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Heroes & Generals

Heroes & Generals was a free-to-play first-person shooter and real-time strategy video game set in World War II developed and published by Reto-Moto, and TLM Games from February 3, 2022, following Reto-Moto's acquisition by TLM Partners.[1][2] Reto-Moto was founded by some of the founders of IO Interactive and the Hitman series.[3] The developers called it a "mass participation game" in contrast to a traditional massively multiplayer online game, where the actions in the FPS-part of the game reflect into the strategy-part.[4] The player can use weapons from Germany, the United States, and the Soviet Union. Heroes & Generals was shutdown on May 25, 2023 by TLM Games.

Heroes & Generals
Developer(s)TLM Games
Reto-Moto (2016–2022)
Publisher(s)TLM Games
Reto-Moto (2016–2022)
Composer(s)Jesper Kyd
Platform(s)Microsoft Windows
Release
  • WW: September 23, 2016 - May 25, 2023
Genre(s)First-person shooter, real-time strategy
Mode(s)Multiplayer

Gameplay edit

The player starts with an infantry soldier from each faction (United States, Soviet Union, Germany) and can buy additional soldiers with in-game credits. These soldiers are equipped with a default rifle and can immediately play the Encounter game mode. Upon reaching higher levels, players can participate in other game modes and recruit soldiers of different classes (pilot, tanker, recon, and paratrooper). Playing with a soldier increases that soldier's rank and unlocks new weapons and "badges," which can be equipped to provide bonuses in-game. When entering a battle, the player is presented with an interactive map showing the terrain and which team controls which control points. In the Skirmish and Encounter game modes, the player must click on the spawn point of their team (based on the nation) and can choose whether to spawn on foot or in a vehicle; teams win by successfully holding one control point (in Encounter) or three points (in Skirmish) until a bar at the top of players' screens for each team fills. In the Assault game mode, the same rules apply, except players can also spawn on control points captured by their team. Tank versus Tank rounds use the rules of Encounter games, but players are restricted to playing with tanks. Teams will always consist of soldiers from the same nation, unlike some World War II games that have teams of mixed nationalities (i.e. World of Tanks, War Thunder). The game includes period tanks, planes, and land vehicles. Tactical decisions made by players of officer rank in a real-time strategy part of the game, conducted through a Risk-like map of the European Theatre, affect reinforcements and logistics in FPS battles. Players will encounter a variety of terrain, from fields and countryside to large cities.[5] The game features four game modes for the FPS aspect of the game: Assault, Skirmish, Encounter, Specialist versus Specialist.

Assault edit

In assault, one team will be defending from an offensive team or in rare cases, two offensive teams. The offensive team's goal is to seize two or three (depending on the map) main control points, while the defensive team has to defend those points. These main control points are linked by smaller strategic positions that must be taken before the next successive point being eligible for capture. The offensive team wins if it captures all main control points, while the defensive team can win by either holding out with all main control points until a timer runs out or capturing all the offensive team's control points. Players cannot play Assault until their player level is IV. This unlocks the Assault maps, after which all soldiers owned by that player can play Assault, regardless of rank.

Skirmish edit

Skirmishes are basic games that can be played by any character that has reached Rank I (i.e. completed one Encounter battle). Skirmishes consist of two teams that each have a spawn point. These teams must then fight for control over three control points (01, 02, and 03). When a team is holding a point, a bar for that team at the top of the screen gradually fills up. The more control points occupied, the faster the bar will fill. The game ends when one team successfully holds multiple control points long enough.

First Encounter edit

The Encounter game mode is a simplified version of a skirmish, designed for new players but available for play by all. The player is against bots. Like a skirmish, a team wins when it has held control points long enough to fill a bar at the top of the screen, but unlike a skirmish, there is only one control point (01). This allows new players to get a feel for the game and will let them proceed to Skirmishes following their first Encounter round.

Specialist versus Specialist edit

The Specialist versus Specialist game mode is based on the Encounter game mode, with one control point being fought over by two factions; however, the game mode is designed to facilitate specialist battles by allowing players to only participate with tanker-class soldiers, recons or pilots. Players can choose which specialist battle he wants to play by selecting specialist in the main menu. Teams have two spawn points each, and AI-controlled infantry are spawned in to fight alongside the players.

