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Conservation and restoration of new media art

The conservation and restoration of new media art is the study and practice of techniques for sustaining new media art created using from materials such as digital, biological, performative, and other variable media.

New media art runs a unique risk when it comes to longevity that has resulted in the development of new and different preservation and restoration strategies and tools.

To preserve and restore these pieces of new media art, there are a variety of strategies including storage, migration, emulation, and reinterpretation. There are even more tools used to implement these strategies including Archivematica, BitCurator, Conifer, Media Info, PRONOM, QC Tools, and the Variable Media Questionnaire. The common metadata schema used for new media art is Media Art Notation System (MANS). Despite the name "new media art", there is a diverse history of preservation and restoration efforts including both individual efforts and consortium efforts.

Preservation strategies edit

Storage edit

The acquisition and storage of the physical media-equipment, such as DVD players or computers, used in multi-media or digital artworks has proven a short-term tactic at best, as hardware can quickly become obsolete or can 'stale' in storage. Storage is also notoriously bad at capturing the contextual and live aspects of works such as Internet art, performance art and live electronic music.

Storage involves keeping documents in their original formats whenever possible to maintain authenticity; keeping metadata updated to aid in finding and understanding the preservation strategies taken so far; keeping documents on reliable, non-proprietary software that users would be the most likely to already have or easily get access to; storing multiple copies of bitstreams; replacing the carriers when new, more widely used ones become available.[1]

Migration edit

To migrate a work of art is to upgrade its format from an aged medium to a more current one, such as from VHS to DVD, accepting that some changes in quality may occur while still maintaining the integrity of the original.[1] This strategy assumes that preserving the content or information of an artwork, despite its change in media, trumps concerns over fidelity to the original look and feel.

Migration must take place regularly or the original piece may become obsolete with no way to update it to a newer format for accessibility.[2] Migration is especially important when the file is saved on proprietary software like Microsoft Word, Prezi, Archives Space, etc. In the process of migration, a document can be stored in its original form and also migrated to a non-proprietary form in order to maintain authenticity while also providing long-term access.[2]

Emulation edit

The process of simulating an older operating system (or by extension, other supporting infrastructure) on a newer software or hardware platform is called emulation. The idea behind emulation is to maintain the original format and feel of the piece of new media art. Emulation software allows users and researchers to view complex pieces of art like video games, virtual reality, etc. in a way that it was intended to be viewed. Emulation is especially important for art created on proprietary software or software that many users and researchers might not have access to. The emulation software allows them to view the document even without the original software.[3]

Seeing Double: an emulation testbed edit

In 2004, the Guggenheim Museum, in conjunction with the Daniel Langlois Foundation, held an exhibition entitled Seeing Double: Emulation in Theory and Practice[4] as a trial of emulation. In the exhibition, artworks operating on their original physical media were displayed alongside versions emulated on newer physical media. The exhibition was organized with the participation of computer researcher and emulation specialist, Jeff Rothenberg. In 1998, Rothenberg had published "Avoiding Technological Quicksand: Finding a Viable Technical Foundation for Digital Preservation".[5]

Reinterpretation edit

Reinterpretation is the final storage form and is only considered when all other storage forms are not available. Reinterpretation involves changing the essence of the art with or without the artist's approval for preservation purposes. This could involve re-coding for access, recasting a piece in a more modern, durable medium, and more. This technique does not maintain authenticity the way the other strategies do, but it can be the most effective. Therefore, it is considered best practice to only use reinterpretation when all other strategies are deemed inappropriate.[6]

Preservation tools edit

Because the conservation and restoration of new media art is a craft, not a science,[2] not every preservation strategy will work for every piece of new media art. Repositories have to make decisions based on the complexities of each individual piece. They will each have their own unique needs, interests, and priorities. Repositories and individual conservators keep up with new tools and technologies available to aid in preservation.[7]

Archivematica edit

Archivematica is an "integrated suite of open source software tools".[8] It allows repositories to store their documents there for the long-term while also keeping up to date with current industry standards such as Dublin Core, AIPs, etc. Repositories started using Archivematica to address the gap between storage and actual preservation. It helps them along with every step in archival processing.[9]

Bit Curator edit

Bit Curator can be used as a way to examine a collection without going through each individual piece of art. Conservators can upload bulk files and Bit Curator will examine the trends and patterns. From there, repositories can decide what to focus on and which pieces need attention.[10]

Conifer edit

Conifer creates an archive of any page you visit while you browse. It is useful for conservators because they do not have to collect the webpage materials themselves. Everything you see is archived. Unlike other web archives like Wayback Machine, Conifer captures images, video, etc. of pages that can only be seen by you. They capture material that is password protected. From there, conservators can go through the collection themselves to sort, arrange, describe, add metadata, etc.[11]

Media Info edit

Media Info is primarily used for audio and visual files. They only take certain formats so more unconventional formats must be converted. This software verifies technical metadata and makes sure everything is working properly and up to date.

