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Great Greed

Great Greed, known in Japan as Bitamīna Oukoku Monogatari (ビタミーナ王国物語, lit. "Vitamina Kingdom Story"), is an environmentally-themed role-playing video game for the Nintendo Game Boy released by Namco in 1992.

Great Greed
North American cover art
Developer(s)Namco
Publisher(s)Namco
Platform(s)Game Boy
Release
Genre(s)Role-playing video game
Mode(s)Single-player

Story edit

The game's plot deals with a protagonist whose name that the player sets, but referred to as "Sierra Sam" in the game's promotional materials. Sam, a resident of the "real world," is transported to the fictional world of Greene in order to prevent Biohazard Harry (simply referred to as "Bio-Haz" in the game) from continuing to pollute Greene, a world of seven nations. Sam finds himself stuck in Greene because Microwave, who brought him there in the first place, lost her power in the previous battle. Sam's adventures range from collecting debut records to helping to expose a corrupt politician.

Gameplay edit

 
Sam faces off against a Weiner.

The game plays similarly to many other RPGs of the time, although there are a few significant differences. The graphics are very similar to those of Final Fantasy Legend and Final Fantasy Legend 2. However, battles are reminiscent of Dragon Warrior. Only one character fights (Sam), and only one monster fights at a time. The game features random encounter battles, and the player's progress can be saved anytime, except during battle, by using the select button. Additionally, most of the characters, enemies, and towns in the game are named after different types of food or food-related products.

Through the menu screen, the player can talk to the party for information on where to go next.

Battle edit

Each battle action in Great Greed is assigned to a button. The "A" button attacks, the "B" button defends and the "Start" button attempts to escape from the battle. Magic scrolls that the player has found or purchased can be set to one of the four directional buttons on the directional pad, with "Down" being the only direction in which the player can assign a healing spell. Sam and the enemy attack at the same time, with healing occurring before attacking.

Multiple endings edit

At the end of the game, the king asks the player if they wish the main character to marry one of his daughters. Out of his five daughters, Gum Drop is engaged to be married, while the other four (Cup Cake, Citrus, Candy, and Truffle) are presented as available (although Princess Cup Cake is only eleven years old, and the king states the main character will have to wait until she's grown). While the player can pick any of the four, they can also talk Gum Drop out of her betrothal upon repeated interaction.

In addition, the player is also able (with repeated interaction) to talk the Court Witch (Microwave), Chief of Bodyguards (Lunch Box), Court Administrator (either Time Out or Lunch Break because of a localization inconsistency), or even break up the marriage of the king and queen to marry someone out of any of the ten characters present in the final scene.

References edit

External links edit

great, greed, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, june, 2021, l. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Great Greed news newspapers books scholar JSTOR June 2021 Learn how and when to remove this message Great Greed known in Japan as Bitamina Oukoku Monogatari ビタミーナ王国物語 lit Vitamina Kingdom Story is an environmentally themed role playing video game for the Nintendo Game Boy released by Namco in 1992 Great GreedNorth American cover artDeveloper s NamcoPublisher s NamcoPlatform s Game BoyReleaseJP September 17 1992 1 NA 1993Genre s Role playing video gameMode s Single player Contents 1 Story 2 Gameplay 2 1 Battle 2 2 Multiple endings 3 References 4 External linksStory editThe game s plot deals with a protagonist whose name that the player sets but referred to as Sierra Sam in the game s promotional materials Sam a resident of the real world is transported to the fictional world of Greene in order to prevent Biohazard Harry simply referred to as Bio Haz in the game from continuing to pollute Greene a world of seven nations Sam finds himself stuck in Greene because Microwave who brought him there in the first place lost her power in the previous battle Sam s adventures range from collecting debut records to helping to expose a corrupt politician Gameplay edit nbsp Sam faces off against a Weiner The game plays similarly to many other RPGs of the time although there are a few significant differences The graphics are very similar to those of Final Fantasy Legend and Final Fantasy Legend 2 However battles are reminiscent of Dragon Warrior Only one character fights Sam and only one monster fights at a time The game features random encounter battles and the player s progress can be saved anytime except during battle by using the select button Additionally most of the characters enemies and towns in the game are named after different types of food or food related products Through the menu screen the player can talk to the party for information on where to go next Battle edit Each battle action in Great Greed is assigned to a button The A button attacks the B button defends and the Start button attempts to escape from the battle Magic scrolls that the player has found or purchased can be set to one of the four directional buttons on the directional pad with Down being the only direction in which the player can assign a healing spell Sam and the enemy attack at the same time with healing occurring before attacking Multiple endings edit At the end of the game the king asks the player if they wish the main character to marry one of his daughters Out of his five daughters Gum Drop is engaged to be married while the other four Cup Cake Citrus Candy and Truffle are presented as available although Princess Cup Cake is only eleven years old and the king states the main character will have to wait until she s grown While the player can pick any of the four they can also talk Gum Drop out of her betrothal upon repeated interaction In addition the player is also able with repeated interaction to talk the Court Witch Microwave Chief of Bodyguards Lunch Box Court Administrator either Time Out or Lunch Break because of a localization inconsistency or even break up the marriage of the king and queen to marry someone out of any of the ten characters present in the final scene References edit http www gamefaqs com portable gameboy data 585735 html Archived 2007 08 10 at the Wayback Machine Great Greed at GameFAQsExternal links editGreat Greed at MobyGames JPgbx Retrieved from https en wikipedia org w index php title Great Greed amp oldid 1191840223, wikipedia, wiki, book, books, library,

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