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GeForce 900 series

The GeForce 900 series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series and serving as the high-end introduction to the Maxwell microarchitecture, named after James Clerk Maxwell. They are produced with TSMC's 28 nm process.

GeForce 900 series
Nvidia GeForce GTX 980 Ti Founders Edition
Release dateSeptember 18, 2014; 9 years ago (September 18, 2014)
CodenameGM20x
ArchitectureFermi
Kepler
Maxwell
ModelsGeForce series
  • GeForce GT series
  • GeForce GTX series
Transistors2.94B (GM206)
  • 5.2B (GM204)
  • 8.0B (GM200)
Fabrication processTSMC 28 nm
Cards
Mid-range
  • GeForce GTX 950
  • GeForce GTX 960
High-end
  • GeForce GTX 970
  • GeForce GTX 980
Enthusiast
  • GeForce GTX 980 Ti
  • GeForce GTX TITAN X
API support
DirectXDirect3D 12 (feature level 12_1)[2][3][4][5]
Shader Model 6.7
OpenCLOpenCL 3.0[a]
OpenGLOpenGL 4.6
VulkanVulkan 1.3[1]
SPIR-V
History
Predecessor
SuccessorGeForce 10 series
Support status
Fermi cards unsupported
Security updates for Kepler until September 2024
Maxwell fully supported

With Maxwell, the successor to Kepler, Nvidia expected three major outcomes: improved graphics capabilities, simplified programming, and better energy efficiency compared to the GeForce 700 series and GeForce 600 series.[6]

Maxwell was announced in September 2010,[7] with the first Maxwell-based GeForce consumer-class products released in early 2014.[8]

Architecture edit

First generation Maxwell (GM10x) edit

First generation Maxwell GM107/GM108 were released as GeForce GTX 745, GTX 750/750 Ti and GTX 850M/860M (GM107) and GT 830M/840M (GM108). These new chips provide few consumer-facing additional features; Nvidia instead focused on power efficiency. Nvidia increased the amount of L2 cache from 256 KiB on GK107 to 2 MiB on GM107, reducing the memory bandwidth needed. Accordingly, Nvidia cut the memory bus from 192 bit on GK106 to 128 bit on GM107, further saving power.[9] Nvidia also changed the streaming multiprocessor design from that of Kepler (SMX), naming it SMM. The structure of the warp scheduler is inherited from Kepler, which allows each scheduler to issue up to two instructions that are independent from each other and are in order from the same warp. The layout of SMM units is partitioned so that each of the 4 warp schedulers in an SMM controls 1 set of 32 FP32 CUDA cores, 1 set of 8 load/store units, and 1 set of 8 special function units. This is in contrast to Kepler, where each SMX has 4 schedulers that schedule to a shared pool of 6 sets of 32 FP32 CUDA cores, 2 sets of 16 load/store units, and 2 sets of 16 special function units.[10] These units are connected by a crossbar that uses power to allow the resources to be shared.[10] This crossbar is removed in Maxwell.[10] Texture units and FP64 CUDA cores are still shared.[9] SMM allows for a finer-grain allocation of resources than SMX, saving power when the workload isn't optimal for shared resources. Nvidia claims a 128 CUDA core SMM has 86% of the performance of a 192 CUDA core SMX.[9] Also, each Graphics Processing Cluster, or GPC, contains up to 4 SMX units in Kepler, and up to 5 SMM units in first generation Maxwell.[9]

GM107 supports CUDA Compute Capability 5.0 compared to 3.5 on GK110/GK208 GPUs and 3.0 on GK10x GPUs. Dynamic Parallelism and HyperQ, two features in GK110/GK208 GPUs, are also supported across the entire Maxwell product line.

Maxwell provides native shared memory atomic operations for 32-bit integers and native shared memory 32-bit and 64-bit compare-and-swap (CAS), which can be used to implement other atomic functions.

While it was once thought that Maxwell used tile-based immediate mode rasterization,[11] Nvidia corrected this at GDC 2017 saying Maxwell instead uses Tile Caching.[12]

NVENC edit

Maxwell-based GPUs also contain the NVENC SIP block introduced with Kepler. Nvidia's video encoder, NVENC, is 1.5 to 2 times faster than on Kepler-based GPUs meaning it can encode video at 6 to 8 times playback speed.[9]

PureVideo edit

Nvidia also claims an 8 to 10 times performance increase in PureVideo Feature Set E video decoding due to the video decoder cache paired with increases in memory efficiency. However, H.265 is not supported for full hardware decoding, relying on a mix of hardware and software decoding.[9] When decoding video, a new low power state "GC5" is used on Maxwell GPUs to conserve power.[9]

Second generation Maxwell (GM20x) edit

Second generation Maxwell introduced several new technologies: Dynamic Super Resolution,[13] Third Generation Delta Color Compression,[14] Multi-Pixel Programming Sampling,[15] Nvidia VXGI (Real-Time-Voxel-Global Illumination),[16] VR Direct,[17][18][19] Multi-Projection Acceleration,[14] and Multi-Frame Sampled Anti-Aliasing (MFAA)[20] (however support for Coverage-Sampling Anti-Aliasing (CSAA) was removed).[21] HDMI 2.0 support was also added.[22][23]

