. A fellow developer of downloadable video games, Gaijin Games, praised it for its gameplay and presentation. It received some attention in sales, appearing on the DSiWare's top 20 best-selling games chart for several weeks following its release, peaking at 10. It has been compared to Tetris by several people, though UGO's Paul Furfari bemoaned such a comparison, saying that its presentation set it apart.

Gameplay edit

The objective of Picopict is to move coloured blocks from the bottom of the touchscreen under falling blocks of corresponding colors. If a shape is made using the added block, the blocks add to an image on the top screen. For example, if players form a red block sequence, the image will gain as many red blocks as has been cleared, assuming that any blocks of that colour remain to be added. If blocks fall as a result of clearing blocks that were attached to it, they are added to the blocks at the bottom and can be used, though a special variety of block exists that cannot be picked up, forcing players to either clear them before they land or wait for the right blocks to fall on them. As players clear more blocks, they will eventually form an image. These images are of 8-bit renditions of characters from NES games, such as Mario, Link, and Bowser.

Players' performances are judged on two qualities - their score and their time taken to complete a level. A high score is often achieved by comboing clears, a task accomplished by either clearing blocks before a clear from before has finished, or having blocks fall and form a clear as a result of a previous clear. On the side of the touchscreen is an item called a "POW Block", which players may use to clear the bottom two lines and drop all midair blocks, but sacrifices a reserve space with each use. Coins earned in the stage can be used to regain the lost reserve spaces. There is a more difficult version of each stage called "Ura", "Dark" or "Remix". These stages are locked initially, and can only become playable by using coins, which are achieved by clearing certain kinds of blocks. These coins can also be used to purchase songs that appear in the in-game store; the initial purchase includes only the original version of the song, while the remixed version can be purchased for an increased price. These songs can also be listened to while the Nintendo DSi is closed.

Development edit

Picopict was revealed in a display of DSiWare titles by Satoru Iwata on January 26, 2009, alongside Code, Aquia, and Nemrem.[1][2] Both it and Nemrem were released two days later in Japan.[3] It was developed by Skip Ltd. and published by Nintendo for the Nintendo DSi's DSiWare service.[3] The North American release came on May 18, 2009.[4] It was later released in PAL regions on May 22, 2009.[3] While the European release of Picopict retained the Japanese name, the Australian and North American releases changed the name to Pictobits and Pictopict respectively.[3][5]

Reception edit

Picopict has received a positive reception. It holds an aggregate score of 83/100 and 84.64% from Metacritic and GameRankings respectively. This made it the 37th best Nintendo DS game and the 1,201st best video game on GameRankings.[6][7] For the weeks ending June 10 and June 17, Picopict was the 10th best-selling DSiWare game.[13][14] It was the 15th best-selling DSiWare game for the week ending June 24, and 18th for the week ending July 2.[15] It ranked 20th the next week,[16] falling off the charts the week afterward.[17] Nintendo Life's Brody Olimar called Picopict one of the first great title on the DSiWare service, commenting that it was a good value and had nothing to complain about.[18] Nintendo Life also named it the best Nintendo DSiWare game of the year.[19] Giant Bomb's Brad Shoemaker commented that it looked like the "best thing on DSiWare".[20] In his review, Shoemaker called it a "tough, rewarding puzzle game that will take you a while to master, and even longer to unlock all the available content".[21]

N-Sider's Matt Behrens called it one of the best Art Style games, along with Cubello. He added that if they make more DSiWare like it, he would recommend the DSi to more people.[22] Nintendo World Report's Nick DiMola called it one of the DSiWare and Art Style games, calling it a "fun but challenging" game.[10] Developer of the Bit.Trip series, Gaijin Games, praised it for its music and its "simple yet intuitive" gameplay. Though they criticized it for its touch controls and its difficulty level, they add that players become more skilled as the game goes on, making the latter not much of a problem.[23] Official Nintendo Magazine's Chris Scullion praised it for its retro graphics and music, as well as calling it "fiendishly addictive" and a "great value". However, they noted it as a "very difficult" game.[11]

