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Mau-Mau (card game)

Mau-Mau is a card game for two to five players that is popular in Germany, Austria, South Tyrol, the United States, Brazil, Greece, Czech Republic, Slovakia and the Netherlands. Mau-Mau is a member of the larger Crazy Eights or shedding family, to which the proprietary card game Uno belongs. However, Mau-Mau is played with standard French or German-suited playing cards.

Mau-Mau
If a player's final card is a Jack, they must call "Mau Mau"
TypeShedding-type
FamilyFirst-out wins
Players2–5
SkillsTactics, communication
Age range6+
Cards32 or 36
DeckFrench or German pack
Rank (high→low)A K Q J 10 9 8 7
A K O U 10 9 8 7
A H V B 10 9 8 7
PlayClockwise
Playing timeVarious
ChanceMedium
Related games
Switch • Crazy Eights

Rules Edit

The game is typically played with a 32-card pack, either a French-suited pack from which the Twos, Threes, Fours, Fives and Sixes have been removed or, especially in Europe, with a 32-card German pack. For more than five players, two packs of cards may be used.

The aim is to be first to get rid of all of one's cards. Most of the time, the winner will have to say something at this point, usually "Mau". If they fail to say this, they do not win and instead must take penalty cards. If a player's last card is a Jack, they must reply differently, usually saying "Mau Mau".

Before the start of the game, a player who is not the dealer cuts the deck four times. If they cut 1-3 significant cards, they are allowed to keep them if they want. However, if four cards where the cards are cut are found to be power cards, the deck needs to be reshuffled and the cut is repeated.[1] The players are each dealt a hand of cards (usually 5 or 6).[2] The rest are placed face down as the stock or stack. At the beginning of the game the topmost card is revealed and placed face up on the table then the players take it in turns to play their cards.

A card can only be played if it corresponds to the suit or value of the face-up card. For example, if it is the 10 of spades, only another spade or another 10 can be played (but see below for Jacks). If a player is not able to do this, they draw one card from the stack; If they can play this card, they may do so; otherwise, they keep the drawn card and their turn ends. When the drawing stack is empty, the playing stack (except for the topmost card) is shuffled and turned over to serve as a new drawing stack.

The 7, 8, Jack, and Ace of all suits are significant cards:

  • If a 7 is played, the next player has to draw two cards but may play. (A variant of the game allows the player facing the 7 to play another 7, in which case the player to their left must take 4 cards from the pack, unless they too play a 7, in which case the player to their left must take 6 cards from the pack, unless they too play a 7, in which case the player to their left must take 8 cards from the pack.)
  • Any 8 forces the next player to miss their turn. (A variant of the game allows the player facing the 8 to play another 8, in which case the next player after them must play another 8 or miss a turn, etc.)
  • A Jack of any suit is the equivalent of a Joker and can be played on any card. The player who plays it then chooses a card suit. The next player then plays as if the Jack was of the chosen suit.
  • If an Ace is played, one other card must be played with it. If the player does not have another card, or cannot follow in suit or number, then the player must take a card from the pack. If a player's final card is an Ace, they cannot win on that turn.
  • When a player has only one card left, they must say “Mau” (even if it is an Ace); if that card is a Jack, they must say “Mau-Mau”. Failure means that the player must take a card.
  • If the game is scored, and the winning card is a Jack, then all points against the losers are doubled.[3]


Variants Edit

Austria and Bavaria Edit

In Austria and Bavaria, a variation is the 32-card game known as Neuner ("Nines"); in this variation, a Joker is added and the Nines are used as wild cards.[3]

Czech Republic Edit

The most popular variant of this game in the Czech Republic is called Prší (raining in Czech).[4] It is played with a deck of 32 German cards (four card suits, values from 7 to Ace) and has almost identical rules with several differences:

  • Players are dealt four cards each.
  • Ace forces the next player to skip their turn.
  • 7 forces the next player to draw two cards, unless they too play a 7, thus requiring the next player to draw four cards and so on. A player who draws cards cannot play a card in the same turn.
  • In some rules, K forces the next player to draw 4 cards. They may play 7 to pass the penalty on to the next player who must draw 6 cards or play another 7 and so on. subsequent player, etc. Similarly, K may be played on 7 instead of another 7.
  • A Queen can be played on any card except a 7 or Ace and its player may then choose a suit. The next player then plays as if the Queen was of the chosen suit.
  • In some variations, a Jack cannot be played on any card (it has no special meaning).
  • There is no requirement for a player to announce that they only have one card left. (Though it is accepted to say Prší as a celebration)
  • In some variation, when 10 is played all other players take a card and the player who played it plays again.
  • In some variations, when a player gets rid of their cards, they may be returned to the game if they would have taken cards because of 7 specifically (or 10 from the variation above). Thus the player truly wins only when they haven't had a card in their hand for one whole additional round. (Saying Prší is acceptable every time a person loses all his cards)

Some may play with less common modifications:

Variation: Quick Edit

A player can play multiple cards at once if these requirements apply:

  • The Posted power cards have the same rank
  • The bottom card can be played according to already known rules

Playing multiple power cards at once is typically treated as playing a single one. The exception is sevens, where the number of cards for the next player to draw accumulates, so the next player has to draw 2 times the number of played sevens, or play another seven. (When playing the variation with 10 being a power card, rules differ from group to group.)

With certain combinations of homebrew rules and 5 or more players it is possible that somebody has to draw more cards than are available on the table. Solutions include adding more decks to the game or decreasing the penalties of power cards.

Variation: Blind Edit

Players play cards face-down. The card's rank and suit is spoken by the player. If the next player believes the first one, the card is accepted as "canon" and game continues. If the next player doesn't believe the card is as specified by the first player, the card is revealed. If the first player told the truth, the next player is penalized: they must draw one or more cards, miss their turn, and so on (the details vary in different versions of the game). If the first player lied, the first player is penalized (they usually return the card to their hand and miss their turn, draw one or more additional cards etc.)

Netherlands Edit

In the Netherlands Mau-Mau is mainly known as Pesten (meaning bullying). It is played with a deck of 54 or 55 cards (52 standard plus two or three jokers); multiple decks may be shuffled together if there are too many players to comfortably play with only one deck. The main differences with Mau-Mau are as follows, though there is typically some variation in the rules depending on the group of players.

  • All players receive between five and seven cards.
  • 2 forces the next player to draw two cards.
  • Joker may be played on any other card and forces the next player to draw 5 cards. It may permit the next player to change suit, even if the following rule is applied.
  • Playing a 2s or Jokers in succession shifts the draw to the next player cumulatively. So if the first player plays a Joker and the second player a 2, the third player must draw 5 + 2 = 7 cards (or play a 2 or a Joker).
  • A 7 allows the player to play another legal card if able; if this is another 7, the player goes again (announced as Zeven: nog even or Zeven: (blijft) kleven, meaning approximately “Seven: another go” resp. “Seven: sticky”).
  • 8 forces the next player to skip the turn (Acht: wacht, “Eight: wait”).
  • Ace reverses the order of play (Aas: draai, “Ace: turn”).
  • A King has the same effect as the 7 ( heer nog 'n keer, "King, go again")
  • Jack changes suit.
  • One card left: say Laatste kaart (“Last card”) or knock on the table. (It's a common rule that if people forget to knock or announce their last card before the next player plays or draws that they must draw an entirely new hand, 5 or 7 cards). The final card may not be an effect card, the player must draw if it is.

Portugal Edit

In Portugal, a variation on this game is called Puque. The rules are almost the same, with the 2 replacing the 8 as the "skip turn" card. A player must say Puque when playing their next-to-last card, and doesn't have to say anything different from end with a Jack,[clarification needed] still getting the double score.

Russia Edit

Variants are called Чешский Дурак (Czech Fool), Фараон (Pharaoh), Крокодил (Crocodile) or 101. Usually played with 36-card, French pack. The rules are similar to Czech and Slovak rules.

