fbpx
Wikipedia

MoSoSo

MoSoSo (mobile social software) is a class of mobile applications which scope is to support social interaction among interconnected mobile users. The basic idea of a MoSoSo is to overlay a location and time element to the idea of digital networking. It enables users to find one another, in a particular vicinity and time, for social or business networking.

Social software and groupware: CSCL and CSCW Edit

The term itself has its roots in social software and Groupware, computer applications designed for the desktop environment and aiming at facilitating various forms of social interaction, with the former being oriented to Internet-based informal exchanges, daily tasks and entertainment and the latter focusing on collaborative work (CSCW) or learning (CSCL) within a well defined group. Two typical groups that would benefit from these applications are work colleagues or school classmates. While the term social software, introduced by Clay Shirky in recent years, has gained much popularity, Groupware is not anymore a trendy word, even if it has a strong tradition that goes back to the Eighties. Scientific research on Computer Supported Cooperative Work (CSCW) and Computer Supported Collaborative Learning (CSCL) provides results which are still valid in the mobile environment. However, three important differences between desktop and mobile environments should be taken into account when conducting research on MoSoSo: firstly, the physical context of use moves from static desktop setting, where the user is typically sitting in front of his computer, to the more dynamic mobile context, which presents higher constraints to human attention, but also provides an opportunity for information or communication at any time and anywhere. Secondly, the social context becomes wider, shifting from the group to the network concept. Rather than relying on static and known membership criteria, where group members usually know each other, social network ties change often and are not as dense as in traditional groups. Therefore, network boundaries cannot be easily identified. A mobile social network is the social space determined by a MoSoSo application. Finally, an important distinction concerns the ultimate goal of MoSoSo applications, designed for usage in everyday life situations, including not only tools for communication, but also for coordination and knowledge sharing. From this perspective, MoSoSo is more similar to social software than Groupware applications, which aimed at increasing productivity and teamwork at work or at school.

Technical perspective Edit

From a technical point of view, MoSoSo applications are very connected to the concept of Mobile Internet and the emphasis is more on data sharing than mere communication. Thus, only mobile phones with computational power, or Smartphones, can host this kind of applications. However, as there is not a universal definition of MoSoSo yet, many people consider as MoSoSo also phone calls and text messages, as they support social interaction on the move. In any case, the former perspective encounters wider consensus than the latter. The development of MoSoSo applications is rapid and already evolved from mobile extensions of Internet social networking sites to powerful software, providing novel opportunities for social interaction, especially when used for proximity interactions based on Bluetooth scanning and connectivity. The availability of GPS systems and the integration of maps in mobile devices offer great opportunities not only in the context of individual activities, such as "search", but especially in the social context. MoSoSo exploiting these possibilities is known as LBS-MoSoSo.

As empowering social platform Edit

In one of the few critical studies on MoSoSo, Thom-Santelli (2007) argued that the real potential of MoSoSo was constrained by its limited conceptualization, and consequently implementation, as an urban entertainment gadget. Building on her argument, Lugano (2010) re-conceptualized MoSoSo as a general-purpose social platform for grassroots social change and proposed a holistic design model for empowering self-organizing digital communities to co-create, share and use community-generated services (CGS). By complementing public and commercial services, digital communities through CGS contribute to build resilience in people's lives and global information societies.

Issues Edit

Being highly personalized and contextualized, privacy issues represent one of bigger obstacles to the wide adoption of MoSoSo.

See also Edit

References Edit

  • Counts, Scott; ter Hofte, Henri; Smith, Ian (2006). "Mobile Social Software: Realizing Potential, Managing Risks". Proceeding Extended Abstracts on Human Factors in Computing Systems 2006. CHI EA '06. pp. 1703–1706. doi:10.1145/1125451.1125767.
  • Eagle, N.; Pentland, A. (2005). (PDF). IEEE Pervasive Computing. 4 (2): 28–34. doi:10.1109/MPRV.2005.37. ISSN 1536-1268. Archived from the original (PDF) on 2007-07-01. Retrieved 2017-11-15.
  • Quercia, Daniele; Hailes, Stephen; Capra, Licia (2008). "Mobi Rate" (PDF). MobiRate: Making Mobile Raters Stick to their Word. Proceedings of the 10th international conference on Ubiquitous computing (UbiComp '08). pp. 212–221. doi:10.1145/1409635.1409664. ISBN 9781605581361.
  • Lugano, G. (2010) Digital community design: exploring the role of mobile social software in the process of digital convergence. Doctoral thesis. Jyväskylä Studies in Computing 114. University of Jyväskylä.
  • Lugano, G.(2007) Mobile Social Software: Definition, Scope and Applications, EU/IST eChallenges Conference, The Hague (The Netherlands)
  • Lugano, Giuseppe; Saariluoma, Pertti (2007). "To Share or Not to Share: Supporting the User Decision in Mobile Social Software Applications" (PDF). User Modeling 2007. UM 2007. LNCS. Vol. 4511. pp. 440–444. doi:10.1007/978-3-540-73078-1_61. ISSN 0302-9743.
  • Smith, I. (April 2005). "Social-mobile applications". Computer. 38 (4): 84–85. doi:10.1109/MC.2005.140. ISSN 0018-9162.
  • Thom-Santelli, Jennifer (2007). "Mobile Social Software: Facilitating Serendipity or Encouraging Homogeneity?". IEEE Pervasive Computing. 6 (3): 46–51. doi:10.1109/MPRV.2007.60. ISSN 1536-1268.