In his impressions of Picopict, IGN's Craig Harris called it "one of the most ambitious "match three" style puzzle games I've ever played".[24] Harris later reviewed it, calling it "unique, clever, fast-paced, and highly addictive".[9] IGN awarded it as the Game of the Month for the Nintendo DS in May 2009, commenting that players will "have a hard time putting this unique puzzle game down".[25] They also nominated for best Nintendo DS puzzle game of 2009 for both their award and the readers' choice award.[26][27] They ranked it as the fifth best DSiWare game as of April 7, 2010.[28] Stephen Totilo gave it overwhelming praise, citing specifically its challenge, old-school presentation, and the abundance of content; he adds that he could not come up with any cons, wishing that they would make a 16-bit sequel.[29] In a later article, he praised the composers YMCK, who he forgot to mention in his review. He suggested that Picopict had the best video game soundtrack of 2009 up to that point.[30] He later called it one of his favourite games of the first half of 2009.[31] In an article on fine art, Totilo discussed designers' urge to create games with realistic appearances, praising Picopict as a "rare modern game with retro graphics".[32] Kotaku's Brian Ashcraft listed it on his "DS and DSi gift guide", calling it a game with a "Tetris twist" and an "artsy retro style". He also praised it as one of the best values for the DSiWare, recommending it for anyone who gets nostalgic for the Nintendo Entertainment System.[33]

UGO Networks' Paul Furfari called it "pure retro love packaged in a clever puzzler", commenting that comparing it to Tetris is a "disservice" due to it putting "enough twist on the falling block formula to provide a stylish and full experience" as well as the inclusion of an NES theme and YMCK-made retro music.[34] In another article, he included it in his list of 25 video games that went overlooked in 2009, commenting that its chiptunes give it a "ton of character".[35] Game, Set, Watch's Eric Caoli commented that it was "criminal" that Picopict did not end up on many game of the year lists in 2009.[36] In discussing the Art Style series, GamePro's Dave Rudden commented that it was one of the series' games that seemed like a "potential classic".[37] GamePro called it a "great downloadable hit" for the DSiWare.[38] GameSpy's Brian Altano called it "highly recommended".[39] PALGN's Adam Ghiggino called it "totally awesome", calling its gameplay "addictive and unique".[12] 1UP.com's Steve Watts recommended PiCOPiCT for Nintendo fans.[40] In spite of all the positive reception, Pocket Gamer's Jon Jordan commented that it wasn't the "most welcoming or spectacular game in the DSi Shop" due to its "plonky music" and "8-bit inspiration".[41] Eurogamer's Tom Bramwell, in his impressions of Picopict, commented on the presentation, calling the visuals "warm" and the soundtrack "immersive".[42] Similarly, GameSpot's Tom Mc Shea found fault in the title; while he enjoyed the Nintendo cameos and the concept behind the game, he found the controls imprecise and the difficulty too high.[8]

