fbpx
Wikipedia

Heavy Shreddin'

Heavy Shreddin' is a snowboarding video game that was released for the Nintendo Entertainment System in 1990. It was released in Europe with the title Snowboard Challenge.

Heavy Shreddin'
North American cover art
Developer(s)Imagineering
Publisher(s)
Designer(s)John van Ryzin
Artist(s)Bill Wentworth
Jesse Kapili
Composer(s)Mark Van Hecke
Platform(s)NES
Release
  • NA: June 1990
  • EU: 1990
[1]
Genre(s)Snowboarding
Mode(s)Single-player

Gameplay edit

There are three mountains that the player must overcome in order to complete the game. As the player descends the mountain, the terrain becomes more and more difficult to navigate. There are three degrees of difficulty on each of the mountains. The first is novice (marked by a circle), the second is intermediate (marked by a square), and the third is expert (marked by a diamond).

The player starts out with four lives. There are five different events and a total of 18 levels of play. In order to progress to the next event, the player must first successfully complete the event before it. If the player falls or runs out of time a life is taken away. After completing a trail, the player is rewarded with a bonus life. If the player is able to complete all of the trails and events, they will have completed the game.

Scoring Points edit

There are several ways in which the player is able to score points in the game. Some of the ways are:

  • Avoiding objects, such as trees and flags, by sliding up or down on the screen
  • Performing tricks
  • Jumping off of ramps and other elevated terrain

The player performs tricks by jumping and then pressing in any direction on the directional pad.

The Events edit

  1. downhill: In this event the player must avoid hitting objects and falling. It is a timed run, so if the player takes too long, they will be sent back up to the top of the slope. The same goes for falling and colliding into objects.
  2. Slalom: The goal of this event is to pass through the flags placed along the slope. If the player fails to get between the pairs of flags they will return to the top of the mountain.
  3. Half-pipe: This event is all about points. The player must gain up speed and perform tricks at the peak of either side of the half-pipe.
  4. Moguls: In order to pass this event the player must perform tricks to jump over the moguls (bumps in the snow).
  5. Backwoods: The last event is mostly a combination of speed, tricks, and survival. It tests everything the player has learned throughout the game. This event is very difficult.

References edit

  1. ^ "Heavy Shreddin' Release Information for NES - GameFAQs". gamefaqs.gamespot.com. Retrieved 2018-09-28.

External links edit

heavy, shreddin, this, article, includes, list, general, references, lacks, sufficient, corresponding, inline, citations, please, help, improve, this, article, introducing, more, precise, citations, september, 2018, learn, when, remove, this, template, message. This article includes a list of general references but it lacks sufficient corresponding inline citations Please help to improve this article by introducing more precise citations September 2018 Learn how and when to remove this template message Heavy Shreddin is a snowboarding video game that was released for the Nintendo Entertainment System in 1990 It was released in Europe with the title Snowboard Challenge Heavy Shreddin North American cover artDeveloper s ImagineeringPublisher s NA Parker BrothersEU ActivisionDesigner s John van RyzinArtist s Bill WentworthJesse KapiliComposer s Mark Van HeckePlatform s NESReleaseNA June 1990EU 1990 1 Genre s SnowboardingMode s Single player Contents 1 Gameplay 1 1 Scoring Points 1 2 The Events 2 References 3 External linksGameplay editThere are three mountains that the player must overcome in order to complete the game As the player descends the mountain the terrain becomes more and more difficult to navigate There are three degrees of difficulty on each of the mountains The first is novice marked by a circle the second is intermediate marked by a square and the third is expert marked by a diamond The player starts out with four lives There are five different events and a total of 18 levels of play In order to progress to the next event the player must first successfully complete the event before it If the player falls or runs out of time a life is taken away After completing a trail the player is rewarded with a bonus life If the player is able to complete all of the trails and events they will have completed the game Scoring Points edit There are several ways in which the player is able to score points in the game Some of the ways are Avoiding objects such as trees and flags by sliding up or down on the screen Performing tricks Jumping off of ramps and other elevated terrainThe player performs tricks by jumping and then pressing in any direction on the directional pad The Events edit downhill In this event the player must avoid hitting objects and falling It is a timed run so if the player takes too long they will be sent back up to the top of the slope The same goes for falling and colliding into objects Slalom The goal of this event is to pass through the flags placed along the slope If the player fails to get between the pairs of flags they will return to the top of the mountain Half pipe This event is all about points The player must gain up speed and perform tricks at the peak of either side of the half pipe Moguls In order to pass this event the player must perform tricks to jump over the moguls bumps in the snow Backwoods The last event is mostly a combination of speed tricks and survival It tests everything the player has learned throughout the game This event is very difficult References edit Heavy Shreddin Release Information for NES GameFAQs gamefaqs gamespot com Retrieved 2018 09 28 External links edit Hasbro Game and Toy Instructions Hasbro 2008 Nov 3 2008 lt http www hasbro com default cfm page cs instructions amp letter H gt dead link Heavy Shreddin Nintendo Players 2008 Nov 3 2008 lt http www nintendoplayers com nes gameprofile php gameID 260 gt dead link Muehl William Game Development Essentials Game Simulation Development Clifton Park NY Thomson Delmar Learning c2008 pp 140 160 Heavy Shreddin at GameFAQs Heavy Shreddin at MobyGames Heavy Shreddin AllGame Archived from the original on 2014 01 01 Retrieved from https en wikipedia org w index php title Heavy Shreddin 27 amp oldid 1194757358, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.