Development edit

Heroes & Generals is developed using Reto-Moto's own browser-based 3D game engine, called "Retox."[6] The development-model is referred to as "User Driven Development," and the idea behind it is to show how the game is being made, and in the making the developers hope to get feedback from the players.[4] Heroes & Generals uses the BattlEye anti-cheat system.[7]

Marketing and release edit

On October 7, 2011, Reto-Moto released the first teaser trailer for the alpha-version of Heroes & Generals as an exclusive video on GameTrailers.[8]

The game was released for Microsoft Windows via Steam as a pre-release beta on July 11, 2014.[9]

The game was officially launched on September 23, 2016.[10]

Controversies edit

The game faced heavy criticisms following the October 2018 release of its 'Armour 2.0' update which resulted in gameplay mechanics being reimagined. This resulted in an exodus of players from the game during a time when Reto-Moto were facing financial difficulties.[11]

Following TLM Partners acquisition of Heroes & Generals, many in the former player base have begun to worry about the future and sincerity of the Partners claims of redeveloping the game's sequel 'Heroes & Generals 2: The Next War' after a failed Kickstarter campaign.[12]

Acquisition by TLM Partners edit

On February 4, 2022, TLM Partners announced that it had acquired Heroes & Generals and related businesses from Reto-Moto.[13] Reto-Moto later filed a bankruptcy notice on March 7, 2022.[14]

On January 31, 2023, the company announced that it would be redeveloping the game into a sequel called Heroes & Generals 2: The Next War using Unreal Engine after determining that the Retox engine had become antiquated, and will be shutting down the original game's servers in approximately 6 months after the announcement was made.[15] The Kickstarter campaign launched on February 13, 2023.

On the 3rd of April, 2023, TLM Games announced the precise date of the game's shutdown, alongside disabling the ability to purchase in-game currency and unique helmets for backers. On this day the "Goldrush" event was revealed, promising unlimited resources, allowing players to try out every piece of equipment available.[16]

On the 2nd of May, 2023, Heroes & Generals entered into the "Goldrush" event, preluding shutting down of the servers on the 25th of May 2023.[17]

Game was shut down at midnight on 25 May 2023.[18]

References edit

  1. ^ Rousseau, Jeffrey (4 February 2022). "TLM Partners acquires Heroes & Generals business operations". GamesIndustry.biz. from the original on 18 February 2022. Retrieved 16 March 2022.
  2. ^ "Feb-Company 2022 ApS". Statstidende. 2022-03-10. Retrieved 2022-09-12.
  3. ^ "It's Battlefield 1942...2011, With Strategic Stuff to Boot". destructoid.com. 10 October 2011. Retrieved 2011-11-07.
  4. ^ a b Jesper, Kristiansen (2010-10-16). . Eurogamer.dk. Archived from the original on 2018-06-12. Retrieved 2011-06-27.
  5. ^ Andersen, Kenneth. "Heroes & Generals Press Release". Heroes & Generals. reto-moto. Retrieved 2011-11-04.
  6. ^ . mmorpgitalia.it. Archived from the original on 2012-02-04. Retrieved 2011-11-07.
  7. ^ "Fair Play– Update 1.10.2 is here - Heroes & Generals". heroesandgenerals.com. Retrieved 2018-05-19.
  8. ^ . heroesandgenerals.com. 2011-10-10. Archived from the original on 2011-11-11. Retrieved 2011-11-07.
  9. ^ "Heroes & Generals Now Available on Steam". Curse, Inc. 2014-07-11. Retrieved 2014-07-24.
  10. ^ "Heroes & Generals Has Now Launched!". heroesandgenerals.com. 2016-09-23. Retrieved 2016-09-23.
  11. ^ "Reto Moto - Funding, Financials, Valuation & Investors". pitchbook.com/. 2017-12-06. Retrieved 2023-05-26.
  12. ^ "Heroes and Generals 2 Kickstarter is now live!". heroesandgenerals.com/. 2023-02-13. Retrieved 2023-05-26.
  13. ^ Rousseau, Jeffrey (February 4, 2022). "TLM Partners acquires Heroes & Generals business operations". GamesIndustry.biz. from the original on 18 February 2022. Retrieved 16 March 2022.
  14. ^ "Feb-Company 2022 ApS". Statstidende. 2022-03-10. Retrieved 2022-09-12.
  15. ^ TLM Games (January 31, 2023). "Heroes & Generals is starting fresh and heading to Kickstarter". Steam. Retrieved February 13, 2023.
  16. ^ https://heroesandgenerals.com/2023/04/backer-helmets-gold-packs-disabled-final-event/
  17. ^ https://heroesandgenerals.com/2023/05/gold-rush-is-now-active/
  18. ^ https://heroesandgenerals.com/