PRONOM edit

PRONOM is a resource for information on "file formats, software products, and other technical components".[12] It helps to ensure the conservation and long-term access to a variety of documents. This information is marketed toward anyone interested in learning more. It is not exclusive to archivists and conservators.

QC Tools edit

QC Tools filters video files to help repositories analyze the contents of the video.

Variable Media Questionnaire edit

The Variable Media Questionnaire is a free web service that allows new media curators and repositories to share the most effective strategies of preservation for different forms of new media art. It focuses particularly on creating guidelines for preserving the art once the original medium or software is not available.[13] They utilize the four main preservation strategies while recommending the specific mediums and software and work for different types of art.[14]

Involving artists in preservation edit

The future of new media conservation and restoration involves more collaboration between artists and curators.[15] When preservation efforts are taken earlier in the creation of the work, future preservation becomes easier and more effective. The artist does not necessarily know the steps that must be taken to accurately preserve new media art and the curator does not necessarily know the artistic intentions of the creator. When these two work together throughout the creation and transfer to a repository, the conservation of the piece will last longer and the intentions of the artist will be honored. Without these efforts, many new media art pieces will not be properly preserved and will never be moved to a repository.[16] The earlier the intervention, the easier it is going to be for the curator to ensure long-term preservation. Steps can be taken to make sure the new media art is around for future use.[17] Those steps can involve the preservation strategies and tools described above, but the piece can only be preserved if it exists in a state where curators can access and modify it. For example, if it exists on a software that is already obsolete, it cannot be migrated.

Metadata standards edit

Media Art Notation System (MANS) edit

The Media Art Notation System is a formal notation system introduced by Richard Rinehart, Digital Media Director and Adjunct Curator, Berkeley Art Museum/Pacific Film Archive, in 2007. It was developed in response to a need for a "new approach to conceptualizing digital and media art forms".[18] Rinehart compares MANS to a musical score. An ensemble can change out the instruments, but it will still be the same piece of music as long as they follow the score. In the same way, digital media can be separated from its software and still produce the same computational result. When digital media is presented using a different hardware or software, it may appear slightly different, but it will still be the same piece of media art.[18]

MANS uses XML to present the metadata specifically because it allows the coder to define the framework of the digital media while allowing for variations in how it presents itself. This is particularly useful for conservation because it allows future users to examine the document in a system that works for multiple different pieces of art.[18] If the software or materials for one piece of art becomes obsolete, future researchers will be able to examine the new media art via XML and map it onto a newer schema.

MANS has three levels of implementation. The first level is Score which is mostly metadata with minimal XML. The second level is the machine-processable Score. It includes sub-component description, more XML, and even images and other media. The third level is the machine-processable Score that serves as a working model of the original. This level contains technical metadata, bitstreams, very granular description, and structural markup.[18][6]

Exhibiting new media art edit

New media art is unique from other types of art in that the tools and strategies used to create the art are often the same tools and strategies used to display or exhibit the art.[19] Because of this, exhibiting new media art becomes a part of conserving new media art. Often, a curator or specialist will be on site at the exhibit to ensure the art is being displayed and used correctly by audiences. It would be easy to assume a computer is for administrative use when really the coding on the computer is part of the exhibit. This everchanging medium is difficult to conserve, restore, and exhibit.

Because of the innovative nature of new media art, it is very common for exhibits to include audience interaction.[19] Artists will create work that is only fully complete during audience interaction such as movement, tactile pieces, or even changes made by audience members. This creates a unique challenge where only the initial artist-created portion of the piece can be conserved and the audience-interaction portion of the piece will change overtime and depending on the actions of the audience members.[19]

It is considered best practice when conserving or restoring new media art to consider the relationship with the audience. Often the aspect that sets new media art from other types of art is the "liveliness" that is represented by the relationship between the piece and the audience.[20] In order to exhibit this type of art, curators and repositories must first accept this relationship as a type of art, and thus, worth exhibiting. Then, they will attempt to conserve the relationship built between the art and the audience.[20]

Relationship to other preservation efforts edit

The catchall term sometimes applied to such genres, variable media, suggests that it is possible to recapture the experience of these works independently of the specific physical material and equipment used to display them in a given exhibition or performance.[14] As the nature of multi-media artworks calls for the development of new standards, techniques, and metadata within preservation strategies, the idea that certain artworks incorporating an array of media elements could be variable opens up the possibility for experimental standards of preservation and reinterpretation.[1]

Nevertheless, many new media preservationists work to integrate new preservation strategies with existing documentation techniques and metadata standards. This effort is made in order to remain compatible with previous frameworks and models on how to archive, store and maintain variable media objects in a standardized repository utilizing a systematized vocabulary, such as the Open Archival Information System model.