Second generation Maxwell also changed the ROP to memory controller ratio from 8:1 to 16:1.[24] However, some of the ROPs are generally idle in the GTX 970 because there are not enough enabled SMMs to give them work to do and therefore reduces its maximum fill rate.[25]

Second generation upgraded NVENC which supports HEVC encoding and adds support for H.264 encoding resolutions at 1440p/60FPS & 4K/60FPS compared to NVENC on Maxwell first generation GM10x GPUs which only supported H.264 1080p/60FPS encoding.[19]

Maxwell GM206 GPU supports full fixed function HEVC hardware decoding.[26][27]

Advertising controversy edit

GTX 970 hardware specifications edit

Issues with the GeForce GTX 970's specifications were first brought up by users when they found out that the cards, while featuring 4 GB of memory, rarely accessed memory over the 3.5 GB boundary. Further testing and investigation eventually led to Nvidia issuing a statement that the card's initially announced specifications had been altered without notice before the card was made commercially available, and that the card took a performance hit once memory over the 3.5 GB limit were put into use.[28][29][30]

The card's back-end hardware specifications, initially announced as being identical to those of the GeForce GTX 980, differed in the amount of L2 cache (1.75 MB versus 2 MB in the GeForce GTX 980) and the number of ROPs (56 versus 64 in the 980). Additionally, it was revealed that the card was designed to access its memory as a 3.5 GB section, plus a 0.5 GB one, access to the latter being 7 times slower than the first one.[31] The company then went on to promise a specific driver modification in order to alleviate the performance issues produced by the cutbacks suffered by the card.[32] However, Nvidia later clarified that the promise had been a miscommunication and there would be no specific driver update for the GTX 970.[33] Nvidia claimed that it would assist customers who wanted refunds in obtaining them.[34] On February 26, 2015, Nvidia CEO Jen-Hsun Huang went on record in Nvidia's official blog to apologize for the incident.[35] In February 2015 a class-action lawsuit alleging false advertising was filed against Nvidia and Gigabyte Technology in the U.S. District Court for Northern California.[36][37]

Nvidia revealed that it is able to disable individual units, each containing 256KB of L2 cache and 8 ROPs, without disabling whole memory controllers.[38] This comes at the cost of dividing the memory bus into high speed and low speed segments that cannot be accessed at the same time unless one segment is reading while the other segment is writing because the L2/ROP unit managing both of the GDDR5 controllers shares the read return channel and the write data bus between the two GDDR5 controllers and itself.[38] This is used in the GeForce GTX 970, which therefore can be described as having 3.5 GB in its high speed segment on a 224-bit bus and 0.5 GB in a low speed segment on a 32-bit bus.[38]

On July 27, 2016, Nvidia agreed to a preliminary settlement of the U.S. class action lawsuit,[36] offering a $30 refund on GTX 970 purchases. The agreed upon refund represents the portion of the cost of the storage and performance capabilities the consumers assumed they were obtaining when they purchased the card.[39]

Async compute support edit

 
GTX TITAN X

While the Maxwell series was marketed as fully DirectX 12 compliant,[3][40][41] Oxide Games, developer of Ashes of the Singularity, uncovered that Maxwell-based cards do not perform well when async compute is utilized.[42][43][44][40]

It appears that while this core feature is in fact exposed by the driver,[45] Nvidia partially implemented it through a driver-based shim, coming at a high performance cost.[44] Unlike AMD's competing GCN-based graphics cards which include a full implementation of hardware-based asynchronous compute,[46][47] Nvidia planned to rely on the driver to implement a software queue and a software distributor to forward asynchronous tasks to the hardware schedulers, capable of distributing the workload to the correct units.[48] Asynchronous compute on Maxwell therefore requires that both a game and the GPU driver be specifically coded for asynchronous compute on Maxwell in order to enable this capability.[49] The 3DMark Time Spy benchmark shows no noticeable performance difference between asynchronous compute being enabled or disabled.[49] Asynchronous compute is disabled by the driver for Maxwell.[49]

Oxide claims that this led to Nvidia pressuring them not to include the asynchronous compute feature in their benchmark at all, so that the 900 series would not be at a disadvantage against AMD's products which implement asynchronous compute in hardware.[43]

Maxwell requires that the GPU be statically partitioned for asynchronous compute to allow tasks to run concurrently.[50] Each partition is assigned to a hardware queue. If any of the queues that are assigned to a partition empty out or are unable to submit work for any reason (e.g. a task in the queue must be delayed until a hazard is resolved), the partition and all of the resources in that partition reserved for that queue will idle.[50] Asynchronous compute therefore could easily hurt performance on Maxwell if it is not coded to work with Maxwell's static scheduler.[50] Furthermore, graphics tasks saturate Nvidia GPUs much more easily than they do to AMD's GCN-based GPUs which are much more heavily weighted towards compute, so Nvidia GPUs have fewer scheduling holes that could be filled by asynchronous compute than AMD's.[50] For these reasons, the driver forces a Maxwell GPU to place all tasks into one queue and execute each task in serial, and give each task the undivided resources of the GPU no matter whether or not each task can saturate the GPU or not.[50]

Products edit

GeForce 900M (9xxM) series edit

Some implementations may use different specifications.

