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Wikipedia

Orion: Prelude

Orion: Prelude is a first-person shooter and online cooperative multiplayer game, developed and published by Spiral Game Studios for Microsoft Windows. In the game, armed players work together to defend generators against dinosaurs.

Orion: Prelude
Developer(s)Spiral Game Studios
Publisher(s)Spiral Game Studios
EngineUnreal Engine 3[1][2]
Platform(s)Microsoft Windows
ReleaseOrion: Dino Beatdown
May 4, 2012
Orion: Dino Horde
May 14, 2013
Orion: Prelude
August 25, 2014
Genre(s)First-person shooter
Mode(s)Single-player
Multiplayer

The game was conceived in 1998, by developer David Prassel, and was originally launched as a Half-Life 2 mod known as Orion: Source. Prassel formed Spiral in 2010 and announced plans to release the mod as a full game, to be known as Orion: Prelude. The game was eventually launched as Orion: Dino Beatdown in 2012, although it contained numerous glitches and was poorly received. In 2013, Spiral replaced it with a sequel known as Orion: Dino Horde, although players and media outlets viewed it as a minor update to the original game rather than a successor. In 2014, it was updated again and rebranded back to Orion: Prelude.

Gameplay edit

Each iteration of Orion: Prelude is a first-person shooter with online cooperative multiplayer. The game pits armed humans against dinosaurs. Jetpacks and vehicles are a prominent feature.[3][4][5][6]

Orion: Dino Beatdown supported up to five players who would be divided into character classes and must defend a generator base against incoming waves of dinosaurs. Generators must also be repaired if they take damage. Money, earned by killing the dinosaurs, could be used to buy upgrades. When players died, they would have to either pay to respawn immediately or wait for teammates to kill off remaining dinosaurs in the area. The game featured three enemies, including velociraptors, tyrannosaurs, and the flying pterosaur Rhamphorhynchus.[7][4][8] A heads-up display was used to alert players of nearby enemies.[9] The game featured vehicles with turrets, allowing one player to drive and another to shoot. In addition to multiplayer, the player could also choose to play solo.[4]

Orion: Dino Horde introduced new features.[10] It included seven maps, two of which were set at night. It had five game modes, including a solo mode, and one similar to capture the flag in which players collect dinosaur eggs and bring them to a base. The game had three character classes. As in the previous game, the primary objective was for players to defend and repair generators. New dinosaurs included Stegosaurus and Triceratops. When players began to kill a wave of dinosaurs, the animals would spread out across the level, forcing players to hunt them down. The game featured several upgradable weapons, such as assault rifles, pistols, and shotguns.[2][11] Weapons and upgrades could be purchased during 60-second intervals in between each dinosaur wave. The game featured several vehicles, including cars, Jeeps equipped with turrets, mechs, and flying ships. Players could also take on the role of three different dinosaurs, viewed from a third-person perspective.[11][12][13]

Orion: Prelude has the same dinosaurs and vehicles, as well as tanks and rocket sleds. Players defend a number of buildings in addition to generators. The game includes the ability to consume dead dinosaurs.[6]

Development and release edit

Developer David Prassel conceived the first design for the game in 1998. It underwent numerous changes over time, while retaining three core elements: dinosaurs, jetpacks, and vehicles.[14][15][16] The project began as Orion: Source,[17] a Half-Life 2 mod. In August 2010, Prassel and the mod team announced the formation of Spiral Game Studios, with the intention to publish the mod as a full game titled Orion: Prelude. It was expected to release the following year on Xbox Live Arcade, PlayStation Network, and Steam.[17][18][19][20] Orion: Prelude was planned as the first game in a trilogy.[14] Spiral, an independent game company,[8] consisted of Prassel and a team of more than 20 game industry veterans.[14] The company opened a page on Kickstarter seeking funds to complete the game,[21][14][22] ultimately raising $17,686.[10] Development was underway in 2011.[23][24] Orion: Prelude was inspired by games such as Unreal Tournament 2004, as well as the Halo and Tribes series.[15][25][26]

In February 2012, Spiral announced a new version of the game titled Orion: Dino Beatdown, to be released through Steam and OnLive. The planned home-console release was scrapped.[27][28] Prior to the game's PC release, Prassel and Spiral fired several studio employees, who later alleged non-payment for their work on the game. Prassel said, "They were all fired for very serious reasons ranging anywhere from attempted blackmail all the way to attempted theft of hardware. They were not employed during a paid period (modding/start-up). They were not given paid tasks. Their work was not used".[29][10]

The game's release was scheduled for March 2012,[27] although this was delayed by a month.[30][31] After another delay, Orion: Dino Beatdown was eventually released on May 4, 2012.[32][33] It suffered from various glitches,[33][34] and three patches were released within a few weeks to remedy the errors.[7][35] Kickstarter contributors received a free copy of the game.[36]

