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OpenClonk

OpenClonk is a free and open-source 2D multiplayer action game, in which the player controls small humanoids called "clonks". The main mechanics of the game include mining, settling, player vs player combat, and tactical gameplay. The game features a single-player and multiplayer mode, and supports cross-platform play across Microsoft Windows, Linux, and MacOS.

OpenClonk
Developer(s)OpenClonk Developers
Initial release1.0 / 3 December 2010; 13 years ago (2010-12-03)
Stable release
8.1 / 17 March 2018; 6 years ago (2018-03-17)
Repositoryhttps://git.openclonk.org/openclonk.git
Written inC++
PlatformMicrosoft Windows, Linux, OS X
TypeSingle-player, Multiplayer Action
LicenseISC[1][2] (source code)
CC BY-SA, CC BY, CC0 (game assets)
Websitehttps://www.openclonk.org/

The OpenClonk project is a continuation of the Clonk game series and game engine, which are now discontinued.[3] The source code is available under the ISC license[1][2] and game content is licensed under CC BY-SA, CC BY and CC0.[3]

Gameplay edit

The player controls clonks, which can perform various tasks ranging from shoveling through dirt and throwing dynamite to mining gold, constructing buildings, and wielding swords. The game world consists of a dynamic and destructible landscape. The landscape is constructed out of different materials like earth, tunnels, sky, coal, ore, gold, and water. Players can destroy solid materials or liquids by using a variety of tools, which allows for dynamic gameplay.

Gameplay is focused on two gamemodes:

Settlement edit

 
Artwork of settlement in OpenClonk

The gamemode "Settlement" can be played cooperatively, where two or more players work towards a mutual goal. In Settlement, players build settlements using in-game resources such as: wood, metal, fire, and stones. Players face challenges such as inhospitable landscapes, transporting large objects, and natural disasters. The development of Settlements allow players to construct advanced items and vehicles, which allows them to fulfil more complex tasks and achieve various goals.

Goals for settlement rounds include:

  • Wealth: gain a certain amount of gold (called clunkers).
  • Expansion: expand your settlement to a certain area of the landscape.
  • Mining: mine a certain amount of valuables like gold or gems.
  • Statue Construction: gather statue parts and construct a statue.

Melee edit

 
Artwork of melee in OpenClonk

The Melee gamemode is focused on the elimination of other players, which can last between 5 and 30 minutes. The player uses a single clonk to attack enemies with various weapons such as swords, bows, dynamite, grenade launchers, muskets, and catapults. Melee round goals include:

  • Last Man Standing: players have a limited number of respawns and must survive as long as possible.
  • Deathmatch: players must achieve a certain number of kills.
  • Capture the Flag: capture enemy flags and bring them to your base to gain points.
  • King of the Hill: try to defend a region as long as possible.

Development edit

OpenClonk development began with the release of the source code of Clonk Rage in February 2009[4] and a later release under the ISC license in May 2009.[1][2] The website www.openclonk.org was founded at the same time, acting as a portal for both development and players. The source code and game content were first hosted using a Mercurial repository, but now uses a Git repository.

The game engine is programmed in C++ and is cross-platform. The game is available on Windows, Linux and Mac OS X, and can be compiled on FreeBSD. Game content is created using the game's own scripting language C4Script,[5] and is developed simultaneously with the game engine. Since the game content and engine are completely separate, original game content can be created by anyone using the OpenClonk engine.

Development of OpenClonk is completely open and contributions from the community are often accepted as patches.

Releases edit

OpenClonk is being released on a regular basis with roughly a major release every year. Major releases are published when the engine or the game content has received large modifications or important features have been added. Minor releases are done for bug fixes and small updates to the game content. The current stable version is OpenClonk 8.1, released on 17 March 2018.[6]

  • OpenClonk 1.0 (3 December 2010)[7]
    • OpenClonk 1.1 (28 December 2010)[8]
    • OpenClonk 1.2 (12 February 2011)[9]
  • OpenClonk 2.0 (1 October 2011)[10]
    • OpenClonk 2.1 (10 October 2011)[11]
    • OpenClonk 2.2 (10 February 2012)[12]
  • OpenClonk 3.0 (14 October 2012)[13]
    • OpenClonk 3.1 (15 October 2012)[14]
    • OpenClonk 3.2 (18 November 2012)[15]
    • OpenClonk 3.3 (10 March 2013)[16]
  • OpenClonk 4.0 (26 January 2014)[17]
    • OpenClonk 4.1 (16 February 2014)[18]
  • OpenClonk 5.0 (5 October 2014)
  • OpenClonk 6.0 (15 March 2015)
    • OpenClonk 6.1 (12 June 2015)
  • OpenClonk 7.0 (16 January 2016)[19]
  • OpenClonk 8.0 (4 February 2018)[20]
    • OpenClonk 8.1 (17 March 2018)[6]