Model Launch Code name Fab (nm) Transistors (million) Die size (mm2) Bus interface Core config[b] Clock speeds Fillrate Memory API support (version) Processing power (GFLOPS) TDP (watts) SLI support[c]
Base core clock (MHz) Boost core clock (MHz) Memory (MT/s) Pixel (GP/s)[d] Texture (GT/s)[e] Size (MiB) Bandwidth (GB/s) Type Bus width (bit) DirectX OpenGL OpenCL Vulkan Single precision[f] Double precision[g]
GeForce 910M[53][54][55] Aug 18, 2015 GF117[h] 28 585 116 PCIe 3.0 x8 96:16:8 775 1550 1800 3.1 12.4 1024 14.4 GDDR3 64 12.0 (11_0)[2][5] 4.6 1.1 297.6 1/12 of SP 33 No
March 15, 2015 GK208 Un­known 87 384:16:8 575 575 5.13 9.2 2048 1.2 1.1 441.6 18.4
GeForce 920M[56][57][58] March 13, 2015 GF117[h] 585 116 96:16:8 775 1550 3.1 12.4 1024 1.1 297.6 1/12 of SP
GK208 Un­known 87 384:32:16 954 954 7.6 30.5 2048 1.2 1.1 732.7 22.9
GeForce 920MX[59][60] March 2016 GM108[i] 1870 148 256:24:8 1072 1176 8.58 25.7 2048 DDR3 GDDR5 549 1/32 of SP 16
GeForce 930M[61][62] March 13, 2015 384:24:8 928 941 7.4 22.3 2048 DDR3 712.7 22.3 33
GeForce 930MX[63][64] March 1, 2016 Un­known Un­known PCIe 3.0 x8 384:24:8 952 1020 2000 Un­known Un­known 2048 Un­known DDR3 GDDR5 Un­known Un­known Un­known Un­known Un­known Un­known
GeForce 940M[65][66][67] March 13, 2015 GM107 1870 148 PCIe 3.0 x16 640:40:16 1029 1100 2002 16.5 41.2 2048 16 - 80.2 GDDR5 DDR3 128 1.2 1.1 1317 41.1 75 No
GM108[i] Un­known Un­known PCIe 3.0 x8 384:24:8 8.2 24.7 64 790.3 24.7 33
GeForce 940MX[68][69] March 10, 2016 1870 148 384:24:8 1122 1242 8.98 26.93 2048
4096
16.02 (DDR3)
40.1 (GDDR5)
861.7 Un­known 23
GeForce 945M[70][71][72] 2015 GM107 ? 640:40:16 1029 1085 ? 16.46 41.2 ? ? DDR3 GDDR5 128 1,317.1 ? 75 ?
GM108[i] ? ? PCIe 3.0 x8 384:24:8 1122 1242 8.98 26.93 64 861.7 23
GeForce GT 945A[73][74] March 13, 2015 Un­known Un­known 384:24:8 1072 1176 1800 8.58 25.73 2048 14.4 DDR3 Un­known Un­known Un­known 33 Un­known
GeForce GTX 950M[75][76] March 13, 2015 GM107 1870 148 PCIe 3.0 x16 640:40:16 914 1085 5012 14.6 36.6 2048(GDDR5)
4096(DDR3)
80(GDDR5)
32(DDR3)
DDR3 GDDR5 128 1.2[77] 1.1 1170 36.56 75 No
GeForce GTX 960M[78][79] 640:40:16 1029 1085 16.5 41.2 2048
4096
80 GDDR5 1317 41.16 65
GeForce GTX 965M[80][81] January 5, 2015 GM204 5200 398 1024:64:32 924 950 5000 30.2 60.4 12.0 (12_1)[2][5] 1945 60.78 60 Yes
GeForce GTX 970M[82] October 7, 2014 1280:80:48 924 993 5012 37.0 73.9 3072
6144
120 192 2365 73.9 75
GeForce GTX 980M[83] 1536:96:64 1038 1127 49.8 99.6 4096
8192
160 256[84] 3189 99.6 100
  1. ^ In OpenCL 3.0, OpenCL 1.2 functionality has become a mandatory baseline, while all OpenCL 2.x and OpenCL 3.0 features were made optional.
  2. ^ Shader Processors: Texture mapping units: Render output units
  3. ^ A maximum of 2 dual-GPU cards can be connected in tandem for a 4-way SLI configuration as dual-GPU cards feature on-board 2-way SLI.
  4. ^ Pixel fillrate is calculated as the lowest of three numbers: number of ROPs multiplied by the base core clock speed, number of rasterizers multiplied by the number of fragments they can generate per rasterizer multiplied by the base core clock speed, and the number of streaming multiprocessors multiplied by the number of fragments per clock that they can output multiplied by the base clock rate.[25]
  5. ^ Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.
  6. ^ Single precision performance is calculated as 2 times the number of shaders multiplied by the base core clock speed.
  7. ^ Double precision performance of the Maxwell chips' are 1/32 of single-precision performance.[51][52]
  8. ^ a b Lacks hardware video encoder
  9. ^ a b c Lacks hardware video encoder and decoder