Spiral announced a sequel, Orion: Dino Horde, in February 2013. Players who purchased the previous game would receive the sequel for free,[34][37] with Spiral stating, "This shouldn't even be a question on anyone's mind and we are extremely sorry about falling short on our first release".[38] The sequel was released for beta testing on April 15, 2013, via Steam.[39][38][40] It was fully launched on May 14, 2013,[13] and Orion: Dino Beatdown became unavailable for purchase.[10] Orion: Dino Horde was both a sequel and an update to the original game, featuring new netcode and updated animations.[10]

The game was updated again on August 25, 2014, and retitled as Orion: Prelude once more.[41][6][42][43] As of 2015, the game had received more than 60 updates, going back to its initial release in 2012.[44] Spiral was subsequently renamed Trek Industries.[45]

Reception edit

Orion: Dino Beatdown edit

Orion: Dino Beatdown was negatively received,[46][10][29] particularly due to a large number of glitches. These included clipping, framerate issues, and problems joining a game server.[7][4] The gameplay was also criticized, as were the minimal sound effects and instructions.[7][4][35] Richard Cobbett of GameSpy still considered the game a "mess" despite the release of the first patch. He was critical of the artificial intelligence (AI) and opined that the game was lacking tension.[7] Because of the glitches, Simone Tagliaferri of Multiplayer.it was unable to fully access the game until the third patch was released.[35]

Eric Neigher of IGN called it "a broken, ugly looking, poorly designed mess of a game", and criticized the long respawn times: "This can take five or even ten minutes, depending on how early you die and how lucky your teammates get. Since a bug prevents you from observing other players there is literally nothing to do during this downtime other than stare at the ground".[4] In mid-2012, IGN ranked it one of the worst games of the year up to that point.[47] In a positive review, Daniel Hindes of PC PowerPlay praised it as "dumb entertainment" and called it "one of the simplest, stupidest and yet most awesome ideas for a rapid-fire, pick-up-and-play time-waster".[9]

Subsequent versions edit

Orion: Dino Horde also received a negative reception, and reviewers noted a small number of online players.[2][11] Media outlets and players noted similarities between the two games, viewing the sequel as merely an updated version of the original.[29][10] According to Alice O'Connor of Shacknews, "While it's technically a sequel, Dino Horde sounds more like a revamp of Dino Beatdown, or even simply the game it was supposed to be all along".[38] James Burnett of Gameplanet called it an unfinished and "lazy remake" of the original with few new features, stating that buyers could easily mistake the game for its predecessor. He concluded, "The embers of a decent co-operative multiplayer romp are there, buried beneath the comically 'animated' dinosaur attacks and wildly inconsistent AI".[2] Jorge Cano of Vandal opined that it was a thoroughly bad game, though with a good concept. He was also critical of the AI and poor dinosaur animations, as well as numerous graphical glitches and repetitive music.[11]

Steam users believed that the original game had merely been renamed, in an effort to avoid association with its poor Metacritic score. Prassel denied the allegation and stated that the game is both a sequel and an update with new features. Steam classified the game as an update to the original, rather than a standalone product. Metacritic transferred reviews from the original game to a new webpage dedicated to Orion: Dino Horde.[29][10] On Steam, Prassel banned users and locked threads expressing negative thoughts about the game, stating that such information was outdated or false. Prassel ceased such actions after the game's release and stated, "Typically we at Spiral don't ban or even manage threads and we leave that to Steam moderators. However, this time I did partake and probably too aggressively".[29][10]

In February 2014, Orion: Dino Horde was made available to Steam players for free during a week-long event. The purchase price was also reduced from $14.99 to $1 during that time. The game sold more than 500,000 copies during the promotion, and active users increased to approximately 3,000, up from 100.[48] The $1 price became permanent, and Orion: Prelude had sold more than 2 million copies as of 2015, including previous iterations.[49] At the time, the game had a mostly positive rating among Steam players. Trek Industries released a trailer noting the Steam rating while embracing the game's prior negative reception and its progress since then, stating, "In 2012 we released one of the worst games of all time and almost everyone hated it".[6][44][42][50]

Christopher Livingston of PC Gamer reviewed Orion: Prelude, praising the $1 price and calling the game "a noisy, silly, fairly obnoxious experience, but definitely an enjoyable one in small doses".[6]

Other games edit

The Orion Project edit

The Orion Project, also known as Orion,[51] was released in 2014, as an Early Access title on Steam. Spiral opened a Kickstarter page, seeking $200,000 to complete the game.[52] It was removed from Steam in 2016, after Activision filed a DMCA complaint, alleging that the game contained digital assets without authorization from the company. The assets depicted weapons and helmets, and had been used in two previous games by Activision, Call of Duty: Advanced Warfare (2014) and Call of Duty: Black Ops III (2015).[51][53][54][55]

Prassel initially denied the accusations, but soon confirmed that such assets had been included in the game. He fired the artist responsible, and explained that studio employees worked remotely, making it difficult to closely monitor their actions.[55] Prassel's development team had previously been criticized for its early versions of Orion: Prelude, which mistakenly included assets from Primal Carnage and Natural Selection 2.[29][10][56]