References edit

  1. ^ Tanaka, John (2008-10-31). "Nintendo Details DSi Ware Lineup - DS News at IGN". Ds.ign.com. from the original on 2010-06-10. Retrieved 2010-10-13.
  2. ^ Tanaka, John (2009-01-26). "Nintendo Unveils DSiWare Round 2 - DS News at IGN". Ds.ign.com. from the original on 2009-02-02. Retrieved 2010-10-13.
  3. ^ a b c d "Art Style: PiCTOBiTS Release Information for DS". GameFAQs. 2009-05-18. from the original on 2012-10-26. Retrieved 2010-11-13.
  4. ^ "Zelda Classic Becomes 300th Virtual Console Game". Nintendo of America. 2009-05-18. from the original on 21 May 2009. Retrieved 2009-05-18.
  5. ^ "DSiWare - Art Style: PICTOPICT™-DSiWare". Nintendo.com.au. from the original on 2011-07-16. Retrieved 2010-11-13.
  6. ^ a b "Art Style: PiCTOBiTS for DS". GameRankings. 2009-05-18. Retrieved 2010-10-13.
  7. ^ a b "Art Style: PiCTOBiTS for DS Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. 2009-05-18. from the original on 3 September 2010. Retrieved 2010-10-13.
  8. ^ a b Shea, Tom Mc (2009-05-18). "Art Style: PiCTOBiTS Review for DS". GameSpot. from the original on 2009-08-30. Retrieved 2010-10-13.
  9. ^ a b Craig Harris (2009-05-18). "Art Style: Pictobits Review - Nintendo DSi Review at IGN". Ds.ign.com. from the original on 2011-07-30. Retrieved 2010-10-13.
  10. ^ a b "Review - Art Style: PiCTOBiTS Review". Nintendo World Report. from the original on 2012-05-16. Retrieved 2010-10-13.
  11. ^ a b "Review: Art Style: PiCOPiCT". Official Nintendo Magazine. 2009-05-22. from the original on 2010-03-26. Retrieved 2010-10-13.
  12. ^ a b Adam Ghiggino18 Jun, 2009 (2009-06-18). "DSi: Art Style: PiCOPiCT Review - Nintendo DS Video Game Review". PALGN. from the original on 2009-09-29. Retrieved 2010-10-13.{{cite web}}: CS1 maint: numeric names: authors list (link)
  13. ^ "Top 20 DSiWare Games in USA (10th June) - Nintendo Life: DSiWare". Dsiware.nintendolife.com. 2009-06-10. from the original on 2010-05-07. Retrieved 2010-10-13.
  14. ^ "Top 20 DSiWare Games in USA (17th June) - Nintendo Life: DSiWare". Dsiware.nintendolife.com. 2009-06-17. from the original on 2011-09-24. Retrieved 2010-10-13.
  15. ^ "Top 20 DSiWare Games in USA (2nd July) - Nintendo Life: DSiWare". Dsiware.nintendolife.com. 2009-07-02. from the original on 2011-09-20. Retrieved 2010-10-13.
  16. ^ "Top 20 DSiWare Games in USA (9th July) - Nintendo Life: DSiWare". Dsiware.nintendolife.com. 2009-07-09. from the original on 2011-07-14. Retrieved 2010-10-13.
  17. ^ "Top 20 DSiWare Games in USA (16th July) - Nintendo Life: DSiWare". Dsiware.nintendolife.com. 2009-07-16. Retrieved 2010-10-13.
  18. ^ "Art Style: PiCTOBiTS (DSiWare) review". Dsiware.nintendolife.com. 2009-05-19. from the original on 2010-08-12. Retrieved 2010-10-13.
  19. ^ "Nintendo Life Game of the Year Results". 6 January 2010. from the original on 30 September 2011. Retrieved 13 October 2010.