While some of this research parallels and exploits progress made in the practice of Digital preservation and Web archiving, the preservation of new media art offers special challenges and opportunities. Whereas scientific data and legal records may be easily migrated from one platform to another without losing their essential function, artworks are often sensitive to the look and feel of the media in which they are embedded.[3] On the other hand, artists who are invited to help imagine a long-term plan for their work often respond with creative solutions.

History of new media art preservation edit

Individual efforts edit

Numerous contemporary art conservators have contributed individual efforts toward new media art preservation:

As a deputy director and chief conservator, Stringari led laser research of a monochromatic painting by Ad Reinhardt and project on conservation of the works of László Moholy-Nagy. She later won the CAA/Heritage Preservation Award for Distinction for Scholarship and Conservation for her work on Ad Reinhardt's technique.[21]

Head of Time-based media conservation at the Tate, Laurenson is currently working to achieve her PhD in the care and management of time-based media works of art at University College London.

Director of Collections & Conservation at SFMOMA, Sterret is an avid collector and preserver of artworks made by contemporary artists. She is committed to the vital collaborations between artists, curators, technical experts, registrars, and conservators that support contemporary art conservation practice.

Consortium efforts edit

The variable media concept was developed in 1998, first as a creative strategy Ippolito brought to the adversarial collaborations produced with artists Janet Cohen and Keith Frank, and later as a preservation strategy called the Variable Media Initiative that he applied to endangered artworks in the Solomon R. Guggenheim Museum's collection. In 2002 the Guggenheim partnered with the Daniel Langlois Foundation for Art, Science and Technology in Montreal to form the Variable Media Network, a concerted effort to develop a museum-standard, best practice for the collection and preservation of new media art. Apart from Stringari and Ippolito, other key members of the Variable Media Network included Alain Depocas, Director of the Centre for Research and Documentation, Daniel Langlois Foundation; and Caitlin Jones, former Daniel Langlois Variable Media Preservation Fellow at the Guggenheim Museum.

Around this time similar investigations into the preservation of digital/media art were being led on the West Coast by Richard Rinehart, who published an article on the subject, "The Straw that Broke the Museum's Back? Collecting and Preserving Digital/Media Art for the Next Century",[22] in 2000. Rinehart had also established Conceptual & Intermedia Arts Online (CIAO)[23] with Franklin Furnace, the New York-based performance art-grants giving organization and archive/advocate of performance, 'ephemeral' or non-traditional art under the directorship of Martha Wilson.

Members of the Variable Media Network and CIAO subsequently joined forces with other organizations, including Rhizome.org, an affiliate of New York's New Museum of Contemporary Art, for collective preservation endeavors such as Archiving the Avant Garde.[23] This broader coalition, operating under the rubric Forging the Future,[24] is managed by the Still Water lab at the University of Maine and offers free, open-source tools for new media preservation, including the 3rd-generation Variable Media Questionnaire.

In 2002, Timothy Murray founded the Rose Goldsen Archive of New Media Art. Named after the pioneering critic of the commercialization of mass media, the late Professor Rose Goldsen of Cornell University. The Archive hosts international art work produced on CD-Rom, DVD-Rom, video, digital interfaces, and the internet. Its collection of supporting materials includes unpublished manuscripts and designs, catalogues, monographs, and resource guides to new media art. The curatorial vision emphasizes digital interfaces and artistic experimentation by international, independent artists. Designed as an experimental center of research and creativity, the Goldsen Archive includes materials by individual artists and collaborates on conceptual experimentation and archival strategies with international curatorial and fellowship projects.[25]

Other important initiatives include DOCAM, an international research alliance on the documentation and the conservation of the media arts heritage organized by the Daniel Langlois Foundation, and the International Network for the Conservation of Contemporary Art (INCCA), organized by the Netherlands Institute for Cultural Heritage (ICN).

