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Moonstone: A Hard Days Knight

Moonstone: A Hard Days Knight is an action role-playing video game by Canadian[1] independent developer Rob Anderson and published by Mindscape for the Amiga in 1991 and one year later converted to DOS with different sound and music. The title is a play on A Hard Day's Night.

Moonstone: A Hard Days Knight
Developer(s)Rob Anderson
Publisher(s)Mindscape
Programmer(s)Rob Anderson
Kevin Hoare
Artist(s)Rob Anderson
Dennis Turner
Composer(s)Richard Joseph
Platform(s)Amiga, DOS
Release
  • EU: 1991 (Amiga)
  • EU: 1992 (DOS)
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Moonstone's gameplay blends several different genres, allowing up to four players to participate in a basic turn based game with real time combat for any encounters. It is also notable as one of the goriest games of its time, with some particularly bloody fight and death scenes.

Magazine advertisements for Moonstone purported 'nearly' a thousand frames of animation for two megabytes of monsters, and over 60 different painted backdrops.[2]

Development

In interview Todd Prescott discussed game's concept he stated the game was "a combination of Dungeons & Dragons and the board games, Talisman and Dark Tower." The game's combat was heavily influenced by the action game Barbarian.[3]

Gameplay

The player takes on the role of a chosen knight who is sent by druids to return the mystical 'moonstone' to Stonehenge. The game supports between one and four players at once, with the computer controlling any knights not controlled by human players as rival NPCs. Gameplay consists of two distinct modes: turn-based exploration and real-time combat.

In turn-based mode each player can move a limited distance on the game's world map and visit various locations. Players will mostly visit the many dolmens that are scattered across the map. These places represent areas guarded by monsters. Visiting these dolmens will trigger the second main gameplay mode: real-time combat. Players take control of their chosen knights and attempts to defeat the monsters using sword combat similar to Barbarian: The Ultimate Warrior or Sword of Sodan.

Defeating the monsters rewards the player with treasures from that location. Success will also result in gaining one experience point (XP). These then can be distributed in one of the three abilities: Strength, Constitution and Endurance. The required amount of XP needed to advance varies according to the number of human-controlled characters. This, combined with some powerful weapons that can be discovered or bought, can boost the player's combat abilities. However, the difficulty of the game increases to compensate.

The game's objective is to find the lair that holds one of the four keys. The player who gathers together all four keys (either by finding them or by stealing them from rivals) will have access to the Valley of the Gods at the center of the map. The knight will have to fight against the Guardian in order to win a 'moonstone'. The moonstone corresponds randomly to a lunar phase, and grants the knight more power during that phase. The moonstone must be returned to Stonehenge for the game to be completed.

After some days, a dragon will appear and make regular sweeps across the land. In the event that an unskilled player is unfortunate enough to encounter the dragon early on in the game, defeat is almost inevitable.

Reception

When the game was released, it got quite positive reviews from some magazines while some reviewers did not like it at all. Moonstone was banned in Germany due to gameplay being conceived as extremely violent at the time and failed to find a distributor for the US market as well. These days the game has a large cult following among vintage gamers.[15] The game is highly sought after as a collectible. The game was put on the German index by the BPjS.[16]

The One gave the Amiga version of Moonstone an overall score of 82%, praising its graphics and sound effects, calling the introduction "wonderfully animated" and the game's sprites "beautifully animated", furthermore stating that Moonstone is "pleasing to the eye and the ear". The One criticises the hack-and-slash gameplay as somewhat repetitive, but praises the special combat moves, expressing "they open up a good deal more options than the slash 'em up fan is usually presented with".[17]

References

  1. ^ "Moonstone: A Hard Day's Knight Remake in the Works".
  2. ^ "Moonstone: A Hard Days Knight Advertisement". The One. No. 40. emap Images. January 1992. p. 29.
  3. ^ http://www.moonstonetavern.co.uk/legends.htm
  4. ^ "Review". Amiga Action (29). Feb 1992.
  5. ^ "Review". Amiga Computing (46). Mar 1992.
  6. ^ "Review". Amiga Force (5). May 1993.
  7. ^ "Review". Amiga Format (32). Mar 1992.
  8. ^ "Review". Amiga Format (46). May 1993.
  9. ^ "Review". Amiga Power (9). Jan 1992.
  10. ^ "Review". Amiga Power (26). Jun 1993.
  11. ^ "Review". CU Amiga. Oct 1991.
  12. ^ "Review". CU Amiga. May 1993.
  13. ^ "Review". The One (56). May 1993.
  14. ^ "Review". The One (40). Jan 1992.
  15. ^ Appears on Top 100 list on LemonAmiga.com website where users rate games
  16. ^ "BPjS / BPjM indexed games". Retrieved 2010-12-30. {{cite journal}}: Cite journal requires |journal= (help)
  17. ^ "Moonstone: A Hard Days Knight Review". The One. No. 40. emap Images. January 1992. pp. 65–66.