  • The players are dealt five cards.
  • Ace forces the next player to skip the turn.
  • 7 forces the next player to take 1 card (or more).
  • 6 forces to take one card (or more) and skip.
  • Queen changes suit.
  • (optional) 10 changes turn direction.
  • (optional) King of spades forces to take multiple cards and skip.

Slovakia Edit

In Slovakia, the game is called Faraón (Pharaoh). It is the same as in the Czech Republic with the following exceptions:

  • Players are dealt 5 cards initially. The loser of a hand starts all subsequent hands with one card fewer. Once a player has lost four hands they start the next with only one card. If they lose a further hand they are out of the game. The winner of each hand plays first on the following hand.
  • A player can play several cards of the same rank in succession, for example if a heart is on top of the discard pile they could play the ace of hearts and the ace of leaves on top of it. The two aces would mean the next two players miss their turns. In some versions it is not possible for players to defend against an ace as they don't have a turn.
  • If a 7 (or more together) is played, the next player has to draw three cards (or six or nine or twelve). He can pass this penalty on to the subsequent player by playing a 7 (or more) too. This subsequent player must then draw three cards for each seven played in total (unless he plays sevens himself, passing the obligation to the next player and increasing it).
  • The Unter of Leaves cancels out the obligation to draw cards due to sevens and can have other jacks played on top of it by the same player.
  • An Ober can be played on any card. The player who plays it then chooses a suit. The next player then plays as if the Ober was of the chosen suit.
  • In some variations, when a player is forced to draw three cards (or six or nine or twelve), if they draw a 7 or an Unter of Leaves in the first 3 cards they may play it and make the subsequent player draw three cards (or cancel drawing cards in the case of the Unter of Leaves), though they have to keep the cards they have already drawn and their turn is skipped.

Switzerland Edit

A Swiss version of the game called Tschau Sepp, played with 36 cards, has existed at least since the early 1960s.

Washington, D.C. "cut-throat" Edit

All player's card-backs must be in view of others. A player who makes a mistake and is called on it must draw two cards and miss their next turn. Mistakes include, but are not limited to, playing the wrong cards, playing out of turn or before a player has completed their turn, touching or drawing from the deck and playing from your hand in the same discard, hiding cards or communicating about the cards.

Use a full deck of 52 playing cards, no jokers, and a game is typically to 500 points. Deal any odd number of cards - 1, 3, 5, 7, 9, 11, etc. Cards of like value can be stacked by a player, but must be done in a single discard. On one card players say "one card" or risk a two card penalty.

  • K (40 points) - go again, even if it's players last card; on flip it's dealer's turn
  • J (20 points) - wild; on flip play suit shown
  • 8 (8 points) - skip; stacking in a single discard skips that many next players
  • 7 (7 points) - draw two; stacking multiplies cards drawn
  • Q (30 points), A (1 point), and all other cards have their value in points

When a round ends, points for remaining cards are added to players scores and players exceeding 500 points are eliminated.

  • A round can end by stacking four like cards to "close" the round, and whoever played the fourth card does not receive points for their remaining cards.
  • A new player can join during a game by assuming the highest active score plus one.
  • The active player with the highest score in the previous round must deal.

See also Edit

References Edit

  1. ^ "The Mau Mau Club card game rules". Mau Mau Club. Retrieved 2019-01-29.
  2. ^ "Opening card rules". Mau King.
  3. ^ a b Parlett 2008, p. 447.
  4. ^ Omasta, Vojtěch; Ravik, Slavomír (1969). Hráčy Karty: Karetní Hri (in Czech). Prague: Práce. p. 284. OCLC 42157300.[verification needed]