Chipset table edit

GeForce 900 (9xx) series edit

Model Launch Code name Process Transistors (billion) Die size (mm2) Core config[a] Bus interface L2 Cache
(MB)
Clock Speeds Memory Fillrate[b] Processing power (GFLOPS)[b][c] TDP (Watts) SLI support Release price (USD)
Base (MHz) Boost (MHz) Memory (MT/s) Size (GB) Bandwidth (GB/s) Bus type Bus width (bit) Pixel (GP/s)[d] Texture (GT/s)[e] Single precision Double precision MSRP
GeForce GT 945A[85][86][87] February, 2016 GM108 TSMC
28HP
Un­known Un­known 512:24:8 (4) PCIe 3.0 x8 ? 1072 1176 1800 1 / 2 14.4 DDR3 / GDDR5 64 8.5
9.4
25.7
28.2
1,097.7
1,204.2
34.3
37.6
33 No OEM
GeForce GTX 950[88] August 20, 2015 GM206-250 2.94 227 768:48:32 (6) PCIe 3.0 x16 1 1024 1188 6600 2 105.7 GDDR5 128 32.7
38.0
49.1
57.0
1,572.8
1,824.7
49.1
57.0
90 (75[f]) 2-way SLI $159
GeForce GTX 950 (OEM)[90] Un­known GM206 1024:64:32 (8) 935 Un­known 5000 80.0 29.9
 
59.8
 
1,914.9
,
59.8
 
Un­known OEM
GeForce GTX 960[91] January 22, 2015 GM206-300 1127 1178 7000 2
4[g]
112.1 36.0
37.6
72.1
75.3
2,308.0
2,412.5
72.1
75.3
120 $199
GeForce GTX 960 (OEM)[93] Un­known GM204 5.2 398 1280:80:48 (10) 924 Un­known 5000 3 120.0 192 44.3
 
73.9
 
2,365.4
,
73.9
 
Un­known OEM
GeForce GTX 970[94] September 18, 2014 GM204-200 1664:104:56 (13) 1.75 1050 1178 7000 3.5 +
0.5[h]
196.3 +
28.0[h]
224 +
32[h]
58.8
65.9
109.2
122.5
3,494.4
3,920.3
109.2
122.5
145 4-way SLI $329
GeForce GTX 980[96] September 18, 2014 GM204-400 2048:128:64 (16) 2 1126 1216 4 224.3 256 72.0
77.8
144.1
155.6
4,612.0
4,980.7
144.1
155.6
165 $549
GeForce GTX 980 Ti[97] June 1, 2015 GM200-310 8 601 2816:176:96 (22) 3 1000 1075 6 336.5 384 96.0
103.2
176.0
189.2
5,632.0
6,054.4
176.0
189.2
250 $649
GeForce GTX TITAN X[98] March 17, 2015 GM200-400 3072:192:96 (24) 12 192.0
206.4
6,144.0
6,604.8
192.0
206.4
$999
  1. ^ Main shader processors: texture mapping units: render output units (streaming multiprocessors)
  2. ^ a b Base clock, Boost clock
  3. ^ To calculate the processing power see Maxwell (microarchitecture)#Performance.
  4. ^ Pixel fillrate is calculated as the number of ROPs multiplied by the respective core clock speed.
  5. ^ Texture fillrate is calculated as the number of TMUs multiplied by the respective core clock speed.
  6. ^ Some GTX950 cards were released without power connector powered only by PCIe slot. These had limited power consumption and TPD to 75W.[89]
  7. ^ Some manufacturers produced 4 GB versions of GTX 960. These were often criticized as useless move, as titles that would use so much VRAM and actually gain advantage over 2 GB versions, would already run too slow on those resolutions and settings, as GTX960 didn't have enough compute power and memory bandwidth to handle it.[92]
  8. ^ a b c For accessing its memory, the GTX 970 stripes data across 7 of its 8 32-bit physical memory lanes, at 196 GB/s. The last 1/8 of its memory (0.5 GB on a 4 GB card) is accessed on a non-interleaved solitary 32-bit connection at 28 GB/s, one seventh the speed of the rest of the memory space. Because this smaller memory pool uses the same connection as the 7th lane to the larger main pool, it contends with accesses to the larger block reducing the effective memory bandwidth not adding to it as an independent connection could.[95]

Discontinued support edit

"Driver 368.81 is the last driver to support Windows XP/Windows XP 64-bit".

32-bit drivers for 32-bit operating systems were discontinued after the release of driver 391.35 in March 2018.[99]

Notebook GPUs based on the Kepler architecture moved to legacy support in April 2019 and stopped receiving critical security updates after April 2020.[100][101] The Nvidia GeForce 910M and 920M from the 9xxM GPU family are affected by this change.