See also edit

References edit

  1. ^ a b c Oliver, G. (2016). Digital curation. Chicago: ALA Neal-Schuman. ISBN 978-0-8389-1385-7.
  2. ^ a b c Owens, T. (2018). The theory and craft of digital preservation. Johns Hopkins University Press. ISBN 978-1-4214-2698-3.
  3. ^ a b Introduction to digital preservation: Emulation. Bodleian Libraries, (2021, July 29). University of Oxford. Retrieved December 8, 2021.
  4. ^ Seeing double: Emulation in theory and practice. (2004). Variable Media. https://www.variablemedia.net/e/seeingdouble/
  5. ^ Rothenberg, J. (1998). Avoiding technological quicksand: Finding a viable technical foundation for digital preservation. (Report). (1999 full text Archived August 22, 2016 at the Wayback Machine).
  6. ^ a b Wijers, G. (n.d.). Unfold: The strategic importance of reinterpretation for media art mediation & conservation.
  7. ^ Zhao, J. (2021). Methods and tools. Media Artists Speak. https://mediaartistsspeak.org/methods-and-tools/ Retrieved: October 26, 2021.
  8. ^ Archivematica: Open-source digital preservation system. (n.d.). Archivematica. https://www.archivematica.org/en/ . Retrieved October 21, 2021.
  9. ^ Sprout, Bronwen; Jordan, Mark (2015). "Archivematica As a Service: COPPUL's Shared Digital Preservation Platform / Le service Archivematica: La plateforme partagée de conservation de documents numériques du COPPUL". Canadian Journal of Information and Library Science. 39 (2): 235–244. doi:10.1353/ils.2015.0016. S2CID 60835551. Project MUSE 590943.
  10. ^ Bit curator. (2019, January 3). Bit Curator. https://bitcurator.net/. Retrieved October 21, 2021.
  11. ^ Conifer. (n.d.) Rhizome. https://conifer.rhizome.org/. Retrieved October 21, 2021.
  12. ^ The UK National Archives. (n.d.). PRONOM. The National Archives. https://www.nationalarchives.gov.uk/PRONOM/Default.aspx#. Retrieved October 21, 2021.
  13. ^ Depocas, A; et al. (2003). Permanence through change: The variable media approach. New York: Guggenheim Museum Publications. ISBN 0-9684693-2-9
  14. ^ a b Variable media questionnaire:A forging the future project. (n.d.). Variable Media Questionnaire. https://variablemediaquestionnaire.net/. Retrieved October 21, 2021.
  15. ^ Anderson, D. and Delve, J. (Eds) (2014), Preserving Complex Digital Objects, Facet Publishing, London.
  16. ^ Biggs, S. (2014), "Make or break? Concerning the value of redundancy as a creative strategy", in Anderson, D. and Delve, J. (Eds), Preserving Complex Digital Objects, Facet Publishing, London, pp. 21-29.
  17. ^ Post, Colin (10 July 2017). "Preservation practices of new media artists: Challenges, strategies, and attitudes in the personal management of artworks". Journal of Documentation. 73 (4): 716–732. doi:10.1108/JD-09-2016-0116.
  18. ^ a b c d Rinehart, Richard (2007). "The Media Art Notation System: Documenting and Preserving Digital/Media Art". Leonardo. 40 (2): 181–187. doi:10.1162/leon.2007.40.2.181. S2CID 15633563. Project MUSE 213065.
  19. ^ a b c Graham, B. (Ed.). (2014). New collecting : Exhibiting and audiences after new media art : exhibiting and audiences after new media art. Taylor & Francis Group.
  20. ^ a b England, D., Schiphorst, T., & Bryan-Kinns, N. (Eds.). (2016). Curating the digital : Space for art and interaction. Springer International Publishing AG.
  21. ^ "Guggenheim's Carol Stringari Wins CAA/Heritage Preservation Award". Retrieved January 17, 2011.
  22. ^ Richard Rinehart (June 14, 2000). . Archived from the original on July 23, 2012.
  23. ^ a b Archiving the Avant-Garde. April 19, 2007, at the Wayback Machine
  24. ^ . Archived from the original on 2020-11-28. Retrieved 2009-05-02.
  25. ^ "Rose Goldsen Archive of New Media Art". Cornell University. hdl:1813.001/7761936a.
  • Alain Depocas, Jon Ippolito, and Caitlin Jones, eds., Permanence Through Change: The Variable Media Approach, co-published by the Guggenheim Museum and The Daniel Langlois Foundation for Art, Science & Technology, 2003.
  • Jon Ippolito, , 2007.
  • Jeff Rothenberg, "Avoiding Technological Quicksand: Finding a Viable Technical Foundation for Digital Preservation", 1998.
  • Variable Media Network
  • Richard Rinehart, , 2007.

Further reading edit

  • Chin, Daryl (2002). "Transmissible Evidence: Is This the End of Film?". PAJ. 24 (1): 44–51. Project MUSE 25832.
  • Steve Dietz. Collecting New Media Art: Just Like Anything Else, Only Different
  • Oliver Grau. "For an Expanded Concept of Documentation: The Database of Virtual Art", ICHIM, École du Louvre, Paris 2003, Proceedings, pp. 2–15. Expanded Concept of Documentation
  • Jones, Caitlin. "Does Hardware Dictate Meaning? Three Variable Media Conservation Case Studies"
  • Jones, Caitlin. "Seeing Double: Emulation in Theory and Practice, The Erl King Case Study"
  • Jones, Caitlin. "Understanding Medium: preserving content and context in variable media art"
  • Christiane Paul. Challenges for a Ubiquitous Museum: Presenting and Preserving New Media
  • Quaranta, Domenico. Interview with Jon Ippolito published in "Noemalab" Leaping into the abyss and resurfacing with a pearl