External links

  • Moonstone: A Hard Days Knight at MobyGames
  • Moonstone: A Hard Days Knight at Hall of Light
  • The Moonstone Tavern - a fan site

moonstone, hard, days, knight, action, role, playing, video, game, canadian, independent, developer, anderson, published, mindscape, amiga, 1991, year, later, converted, with, different, sound, music, title, play, hard, night, developer, andersonpublisher, min. Moonstone A Hard Days Knight is an action role playing video game by Canadian 1 independent developer Rob Anderson and published by Mindscape for the Amiga in 1991 and one year later converted to DOS with different sound and music The title is a play on A Hard Day s Night Moonstone A Hard Days KnightDeveloper s Rob AndersonPublisher s MindscapeProgrammer s Rob AndersonKevin HoareArtist s Rob AndersonDennis TurnerComposer s Richard JosephPlatform s Amiga DOSReleaseEU 1991 Amiga EU 1992 DOS Genre s Action role playingMode s Single player multiplayerMoonstone s gameplay blends several different genres allowing up to four players to participate in a basic turn based game with real time combat for any encounters It is also notable as one of the goriest games of its time with some particularly bloody fight and death scenes Magazine advertisements for Moonstone purported nearly a thousand frames of animation for two megabytes of monsters and over 60 different painted backdrops 2 Contents 1 Development 2 Gameplay 3 Reception 4 References 5 External linksDevelopment EditIn interview Todd Prescott discussed game s concept he stated the game was a combination of Dungeons amp Dragons and the board games Talisman and Dark Tower The game s combat was heavily influenced by the action game Barbarian 3 Gameplay EditThe player takes on the role of a chosen knight who is sent by druids to return the mystical moonstone to Stonehenge The game supports between one and four players at once with the computer controlling any knights not controlled by human players as rival NPCs Gameplay consists of two distinct modes turn based exploration and real time combat In turn based mode each player can move a limited distance on the game s world map and visit various locations Players will mostly visit the many dolmens that are scattered across the map These places represent areas guarded by monsters Visiting these dolmens will trigger the second main gameplay mode real time combat Players take control of their chosen knights and attempts to defeat the monsters using sword combat similar to Barbarian The Ultimate Warrior or Sword of Sodan Defeating the monsters rewards the player with treasures from that location Success will also result in gaining one experience point XP These then can be distributed in one of the three abilities Strength Constitution and Endurance The required amount of XP needed to advance varies according to the number of human controlled characters This combined with some powerful weapons that can be discovered or bought can boost the player s combat abilities However the difficulty of the game increases to compensate The game s objective is to find the lair that holds one of the four keys The player who gathers together all four keys either by finding them or by stealing them from rivals will have access to the Valley of the Gods at the center of the map The knight will have to fight against the Guardian in order to win a moonstone The moonstone corresponds randomly to a lunar phase and grants the knight more power during that phase The moonstone must be returned to Stonehenge for the game to be completed After some days a dragon will appear and make regular sweeps across the land In the event that an unskilled player is unfortunate enough to encounter the dragon early on in the game defeat is almost inevitable Reception EditThis section may need to be rewritten to comply with Wikipedia s quality standards You can help The talk page may contain suggestions June 2015 ReceptionReview scoresPublicationScoreAmiga Action90 4 Amiga Computing89 5 Amiga Force80 6 Amiga Format59 7 Amiga Format72 8 Amiga Power73 9 Amiga Power74 10 CU Amiga81 11 CU Amiga86 12 The One Amiga52 13 The One for Amiga Games82 14 When the game was released it got quite positive reviews from some magazines while some reviewers did not like it at all Moonstone was banned in Germany due to gameplay being conceived as extremely violent at the time and failed to find a distributor for the US market as well These days the game has a large cult following among vintage gamers 15 The game is highly sought after as a collectible The game was put on the German index by the BPjS 16 The One gave the Amiga version of Moonstone an overall score of 82 praising its graphics and sound effects calling the introduction wonderfully animated and the game s sprites beautifully animated furthermore stating that Moonstone is pleasing to the eye and the ear The One criticises the hack and slash gameplay as somewhat repetitive but praises the special combat moves expressing they open up a good deal more options than the slash em up fan is usually presented with 17 References Edit Moonstone A Hard Day s Knight Remake in the Works Moonstone A Hard Days Knight Advertisement The One No 40 emap Images January 1992 p 29 http www moonstonetavern co uk legends htm Review Amiga Action 29 Feb 1992 Review Amiga Computing 46 Mar 1992 Review Amiga Force 5 May 1993 Review Amiga Format 32 Mar 1992 Review Amiga Format 46 May 1993 Review Amiga Power 9 Jan 1992 Review Amiga Power 26 Jun 1993 Review CU Amiga Oct 1991 Review CU Amiga May 1993 Review The One 56 May 1993 Review The One 40 Jan 1992 Appears on Top 100 list on LemonAmiga com website where users rate games BPjS BPjM indexed games Retrieved 2010 12 30 a href Template Cite journal html title Template Cite journal cite journal a Cite journal requires journal help Moonstone A Hard Days Knight Review The One No 40 emap Images January 1992 pp 65 66 External links EditMoonstone A Hard Days Knight at MobyGames Moonstone A Hard Days Knight at Hall of Light The Moonstone Tavern a fan site Retrieved from https en wikipedia org w index php title Moonstone A Hard Days Knight amp oldid 1164834256, wikipedia, wiki, book, books, library,

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