Nvidia announced that after release of the 470 drivers, it would transition driver support for the Windows 7 and Windows 8.1 operating systems to legacy status and continue to provide critical security updates for these operating systems through September 2024.[102]

See also edit

References edit

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External links edit

  • The Ultimate GPU, TITAN X. Available Now
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geforce, series, gm200, redirects, here, radars, ground, master, ground, master, multi, mission, geforce, cards, with, model, number, 9xx0, geforce, series, family, graphics, processing, units, developed, nvidia, succeeding, geforce, series, serving, high, int. GM200 redirects here For the radars see Ground Master 200 and Ground Master 200 Multi Mission For GeForce cards with a model number of 9XX0 see GeForce 9 series The GeForce 900 series is a family of graphics processing units developed by Nvidia succeeding the GeForce 700 series and serving as the high end introduction to the Maxwell microarchitecture named after James Clerk Maxwell They are produced with TSMC s 28 nm process GeForce 900 seriesNvidia GeForce GTX 980 Ti Founders EditionRelease dateSeptember 18 2014 9 years ago September 18 2014 CodenameGM20xArchitectureFermiKeplerMaxwellModelsGeForce series GeForce GT seriesGeForce GTX seriesTransistors2 94B GM206 5 2B GM204 8 0B GM200 Fabrication processTSMC 28 nmCardsMid rangeGeForce GTX 950GeForce GTX 960High endGeForce GTX 970GeForce GTX 980EnthusiastGeForce GTX 980 TiGeForce GTX TITAN XAPI supportDirectXDirect3D 12 feature level 12 1 2 3 4 5 Shader Model 6 7OpenCLOpenCL 3 0 a OpenGLOpenGL 4 6VulkanVulkan 1 3 1 SPIR VHistoryPredecessorGeForce 800M seriesGeForce 700 seriesSuccessorGeForce 10 seriesSupport statusFermi cards unsupportedSecurity updates for Kepler until September 2024Maxwell fully supportedWith Maxwell the successor to Kepler Nvidia expected three major outcomes improved graphics capabilities simplified programming and better energy efficiency compared to the GeForce 700 series and GeForce 600 series 6 Maxwell was announced in September 2010 7 with the first Maxwell based GeForce consumer class products released in early 2014 8 Contents 1 Architecture 1 1 First generation Maxwell GM10x 1 1 1 NVENC 1 1 2 PureVideo 1 2 Second generation Maxwell GM20x 2 Advertising controversy 2 1 GTX 970 hardware specifications 2 2 Async compute support 3 Products 3 1 GeForce 900M 9xxM series 4 Chipset table 4 1 GeForce 900 9xx series 5 Discontinued support 6 See also 7 References 8 External linksArchitecture editMain article Maxwell microarchitecture First generation Maxwell GM10x edit First generation Maxwell GM107 GM108 were released as GeForce GTX 745 GTX 750 750 Ti and GTX 850M 860M GM107 and GT 830M 840M GM108 These new chips provide few consumer facing additional features Nvidia instead focused on power efficiency Nvidia increased the amount of L2 cache from 256 KiB on GK107 to 2 MiB on GM107 reducing the memory bandwidth needed Accordingly Nvidia cut the memory bus from 192 bit on GK106 to 128 bit on GM107 further saving power 9 Nvidia also changed the streaming multiprocessor design from that of Kepler SMX naming it SMM The structure of the warp scheduler is inherited from Kepler which allows each scheduler to issue up to two instructions that are independent from each other and are in order from the same warp The layout of SMM units is partitioned so that each of the 4 warp schedulers in an SMM controls 1 set of 32 FP32 CUDA cores 1 set of 8 load store units and 1 set of 8 special function units This is in contrast to Kepler where each SMX has 4 schedulers that schedule to a shared pool of 6 sets of 32 FP32 CUDA cores 2 sets of 16 load store units and 2 sets of 16 special function units 10 These units are connected by a crossbar that uses power to allow the resources to be shared 10 This crossbar is removed in Maxwell 10 Texture units and FP64 CUDA cores are still shared 9 SMM allows for a finer grain allocation of resources than SMX saving power when the workload isn t optimal for shared resources Nvidia claims a 128 CUDA core SMM has 86 of the performance of a 192 CUDA core SMX 9 Also each Graphics Processing Cluster or GPC contains up to 4 SMX units in Kepler and up to 5 SMM units in first generation Maxwell 9 GM107 supports CUDA Compute Capability 5 0 compared to 3 5 on GK110 GK208 GPUs and 3 0 on GK10x GPUs Dynamic Parallelism and HyperQ two features in GK110 GK208 GPUs are also supported across the entire Maxwell product line Maxwell provides native shared memory atomic operations for 32 bit integers and native shared memory 32 bit and 64 bit compare and swap CAS which can be used to implement other atomic functions While it was once thought that Maxwell used tile based immediate mode rasterization 11 Nvidia corrected this at