External links edit

  • The Preservation of Digital-Born Art
  • Preserving the Immaterial – A conference on variable media
  • DOCAM – Documentation and Conservation of the Media Arts Heritage / Documentation et Conservation du Patrimoine des Arts Médiatiques
  • – A resource from CHIN (Canadian Heritage Information Network)

conservation, restoration, media, conservation, restoration, media, study, practice, techniques, sustaining, media, created, using, from, materials, such, digital, biological, performative, other, variable, media, media, runs, unique, risk, when, comes, longev. The conservation and restoration of new media art is the study and practice of techniques for sustaining new media art created using from materials such as digital biological performative and other variable media New media art runs a unique risk when it comes to longevity that has resulted in the development of new and different preservation and restoration strategies and tools To preserve and restore these pieces of new media art there are a variety of strategies including storage migration emulation and reinterpretation There are even more tools used to implement these strategies including Archivematica BitCurator Conifer Media Info PRONOM QC Tools and the Variable Media Questionnaire The common metadata schema used for new media art is Media Art Notation System MANS Despite the name new media art there is a diverse history of preservation and restoration efforts including both individual efforts and consortium efforts Contents 1 Preservation strategies 1 1 Storage 1 2 Migration 1 3 Emulation 1 3 1 Seeing Double an emulation testbed 1 4 Reinterpretation 2 Preservation tools 2 1 Archivematica 2 2 Bit Curator 2 3 Conifer 2 4 Media Info 2 5 PRONOM 2 6 QC Tools 2 7 Variable Media Questionnaire 3 Involving artists in preservation 4 Metadata standards 4 1 Media Art Notation System MANS 5 Exhibiting new media art 6 Relationship to other preservation efforts 7 History of new media art preservation 7 1 Individual efforts 7 2 Consortium efforts 8 See also 9 References 10 Further reading 11 External linksPreservation strategies editStorage edit The acquisition and storage of the physical media equipment such as DVD players or computers used in multi media or digital artworks has proven a short term tactic at best as hardware can quickly become obsolete or can stale in storage Storage is also notoriously bad at capturing the contextual and live aspects of works such as Internet art performance art and live electronic music Storage involves keeping documents in their original formats whenever possible to maintain authenticity keeping metadata updated to aid in finding and understanding the preservation strategies taken so far keeping documents on reliable non proprietary software that users would be the most likely to already have or easily get access to storing multiple copies of bitstreams replacing the carriers when new more widely used ones become available 1 Migration edit To migrate a work of art is to upgrade its format from an aged medium to a more current one such as from VHS to DVD accepting that some changes in quality may occur while still maintaining the integrity of the original 1 This strategy assumes that preserving the content or information of an artwork despite its change in media trumps concerns over fidelity to the original look and feel Migration must take place regularly or the original piece may become obsolete with no way to update it to a newer format for accessibility 2 Migration is especially important when the file is saved on proprietary software like Microsoft Word Prezi Archives Space etc In the process of migration a document can be stored in its original form and also migrated to a non proprietary form in order to maintain authenticity while also providing long term access 2 Emulation edit The process of simulating an older operating system or by extension other supporting infrastructure on a newer software or hardware platform is called emulation The idea behind emulation is to maintain the original format and feel of the piece of new media art Emulation software allows users and researchers to view complex pieces of art like video games virtual reality etc in a way that it was intended to be viewed Emulation is especially important for art created on proprietary software or software that many users and researchers might not have access to The emulation software allows them to view the document even without the original software 3 Seeing Double an emulation testbed edit In 2004 the Guggenheim Museum in conjunction with the Daniel Langlois Foundation held an exhibition entitled Seeing Double Emulation in Theory and Practice 4 as a trial of emulation In the exhibition artworks operating on their original physical media were displayed alongside versions emulated on newer physical media The exhibition was organized with the participation of computer researcher and emulation specialist Jeff Rothenberg In 1998 Rothenberg had published Avoiding Technological Quicksand Finding a Viable Technical Foundation for Digital Preservation 5 Reinterpretation edit Reinterpretation is the final storage form and is only considered when all other storage forms are not available Reinterpretation involves changing the essence of the art with or without the artist s approval for preservation purposes This could involve re coding for access recasting a piece in a more modern durable medium and more This technique does not maintain authenticity the way the other strategies do but it can be the most effective Therefore it is considered best practice to only use reinterpretation when all other strategies are deemed inappropriate 6 Preservation tools editBecause the conservation and restoration of new media art is a craft not a science 2 not every preservation strategy will work for every piece of new media art Repositories have to make decisions based on the complexities of each individual piece They will each have their own unique needs interests and priorities Repositories and individual conservators keep up with new tools and technologies available to