Guardians of Orion edit

In 2015, a prequel known as Guardians of Orion was released on Steam as an Early Access title. It is set 10 years prior to Orion: Prelude, and features robot enemies in addition to dinosaurs.[57][58]

Notes edit

  1. ^ Orion: Dino Beatdown received a Metascore of 35 out of 100. Three additional reviews, for Orion: Dino Horde, bring the score to 36 out of 100, as Metacritic counts both games as one.[10]

References edit

  1. ^ Tagliaferri, Simone (February 3, 2011). "Dinosauri, alieni e tante sparatorie". Multiplayer.it (in Italian). Retrieved November 20, 2021.
  2. ^ a b c d e Burnett, James (May 8, 2013). "Orion: Dino Horde review". Gameplanet. Retrieved November 19, 2021.
  3. ^ Smith, Adam (February 20, 2012). "Jurassic Jetpacks - ORION: Dino Beatdown". Rock, Paper, Shotgun. Retrieved November 20, 2021.
  4. ^ a b c d e f g Neigher, Eric (May 14, 2012). "Orion: Dino Beatdown Review". IGN. Retrieved November 19, 2021.
  5. ^ Petitte, Omri (March 27, 2013). "Orion: Dino Horde stampedes onto Steam April 15 with new competitive multiplayer mode". PC Gamer. Retrieved November 20, 2021.
  6. ^ a b c d e f Livingston, Christopher (May 13, 2015). "Mechs, tanks, jetpacks, and dinos in the $1 Orion: Prelude". PC Gamer. Retrieved November 20, 2021.
  7. ^ a b c d e f Cobbett, Richard (May 9, 2012). "Review: Orion: Dino Beatdown". GameSpy. Retrieved November 19, 2021.
  8. ^ a b Purchese, Robert (February 20, 2012). "Indie co-op dinosaur-killing PC FPS Orion: Dino Beatdown". Eurogamer. Retrieved November 20, 2021.
  9. ^ a b c Hindes, Daniel (August 21, 2012). . Pcgamer. Archived from the original on October 16, 2012.
  10. ^ a b c d e f g h i j k Yin-Poole, Wesley (April 19, 2013). "Orion: Dino Horde dev hits back at allegations of Metacritic manipulation". Eurogamer. Retrieved November 19, 2021.
  11. ^ a b c d e Cano, Jorge (May 1, 2013). "Análisis de Orion: Dino Horde (PC)". Vandal (in European Spanish). Retrieved November 19, 2021.
  12. ^ Usher, Will (February 11, 2013). "Orion: Dino Horde Lets You Play As A T-Rex". CinemaBlend. Retrieved November 20, 2021.
  13. ^ a b Pitcher, Jenna (August 20, 2013). "Orion: Dino Horde free weekend starts now, 75 percent off on Steam". Polygon. Retrieved November 19, 2021.
  14. ^ a b c d Rossignol, Jim (February 3, 2011). "Spiral Talk Orion: Prelude, Kickstarter". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  15. ^ a b Meer, Alec (November 12, 2010). "'Allo, Saurus - ORION: Prelude". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  16. ^ Walker, John (November 29, 2010). "Command Carriers: Orion: Prelude". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  17. ^ a b Lahti, Evan (November 11, 2010). "Tyrannwarsaurus -- the Orion: Prelude trailer". PC Gamer. Retrieved November 19, 2021.
  18. ^ Rossignol, Jim (August 16, 2010). "Orion Prelude Evolves To Commercial Project". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  19. ^ Meikleham, David (November 12, 2010). "Halo meets Jurassic Park in ORION: Prelude. Hold onto your butts". GamesRadar. Retrieved November 19, 2021.
  20. ^ Kollar, Phil (December 22, 2010). "Orion: Prelude Reveal Features Jetpacks, Dinosaurs, Other Awesome Things". Game Informer. Retrieved November 19, 2021.
  21. ^ Fletcher, J. (January 25, 2011). "Spiral Game Studios seeks fan funding for Orion: Prelude". Engadget. Retrieved November 19, 2021.
  22. ^ Learned, John (January 26, 2011). "Donate to indie game ORION: Prelude's development, get fancy swag". GamesRadar. Retrieved November 19, 2021.
  23. ^ Walker, John (May 25, 2011). "Double The Dinosaurs: Orion Prelude Grows". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  24. ^ Walker, John (October 11, 2011). "Jetpackasaurus: Orion Prelude Footage". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  25. ^ Rossignol, Jim (March 9, 2011). "Orion: Prelude, Now With More Dinosaur". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  26. ^ Senior, Tom (March 10, 2011). "Orion: Prelude trailer features dinosaur war". PC Gamer. Retrieved November 19, 2021.
  27. ^ a b Fletcher, J. (February 20, 2012). "Orion: Dino Beatdown takes on Steam and OnLive this March". Engadget. Retrieved November 19, 2021.
  28. ^ Devore, Jordan (February 21, 2012). "Orion: Dino Beatdown sounds silly but looks promising". Destructoid. Retrieved November 19, 2021.
  29. ^ a b c d e f Plunkett, Luke (April 19, 2013). "Terrible Video Game Gets A "Sequel", And Not Everyone's Happy About It". Kotaku. Retrieved November 19, 2021.