Reception edit

In a popularity competition organized by the Linux Game Awards, OpenClonk received third place in the Project of the Month: March 2014.[21] Linux Format named OpenClonk in September 2015 a "HotPick".[22] Furthermore, on Desura in June 2015 OpenClonk achieved a 8.8/10 user rating.[23] German computer magazine c't added OpenClonk to a DVD shipped with their magazine in April 2011.[24]

See also edit

References edit

  1. ^ a b c "Clonk Rage Source ISC". clonk.de. 23 May 2009.
  2. ^ a b c OpenClonk git repository: COPYING
  3. ^ a b "Clonk - Home". www.clonk.de. Retrieved 19 May 2022.
  4. ^ "Clonk Rage Source Released". clonk.de. 22 February 2009.
  5. ^ "C4Script Documentation". openclonk.org. 28 June 2014.
  6. ^ a b "OpenClonk 8.1 released". openclonk.org. 17 March 2018.
  7. ^ "OpenClonk 1.0 Release". openclonk.org. 3 December 2010.
  8. ^ "OpenClonk 1.1 Release". openclonk.org. 28 December 2010.
  9. ^ "OpenClonk 1.2 Release". openclonk.org. 12 February 2011.
  10. ^ "OpenClonk 2.0 Release". openclonk.org. 1 October 2011.
  11. ^ "OpenClonk 2.1 Release". openclonk.org. 10 October 2011.
  12. ^ "OpenClonk 2.2 Release". openclonk.org. 10 February 2012.
  13. ^ "OpenClonk 3.0 Release". openclonk.org. 14 October 2012.
  14. ^ "OpenClonk 3.1 Release". openclonk.org. 15 October 2012.
  15. ^ "OpenClonk 3.2 Release". openclonk.org. 18 November 2012.
  16. ^ "OpenClonk 3.3 Release". openclonk.org. 10 March 2013.
  17. ^ "OpenClonk 4.0 Release". openclonk.org. 26 January 2014.
  18. ^ "OpenClonk 4.1 Release". openclonk.org. 16 February 2014.
  19. ^ "OpenClonk 7 released". openclonk.org. 15 January 2016.
  20. ^ "OpenClonk 8 released". openclonk.org. 4 February 2018.
  21. ^ "Project of the Month: March 2014". Linux Game Awards. 26 February 2014.
  22. ^ Linux Format 202 September 2015
  23. ^ . Desura. 9 May 2015. Archived from the original on 9 May 2015.
  24. ^ "OpenClonk on c't DVD" (PDF). heise.de. 29 June 2014.