  20. ^ Added by Brad Shoemaker on May 18, 2009 (2009-05-18). "New On DSiWare: PiCTOBiTS (An Actual Video Game)". Giant Bomb. from the original on 2010-01-24. Retrieved 2010-10-13.{{cite web}}: CS1 maint: numeric names: authors list (link)
  21. ^ "Art Style: PiCTOBiTS Review". Giant Bomb. 2009-05-19. from the original on 2010-01-13. Retrieved 2010-10-13.
  22. ^ "Art Style: PiCTOBiTS". N-Sider.com. from the original on 2011-02-06. Retrieved 2010-10-13.
  23. ^ "A list of overdue beaten game reviews « Gaijin Games". Gaijingames.com. 2009-07-30. from the original on 2011-06-09. Retrieved 2010-11-13.
  24. ^ Harris, Craig (2009-01-28). "Nintendo DSiWare Hands-on - DS Preview at IGN". Ds.ign.com. from the original on 2011-06-07. Retrieved 2010-10-13.
  25. ^ . Games.ign.com. 2009-05-29. Archived from the original on August 19, 2009. Retrieved 2010-10-13.
  26. ^ . Bestof.ign.com. Archived from the original on December 18, 2009. Retrieved 2010-10-13.
  27. ^ . Uk.ds.ign.com. 2009-12-14. Archived from the original on December 25, 2009. Retrieved 2010-10-13.
  28. ^ "The Top 10 DSiWare Games - DS Feature at IGN". Ds.ign.com. from the original on 14 September 2010. Retrieved 2010-10-13.
  29. ^ "Pictobits Review: For The Love of Pixels". Kotaku.com. 2009-05-31. from the original on 2010-02-14. Retrieved 2010-10-13.
  30. ^ "Best 2009 Video Game Soundtrack So Far?". Kotaku.com. 2009-06-16. from the original on 2010-06-11. Retrieved 2010-10-13.
  31. ^ "2009 Is Half-Done: What's Been Great So Far?". Kotaku.com. 2009-06-30. from the original on 2010-02-11. Retrieved 2010-10-13.
  32. ^ "The History Of Video Game Art In Reverse". Kotaku.com. 2010-01-05. from the original on 2010-12-28. Retrieved 2010-10-13.
  33. ^ "The DS and DSi Gift Guide". Kotaku.com. 2009-11-24. from the original on 2010-12-02. Retrieved 2010-10-13.
  34. ^ Furfari, Paul (2009-06-09). "Art Style: PiCTOBiTS Review (DS) A Bit Retro". UGO.com. from the original on 2011-06-15. Retrieved 2010-10-13.
  35. ^ Furfari, Paul (2009-11-17). "The Top 25 Games You Missed This Year: 20-16". UGO.com. from the original on 2010-02-11. Retrieved 2010-10-13.
  36. ^ Caoili, Eric (2010-01-04). "DSiWare Receives Another Secretly Rad Game: Glow Artisan". GameSetWatch. from the original on 2010-02-25. Retrieved 2010-10-13.
  37. ^ Rudden, Dave. . GamePro. Archived from the original on 2010-10-21. Retrieved 2010-10-13.
  38. ^ GamePro Staff. . GamePro. Archived from the original on 2010-08-08. Retrieved 2010-10-13.
  39. ^ "GameSpy: DSiWare Review Wrap-Up Volume 1 - Page 1". Ds.gamespy.com. Retrieved 2010-10-13.
  40. ^ "Majora's Mask Marks 300th Virtual Console Game: News from". 1UP.com. 2009-05-18. from the original on 2012-10-16. Retrieved 2010-11-13.
  41. ^ "Art Style: PiCOPiCT review | DSi reviews". Pocket Gamer. from the original on 2009-05-28. Retrieved 2010-10-13.
  42. ^ Tom Bramwell (2009-04-08). "Upcoming DSiWare/WiiWare titles listed News - Page 1". Eurogamer.net. from the original on 2011-08-07. Retrieved 2010-10-13.