  30. ^ Pearson, Craig (March 29, 2012). "Dino Might: Orion Gets A Release Date, Trailer". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  31. ^ Reilly, Jim (April 20, 2012). "Orion: Dino Beatdown Gets New Release Date". Game Informer. Retrieved November 19, 2021.
  32. ^ Gallegos, Anthony (April 20, 2012). "Five Ridiculous Upcoming Games". IGN. Retrieved November 19, 2021.
  33. ^ a b Grayson, Nathan (May 5, 2012). "Anachro-tastic: Orion: Dino Beatdown Savages Steam". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  34. ^ a b Grayson, Nathan (March 1, 2013). "Orion: Dino Horde Announced, Free To Beatdown Buyers". Rock, Paper, Shotgun. Retrieved November 19, 2021.
  35. ^ a b c d Tagliaferri, Simone (May 18, 2012). "Furono i bug a far estinguere i dinosauri?". Multiplayer.it (in Italian). Retrieved November 19, 2021.
  36. ^ Senior, Tom (February 20, 2012). "Orion: Dino Beatdown, 5-player open world co-op survival shooter with dinosaurs and jetpacks". PC Gamer. Retrieved November 19, 2021.
  37. ^ Herrera, Kayla (February 27, 2013). "Orion: Dino Horde Beta Coming To Steam". Game Informer. Retrieved November 19, 2021.
  38. ^ a b c O'Connor, Alice (March 26, 2013). "Orion: Dino Horde stampeding onto PC April 15". Shacknews. Retrieved November 19, 2021.
  39. ^ Farokhmanesh, Megan (April 7, 2013). "Orion: Dino Horde multiplayer beta opens on Steam next week". Polygon. Retrieved November 19, 2021.
  40. ^ Splechta, Mike (April 11, 2013). "Own Orion Dino Beatdown? Get the sequel, Dino Horde, for free next week". GameZone. Retrieved November 19, 2021.
  41. ^ "Orion: Prelude | $1 on Steam". Steam. August 25, 2014. Retrieved November 20, 2021. This is a free upgrade for all existing owners of ORION: Dino Horde (AKA purchases made before or on August 24, 2014).
  42. ^ a b Smith, Graham (May 6, 2015). "Might Not Be Terrible Now - Orion: Prelude Free All Week". Rock, Paper, Shotgun. Retrieved November 20, 2021.
  43. ^ "Orion : Prelude - Retour sur l'évolution de "l'un des pires jeux de tous les temps"". Jeuxvideo.com (in French). April 27, 2015. Retrieved November 20, 2021.
  44. ^ a b "Free games: Win a Steam key for multiplayer dino horde shooter Orion: Prelude!". PCGamesN. July 4, 2018. Retrieved November 20, 2021.
  45. ^ Garnett, Andi (July 5, 2016). "Orion dev cops to Call of Duty asset theft: "blatant rips were made"". Gameplanet. Retrieved November 20, 2021.
  46. ^ a b "Orion: Dino Horde". Metacritic. Retrieved November 19, 2021.
  47. ^ Altano, Brian; Dyer, Mitch (June 29, 2012). "The Worst Video Games of 2012 So Far". IGN. Retrieved November 20, 2021.
  48. ^ Christiansen, Tom (March 4, 2014). "Orion: Dino Horde avoids extinction, sells 500,000 through a Steam event". Gamezebo. Retrieved November 19, 2021.
  49. ^ Sheridan, Connor (May 8, 2015). "Orion: Prelude makers want devs to stand by their (possibly awful) games". GamesRadar. Retrieved November 19, 2021.
  50. ^ Purslow, Matt (June 19, 2018). "ORION: Prelude, the 'worst game of all time', celebrates three years of support in praise-filled trailer". PCGamesN. Retrieved November 20, 2021.
  51. ^ a b McWhertor, Michael (June 27, 2016). "Activision gets dino-shooter Orion pulled from Steam over allegedly stolen assets". Polygon. Retrieved November 20, 2021.
  52. ^ Bischoff, Daniel (March 7, 2014). "Kickstart This! Mighty No. 9, HUSH, The Orion Project, Kill the Bad Guy". GameRevolution. Retrieved November 20, 2021.
  53. ^ Usher, Will (June 30, 2016). "The Shocking Reason The Orion Project Was Removed From The Steam Store". CinemaBlend. Retrieved November 20, 2021.
  54. ^ Chalk, Andy (June 29, 2016). "Orion developer says it was forced off Steam by Activision DMCA claim". PC Gamer. Retrieved November 20, 2021.
  55. ^ a b Yin-Poole, Wesley (July 1, 2016). "Orion dev admits his game ripped off Call of Duty assets: "I feel like an idiot."". Eurogamer. Retrieved November 20, 2021.
  56. ^ Yin-Poole, Wesley (June 28, 2016). "Developer says Activision had Valve pull its game from Steam over allegedly stolen Call of Duty guns". Eurogamer. Retrieved November 20, 2021.
  57. ^ Davies, Marsh (December 7, 2015). "Premature Evaluation: Guardians of Orion". Rock, Paper, Shotgun. Retrieved November 20, 2021.
  58. ^ "Guardians of Orion est sur Kickstarter jusqu'au 27 oct. 2015". Jeuxvideo.com (in French). October 21, 2015. Retrieved November 20, 2021.