Sources Edit

Further reading Edit

  • Braun, Franz (1966). Spielkarten und Kartenspiele. Hanover: Fackelträger.
  • Parlett, David (2008). The Penguin Book of Card Games, Penguin, London. ISBN 978-0-141-03787-5
  • Rigal, Barry (2005). "Mau Mau: Staking Out a Stock Pile". Card Games for Dummies. Indianapolis: Wiley. pp. 105–7. ISBN 978-0-7645-9910-1.
  • Scarne, John (1994). "Mau-Mau". Scarne's Encyclopedia of Card Games. San Francisco: Harper & Row. pp. 336–7. ISBN 978-0-06-273155-5.

card, game, confused, with, card, game, card, game, five, players, that, popular, germany, austria, south, tyrol, united, states, brazil, greece, czech, republic, slovakia, netherlands, member, larger, crazy, eights, shedding, family, which, proprietary, card,. Not to be confused with Mao card game Mau Mau is a card game for two to five players that is popular in Germany Austria South Tyrol the United States Brazil Greece Czech Republic Slovakia and the Netherlands Mau Mau is a member of the larger Crazy Eights or shedding family to which the proprietary card game Uno belongs However Mau Mau is played with standard French or German suited playing cards Mau MauIf a player s final card is a Jack they must call Mau Mau TypeShedding typeFamilyFirst out winsPlayers2 5SkillsTactics communicationAge range6 Cards32 or 36DeckFrench or German packRank high low A K Q J 10 9 8 7A K O U 10 9 8 7A H V B 10 9 8 7PlayClockwisePlaying timeVariousChanceMediumRelated gamesSwitch Crazy Eights Contents 1 Rules 2 Variants 2 1 Austria and Bavaria 2 2 Czech Republic 2 2 1 Variation Quick 2 2 2 Variation Blind 2 3 Netherlands 2 4 Portugal 2 5 Russia 2 6 Slovakia 2 7 Switzerland 2 8 Washington D C cut throat 3 See also 4 References 4 1 Sources 5 Further readingRules EditThe game is typically played with a 32 card pack either a French suited pack from which the Twos Threes Fours Fives and Sixes have been removed or especially in Europe with a 32 card German pack For more than five players two packs of cards may be used The aim is to be first to get rid of all of one s cards Most of the time the winner will have to say something at this point usually Mau If they fail to say this they do not win and instead must take penalty cards If a player s last card is a Jack they must reply differently usually saying Mau Mau Before the start of the game a player who is not the dealer cuts the deck four times If they cut 1 3 significant cards they are allowed to keep them if they want However if four cards where the cards are cut are found to be power cards the deck needs to be reshuffled and the cut is repeated 1 The players are each dealt a hand of cards usually 5 or 6 2 The rest are placed face down as the stock or stack At the beginning of the game the topmost card is revealed and placed face up on the table then the players take it in turns to play their cards A card can only be played if it corresponds to the suit or value of the face up card For example if it is the 10 of spades only another spade or another 10 can be played but see below for Jacks If a player is not able to do this they draw one card from the stack If they can play this card they may do so otherwise they keep the drawn card and their turn ends When the drawing stack is empty the playing stack except for the topmost card is shuffled and turned over to serve as a new drawing stack The 7 8 Jack and Ace of all suits are significant cards If a 7 is played the next player has to draw two cards but may play A variant of the game allows the player facing the 7 to play another 7 in which case the player to their left must take 4 cards from the pack unless they too play a 7 in which case the player to their left must take 6 cards from the pack unless they too play a 7 in which case the player to their left must take 8 cards from the pack Any 8 forces the next player to miss their turn A variant of the game allows the player facing the 8 to play another 8 in which case the next player after them must play another 8 or miss a turn etc A Jack of any suit is the equivalent of a Joker and can be played on any card The player who plays it then chooses a card suit The next player then plays as if the Jack was of the chosen suit If an Ace is played one other card must be played with it If the player does not have another card or cannot follow in suit or number then the player must take a card from the pack If a player s final card is an Ace they cannot win on that turn When a player has only one card left they must say Mau even if it is an Ace if that card is a Jack they must say Mau Mau Failure means that the player must take a card If the game is scored and the winning card is a Jack then all points against the losers are doubled 3 Variants EditAustria and Bavaria Edit In Austria and Bavaria a variation is the 32 card game known as Neuner Nines in this variation a Joker is added and the Nines are used as