aid in preservation 7 Archivematica edit Archivematica is an integrated suite of open source software tools 8 It allows repositories to store their documents there for the long term while also keeping up to date with current industry standards such as Dublin Core AIPs etc Repositories started using Archivematica to address the gap between storage and actual preservation It helps them along with every step in archival processing 9 Bit Curator edit Bit Curator can be used as a way to examine a collection without going through each individual piece of art Conservators can upload bulk files and Bit Curator will examine the trends and patterns From there repositories can decide what to focus on and which pieces need attention 10 Conifer edit Conifer creates an archive of any page you visit while you browse It is useful for conservators because they do not have to collect the webpage materials themselves Everything you see is archived Unlike other web archives like Wayback Machine Conifer captures images video etc of pages that can only be seen by you They capture material that is password protected From there conservators can go through the collection themselves to sort arrange describe add metadata etc 11 Media Info edit Media Info is primarily used for audio and visual files They only take certain formats so more unconventional formats must be converted This software verifies technical metadata and makes sure everything is working properly and up to date PRONOM edit PRONOM is a resource for information on file formats software products and other technical components 12 It helps to ensure the conservation and long term access to a variety of documents This information is marketed toward anyone interested in learning more It is not exclusive to archivists and conservators QC Tools edit QC Tools filters video files to help repositories analyze the contents of the video Variable Media Questionnaire edit The Variable Media Questionnaire is a free web service that allows new media curators and repositories to share the most effective strategies of preservation for different forms of new media art It focuses particularly on creating guidelines for preserving the art once the original medium or software is not available 13 They utilize the four main preservation strategies while recommending the specific mediums and software and work for different types of art 14 Involving artists in preservation editThe future of new media conservation and restoration involves more collaboration between artists and curators 15 When preservation efforts are taken earlier in the creation of the work future preservation becomes easier and more effective The artist does not necessarily know the steps that must be taken to accurately preserve new media art and the curator does not necessarily know the artistic intentions of the creator When these two work together throughout the creation and transfer to a repository the conservation of the piece will last longer and the intentions of the artist will be honored Without these efforts many new media art pieces will not be properly preserved and will never be moved to a repository 16 The earlier the intervention the easier it is going to be for the curator to ensure long term preservation Steps can be taken to make sure the new media art is around for future use 17 Those steps can involve the preservation strategies and tools described above but the piece can only be preserved if it exists in a state where curators can access and modify it For example if it exists on a software that is already obsolete it cannot be migrated Metadata standards editMedia Art Notation System MANS edit The Media Art Notation System is a formal notation system introduced by Richard Rinehart Digital Media Director and Adjunct Curator Berkeley Art Museum Pacific Film Archive in 2007 It was developed in response to a need for a new approach to conceptualizing digital and media art forms 18 Rinehart compares MANS to a musical score An ensemble can change out the instruments but it will still be the same piece of music as long as they follow the score In the same way digital media can be separated from its software and still produce the same computational result When digital media is presented using a different hardware or software it may appear slightly different but it will still be the same piece of media art 18 MANS uses XML to present the metadata specifically because it allows the coder to define the framework of the digital media while allowing for variations in how it presents itself This is particularly useful for conservation because it allows future users to examine the document in a system that works for multiple different pieces of art 18 If the software or materials for one piece of art becomes obsolete future researchers will be able to examine the new media art via XML and map it onto a newer schema MANS has three levels of implementation The first level is Score which is mostly metadata with minimal XML The second level is the machine processable Score It includes sub component description more XML and even images and other media The third level is the machine processable Score that serves as a working model of the original This level contains technical metadata bitstreams very granular description and structural markup 18 6 Exhibiting new media art editNew media art is unique from other types of art in that the tools and strategies used to create the art are often the same tools and strategies used to display or exhibit the art 19 Because of this exhibiting new media art becomes a part of conserving new media art Often a curator or specialist will be on site at the exhibit to ensure the art is being displayed and used correctly by audiences It would be easy to assume a computer is for administrative use when really the coding on the computer is part of the exhibit This everchanging medium is difficult to conserve restore and exhibit Because of the innovative nature of new media art it is very common for exhibits to include audience interaction 19 Artists will create work that is only fully complete during audience interaction