External links edit

orion, prelude, first, person, shooter, online, cooperative, multiplayer, game, developed, published, spiral, game, studios, microsoft, windows, game, armed, players, work, together, defend, generators, against, dinosaurs, developer, spiral, game, studiospubli. Orion Prelude is a first person shooter and online cooperative multiplayer game developed and published by Spiral Game Studios for Microsoft Windows In the game armed players work together to defend generators against dinosaurs Orion PreludeDeveloper s Spiral Game StudiosPublisher s Spiral Game StudiosEngineUnreal Engine 3 1 2 Platform s Microsoft WindowsReleaseOrion Dino BeatdownMay 4 2012Orion Dino HordeMay 14 2013Orion PreludeAugust 25 2014Genre s First person shooterMode s Single playerMultiplayerThe game was conceived in 1998 by developer David Prassel and was originally launched as a Half Life 2 mod known as Orion Source Prassel formed Spiral in 2010 and announced plans to release the mod as a full game to be known as Orion Prelude The game was eventually launched as Orion Dino Beatdown in 2012 although it contained numerous glitches and was poorly received In 2013 Spiral replaced it with a sequel known as Orion Dino Horde although players and media outlets viewed it as a minor update to the original game rather than a successor In 2014 it was updated again and rebranded back to Orion Prelude Contents 1 Gameplay 2 Development and release 3 Reception 3 1 Orion Dino Beatdown 3 2 Subsequent versions 4 Other games 4 1 The Orion Project 4 2 Guardians of Orion 5 Notes 6 References 7 External linksGameplay editEach iteration of Orion Prelude is a first person shooter with online cooperative multiplayer The game pits armed humans against dinosaurs Jetpacks and vehicles are a prominent feature 3 4 5 6 Orion Dino Beatdown supported up to five players who would be divided into character classes and must defend a generator base against incoming waves of dinosaurs Generators must also be repaired if they take damage Money earned by killing the dinosaurs could be used to buy upgrades When players died they would have to either pay to respawn immediately or wait for teammates to kill off remaining dinosaurs in the area The game featured three enemies including velociraptors tyrannosaurs and the flying pterosaur Rhamphorhynchus 7 4 8 A heads up display was used to alert players of nearby enemies 9 The game featured vehicles with turrets allowing one player to drive and another to shoot In addition to multiplayer the player could also choose to play solo 4 Orion Dino Horde introduced new features 10 It included seven maps two of which were set at night It had five game modes including a solo mode and one similar to capture the flag in which players collect dinosaur eggs and bring them to a base The game had three character classes As in the previous game the primary objective was for players to defend and repair generators New dinosaurs included Stegosaurus and Triceratops When players began to kill a wave of dinosaurs the animals would spread out across the level forcing players to hunt them down The game featured several upgradable weapons such as assault rifles pistols and shotguns 2 11 Weapons and upgrades could be purchased during 60 second intervals in between each dinosaur wave The game featured several vehicles including cars Jeeps equipped with turrets mechs and flying ships Players could also take on the role of three different dinosaurs viewed from a third person perspective 11 12 13 Orion Prelude has the same dinosaurs and vehicles as well as tanks and rocket sleds Players defend a number of buildings in addition to generators The game includes the ability to consume dead dinosaurs 6 Development and release editDeveloper David Prassel conceived the first design for the game in 1998 It underwent numerous changes over time while retaining three core elements dinosaurs jetpacks and vehicles 14 15 16 The project began as Orion Source 17 a Half Life 2 mod In August 2010 Prassel and the mod team announced the formation of Spiral Game Studios with the intention to publish the mod as a full game titled Orion Prelude It was expected to release the following year on Xbox Live Arcade PlayStation Network and Steam 17 18 19 20 Orion Prelude was planned as the first game in a trilogy 14 Spiral an independent game company 8 consisted of Prassel and a team of more than 20 game industry veterans 14 The company opened a page on Kickstarter seeking funds to complete the game 21 14 22 ultimately raising 17 686 10 Development was underway in 2011 23 24 Orion Prelude was inspired by games such as Unreal Tournament 2004 as well as the Halo and Tribes series 15 25 26 In February 2012 Spiral announced a new version of the game titled Orion Dino Beatdown to be released through Steam and OnLive The planned home console release was scrapped 27 28 Prior to the game s PC release Prassel