wild cards 3 Czech Republic Edit The most popular variant of this game in the Czech Republic is called Prsi raining in Czech 4 It is played with a deck of 32 German cards four card suits values from 7 to Ace and has almost identical rules with several differences Players are dealt four cards each Ace forces the next player to skip their turn 7 forces the next player to draw two cards unless they too play a 7 thus requiring the next player to draw four cards and so on A player who draws cards cannot play a card in the same turn In some rules K forces the next player to draw 4 cards They may play 7 to pass the penalty on to the next player who must draw 6 cards or play another 7 and so on subsequent player etc Similarly K may be played on 7 instead of another 7 A Queen can be played on any card except a 7 or Ace and its player may then choose a suit The next player then plays as if the Queen was of the chosen suit In some variations a Jack cannot be played on any card it has no special meaning There is no requirement for a player to announce that they only have one card left Though it is accepted to say Prsi as a celebration In some variation when 10 is played all other players take a card and the player who played it plays again In some variations when a player gets rid of their cards they may be returned to the game if they would have taken cards because of 7 specifically or 10 from the variation above Thus the player truly wins only when they haven t had a card in their hand for one whole additional round Saying Prsi is acceptable every time a person loses all his cards Some may play with less common modifications Variation Quick Edit A player can play multiple cards at once if these requirements apply The Posted power cards have the same rank The bottom card can be played according to already known rulesPlaying multiple power cards at once is typically treated as playing a single one The exception is sevens where the number of cards for the next player to draw accumulates so the next player has to draw 2 times the number of played sevens or play another seven When playing the variation with 10 being a power card rules differ from group to group With certain combinations of homebrew rules and 5 or more players it is possible that somebody has to draw more cards than are available on the table Solutions include adding more decks to the game or decreasing the penalties of power cards Variation Blind Edit Players play cards face down The card s rank and suit is spoken by the player If the next player believes the first one the card is accepted as canon and game continues If the next player doesn t believe the card is as specified by the first player the card is revealed If the first player told the truth the next player is penalized they must draw one or more cards miss their turn and so on the details vary in different versions of the game If the first player lied the first player is penalized they usually return the card to their hand and miss their turn draw one or more additional cards etc Netherlands Edit In the Netherlands Mau Mau is mainly known as Pesten meaning bullying It is played with a deck of 54 or 55 cards 52 standard plus two or three jokers multiple decks may be shuffled together if there are too many players to comfortably play with only one deck The main differences with Mau Mau are as follows though there is typically some variation in the rules depending on the group of players All players receive between five and seven cards 2 forces the next player to draw two cards Joker may be played on any other card and forces the next player to draw 5 cards It may permit the next player to change suit even if the following rule is applied Playing a 2s or Jokers in succession shifts the draw to the next player cumulatively So if the first player plays a Joker and the second player a 2 the third player must draw 5 2 7 cards or play a 2 or a Joker A 7 allows the player to play another legal card if able if this is another 7 the player goes again announced as Zeven nog even or Zeven blijft kleven meaning approximately Seven another go resp Seven sticky 8 forces the next player to skip the turn Acht wacht Eight wait Ace reverses the order of play Aas draai Ace turn A King has the same effect as the 7 heer nog n keer King go again Jack changes suit One card left say Laatste kaart Last card or knock on the table It s a common rule that if people forget to knock or announce their last card before the next player plays or draws that they must draw an entirely new hand 5 or 7 cards The final card may not be an effect card the player must draw if it is Portugal Edit In Portugal a variation on this game is called Puque The rules are almost the same with the 2 replacing the 8 as the skip turn card A player must say Puque when playing their next to last card and doesn t have to say anything different from end with a