such as movement tactile pieces or even changes made by audience members This creates a unique challenge where only the initial artist created portion of the piece can be conserved and the audience interaction portion of the piece will change overtime and depending on the actions of the audience members 19 It is considered best practice when conserving or restoring new media art to consider the relationship with the audience Often the aspect that sets new media art from other types of art is the liveliness that is represented by the relationship between the piece and the audience 20 In order to exhibit this type of art curators and repositories must first accept this relationship as a type of art and thus worth exhibiting Then they will attempt to conserve the relationship built between the art and the audience 20 Relationship to other preservation efforts editThe catchall term sometimes applied to such genres variable media suggests that it is possible to recapture the experience of these works independently of the specific physical material and equipment used to display them in a given exhibition or performance 14 As the nature of multi media artworks calls for the development of new standards techniques and metadata within preservation strategies the idea that certain artworks incorporating an array of media elements could be variable opens up the possibility for experimental standards of preservation and reinterpretation 1 Nevertheless many new media preservationists work to integrate new preservation strategies with existing documentation techniques and metadata standards This effort is made in order to remain compatible with previous frameworks and models on how to archive store and maintain variable media objects in a standardized repository utilizing a systematized vocabulary such as the Open Archival Information System model While some of this research parallels and exploits progress made in the practice of Digital preservation and Web archiving the preservation of new media art offers special challenges and opportunities Whereas scientific data and legal records may be easily migrated from one platform to another without losing their essential function artworks are often sensitive to the look and feel of the media in which they are embedded 3 On the other hand artists who are invited to help imagine a long term plan for their work often respond with creative solutions History of new media art preservation editIndividual efforts edit Numerous contemporary art conservators have contributed individual efforts toward new media art preservation Carol Stringari of the Solomon R Guggenheim Museum in New York As a deputy director and chief conservator Stringari led laser research of a monochromatic painting by Ad Reinhardt and project on conservation of the works of Laszlo Moholy Nagy She later won the CAA Heritage Preservation Award for Distinction for Scholarship and Conservation for her work on Ad Reinhardt s technique 21 Pip Laurenson of the Tate Gallery in London Head of Time based media conservation at the Tate Laurenson is currently working to achieve her PhD in the care and management of time based media works of art at University College London Jill Sterret of the San Francisco Museum of Modern Art Director of Collections amp Conservation at SFMOMA Sterret is an avid collector and preserver of artworks made by contemporary artists She is committed to the vital collaborations between artists curators technical experts registrars and conservators that support contemporary art conservation practice Consortium efforts edit The variable media concept was developed in 1998 first as a creative strategy Ippolito brought to the adversarial collaborations produced with artists Janet Cohen and Keith Frank and later as a preservation strategy called the Variable Media Initiative that he applied to endangered artworks in the Solomon R Guggenheim Museum s collection In 2002 the Guggenheim partnered with the Daniel Langlois Foundation for Art Science and Technology in Montreal to form the Variable Media Network a concerted effort to develop a museum standard best practice for the collection and preservation of new media art Apart from Stringari and Ippolito other key members of the Variable Media Network included Alain Depocas Director of the Centre for Research and Documentation Daniel Langlois Foundation and Caitlin Jones former Daniel Langlois Variable Media Preservation Fellow at the Guggenheim Museum Around this time similar investigations into the preservation of digital media art were being led on the West Coast by Richard Rinehart who published an article on the subject The Straw that Broke the Museum s Back Collecting and Preserving Digital Media Art for the Next Century 22 in 2000 Rinehart had also established Conceptual amp Intermedia Arts Online CIAO 23 with Franklin Furnace the New York based performance art grants giving organization and archive advocate of performance ephemeral or non traditional art under the directorship of Martha Wilson Members of the Variable Media Network and CIAO subsequently joined forces with other organizations including Rhizome org an affiliate of New York s New Museum of Contemporary Art for collective preservation endeavors such as Archiving the Avant Garde 23 This broader coalition operating under the rubric Forging the Future 24 is managed by the Still Water lab at the University of Maine and offers free open source tools for new media preservation including the 3rd generation Variable Media Questionnaire In 2002 Timothy Murray founded the Rose Goldsen Archive of New Media Art Named after the pioneering critic of the commercialization of mass media the late Professor Rose Goldsen of Cornell University The Archive hosts international art work produced on CD Rom DVD Rom video digital interfaces and the internet Its collection of supporting materials includes unpublished manuscripts and designs catalogues monographs and resource guides to new media art The curatorial vision emphasizes digital interfaces and artistic experimentation by international independent artists Designed as an