and Spiral fired several studio employees who later alleged non payment for their work on the game Prassel said They were all fired for very serious reasons ranging anywhere from attempted blackmail all the way to attempted theft of hardware They were not employed during a paid period modding start up They were not given paid tasks Their work was not used 29 10 The game s release was scheduled for March 2012 27 although this was delayed by a month 30 31 After another delay Orion Dino Beatdown was eventually released on May 4 2012 32 33 It suffered from various glitches 33 34 and three patches were released within a few weeks to remedy the errors 7 35 Kickstarter contributors received a free copy of the game 36 Spiral announced a sequel Orion Dino Horde in February 2013 Players who purchased the previous game would receive the sequel for free 34 37 with Spiral stating This shouldn t even be a question on anyone s mind and we are extremely sorry about falling short on our first release 38 The sequel was released for beta testing on April 15 2013 via Steam 39 38 40 It was fully launched on May 14 2013 13 and Orion Dino Beatdown became unavailable for purchase 10 Orion Dino Horde was both a sequel and an update to the original game featuring new netcode and updated animations 10 The game was updated again on August 25 2014 and retitled as Orion Prelude once more 41 6 42 43 As of 2015 the game had received more than 60 updates going back to its initial release in 2012 44 Spiral was subsequently renamed Trek Industries 45 Reception editOrion Dino Beatdown edit ReceptionAggregate scoreAggregatorScoreMetacritic36 100 46 a Review scoresPublicationScoreGameSpy nbsp nbsp nbsp nbsp nbsp Dino Beatdown 7 IGN2 10 Dino Beatdown 4 PC Gamer US 10 Dino Beatdown 6 PC PowerPlay7 10 Dino Beatdown 9 Gameplanet2 10 Dino Horde 2 Multiplayer it3 10 Dino Beatdown 35 Vandal3 5 10 Dino Horde 11 Orion Dino Beatdown was negatively received 46 10 29 particularly due to a large number of glitches These included clipping framerate issues and problems joining a game server 7 4 The gameplay was also criticized as were the minimal sound effects and instructions 7 4 35 Richard Cobbett of GameSpy still considered the game a mess despite the release of the first patch He was critical of the artificial intelligence AI and opined that the game was lacking tension 7 Because of the glitches Simone Tagliaferri of Multiplayer it was unable to fully access the game until the third patch was released 35 Eric Neigher of IGN called it a broken ugly looking poorly designed mess of a game and criticized the long respawn times This can take five or even ten minutes depending on how early you die and how lucky your teammates get Since a bug prevents you from observing other players there is literally nothing to do during this downtime other than stare at the ground 4 In mid 2012 IGN ranked it one of the worst games of the year up to that point 47 In a positive review Daniel Hindes of PC PowerPlay praised it as dumb entertainment and called it one of the simplest stupidest and yet most awesome ideas for a rapid fire pick up and play time waster 9 Subsequent versions edit Orion Dino Horde also received a negative reception and reviewers noted a small number of online players 2 11 Media outlets and players noted similarities between the two games viewing the sequel as merely an updated version of the original 29 10 According to Alice O Connor of Shacknews While it s technically a sequel Dino Horde sounds more like a revamp of Dino Beatdown or even simply the game it was supposed to be all along 38 James Burnett of Gameplanet called it an unfinished and lazy remake of the original with few new features stating that buyers could easily mistake the game for its predecessor He concluded The embers of a decent co operative multiplayer romp are there buried beneath the comically animated dinosaur attacks and wildly inconsistent AI 2 Jorge Cano of Vandal opined that it was a thoroughly bad game though with a good concept He was also critical of the AI and poor dinosaur animations as well as numerous graphical glitches and repetitive music 11 Steam users believed that the original game had merely been renamed in an effort to avoid association with its poor Metacritic score Prassel denied the allegation and stated that the game is both a sequel and an update with new features Steam classified the game as an update to the original rather than a standalone product Metacritic transferred reviews from the original game to a new webpage dedicated to Orion Dino Horde 29 10 On Steam Prassel banned users and locked threads expressing negative thoughts about the game stating that such information was outdated or false Prassel ceased such actions after the game s release and stated Typically we at Spiral don t ban or even manage threads and we leave that to Steam moderators However this time I did partake and