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Wikipedia

Gameframe

A gameframe is a hybrid computer system that was first used in the online video game industry. It is an amalgamation of the different technologies and architectures for supercomputers and mainframes, namely high computing power and high throughput.

History

In 2007, Hoplon and IBM jointly started the gameframe project in which they used an IBM System z mainframe computer with attached Cell/B.E. blades (the eight-core parallel-processing chips that power Sony's PlayStation 3) to host[1] their online game Taikodom. The project was carried further by a co-operation between IBM and the University of California, San Diego in 2009.[2]

Although the Cell blades account for the required computing power, it's the high data throughput of the mainframe which is of particular interest.

System z provides a high level of security and massive workload handling, assuring the execution of its administrative tasks and guaranteeing an enduring connectivity to a huge number of clients.[3] Cell/B.E. takes over the most resource demanding calculations thus enabling the System z to fulfill its job.

The combination is both an effective and financially attractive game server system, as the most computation-intensive tasks are offloaded from the expensive CPU cycles of System z and are carried out on the much more economical Cell blades. Without offloading, the server system required would end up costing too much and would not be financially feasible.[4]

The gameframe can handle the required transactions (e.g. keeping track of each user's spaceships, weapons, and virtual money even between the players) and the simulation (trajectory of objects and checking for collisions) in a unified and consistent fashion. Thus, it can host a few thousand users at a time and higher efficiency is experienced when more users are added.

Games with numerous players like World of Warcraft have tackled this problem by splitting the work among multiple clusters, creating duplicate worlds that don't communicate.[5]

The Cell-augmented mainframe runs Hoplon's virtual-world middleware, called bitVerse, which uses IBM's WebSphere XD and DB2 software.[6]

Around the gameframe, the IBM Virtual Universe Community has evolved.

References

  1. ^ Cell Broadband Engine Project Aims to Supercharge IBM Mainframe for Virtual Worlds Apr 26, 2007 at ibm.com
  2. ^ UC San Diego and IBM Launch Center for Next-Generation Digital Media to Power Tomorrow's Virtual Worlds Mar 17, 2009 at ucsdnews.ucsd.edu
  3. ^ "IBM Z Mainframe Servers and Software". IBM.
  4. ^ Master's Thesis by Huiyan Roy 2011-05-16 at the Wayback Machine University of Tübingen (2008)
  5. ^ IEEE Spectrum Magazine Aug 2008 at ieee.org
  6. ^ IBM to wed game chip with mainframes Apr 25, 2007 at news.cnet.com

External links

  • "To Probe Further: The Gameframe Guild" Aug 2008 at ieee.org
  • "Mainframes on the Cutting Edge of Technology: Hoplon Infotainment’s Gameframe" 2012-05-24 at the Wayback Machine Sept 11, 2008 at mainframezone.com
  • "Sun and I.B.M. to Offer New Class of High-End Servers" Apr 26, 2007 at nytimes.com

Videos

  • Hoplon Infotainment, Brazil startup and maker of Taikodom online video game 27 Apr 2009 at YouTube
  • Brazil Trip -- Hoplon Infotainment 20 Sept 2007 at YouTube
  • Mainframes in Brazil 20 Sept 2007 at YouTube

gameframe, this, article, tone, style, reflect, encyclopedic, tone, used, wikipedia, wikipedia, guide, writing, better, articles, suggestions, november, 2018, learn, when, remove, this, template, message, gameframe, hybrid, computer, system, that, first, used,. This article s tone or style may not reflect the encyclopedic tone used on Wikipedia See Wikipedia s guide to writing better articles for suggestions November 2018 Learn how and when to remove this template message A gameframe is a hybrid computer system that was first used in the online video game industry It is an amalgamation of the different technologies and architectures for supercomputers and mainframes namely high computing power and high throughput Contents 1 History 2 References 3 External links 3 1 VideosHistory EditIn 2007 Hoplon and IBM jointly started the gameframe project in which they used an IBM System z mainframe computer with attached Cell B E blades the eight core parallel processing chips that power Sony s PlayStation 3 to host 1 their online game Taikodom The project was carried further by a co operation between IBM and the University of California San Diego in 2009 2 Although the Cell blades account for the required computing power it s the high data throughput of the mainframe which is of particular interest System z provides a high level of security and massive workload handling assuring the execution of its administrative tasks and guaranteeing an enduring connectivity to a huge number of clients 3 Cell B E takes over the most resource demanding calculations thus enabling the System z to fulfill its job The combination is both an effective and financially attractive game server system as the most computation intensive tasks are offloaded from the expensive CPU cycles of System z and are carried out on the much more economical Cell blades Without offloading the server system required would end up costing too much and would not be financially feasible 4 The gameframe can handle the required transactions e g keeping track of each user s spaceships weapons and virtual money even between the players and the simulation trajectory of objects and checking for collisions in a unified and consistent fashion Thus it can host a few thousand users at a time and higher efficiency is experienced when more users are added Games with numerous players like World of Warcraft have tackled this problem by splitting the work among multiple clusters creating duplicate worlds that don t communicate 5 The Cell augmented mainframe runs Hoplon s virtual world middleware called bitVerse which uses IBM s WebSphere XD and DB2 software 6 Around the gameframe the IBM Virtual Universe Community has evolved References Edit Cell Broadband Engine Project Aims to Supercharge IBM Mainframe for Virtual Worlds Apr 26 2007 at ibm com UC San Diego and IBM Launch Center for Next Generation Digital Media to Power Tomorrow s Virtual Worlds Mar 17 2009 at ucsdnews ucsd edu IBM Z Mainframe Servers and Software IBM Master s Thesis by Huiyan Roy Archived 2011 05 16 at the Wayback Machine University of Tubingen 2008 IEEE Spectrum Magazine Aug 2008 at ieee org IBM to wed game chip with mainframes Apr 25 2007 at news cnet comExternal links Edit To Probe Further The Gameframe Guild Aug 2008 at ieee org Mainframes on the Cutting Edge of Technology Hoplon Infotainment s Gameframe Archived 2012 05 24 at the Wayback Machine Sept 11 2008 at mainframezone com Sun and I B M to Offer New Class of High End Servers Apr 26 2007 at nytimes comVideos Edit Hoplon Infotainment Brazil startup and maker of Taikodom online video game 27 Apr 2009 at YouTube Brazil Trip Hoplon Infotainment 20 Sept 2007 at YouTube Mainframes in Brazil 20 Sept 2007 at YouTube Retrieved from https en wikipedia org w index php title Gameframe amp oldid 1125600203, wikipedia, wiki, book, books, library,

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