experimental center of research and creativity the Goldsen Archive includes materials by individual artists and collaborates on conceptual experimentation and archival strategies with international curatorial and fellowship projects 25 Other important initiatives include DOCAM an international research alliance on the documentation and the conservation of the media arts heritage organized by the Daniel Langlois Foundation and the International Network for the Conservation of Contemporary Art INCCA organized by the Netherlands Institute for Cultural Heritage ICN See also editArt conservation Digital preservation Digital art Internet art National Digital Library Program NDLP National Digital Information Infrastructure and Preservation Program NDIIPP New media art Virtual artReferences edit a b c Oliver G 2016 Digital curation Chicago ALA Neal Schuman ISBN 978 0 8389 1385 7 a b c Owens T 2018 The theory and craft of digital preservation Johns Hopkins University Press ISBN 978 1 4214 2698 3 a b Introduction to digital preservation Emulation Bodleian Libraries 2021 July 29 University of Oxford Retrieved December 8 2021 Seeing double Emulation in theory and practice 2004 Variable Media https www variablemedia net e seeingdouble Rothenberg J 1998 Avoiding technological quicksand Finding a viable technical foundation for digital preservation Report 1999 full text Archived August 22 2016 at the Wayback Machine a b Wijers G n d Unfold The strategic importance of reinterpretation for media art mediation amp conservation Zhao J 2021 Methods and tools Media Artists Speak https mediaartistsspeak org methods and tools Retrieved October 26 2021 Archivematica Open source digital preservation system n d Archivematica https www archivematica org en Retrieved October 21 2021 Sprout Bronwen Jordan Mark 2015 Archivematica As a Service COPPUL s Shared Digital Preservation Platform Le service Archivematica La plateforme partagee de conservation de documents numeriques du COPPUL Canadian Journal of Information and Library Science 39 2 235 244 doi 10 1353 ils 2015 0016 S2CID 60835551 Project MUSE 590943 Bit curator 2019 January 3 Bit Curator https bitcurator net Retrieved October 21 2021 Conifer n d Rhizome https conifer rhizome org Retrieved October 21 2021 The UK National Archives n d PRONOM The National Archives https www nationalarchives gov uk PRONOM Default aspx Retrieved October 21 2021 Depocas A et al 2003 Permanence through change The variable media approach New York Guggenheim Museum Publications ISBN 0 9684693 2 9 a b Variable media questionnaire A forging the future project n d Variable Media Questionnaire https variablemediaquestionnaire net Retrieved October 21 2021 Anderson D and Delve J Eds 2014 Preserving Complex Digital Objects Facet Publishing London Biggs S 2014 Make or break Concerning the value of redundancy as a creative strategy in Anderson D and Delve J Eds Preserving Complex Digital Objects Facet Publishing London pp 21 29 Post Colin 10 July 2017 Preservation practices of new media artists Challenges strategies and attitudes in the personal management of artworks Journal of Documentation 73 4 716 732 doi 10 1108 JD 09 2016 0116 a b c d Rinehart Richard 2007 The Media Art Notation System Documenting and Preserving Digital Media Art Leonardo 40 2 181 187 doi 10 1162 leon 2007 40 2 181 S2CID 15633563 Project MUSE 213065 a b c Graham B Ed 2014 New collecting Exhibiting and audiences after new media art exhibiting and audiences after new media art Taylor amp Francis Group a b England D Schiphorst T amp Bryan Kinns N Eds 2016 Curating the digital Space for art and interaction Springer International Publishing AG Guggenheim s Carol Stringari Wins CAA Heritage Preservation Award Retrieved January 17 2011 Richard Rinehart June 14 2000 The Straw that Broke the Museum s Back Collecting and Preserving Digital Media Art for the Next Century Archived from the original on July 23 2012 a b Archiving the Avant Garde Archived April 19 2007 at the Wayback Machine バイク買取 東京ならここで査定 Archived from the original on 2020 11 28 Retrieved 2009 05 02 Rose Goldsen Archive of New Media Art Cornell University hdl 1813 001 7761936a Alain Depocas Jon Ippolito and Caitlin Jones eds Permanence Through Change The Variable Media Approach co published by the Guggenheim Museum and The Daniel Langlois Foundation for Art Science amp Technology 2003 Jon Ippolito Death by Wall Label 2007 Jeff Rothenberg Avoiding Technological Quicksand Finding a Viable Technical Foundation for Digital Preservation 1998 Variable Media Network Richard Rinehart The Media Art Notation System Documenting and Preserving Digital Media Art 2007 Further reading editChin Daryl 2002 Transmissible Evidence Is This the End of Film PAJ 24 1 44 51 Project MUSE 25832 Steve Dietz Collecting New Media Art Just Like Anything Else Only Different Oliver Grau For an Expanded Concept of Documentation The Database of Virtual Art ICHIM Ecole du Louvre Paris 2003 Proceedings pp 2 15 Expanded Concept of Documentation Jones Caitlin Does Hardware Dictate Meaning Three Variable Media Conservation Case Studies Horizon article Jones Caitlin Seeing Double Emulation in Theory and Practice The Erl King Case Study Case Study Jones Caitlin Understanding Medium preserving content and context in variable media art Article from Keep Moving Images Christiane Paul Challenges for a Ubiquitous Museum Presenting and Preserving New Media Quaranta Domenico Interview with Jon Ippolito published in Noemalab Leaping into the abyss and resurfacing with a pearlExternal links editerpanet The Preservation of Digital Born Art Preserving the Immaterial A conference on variable media DOCAM Documentation and Conservation of the Media Arts Heritage Documentation et Conservation du Patrimoine des Arts Mediatiques Media Art and Museums Guidelines and Case Studies Variable Media Network A resource from CHIN Canadian Heritage Information Network Retrieved from https en wikipedia org w index php title Conservation and restoration of new media art amp oldid 1222489760, wikipedia, wiki, book, books, library,

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