probably too aggressively 29 10 In February 2014 Orion Dino Horde was made available to Steam players for free during a week long event The purchase price was also reduced from 14 99 to 1 during that time The game sold more than 500 000 copies during the promotion and active users increased to approximately 3 000 up from 100 48 The 1 price became permanent and Orion Prelude had sold more than 2 million copies as of 2015 including previous iterations 49 At the time the game had a mostly positive rating among Steam players Trek Industries released a trailer noting the Steam rating while embracing the game s prior negative reception and its progress since then stating In 2012 we released one of the worst games of all time and almost everyone hated it 6 44 42 50 Christopher Livingston of PC Gamer reviewed Orion Prelude praising the 1 price and calling the game a noisy silly fairly obnoxious experience but definitely an enjoyable one in small doses 6 Other games editThe Orion Project edit The Orion Project also known as Orion 51 was released in 2014 as an Early Access title on Steam Spiral opened a Kickstarter page seeking 200 000 to complete the game 52 It was removed from Steam in 2016 after Activision filed a DMCA complaint alleging that the game contained digital assets without authorization from the company The assets depicted weapons and helmets and had been used in two previous games by Activision Call of Duty Advanced Warfare 2014 and Call of Duty Black Ops III 2015 51 53 54 55 Prassel initially denied the accusations but soon confirmed that such assets had been included in the game He fired the artist responsible and explained that studio employees worked remotely making it difficult to closely monitor their actions 55 Prassel s development team had previously been criticized for its early versions of Orion Prelude which mistakenly included assets from Primal Carnage and Natural Selection 2 29 10 56 Guardians of Orion edit In 2015 a prequel known as Guardians of Orion was released on Steam as an Early Access title It is set 10 years prior to Orion Prelude and features robot enemies in addition to dinosaurs 57 58 Notes edit Orion Dino Beatdown received a Metascore of 35 out of 100 Three additional reviews for Orion Dino Horde bring the score to 36 out of 100 as Metacritic counts both games as one 10 References edit Tagliaferri Simone February 3 2011 Dinosauri alieni e tante sparatorie Multiplayer it in Italian Retrieved November 20 2021 a b c d e Burnett James May 8 2013 Orion Dino Horde review Gameplanet Retrieved November 19 2021 Smith Adam February 20 2012 Jurassic Jetpacks ORION Dino Beatdown Rock Paper Shotgun Retrieved November 20 2021 a b c d e f g Neigher Eric May 14 2012 Orion Dino Beatdown Review IGN Retrieved November 19 2021 Petitte Omri March 27 2013 Orion Dino Horde stampedes onto Steam April 15 with new competitive multiplayer mode PC Gamer Retrieved November 20 2021 a b c d e f Livingston Christopher May 13 2015 Mechs tanks jetpacks and dinos in the 1 Orion Prelude PC Gamer Retrieved November 20 2021 a b c d e f Cobbett Richard May 9 2012 Review Orion Dino Beatdown GameSpy Retrieved November 19 2021 a b Purchese Robert February 20 2012 Indie co op dinosaur killing PC FPS Orion Dino Beatdown Eurogamer Retrieved November 20 2021 a b c Hindes Daniel August 21 2012 Review Orion Dino Beatdown Pcgamer Archived from the original on October 16 2012 a b c d e f g h i j k Yin Poole Wesley April 19 2013 Orion Dino Horde dev hits back at allegations of Metacritic manipulation Eurogamer Retrieved November 19 2021 a b c d e Cano Jorge May 1 2013 Analisis de Orion Dino Horde PC Vandal in European Spanish Retrieved November 19 2021 Usher Will February 11 2013 Orion Dino Horde Lets You Play As A T Rex CinemaBlend Retrieved November 20 2021 a b Pitcher Jenna August 20 2013 Orion Dino Horde free weekend starts now 75 percent off on Steam Polygon Retrieved November 19 2021 a b c d Rossignol Jim February 3 2011 Spiral Talk Orion Prelude Kickstarter Rock Paper Shotgun Retrieved November 19 2021 a b Meer Alec November 12 2010 Allo Saurus ORION Prelude Rock Paper Shotgun Retrieved November 19 2021 Walker John November 29 2010 Command Carriers Orion Prelude Rock Paper Shotgun Retrieved November 19 2021 a b Lahti Evan November 11 2010 Tyrannwarsaurus the Orion Prelude trailer PC Gamer Retrieved November 19 2021 Rossignol Jim August 16 2010 Orion Prelude Evolves To Commercial Project Rock Paper Shotgun Retrieved November 19 2021 Meikleham David November 12 2010 Halo meets Jurassic Park in ORION Prelude Hold onto your butts GamesRadar Retrieved November 19 2021 Kollar Phil December 22 2010 Orion Prelude Reveal Features Jetpacks Dinosaurs Other Awesome Things Game Informer Retrieved November 19 2021 Fletcher J January 25 2011 Spiral Game Studios seeks fan funding for Orion Prelude Engadget Retrieved November 19 2021 Learned John January 26 2011 Donate