External links edit

  • Official European web site
  • Official Australian web site
  • Official North American web site

picopict, known, pictobits, north, america, pictopict, australia, puzzle, video, game, developed, skip, published, nintendo, nintendo, dsiware, digital, distribution, service, seven, games, released, style, series, video, games, announced, january, 2009, relea. Picopict known as Pictobits in North America and as Pictopict in Australia is a puzzle video game developed by Skip Ltd and published by Nintendo for the Nintendo DSi s DSiWare digital distribution service It is one of seven games released for the DSi s Art Style series of video games It was announced on January 26 2009 was released two days later alongside Somnium another Art Style game and was released in North America and PAL regions in the same year on May 18 and May 22 respectively In Picopict players use the touchscreen to move coloured blocks into a formation such as a four block line or a 2x2 square This contributes to an 8 bit image which consist of various Nintendo Entertainment System NES characters such as Mario Link and Bowser PicopictPictobitsGameplay of Picopict showing an unfinished 8 bit sprite of Mario Developer s Skip Ltd Publisher s NintendoComposer s YMCKSeriesArt StylePlatform s DSiWareReleaseJP January 28 2009NA May 18 2009PAL May 22 2009Genre s PuzzleMode s Single player Picopict was an anticipated release due to its presentation Since its release Picopict has received a very positive reception from publications such as IGN GameSpy and writer Stephen Totilo It was nominated for best DS puzzle game of the year from IGN and won best DSiWare game of the year from Nintendo Life It had critics including Pocket Gamer and GameSpot the latter finding it too difficult and imprecise A fellow developer of downloadable video games Gaijin Games praised it for its gameplay and presentation It received some attention in sales appearing on the DSiWare s top 20 best selling games chart for several weeks following its release peaking at 10 It has been compared to Tetris by several people though UGO s Paul Furfari bemoaned such a comparison saying that its presentation set it apart Contents 1 Gameplay 2 Development 3 Reception 4 References 5 External linksGameplay editThe objective of Picopict is to move coloured blocks from the bottom of the touchscreen under falling blocks of corresponding colors If a shape is made using the added block the blocks add to an image on the top screen For example if players form a red block sequence the image will gain as many red blocks as has been cleared assuming that any blocks of that colour remain to be added If blocks fall as a result of clearing blocks that were attached to it they are added to the blocks at the bottom and can be used though a special variety of block exists that cannot be picked up forcing players to either clear them before they land or wait for the right blocks to fall on them As players clear more blocks they will eventually form an image These images are of 8 bit renditions of characters from NES games such as Mario Link and Bowser Players performances are judged on two qualities their score and their time taken to complete a level A high score is often achieved by comboing clears a task accomplished by either clearing blocks before a clear from before has finished or having blocks fall and form a clear as a result of a previous clear On the side of the touchscreen is an item called a POW Block which players may use to clear the bottom two lines and drop all midair blocks but sacrifices a reserve space with each use Coins earned in the stage can be used to regain the lost reserve spaces There is a more difficult version of each stage called Ura Dark or Remix These stages are locked initially and can only become playable by using coins which are achieved by clearing certain kinds of blocks These coins can also be used to purchase songs that appear in the in game store the initial purchase includes only the original version of the song while the remixed version can be purchased for an increased price These songs can also be listened to while the Nintendo DSi is closed Development editPicopict was revealed in a display of DSiWare titles by Satoru Iwata on January 26 2009 alongside Code Aquia and Nemrem 1 2 Both it and Nemrem were released two days later in Japan 3 It was developed by Skip Ltd and published by Nintendo for the Nintendo DSi s DSiWare service 3 The North American release came on May 18 2009 4 It was later released in PAL regions on May 22 2009 3 While the European release of Picopict retained the Japanese name the Australian and North American releases changed the name to Pictobits and Pictopict respectively 3 5 Reception editReceptionAggregate scoresAggregatorScoreGameRankings83 64 based on 11 reviews 6 Metacritic83 100 based on nine reviews 7 Review scoresPublicationScoreGameSpot6 5 10 8 IGN8 5 10 9 Nintendo World Report9 10 10 Official Nintendo Magazine9 1 10 11 PALGN8 5 10 12 Picopict has received a positive reception It holds an aggregate score of 83 100 and 84 64 from Metacritic and GameRankings respectively This made it the 37th best Nintendo DS game and the 1 201st best video game on GameRankings 6 7 For the weeks ending June 10 