GDC 2017 saying Maxwell instead uses Tile Caching 12 NVENC edit Main article Nvidia NVENC Maxwell based GPUs also contain the NVENC SIP block introduced with Kepler Nvidia s video encoder NVENC is 1 5 to 2 times faster than on Kepler based GPUs meaning it can encode video at 6 to 8 times playback speed 9 PureVideo edit Main article Nvidia PureVideo Nvidia also claims an 8 to 10 times performance increase in PureVideo Feature Set E video decoding due to the video decoder cache paired with increases in memory efficiency However H 265 is not supported for full hardware decoding relying on a mix of hardware and software decoding 9 When decoding video a new low power state GC5 is used on Maxwell GPUs to conserve power 9 Second generation Maxwell GM20x edit Second generation Maxwell introduced several new technologies Dynamic Super Resolution 13 Third Generation Delta Color Compression 14 Multi Pixel Programming Sampling 15 Nvidia VXGI Real Time Voxel Global Illumination 16 VR Direct 17 18 19 Multi Projection Acceleration 14 and Multi Frame Sampled Anti Aliasing MFAA 20 however support for Coverage Sampling Anti Aliasing CSAA was removed 21 HDMI 2 0 support was also added 22 23 Second generation Maxwell also changed the ROP to memory controller ratio from 8 1 to 16 1 24 However some of the ROPs are generally idle in the GTX 970 because there are not enough enabled SMMs to give them work to do and therefore reduces its maximum fill rate 25 Second generation upgraded NVENC which supports HEVC encoding and adds support for H 264 encoding resolutions at 1440p 60FPS amp 4K 60FPS compared to NVENC on Maxwell first generation GM10x GPUs which only supported H 264 1080p 60FPS encoding 19 Maxwell GM206 GPU supports full fixed function HEVC hardware decoding 26 27 Advertising controversy editGTX 970 hardware specifications edit Issues with the GeForce GTX 970 s specifications were first brought up by users when they found out that the cards while featuring 4 GB of memory rarely accessed memory over the 3 5 GB boundary Further testing and investigation eventually led to Nvidia issuing a statement that the card s initially announced specifications had been altered without notice before the card was made commercially available and that the card took a performance hit once memory over the 3 5 GB limit were put into use 28 29 30 The card s back end hardware specifications initially announced as being identical to those of the GeForce GTX 980 differed in the amount of L2 cache 1 75 MB versus 2 MB in the GeForce GTX 980 and the number of ROPs 56 versus 64 in the 980 Additionally it was revealed that the card was designed to access its memory as a 3 5 GB section plus a 0 5 GB one access to the latter being 7 times slower than the first one 31 The company then went on to promise a specific driver modification in order to alleviate the performance issues produced by the cutbacks suffered by the card 32 However Nvidia later clarified that the promise had been a miscommunication and there would be no specific driver update for the GTX 970 33 Nvidia claimed that it would assist customers who wanted refunds in obtaining them 34 On February 26 2015 Nvidia CEO Jen Hsun Huang went on record in Nvidia s official blog to apologize for the incident 35 In February 2015 a class action lawsuit alleging false advertising was filed against Nvidia and Gigabyte Technology in the U S District Court for Northern California 36 37 Nvidia revealed that it is able to disable individual units each containing 256KB of L2 cache and 8 ROPs without disabling whole memory controllers 38 This comes at the cost of dividing the memory bus into high speed and low speed segments that cannot be accessed at the same time unless one segment is reading while the other segment is writing because the L2 ROP unit managing both of the GDDR5 controllers shares the read return channel and the write data bus between the two GDDR5 controllers and itself 38 This is used in the GeForce GTX 970 which therefore can be described as having 3 5 GB in its high speed segment on a 224 bit bus and 0 5 GB in a low speed segment on a 32 bit bus 38 On July 27 2016 Nvidia agreed to a preliminary settlement of the U S class action lawsuit 36 offering a 30 refund on GTX 970 purchases The agreed upon refund represents the portion of the cost of the storage and performance capabilities the consumers assumed they were obtaining when they purchased the card 39 Async compute support edit nbsp GTX TITAN XWhile the Maxwell series was marketed as fully DirectX 12 compliant 3 40 41 Oxide Games developer of Ashes of the Singularity uncovered that Maxwell based cards do not perform well when async compute is utilized 42 43 44 40 It appears that while this core feature is in fact exposed by the driver 45 Nvidia partially implemented it through a driver based shim coming at a high performance cost 44 Unlike