to indie game ORION Prelude s development get fancy swag GamesRadar Retrieved November 19 2021 Walker John May 25 2011 Double The Dinosaurs Orion Prelude Grows Rock Paper Shotgun Retrieved November 19 2021 Walker John October 11 2011 Jetpackasaurus Orion Prelude Footage Rock Paper Shotgun Retrieved November 19 2021 Rossignol Jim March 9 2011 Orion Prelude Now With More Dinosaur Rock Paper Shotgun Retrieved November 19 2021 Senior Tom March 10 2011 Orion Prelude trailer features dinosaur war PC Gamer Retrieved November 19 2021 a b Fletcher J February 20 2012 Orion Dino Beatdown takes on Steam and OnLive this March Engadget Retrieved November 19 2021 Devore Jordan February 21 2012 Orion Dino Beatdown sounds silly but looks promising Destructoid Retrieved November 19 2021 a b c d e f Plunkett Luke April 19 2013 Terrible Video Game Gets A Sequel And Not Everyone s Happy About It Kotaku Retrieved November 19 2021 Pearson Craig March 29 2012 Dino Might Orion Gets A Release Date Trailer Rock Paper Shotgun Retrieved November 19 2021 Reilly Jim April 20 2012 Orion Dino Beatdown Gets New Release Date Game Informer Retrieved November 19 2021 Gallegos Anthony April 20 2012 Five Ridiculous Upcoming Games IGN Retrieved November 19 2021 a b Grayson Nathan May 5 2012 Anachro tastic Orion Dino Beatdown Savages Steam Rock Paper Shotgun Retrieved November 19 2021 a b Grayson Nathan March 1 2013 Orion Dino Horde Announced Free To Beatdown Buyers Rock Paper Shotgun Retrieved November 19 2021 a b c d Tagliaferri Simone May 18 2012 Furono i bug a far estinguere i dinosauri Multiplayer it in Italian Retrieved November 19 2021 Senior Tom February 20 2012 Orion Dino Beatdown 5 player open world co op survival shooter with dinosaurs and jetpacks PC Gamer Retrieved November 19 2021 Herrera Kayla February 27 2013 Orion Dino Horde Beta Coming To Steam Game Informer Retrieved November 19 2021 a b c O Connor Alice March 26 2013 Orion Dino Horde stampeding onto PC April 15 Shacknews Retrieved November 19 2021 Farokhmanesh Megan April 7 2013 Orion Dino Horde multiplayer beta opens on Steam next week Polygon Retrieved November 19 2021 Splechta Mike April 11 2013 Own Orion Dino Beatdown Get the sequel Dino Horde for free next week GameZone Retrieved November 19 2021 Orion Prelude 1 on Steam Steam August 25 2014 Retrieved November 20 2021 This is a free upgrade for all existing owners of ORION Dino Horde AKA purchases made before or on August 24 2014 a b Smith Graham May 6 2015 Might Not Be Terrible Now Orion Prelude Free All Week Rock Paper Shotgun Retrieved November 20 2021 Orion Prelude Retour sur l evolution de l un des pires jeux de tous les temps Jeuxvideo com in French April 27 2015 Retrieved November 20 2021 a b Free games Win a Steam key for multiplayer dino horde shooter Orion Prelude PCGamesN July 4 2018 Retrieved November 20 2021 Garnett Andi July 5 2016 Orion dev cops to Call of Duty asset theft blatant rips were made Gameplanet Retrieved November 20 2021 a b Orion Dino Horde Metacritic Retrieved November 19 2021 Altano Brian Dyer Mitch June 29 2012 The Worst Video Games of 2012 So Far IGN Retrieved November 20 2021 Christiansen Tom March 4 2014 Orion Dino Horde avoids extinction sells 500 000 through a Steam event Gamezebo Retrieved November 19 2021 Sheridan Connor May 8 2015 Orion Prelude makers want devs to stand by their possibly awful games GamesRadar Retrieved November 19 2021 Purslow Matt June 19 2018 ORION Prelude the worst game of all time celebrates three years of support in praise filled trailer PCGamesN Retrieved November 20 2021 a b McWhertor Michael June 27 2016 Activision gets dino shooter Orion pulled from Steam over allegedly stolen assets Polygon Retrieved November 20 2021 Bischoff Daniel March 7 2014 Kickstart This Mighty No 9 HUSH The Orion Project Kill the Bad Guy GameRevolution Retrieved November 20 2021 Usher Will June 30 2016 The Shocking Reason The Orion Project Was Removed From The Steam Store CinemaBlend Retrieved November 20 2021 Chalk Andy June 29 2016 Orion developer says it was forced off Steam by Activision DMCA claim PC Gamer Retrieved November 20 2021 a b Yin Poole Wesley July 1 2016 Orion dev admits his game ripped off Call of Duty assets I feel like an idiot Eurogamer Retrieved November 20 2021 Yin Poole Wesley June 28 2016 Developer says Activision had Valve pull its game from Steam over allegedly stolen Call of Duty guns Eurogamer Retrieved November 20 2021 Davies Marsh December 7 2015 Premature Evaluation Guardians of Orion Rock Paper Shotgun Retrieved November 20 2021 Guardians of Orion est sur Kickstarter jusqu au 27 oct 2015 Jeuxvideo com in French October 21 2015 Retrieved November 20 2021 External links editOrion Prelude at MobyGames Retrieved from https en wikipedia org w index php title Orion Prelude amp oldid 1183055731, wikipedia, wiki, book, books, library,

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