and June 17 Picopict was the 10th best selling DSiWare game 13 14 It was the 15th best selling DSiWare game for the week ending June 24 and 18th for the week ending July 2 15 It ranked 20th the next week 16 falling off the charts the week afterward 17 Nintendo Life s Brody Olimar called Picopict one of the first great title on the DSiWare service commenting that it was a good value and had nothing to complain about 18 Nintendo Life also named it the best Nintendo DSiWare game of the year 19 Giant Bomb s Brad Shoemaker commented that it looked like the best thing on DSiWare 20 In his review Shoemaker called it a tough rewarding puzzle game that will take you a while to master and even longer to unlock all the available content 21 N Sider s Matt Behrens called it one of the best Art Style games along with Cubello He added that if they make more DSiWare like it he would recommend the DSi to more people 22 Nintendo World Report s Nick DiMola called it one of the DSiWare and Art Style games calling it a fun but challenging game 10 Developer of the Bit Trip series Gaijin Games praised it for its music and its simple yet intuitive gameplay Though they criticized it for its touch controls and its difficulty level they add that players become more skilled as the game goes on making the latter not much of a problem 23 Official Nintendo Magazine s Chris Scullion praised it for its retro graphics and music as well as calling it fiendishly addictive and a great value However they noted it as a very difficult game 11 In his impressions of Picopict IGN s Craig Harris called it one of the most ambitious match three style puzzle games I ve ever played 24 Harris later reviewed it calling it unique clever fast paced and highly addictive 9 IGN awarded it as the Game of the Month for the Nintendo DS in May 2009 commenting that players will have a hard time putting this unique puzzle game down 25 They also nominated for best Nintendo DS puzzle game of 2009 for both their award and the readers choice award 26 27 They ranked it as the fifth best DSiWare game as of April 7 2010 28 Stephen Totilo gave it overwhelming praise citing specifically its challenge old school presentation and the abundance of content he adds that he could not come up with any cons wishing that they would make a 16 bit sequel 29 In a later article he praised the composers YMCK who he forgot to mention in his review He suggested that Picopict had the best video game soundtrack of 2009 up to that point 30 He later called it one of his favourite games of the first half of 2009 31 In an article on fine art Totilo discussed designers urge to create games with realistic appearances praising Picopict as a rare modern game with retro graphics 32 Kotaku s Brian Ashcraft listed it on his DS and DSi gift guide calling it a game with a Tetris twist and an artsy retro style He also praised it as one of the best values for the DSiWare recommending it for anyone who gets nostalgic for the Nintendo Entertainment System 33 UGO Networks Paul Furfari called it pure retro love packaged in a clever puzzler commenting that comparing it to Tetris is a disservice due to it putting enough twist on the falling block formula to provide a stylish and full experience as well as the inclusion of an NES theme and YMCK made retro music 34 In another article he included it in his list of 25 video games that went overlooked in 2009 commenting that its chiptunes give it a ton of character 35 Game Set Watch s Eric Caoli commented that it was criminal that Picopict did not end up on many game of the year lists in 2009 36 In discussing the Art Style series GamePro s Dave Rudden commented that it was one of the series games that seemed like a potential classic 37 GamePro called it a great downloadable hit for the DSiWare 38 GameSpy s Brian Altano called it highly recommended 39 PALGN s Adam Ghiggino called it totally awesome calling its gameplay addictive and unique 12 1UP com s Steve Watts recommended PiCOPiCT for Nintendo fans 40 In spite of all the positive reception Pocket Gamer s Jon Jordan commented that it wasn t the most welcoming or spectacular game in the DSi Shop due to its plonky music and 8 bit inspiration 41 Eurogamer s Tom Bramwell in his impressions of Picopict commented on the presentation calling the visuals warm and the soundtrack immersive 42 Similarly GameSpot s Tom Mc Shea found fault in the title while he enjoyed the Nintendo cameos and the concept behind the game he found the controls imprecise and the difficulty too high 8 References edit Tanaka John 2008 10 31 Nintendo Details DSi Ware Lineup DS News at IGN Ds ign com Archived from the original on 2010 06 10 Retrieved 2010 10 13 Tanaka John 2009 01 26 Nintendo Unveils DSiWare Round 2 DS News at IGN Ds ign com Archived from the original on 2009 02 02 Retrieved 2010 10 13 a b c d Art Style PiCTOBiTS Release Information for DS GameFAQs 2009 05 18 Archived from the original on 2012 10 26 Retrieved 2010 11 13 Zelda Classic Becomes 300th Virtual Console Game Nintendo of America 2009 05 18 Archived from the original on 21 May 2009 Retrieved 2009 05 18 DSiWare Art Style PICTOPICT DSiWare Nintendo com au Archived from the original on 2011 07 16 Retrieved 2010 11 13 a b Art Style PiCTOBiTS for DS GameRankings 2009 