mososo, this, article, includes, list, references, related, reading, external, links, sources, remain, unclear, because, lacks, inline, citations, please, help, improve, this, article, introducing, more, precise, citations, january, 2012, learn, when, remove, . This article includes a list of references related reading or external links but its sources remain unclear because it lacks inline citations Please help to improve this article by introducing more precise citations January 2012 Learn how and when to remove this template message MoSoSo mobile social software is a class of mobile applications which scope is to support social interaction among interconnected mobile users The basic idea of a MoSoSo is to overlay a location and time element to the idea of digital networking It enables users to find one another in a particular vicinity and time for social or business networking Contents 1 Social software and groupware CSCL and CSCW 2 Technical perspective 3 As empowering social platform 4 Issues 5 See also 6 ReferencesSocial software and groupware CSCL and CSCW EditThe term itself has its roots in social software and Groupware computer applications designed for the desktop environment and aiming at facilitating various forms of social interaction with the former being oriented to Internet based informal exchanges daily tasks and entertainment and the latter focusing on collaborative work CSCW or learning CSCL within a well defined group Two typical groups that would benefit from these applications are work colleagues or school classmates While the term social software introduced by Clay Shirky in recent years has gained much popularity Groupware is not anymore a trendy word even if it has a strong tradition that goes back to the Eighties Scientific research on Computer Supported Cooperative Work CSCW and Computer Supported Collaborative Learning CSCL provides results which are still valid in the mobile environment However three important differences between desktop and mobile environments should be taken into account when conducting research on MoSoSo firstly the physical context of use moves from static desktop setting where the user is typically sitting in front of his computer to the more dynamic mobile context which presents higher constraints to human attention but also provides an opportunity for information or communication at any time and anywhere Secondly the social context becomes wider shifting from the group to the network concept Rather than relying on static and known membership criteria where group members usually know each other social network ties change often and are not as dense as in traditional groups Therefore network boundaries cannot be easily identified A mobile social network is the social space determined by a MoSoSo application Finally an important distinction concerns the ultimate goal of MoSoSo applications designed for usage in everyday life situations including not only tools for communication but also for coordination and knowledge sharing From this perspective MoSoSo is more similar to social software than Groupware applications which aimed at increasing productivity and teamwork at work or at school Technical perspective EditFrom a technical point of view MoSoSo applications are very connected to the concept of Mobile Internet and the emphasis is more on data sharing than mere communication Thus only mobile phones with computational power or Smartphones can host this kind of applications However as there is not a universal definition of MoSoSo yet many people consider as MoSoSo also phone calls and text messages as they support social interaction on the move In any case the former perspective encounters wider consensus than the latter The development of MoSoSo applications is rapid and already evolved from mobile extensions of Internet social networking sites to powerful software providing novel opportunities for social interaction especially when used for proximity interactions based on Bluetooth scanning and connectivity The availability of GPS systems and the integration of maps in mobile devices offer great opportunities not only in the context of individual activities such as search but especially in the social context MoSoSo exploiting these possibilities is known as LBS MoSoSo As empowering social platform EditIn one of the few critical studies on MoSoSo Thom Santelli 2007 argued that the real potential of MoSoSo was constrained by its limited conceptualization and consequently implementation as an urban entertainment gadget Building on her argument Lugano 2010 re conceptualized MoSoSo as a general purpose social platform for grassroots social change and proposed a holistic design model for empowering self organizing digital communities to co create share and use community generated services CGS By complementing public and commercial services digital communities through CGS contribute to build resilience in people s lives and global information societies Issues EditBeing highly personalized and contextualized privacy issues represent one of bigger obstacles to the wide adoption of MoSoSo See also EditGeolocation Groupware Social networking Social Software ToothingReferences EditCounts Scott ter Hofte Henri Smith Ian 2006 Mobile Social Software Realizing Potential Managing Risks Proceeding Extended Abstracts on Human Factors in Computing Systems 2006 CHI EA 06 pp 1703 1706 doi 10 1145 1125451 1125767 Eagle N Pentland A 2005 Social Serendipity Mobilizing Social Software PDF IEEE Pervasive Computing 4 2 28 34 doi 10 1109 MPRV 2005 37 ISSN 1536 1268 Archived from the original PDF on 2007 07 01 Retrieved 2017 11 15 Quercia Daniele Hailes Stephen Capra Licia 2008 Mobi Rate PDF MobiRate Making Mobile Raters Stick to their Word Proceedings of the 10th international conference on Ubiquitous computing UbiComp 08 pp 212 221 doi 10 1145 1409635 1409664 ISBN 9781605581361 Lugano G 2010 Digital community design exploring the role of mobile social software in the process of digital convergence Doctoral thesis Jyvaskyla Studies in Computing 114 University of Jyvaskyla Lugano G 2007 Mobile Social Software Definition Scope and Applications EU IST eChallenges Conference The Hague The Netherlands Lugano Giuseppe Saariluoma Pertti 2007 To Share or Not to Share Supporting the User Decision in Mobile Social Software Applications PDF User Modeling 2007 UM 2007 LNCS Vol 4511 pp 440 444 doi 10 1007 978 3 540 73078 1 61 ISSN 0302 9743 Smith I April 2005 Social mobile applications Computer 38 4 84 85 doi 10 1109 MC 2005 140 ISSN 0018 9162 Thom Santelli Jennifer 2007 Mobile Social Software Facilitating Serendipity or Encouraging Homogeneity IEEE Pervasive Computing 6 3 46 51 doi 10 1109 MPRV 2007 60 ISSN 1536 1268 Retrieved from https en wikipedia org w index php title MoSoSo amp oldid 1124648336, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.