External links edit

openclonk, free, open, source, multiplayer, action, game, which, player, controls, small, humanoids, called, clonks, main, mechanics, game, include, mining, settling, player, player, combat, tactical, gameplay, game, features, single, player, multiplayer, mode. OpenClonk is a free and open source 2D multiplayer action game in which the player controls small humanoids called clonks The main mechanics of the game include mining settling player vs player combat and tactical gameplay The game features a single player and multiplayer mode and supports cross platform play across Microsoft Windows Linux and MacOS OpenClonkDeveloper s OpenClonk DevelopersInitial release1 0 3 December 2010 13 years ago 2010 12 03 Stable release8 1 17 March 2018 6 years ago 2018 03 17 Repositoryhttps git openclonk org openclonk gitWritten inC PlatformMicrosoft Windows Linux OS XTypeSingle player Multiplayer ActionLicenseISC 1 2 source code CC BY SA CC BY CC0 game assets Websitehttps www openclonk org The OpenClonk project is a continuation of the Clonk game series and game engine which are now discontinued 3 The source code is available under the ISC license 1 2 and game content is licensed under CC BY SA CC BY and CC0 3 Contents 1 Gameplay 1 1 Settlement 1 2 Melee 2 Development 3 Releases 4 Reception 5 See also 6 References 7 External linksGameplay editThe player controls clonks which can perform various tasks ranging from shoveling through dirt and throwing dynamite to mining gold constructing buildings and wielding swords The game world consists of a dynamic and destructible landscape The landscape is constructed out of different materials like earth tunnels sky coal ore gold and water Players can destroy solid materials or liquids by using a variety of tools which allows for dynamic gameplay Gameplay is focused on two gamemodes Settlement edit nbsp Artwork of settlement in OpenClonkThe gamemode Settlement can be played cooperatively where two or more players work towards a mutual goal In Settlement players build settlements using in game resources such as wood metal fire and stones Players face challenges such as inhospitable landscapes transporting large objects and natural disasters The development of Settlements allow players to construct advanced items and vehicles which allows them to fulfil more complex tasks and achieve various goals Goals for settlement rounds include Wealth gain a certain amount of gold called clunkers Expansion expand your settlement to a certain area of the landscape Mining mine a certain amount of valuables like gold or gems Statue Construction gather statue parts and construct a statue Melee edit nbsp Artwork of melee in OpenClonkThe Melee gamemode is focused on the elimination of other players which can last between 5 and 30 minutes The player uses a single clonk to attack enemies with various weapons such as swords bows dynamite grenade launchers muskets and catapults Melee round goals include Last Man Standing players have a limited number of respawns and must survive as long as possible Deathmatch players must achieve a certain number of kills Capture the Flag capture enemy flags and bring them to your base to gain points King of the Hill try to defend a region as long as possible Development editOpenClonk development began with the release of the source code of Clonk Rage in February 2009 4 and a later release under the ISC license in May 2009 1 2 The website www openclonk org was founded at the same time acting as a portal for both development and players The source code and game content were first hosted using a Mercurial repository but now uses a Git repository The game engine is programmed in C and is cross platform The game is available on Windows Linux and Mac OS X and can be compiled on FreeBSD Game content is created using the game s own scripting language C4Script 5 and is developed simultaneously with the game engine Since the game content and engine are completely separate original game content can be created by anyone using the OpenClonk engine Development of OpenClonk is completely open and contributions from the community are often accepted as patches Releases editOpenClonk is being released on a regular basis with roughly a major release every year Major releases are published when the engine or the game content has received large modifications or important features have been added Minor releases are done for bug fixes and small updates to the game content The current stable version is OpenClonk 8 1 released on 17 March 2018 6 OpenClonk 1 0 3 December 2010 7 OpenClonk 1 1 28 December 2010 8 OpenClonk 1 2 12 February 2011 9 OpenClonk 2 0 1 October 2011 10 OpenClonk 2 1 10 October 2011 11 OpenClonk 2 2 10 February 2012 12 OpenClonk 3 0 14 October 2012 13 OpenClonk 3 1 15 October 2012 14 OpenClonk 3 2 18 November 2012 15 OpenClonk 3 3 10 March 2013 16 OpenClonk 4 0 26 January 2014 17 OpenClonk 4 1 16 February 2014 18 OpenClonk 5 0 5 October 2014 OpenClonk 6 0 15 March 2015 OpenClonk 6 1 12 June 2015 OpenClonk 7 0 16 January 2016 19 OpenClonk 8 0 4 February 2018 20 OpenClonk 8 1 17 March 2018 6 Reception editIn a popularity competition organized by the Linux Game Awards OpenClonk received third place in the Project of the Month March 2014 21 Linux Format named OpenClonk in September 2015 a HotPick 22 Furthermore on Desura in June 2015 OpenClonk achieved a 8 8 10 user rating 23 German computer magazine c t added OpenClonk to a DVD shipped with their magazine in April 2011 24 See also edit nbsp Free and open source software portal nbsp Video games portalClonk List of open source gamesReferences edit a b c Clonk Rage Source ISC clonk de 23 May 2009 a b c OpenClonk git repository COPYING a b Clonk Home www clonk de Retrieved 19 May 2022 Clonk Rage Source Released clonk de 22 February 2009 C4Script Documentation openclonk org 28 June 2014 a b OpenClonk 8 1 released openclonk org 17 March 2018 OpenClonk 1 0 Release openclonk org 3 December 2010 OpenClonk 1 1 Release openclonk org 28 December 2010 OpenClonk 1 2 Release openclonk org 12 February 2011 OpenClonk 2 0 Release openclonk org 1 October 2011 OpenClonk 2 1 Release openclonk org 10 October 2011 OpenClonk 2 2 Release openclonk org 10 February 2012 OpenClonk 3 0 Release openclonk org 14 October 2012 OpenClonk 3 1 Release openclonk org 15 October 2012 OpenClonk 3 2 Release openclonk org 18 November 2012 OpenClonk 3 3 Release openclonk org 10 March 2013 OpenClonk 4 0 Release openclonk org 26 January 2014 OpenClonk 4 1 Release openclonk org 16 February 2014 OpenClonk 7 released openclonk org 15 January 2016 OpenClonk 8 released openclonk org 4 February 2018 Project of the Month March 2014 Linux Game Awards 26 February 2014 Linux Format 202 September 2015 OpenClonk on Desura Desura 9 May 2015 Archived from the original on 9 May 2015 OpenClonk on c t DVD PDF heise de 29 June 2014 External links editOfficial website Download OpenClonk Archived 6 June 2017 at the Wayback Machine source code Official Trailer on YouTube Retrieved from https en wikipedia org w index php title OpenClonk amp oldid 1151957031, wikipedia, wiki, book, books, library,

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