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How to Master the Video Games

How to Master the Video Games is a paperback book written by Tom Hirschfeld and published by Bantam Books in 1981. It is a guidebook exploring 30 of the most popular arcade games of its time.[1] Grame Mason writing for Eurogamer described it as "one of the first tips books"[2] while Scott Stilphen identified it as one of "the first 2 'how to' video game books" alongside Ken Uston's Mastering Pac-Man which came out the same year.[3][4]

Hirschfeld divides the included games into broad categories in the table of contents: Space Invaders-type, Asteroids-type, maze, reflex, and miscellaneous.[5] Space Invaders-type corresponds to the modern genre of fixed shooter, while Asteroids-type is now called multidirectional shooter.

The book was followed by How to Master Home Video Games in 1982 by the same author.[6] In 1982 Michael Blanchet released two competing books, How to Beat the Video Games[7] and How to Beat Atari, Intellivision, and Other Home Video Games.[8][3]

Reception edit

How to Master the Video Games sold about 650,000 copies, appearing on The New York Times mass-market paperback list.[9]

Stanley Greenlaw reviewed the book for Computer Gaming World, and stated that "The book is just the ticket for the game player who wants to be more than a novice. If you really want to enjoy the coin-operated arcades take a few of those spare quarters and pick up How to Master the Video Games, you'll come out ahead in the long run."[1]

References edit

  1. ^ a b Greenlaw, Stanley (January–February 1982). "Micro - Reviews". Computer Gaming World. 1 (2): 26–27.
  2. ^ Mason, Grame (3 Dec 2023). "The history of game hints pages, before the internet took over". Eurogamer.
  3. ^ a b Stilphen, Scott (2013). "Michael Blanchet". Atari Compendium. Retrieved January 24, 2024.
  4. ^ Uston, Ken (1981). Mastering Pac-Man. New York: Signet. ISBN 0451118995.
  5. ^ Hirschfeld, Tom (November 1981). How to Master the Video Games. Bantam Books. ISBN 978-0553201642.
  6. ^ Hirschfeld, Tom (March 1982). How to Master Home Video Games. Bantam Books. ISBN 978-0553201956.
  7. ^ Blanchet, Michael (1982). How to Beat the Video Games. New York: Simon and Schuster. ISBN 0671453750.
  8. ^ Blanchet, Michael (1982). How to Beat Atari, Intellivision, and Other Home Video Games. New York: Simon and Schuster. ISBN 0671459090.
  9. ^ "Learn The Code Book And Beat Video Games". Ludington Daily News. March 1, 1982. p. 25.

External links edit

master, video, games, paperback, book, written, hirschfeld, published, bantam, books, 1981, guidebook, exploring, most, popular, arcade, games, time, grame, mason, writing, eurogamer, described, first, tips, books, while, scott, stilphen, identified, first, vi. How to Master the Video Games is a paperback book written by Tom Hirschfeld and published by Bantam Books in 1981 It is a guidebook exploring 30 of the most popular arcade games of its time 1 Grame Mason writing for Eurogamer described it as one of the first tips books 2 while Scott Stilphen identified it as one of the first 2 how to video game books alongside Ken Uston s Mastering Pac Man which came out the same year 3 4 Hirschfeld divides the included games into broad categories in the table of contents Space Invaders type Asteroids type maze reflex and miscellaneous 5 Space Invaders type corresponds to the modern genre of fixed shooter while Asteroids type is now called multidirectional shooter The book was followed by How to Master Home Video Games in 1982 by the same author 6 In 1982 Michael Blanchet released two competing books How to Beat the Video Games 7 and How to Beat Atari Intellivision and Other Home Video Games 8 3 Reception editHow to Master the Video Games sold about 650 000 copies appearing on The New York Times mass market paperback list 9 Stanley Greenlaw reviewed the book for Computer Gaming World and stated that The book is just the ticket for the game player who wants to be more than a novice If you really want to enjoy the coin operated arcades take a few of those spare quarters and pick up How to Master the Video Games you ll come out ahead in the long run 1 References edit a b Greenlaw Stanley January February 1982 Micro Reviews Computer Gaming World 1 2 26 27 Mason Grame 3 Dec 2023 The history of game hints pages before the internet took over Eurogamer a b Stilphen Scott 2013 Michael Blanchet Atari Compendium Retrieved January 24 2024 Uston Ken 1981 Mastering Pac Man New York Signet ISBN 0451118995 Hirschfeld Tom November 1981 How to Master the Video Games Bantam Books ISBN 978 0553201642 Hirschfeld Tom March 1982 How to Master Home Video Games Bantam Books ISBN 978 0553201956 Blanchet Michael 1982 How to Beat the Video Games New York Simon and Schuster ISBN 0671453750 Blanchet Michael 1982 How to Beat Atari Intellivision and Other Home Video Games New York Simon and Schuster ISBN 0671459090 Learn The Code Book And Beat Video Games Ludington Daily News March 1 1982 p 25 External links editReview in Electronic Games Review in Games Retrieved from https en wikipedia org w index php title How to Master the Video Games amp oldid 1217464378, wikipedia, wiki, book, books, library,

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