External links edit

  • Official website

heroes, generals, free, play, first, person, shooter, real, time, strategy, video, game, world, developed, published, reto, moto, games, from, february, 2022, following, reto, moto, acquisition, partners, reto, moto, founded, some, founders, interactive, hitma. Heroes amp Generals was a free to play first person shooter and real time strategy video game set in World War II developed and published by Reto Moto and TLM Games from February 3 2022 following Reto Moto s acquisition by TLM Partners 1 2 Reto Moto was founded by some of the founders of IO Interactive and the Hitman series 3 The developers called it a mass participation game in contrast to a traditional massively multiplayer online game where the actions in the FPS part of the game reflect into the strategy part 4 The player can use weapons from Germany the United States and the Soviet Union Heroes amp Generals was shutdown on May 25 2023 by TLM Games Heroes amp GeneralsDeveloper s TLM GamesReto Moto 2016 2022 Publisher s TLM GamesReto Moto 2016 2022 Composer s Jesper KydPlatform s Microsoft WindowsReleaseWW September 23 2016 May 25 2023Genre s First person shooter real time strategyMode s Multiplayer Contents 1 Gameplay 1 1 Assault 1 2 Skirmish 1 3 First Encounter 1 4 Specialist versus Specialist 2 Development 3 Marketing and release 4 Controversies 5 Acquisition by TLM Partners 6 References 7 External linksGameplay editThe player starts with an infantry soldier from each faction United States Soviet Union Germany and can buy additional soldiers with in game credits These soldiers are equipped with a default rifle and can immediately play the Encounter game mode Upon reaching higher levels players can participate in other game modes and recruit soldiers of different classes pilot tanker recon and paratrooper Playing with a soldier increases that soldier s rank and unlocks new weapons and badges which can be equipped to provide bonuses in game When entering a battle the player is presented with an interactive map showing the terrain and which team controls which control points In the Skirmish and Encounter game modes the player must click on the spawn point of their team based on the nation and can choose whether to spawn on foot or in a vehicle teams win by successfully holding one control point in Encounter or three points in Skirmish until a bar at the top of players screens for each team fills In the Assault game mode the same rules apply except players can also spawn on control points captured by their team Tank versus Tank rounds use the rules of Encounter games but players are restricted to playing with tanks Teams will always consist of soldiers from the same nation unlike some World War II games that have teams of mixed nationalities i e World of Tanks War Thunder The game includes period tanks planes and land vehicles Tactical decisions made by players of officer rank in a real time strategy part of the game conducted through a Risk like map of the European Theatre affect reinforcements and logistics in FPS battles Players will encounter a variety of terrain from fields and countryside to large cities 5 The game features four game modes for the FPS aspect of the game Assault Skirmish Encounter Specialist versus Specialist Assault edit In assault one team will be defending from an offensive team or in rare cases two offensive teams The offensive team s goal is to seize two or three depending on the map main control points while the defensive team has to defend those points These main control points are linked by smaller strategic positions that must be taken before the next successive point being eligible for capture The offensive team wins if it captures all main control points while the defensive team can win by either holding out with all main control points until a timer runs out or capturing all the offensive team s control points Players cannot play Assault until their player level is IV This unlocks the Assault maps after which all soldiers owned by that player can play Assault regardless of rank Skirmish edit Skirmishes are basic games that can be played by any character that has reached Rank I i e completed one Encounter battle Skirmishes consist of two teams that each have a spawn point These teams must then fight for control over three control points 01 02 and 03 When a team is holding a point a bar for that team at the top of the screen gradually fills up The more control points occupied the faster the bar will fill The game ends when one team successfully holds multiple control points long enough First Encounter edit The Encounter game mode is a simplified version of a skirmish designed for new players but available for play by all The player is against bots Like a skirmish a team wins when it has held control points long enough to fill a bar at the top of the screen but unlike a skirmish there is only one control point 01 This allows new players to get a feel for the game and will let them proceed to Skirmishes following