AMD s competing GCN based graphics cards which include a full implementation of hardware based asynchronous compute 46 47 Nvidia planned to rely on the driver to implement a software queue and a software distributor to forward asynchronous tasks to the hardware schedulers capable of distributing the workload to the correct units 48 Asynchronous compute on Maxwell therefore requires that both a game and the GPU driver be specifically coded for asynchronous compute on Maxwell in order to enable this capability 49 The 3DMark Time Spy benchmark shows no noticeable performance difference between asynchronous compute being enabled or disabled 49 Asynchronous compute is disabled by the driver for Maxwell 49 Oxide claims that this led to Nvidia pressuring them not to include the asynchronous compute feature in their benchmark at all so that the 900 series would not be at a disadvantage against AMD s products which implement asynchronous compute in hardware 43 Maxwell requires that the GPU be statically partitioned for asynchronous compute to allow tasks to run concurrently 50 Each partition is assigned to a hardware queue If any of the queues that are assigned to a partition empty out or are unable to submit work for any reason e g a task in the queue must be delayed until a hazard is resolved the partition and all of the resources in that partition reserved for that queue will idle 50 Asynchronous compute therefore could easily hurt performance on Maxwell if it is not coded to work with Maxwell s static scheduler 50 Furthermore graphics tasks saturate Nvidia GPUs much more easily than they do to AMD s GCN based GPUs which are much more heavily weighted towards compute so Nvidia GPUs have fewer scheduling holes that could be filled by asynchronous compute than AMD s 50 For these reasons the driver forces a Maxwell GPU to place all tasks into one queue and execute each task in serial and give each task the undivided resources of the GPU no matter whether or not each task can saturate the GPU or not 50 Products editGeForce 900M 9xxM series edit Some implementations may use different specifications Model Launch Code name Fab nm Transistors million Die size mm2 Bus interface Core config b Clock speeds Fillrate Memory API support version Processing power GFLOPS TDP watts SLI support c Base core clock MHz Boost core clock MHz Memory MT s Pixel GP s d Texture GT s e Size MiB Bandwidth GB s Type Bus width bit DirectX OpenGL OpenCL Vulkan Single precision f Double precision g GeForce 910M 53 54 55 Aug 18 2015 GF117 h 28 585 116 PCIe 3 0 x8 96 16 8 775 1550 1800 3 1 12 4 1024 14 4 GDDR3 64 12 0 11 0 2 5 4 6 1 1 297 6 1 12 of SP 33 NoMarch 15 2015 GK208 Un known 87 384 16 8 575 575 5 13 9 2 2048 1 2 1 1 441 6 18 4GeForce 920M 56 57 58 March 13 2015 GF117 h 585 116 96 16 8 775 1550 3 1 12 4 1024 1 1 297 6 1 12 of SPGK208 Un known 87 384 32 16 954 954 7 6 30 5 2048 1 2 1 1 732 7 22 9GeForce 920MX 59 60 March 2016 GM108 i 1870 148 256 24 8 1072 1176 8 58 25 7 2048 DDR3 GDDR5 549 1 32 of SP 16GeForce 930M 61 62 March 13 2015 384 24 8 928 941 7 4 22 3 2048 DDR3 712 7 22 3 33GeForce 930MX 63 64 March 1 2016 Un known Un known PCIe 3 0 x8 384 24 8 952 1020 2000 Un known Un known 2048 Un known DDR3 GDDR5 Un known Un known Un known Un known Un known Un knownGeForce 940M 65 66 67 March 13 2015 GM107 1870 148 PCIe 3 0 x16 640 40 16 1029 1100 2002 16 5 41 2 2048 16 80 2 GDDR5 DDR3 128 1 2 1 1 1317 41 1 75 NoGM108 i Un known Un known PCIe 3 0 x8 384 24 8 8 2 24 7 64 790 3 24 7 33GeForce 940MX 68 69 March 10 2016 1870 148 384 24 8 1122 1242 8 98 26 93 20484096 16 02 DDR3 40 1 GDDR5 861 7 Un known 23GeForce 945M 70 71 72 2015 GM107 640 40 16 1029 1085 16 46 41 2 DDR3 GDDR5 128 1 317 1 75 GM108 i PCIe 3 0 x8 384 24 8 1122 1242 8 98 26 93 64 861 7 23GeForce GT 945A 73 74 March 13 2015 Un known Un known 384 24 8 1072 1176 1800 8 58 25 73 2048 14 4 DDR3 Un known Un known Un known 33 Un knownGeForce GTX 950M 75 76 March 13 2015 GM107 1870 148 PCIe 3 0 x16 640 40 16 914 1085 5012 14 6 36 6 2048 GDDR5 4096 DDR3 80 GDDR5 32 DDR3 DDR3 GDDR5 128 1 2 77 1 1 1170 36 56 75 NoGeForce GTX 960M 78 79 640 40 16 1029 1085 16 5 41 2 20484096 80 GDDR5 1317 41 16 65GeForce GTX 965M 80 81 January 5 2015 GM204 5200 398 1024 64 32 924 950 5000 30 2 60 4 12 0 12 1 2 5 1945 60 78 60 YesGeForce GTX 970M 82 October 7 2014 1280 80 48 924 993 5012 37 0 73 9 30726144 120 192 2365 73 9 75GeForce GTX 980M 83 1536 96 64 1038 1127 49 8 99 6 40968192 160 256 84 3189 99 6 100 In OpenCL 3 0 OpenCL 1 2 functionality has become a mandatory baseline while all OpenCL 2 x and OpenCL 3 0 features were made optional Shader Processors Texture mapping units Render output units A maximum of 2 dual GPU cards can be connected in tandem for a 4 way SLI configuration as dual GPU cards feature on board 2 way SLI Pixel fillrate is calculated as the lowest of three numbers number of ROPs