05 18 Retrieved 2010 10 13 a b Art Style PiCTOBiTS for DS Reviews Ratings Credits and More at Metacritic Metacritic com 2009 05 18 Archived from the original on 3 September 2010 Retrieved 2010 10 13 a b Shea Tom Mc 2009 05 18 Art Style PiCTOBiTS Review for DS GameSpot Archived from the original on 2009 08 30 Retrieved 2010 10 13 a b Craig Harris 2009 05 18 Art Style Pictobits Review Nintendo DSi Review at IGN Ds ign com Archived from the original on 2011 07 30 Retrieved 2010 10 13 a b Review Art Style PiCTOBiTS Review Nintendo World Report Archived from the original on 2012 05 16 Retrieved 2010 10 13 a b Review Art Style PiCOPiCT Official Nintendo Magazine 2009 05 22 Archived from the original on 2010 03 26 Retrieved 2010 10 13 a b Adam Ghiggino18 Jun 2009 2009 06 18 DSi Art Style PiCOPiCT Review Nintendo DS Video Game Review PALGN Archived from the original on 2009 09 29 Retrieved 2010 10 13 a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link Top 20 DSiWare Games in USA 10th June Nintendo Life DSiWare Dsiware nintendolife com 2009 06 10 Archived from the original on 2010 05 07 Retrieved 2010 10 13 Top 20 DSiWare Games in USA 17th June Nintendo Life DSiWare Dsiware nintendolife com 2009 06 17 Archived from the original on 2011 09 24 Retrieved 2010 10 13 Top 20 DSiWare Games in USA 2nd July Nintendo Life DSiWare Dsiware nintendolife com 2009 07 02 Archived from the original on 2011 09 20 Retrieved 2010 10 13 Top 20 DSiWare Games in USA 9th July Nintendo Life DSiWare Dsiware nintendolife com 2009 07 09 Archived from the original on 2011 07 14 Retrieved 2010 10 13 Top 20 DSiWare Games in USA 16th July Nintendo Life DSiWare Dsiware nintendolife com 2009 07 16 Retrieved 2010 10 13 Art Style PiCTOBiTS DSiWare review Dsiware nintendolife com 2009 05 19 Archived from the original on 2010 08 12 Retrieved 2010 10 13 Nintendo Life Game of the Year Results 6 January 2010 Archived from the original on 30 September 2011 Retrieved 13 October 2010 Added by Brad Shoemaker on May 18 2009 2009 05 18 New On DSiWare PiCTOBiTS An Actual Video Game Giant Bomb Archived from the original on 2010 01 24 Retrieved 2010 10 13 a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link Art Style PiCTOBiTS Review Giant Bomb 2009 05 19 Archived from the original on 2010 01 13 Retrieved 2010 10 13 Art Style PiCTOBiTS N Sider com Archived from the original on 2011 02 06 Retrieved 2010 10 13 A list of overdue beaten game reviews Gaijin Games Gaijingames com 2009 07 30 Archived from the original on 2011 06 09 Retrieved 2010 11 13 Harris Craig 2009 01 28 Nintendo DSiWare Hands on DS Preview at IGN Ds ign com Archived from the original on 2011 06 07 Retrieved 2010 10 13 Game of the Month May 2009 Games Feature at IGN Games ign com 2009 05 29 Archived from the original on August 19 2009 Retrieved 2010 10 13 DS Best Puzzle Game 2009 Professor Layton and the Diabolical Box Bestof ign com Archived from the original on December 18 2009 Retrieved 2010 10 13 Best of 2009 DS Readers Choice Polls DS at IGN Uk ds ign com 2009 12 14 Archived from the original on December 25 2009 Retrieved 2010 10 13 The Top 10 DSiWare Games DS Feature at IGN Ds ign com Archived from the original on 14 September 2010 Retrieved 2010 10 13 Pictobits Review For The Love of Pixels Kotaku com 2009 05 31 Archived from the original on 2010 02 14 Retrieved 2010 10 13 Best 2009 Video Game Soundtrack So Far Kotaku com 2009 06 16 Archived from the original on 2010 06 11 Retrieved 2010 10 13 2009 Is Half Done What s Been Great So Far Kotaku com 2009 06 30 Archived from the original on 2010 02 11 Retrieved 2010 10 13 The History Of Video Game Art In Reverse Kotaku com 2010 01 05 Archived from the original on 2010 12 28 Retrieved 2010 10 13 The DS and DSi Gift Guide Kotaku com 2009 11 24 Archived from the original on 2010 12 02 Retrieved 2010 10 13 Furfari Paul 2009 06 09 Art Style PiCTOBiTS Review DS A Bit Retro UGO com Archived from the original on 2011 06 15 Retrieved 2010 10 13 Furfari Paul 2009 11 17 The Top 25 Games You Missed This Year 20 16 UGO com Archived from the original on 2010 02 11 Retrieved 2010 10 13 Caoili Eric 2010 01 04 DSiWare Receives Another Secretly Rad Game Glow Artisan GameSetWatch Archived from the original on 2010 02 25 Retrieved 2010 10 13 Rudden Dave Dark Void Zero Preview from GamePro Archived from the original on 2010 10 21 Retrieved 2010 10 13 GamePro Staff GamePro s Holiday Gift Guide Feature Story from GamePro Archived from the original on 2010 08 08 Retrieved 2010 10 13 GameSpy DSiWare Review Wrap Up Volume 1 Page 1 Ds gamespy com Retrieved 2010 10 13 Majora s Mask Marks 300th Virtual Console Game News from 1UP com 2009 05 18 Archived from the original on 2012 10 16 Retrieved 2010 11 13 Art Style PiCOPiCT review DSi reviews Pocket Gamer Archived from the original on 2009 05 28 Retrieved 2010 10 13 Tom Bramwell 2009 04 08 Upcoming DSiWare WiiWare titles listed News Page 1 Eurogamer net Archived from the original on 2011 08 07 Retrieved 2010 10 13 External links editOfficial European web site Official Australian web site Official North American web site Retrieved from https en wikipedia org w index php title Picopict amp oldid 1186243052, wikipedia, wiki, book, books, library,

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