Jack clarification needed still getting the double score Russia Edit Variants are called Cheshskij Durak Czech Fool Faraon Pharaoh Krokodil Crocodile or 101 Usually played with 36 card French pack The rules are similar to Czech and Slovak rules The players are dealt five cards Ace forces the next player to skip the turn 7 forces the next player to take 1 card or more 6 forces to take one card or more and skip Queen changes suit optional 10 changes turn direction optional King of spades forces to take multiple cards and skip Slovakia Edit In Slovakia the game is called Faraon Pharaoh It is the same as in the Czech Republic with the following exceptions Players are dealt 5 cards initially The loser of a hand starts all subsequent hands with one card fewer Once a player has lost four hands they start the next with only one card If they lose a further hand they are out of the game The winner of each hand plays first on the following hand A player can play several cards of the same rank in succession for example if a heart is on top of the discard pile they could play the ace of hearts and the ace of leaves on top of it The two aces would mean the next two players miss their turns In some versions it is not possible for players to defend against an ace as they don t have a turn If a 7 or more together is played the next player has to draw three cards or six or nine or twelve He can pass this penalty on to the subsequent player by playing a 7 or more too This subsequent player must then draw three cards for each seven played in total unless he plays sevens himself passing the obligation to the next player and increasing it The Unter of Leaves cancels out the obligation to draw cards due to sevens and can have other jacks played on top of it by the same player An Ober can be played on any card The player who plays it then chooses a suit The next player then plays as if the Ober was of the chosen suit In some variations when a player is forced to draw three cards or six or nine or twelve if they draw a 7 or an Unter of Leaves in the first 3 cards they may play it and make the subsequent player draw three cards or cancel drawing cards in the case of the Unter of Leaves though they have to keep the cards they have already drawn and their turn is skipped Switzerland Edit A Swiss version of the game called Tschau Sepp played with 36 cards has existed at least since the early 1960s Washington D C cut throat Edit All player s card backs must be in view of others A player who makes a mistake and is called on it must draw two cards and miss their next turn Mistakes include but are not limited to playing the wrong cards playing out of turn or before a player has completed their turn touching or drawing from the deck and playing from your hand in the same discard hiding cards or communicating about the cards Use a full deck of 52 playing cards no jokers and a game is typically to 500 points Deal any odd number of cards 1 3 5 7 9 11 etc Cards of like value can be stacked by a player but must be done in a single discard On one card players say one card or risk a two card penalty K 40 points go again even if it s players last card on flip it s dealer s turn J 20 points wild on flip play suit shown 8 8 points skip stacking in a single discard skips that many next players 7 7 points draw two stacking multiplies cards drawn Q 30 points A 1 point and all other cards have their value in pointsWhen a round ends points for remaining cards are added to players scores and players exceeding 500 points are eliminated A round can end by stacking four like cards to close the round and whoever played the fourth card does not receive points for their remaining cards A new player can join during a game by assuming the highest active score plus one The active player with the highest score in the previous round must deal See also EditMao card game One Card card game Sedma Kings Reverse Uno card game References Edit The Mau Mau Club card game rules Mau Mau Club Retrieved 2019 01 29 Opening card rules Mau King a b Parlett 2008 p 447 Omasta Vojtech Ravik Slavomir 1969 Hracy Karty Karetni Hri in Czech Prague Prace p 284 OCLC 42157300 verification needed Sources Edit Parlett David 2008 The Penguin book of card games London Penguin ISBN 978 0 141 03787 5 Further reading EditBraun Franz 1966 Spielkarten und Kartenspiele Hanover Fackeltrager Parlett David 2008 The Penguin Book of Card Games Penguin London ISBN 978 0 141 03787 5 Rigal Barry 2005 Mau Mau Staking Out a Stock Pile Card Games for Dummies Indianapolis Wiley pp 105 7 ISBN 978 0 7645 9910 1 Scarne John 1994 Mau Mau Scarne s Encyclopedia of Card Games San Francisco Harper amp Row pp 336 7 ISBN 978 0 06 273155 5 Retrieved from https en wikipedia org w index php title Mau Mau card game amp oldid 1166393752, wikipedia, wiki, book, books, library,

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