fbpx
Wikipedia

Ken Musgrave

Forest Kenton Musgrave (16 September 1955 – 14 December 2018) was a professor at The George Washington University in the USA. A computer artist who worked with fractal images, he worked on the Bryce landscape software and later as CEO/CTO of Pandromeda, Inc. developed and designed the innovative MojoWorld software.

Education

He obtained his Ph.D in Computer science from Yale University in 1993, writing his thesis on Methods for Realistic Landscape Imaging.[1] He was referred to by fractal pioneer Benoît Mandelbrot as being "the first true fractal-based artist".[2]

Software work

Musgrave designed the initial fractal-based programs on which Bryce was based, and later worked on designing the Deep Materials Lab component of Bryce.

His work was featured in an article in the January 1996 Scientific American (Gibbs, "Playing Slartibartfast with Fractals") which discussed fractal curves. The article also described software he had designed which would generate entire Earth-size planets using semi-random procedural 3D, and then allow a user to fly or walk about that world, exploring mountains or forests, and choosing a scene to render to an image. The software eventually became a commercial release called MojoWorld, which went through three releases to end with version 3.1.1.

Cinema work

Musgrave received screen credits for digital effects in the films Titanic, Dante's Peak and Lawnmower Man. His MojoWorld software was used to procedurally generate background mattes and terrains on big-budget movies such as The Day After Tomorrow.

ZeniMax Media

Musgrave was technical advisor at ZeniMax Media parent company of videogame publisher Bethesda Softworks, at the time of famous releases such as the RPG Morrowind.[3]

Publications

  • Texturing and Modeling: A Procedural Approach - F. Kenton Musgrave et al., 1998 - ISBN 0-12-228730-4
  • Musgrave, F. Kenton (1993). "Methods for Realistic Landscape Imaging" (PDF).

See also

References

  1. ^ "Methods for Realistic Landscape Imaging" (PDF). kenmusgrave.com. 1993. Retrieved October 10, 2020.
  2. ^ Grant, Taylor (2014). When the Machine Made Art: The Troubled History of Computer Art. Bloomsbury. p. 170. ISBN 978-1623565619.
  3. ^ . ZeniMax.com. 2001. Archived from the original on October 8, 2001. Retrieved July 29, 2016.

External links

musgrave, forest, kenton, musgrave, september, 1955, december, 2018, professor, george, washington, university, computer, artist, worked, with, fractal, images, worked, bryce, landscape, software, later, pandromeda, developed, designed, innovative, mojoworld, . Forest Kenton Musgrave 16 September 1955 14 December 2018 was a professor at The George Washington University in the USA A computer artist who worked with fractal images he worked on the Bryce landscape software and later as CEO CTO of Pandromeda Inc developed and designed the innovative MojoWorld software Contents 1 Education 2 Software work 3 Cinema work 4 ZeniMax Media 5 Publications 6 See also 7 References 8 External linksEducation EditHe obtained his Ph D in Computer science from Yale University in 1993 writing his thesis on Methods for Realistic Landscape Imaging 1 He was referred to by fractal pioneer Benoit Mandelbrot as being the first true fractal based artist 2 Software work EditMusgrave designed the initial fractal based programs on which Bryce was based and later worked on designing the Deep Materials Lab component of Bryce His work was featured in an article in the January 1996 Scientific American Gibbs Playing Slartibartfast with Fractals which discussed fractal curves The article also described software he had designed which would generate entire Earth size planets using semi random procedural 3D and then allow a user to fly or walk about that world exploring mountains or forests and choosing a scene to render to an image The software eventually became a commercial release called MojoWorld which went through three releases to end with version 3 1 1 Cinema work EditMusgrave received screen credits for digital effects in the films Titanic Dante s Peak and Lawnmower Man His MojoWorld software was used to procedurally generate background mattes and terrains on big budget movies such as The Day After Tomorrow ZeniMax Media EditMusgrave was technical advisor at ZeniMax Media parent company of videogame publisher Bethesda Softworks at the time of famous releases such as the RPG Morrowind 3 Publications EditTexturing and Modeling A Procedural Approach F Kenton Musgrave et al 1998 ISBN 0 12 228730 4 Musgrave F Kenton 1993 Methods for Realistic Landscape Imaging PDF See also EditFractal landscapeReferences Edit Methods for Realistic Landscape Imaging PDF kenmusgrave com 1993 Retrieved October 10 2020 Grant Taylor 2014 When the Machine Made Art The Troubled History of Computer Art Bloomsbury p 170 ISBN 978 1623565619 ZeniMax Media Profile Technical Advisory Board ZeniMax com 2001 Archived from the original on October 8 2001 Retrieved July 29 2016 External links EditKen Musgrave at the Mathematics Genealogy Project Ken Musgrave s website Pandromeda s website Methods for Realistic Landscape Imaging doctoral dissertation Retrieved from https en wikipedia org w index php title Ken Musgrave amp oldid 1095032269, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.