their first Encounter round Specialist versus Specialist edit The Specialist versus Specialist game mode is based on the Encounter game mode with one control point being fought over by two factions however the game mode is designed to facilitate specialist battles by allowing players to only participate with tanker class soldiers recons or pilots Players can choose which specialist battle he wants to play by selecting specialist in the main menu Teams have two spawn points each and AI controlled infantry are spawned in to fight alongside the players Development editHeroes amp Generals is developed using Reto Moto s own browser based 3D game engine called Retox 6 The development model is referred to as User Driven Development and the idea behind it is to show how the game is being made and in the making the developers hope to get feedback from the players 4 Heroes amp Generals uses the BattlEye anti cheat system 7 Marketing and release editOn October 7 2011 Reto Moto released the first teaser trailer for the alpha version of Heroes amp Generals as an exclusive video on GameTrailers 8 The game was released for Microsoft Windows via Steam as a pre release beta on July 11 2014 9 The game was officially launched on September 23 2016 10 Controversies editThe game faced heavy criticisms following the October 2018 release of its Armour 2 0 update which resulted in gameplay mechanics being reimagined This resulted in an exodus of players from the game during a time when Reto Moto were facing financial difficulties 11 Following TLM Partners acquisition of Heroes amp Generals many in the former player base have begun to worry about the future and sincerity of the Partners claims of redeveloping the game s sequel Heroes amp Generals 2 The Next War after a failed Kickstarter campaign 12 Acquisition by TLM Partners editOn February 4 2022 TLM Partners announced that it had acquired Heroes amp Generals and related businesses from Reto Moto 13 Reto Moto later filed a bankruptcy notice on March 7 2022 14 On January 31 2023 the company announced that it would be redeveloping the game into a sequel called Heroes amp Generals 2 The Next War using Unreal Engine after determining that the Retox engine had become antiquated and will be shutting down the original game s servers in approximately 6 months after the announcement was made 15 The Kickstarter campaign launched on February 13 2023 On the 3rd of April 2023 TLM Games announced the precise date of the game s shutdown alongside disabling the ability to purchase in game currency and unique helmets for backers On this day the Goldrush event was revealed promising unlimited resources allowing players to try out every piece of equipment available 16 On the 2nd of May 2023 Heroes amp Generals entered into the Goldrush event preluding shutting down of the servers on the 25th of May 2023 17 Game was shut down at midnight on 25 May 2023 18 References edit Rousseau Jeffrey 4 February 2022 TLM Partners acquires Heroes amp Generals business operations GamesIndustry biz Archived from the original on 18 February 2022 Retrieved 16 March 2022 Feb Company 2022 ApS Statstidende 2022 03 10 Retrieved 2022 09 12 It s Battlefield 1942 2011 With Strategic Stuff to Boot destructoid com 10 October 2011 Retrieved 2011 11 07 a b Jesper Kristiansen 2010 10 16 Reto Moto om Heroes amp Generals Interview Eurogamer dk Archived from the original on 2018 06 12 Retrieved 2011 06 27 Andersen Kenneth Heroes amp Generals Press Release Heroes amp Generals reto moto Retrieved 2011 11 04 Heroes amp Generals Jacob Andersen Interview mmorpgitalia it Archived from the original on 2012 02 04 Retrieved 2011 11 07 Fair Play Update 1 10 2 is here Heroes amp Generals heroesandgenerals com Retrieved 2018 05 19 Heroes amp Generals community site heroesandgenerals com 2011 10 10 Archived from the original on 2011 11 11 Retrieved 2011 11 07 Heroes amp Generals Now Available on Steam Curse Inc 2014 07 11 Retrieved 2014 07 24 Heroes amp Generals Has Now Launched heroesandgenerals com 2016 09 23 Retrieved 2016 09 23 Reto Moto Funding Financials Valuation amp Investors pitchbook com 2017 12 06 Retrieved 2023 05 26 Heroes and Generals 2 Kickstarter is now live heroesandgenerals com 2023 02 13 Retrieved 2023 05 26 Rousseau Jeffrey February 4 2022 TLM Partners acquires Heroes amp Generals business operations GamesIndustry biz Archived from the original on 18 February 2022 Retrieved 16 March 2022 Feb Company 2022 ApS Statstidende 2022 03 10 Retrieved 2022 09 12 TLM Games January 31 2023 Heroes amp Generals is starting fresh and heading to Kickstarter Steam Retrieved February 13 2023 https heroesandgenerals com 2023 04 backer helmets gold packs disabled final event https heroesandgenerals com 2023 05 gold rush is now active https heroesandgenerals com External links editOfficial website Retrieved from https en wikipedia org w index php title Heroes 26 Generals amp oldid 1192915726, wikipedia, wiki, book, books, library,

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