multiplied by the base core clock speed number of rasterizers multiplied by the number of fragments they can generate per rasterizer multiplied by the base core clock speed and the number of streaming multiprocessors multiplied by the number of fragments per clock that they can output multiplied by the base clock rate 25 Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed Single precision performance is calculated as 2 times the number of shaders multiplied by the base core clock speed Double precision performance of the Maxwell chips are 1 32 of single precision performance 51 52 a b Lacks hardware video encoder a b c Lacks hardware video encoder and decoderChipset table editGeForce 900 9xx series edit See also Comparison table of GeForce 900 series Model Launch Code name Process Transistors billion Die size mm2 Core config a Bus interface L2 Cache MB Clock Speeds Memory Fillrate b Processing power GFLOPS b c TDP Watts SLI support Release price USD Base MHz Boost MHz Memory MT s Size GB Bandwidth GB s Bus type Bus width bit Pixel GP s d Texture GT s e Single precision Double precision MSRPGeForce GT 945A 85 86 87 February 2016 GM108 TSMC28HP Un known Un known 512 24 8 4 PCIe 3 0 x8 1072 1176 1800 1 2 14 4 DDR3 GDDR5 64 8 59 4 25 728 2 1 097 71 204 2 34 337 6 33 No OEMGeForce GTX 950 88 August 20 2015 GM206 250 2 94 227 768 48 32 6 PCIe 3 0 x16 1 1024 1188 6600 2 105 7 GDDR5 128 32 738 0 49 157 0 1 572 81 824 7 49 157 0 90 75 f 2 way SLI 159GeForce GTX 950 OEM 90 Un known GM206 1024 64 32 8 935 Un known 5000 80 0 29 9 59 8 1 914 9 59 8 Un known OEMGeForce GTX 960 91 January 22 2015 GM206 300 1127 1178 7000 24 g 112 1 36 037 6 72 175 3 2 308 02 412 5 72 175 3 120 199GeForce GTX 960 OEM 93 Un known GM204 5 2 398 1280 80 48 10 924 Un known 5000 3 120 0 192 44 3 73 9 2 365 4 73 9 Un known OEMGeForce GTX 970 94 September 18 2014 GM204 200 1664 104 56 13 1 75 1050 1178 7000 3 5 0 5 h 196 3 28 0 h 224 32 h 58 865 9 109 2122 5 3 494 43 920 3 109 2122 5 145 4 way SLI 329GeForce GTX 980 96 September 18 2014 GM204 400 2048 128 64 16 2 1126 1216 4 224 3 256 72 077 8 144 1155 6 4 612 04 980 7 144 1155 6 165 549GeForce GTX 980 Ti 97 June 1 2015 GM200 310 8 601 2816 176 96 22 3 1000 1075 6 336 5 384 96 0103 2 176 0189 2 5 632 06 054 4 176 0189 2 250 649GeForce GTX TITAN X 98 March 17 2015 GM200 400 3072 192 96 24 12 192 0206 4 6 144 06 604 8 192 0206 4 999 Main shader processors texture mapping units render output units streaming multiprocessors a b Base clock Boost clock To calculate the processing power see Maxwell microarchitecture Performance Pixel fillrate is calculated as the number of ROPs multiplied by the respective core clock speed Texture fillrate is calculated as the number of TMUs multiplied by the respective core clock speed Some GTX950 cards were released without power connector powered only by PCIe slot These had limited power consumption and TPD to 75W 89 Some manufacturers produced 4 GB versions of GTX 960 These were often criticized as useless move as titles that would use so much VRAM and actually gain advantage over 2 GB versions would already run too slow on those resolutions and settings as GTX960 didn t have enough compute power and memory bandwidth to handle it 92 a b c For accessing its memory the GTX 970 stripes data across 7 of its 8 32 bit physical memory lanes at 196 GB s The last 1 8 of its memory 0 5 GB on a 4 GB card is accessed on a non interleaved solitary 32 bit connection at 28 GB s one seventh the speed of the rest of the memory space Because this smaller memory pool uses the same connection as the 7th lane to the larger main pool it contends with accesses to the larger block reducing the effective memory bandwidth not adding to it as an independent connection could 95 Discontinued support edit Driver 368 81 is the last driver to support Windows XP Windows XP 64 bit Windows XP 32 bit 368 81 driver download Windows XP 64 bit 368 81 driver download32 bit drivers for 32 bit operating systems were discontinued after the release of driver 391 35 in March 2018 99 Notebook GPUs based on the Kepler architecture moved to legacy support in April 2019 and stopped receiving critical security updates after April 2020 100 101 The Nvidia GeForce 910M and 920M from the 9xxM GPU family are affected by this change Nvidia announced that after release of the 470 drivers it would transition driver support for the Windows 7 and Windows 8 1 operating systems to legacy status and continue to provide critical security updates for these operating systems through September 2024 102 See also editList of Nvidia graphics processing units GeForce 400 series GeForce 500 series GeForce 600 series GeForce 700 series GeForce 800M series GeForce 10 series GeForce 20 series GeForce 30 series Nvidia Quadro Nvidia TeslaReferences edit Vulkan Driver Support Nvidia February 10 2016 Retrieved April 25 2018 a b c Ryan Smith Maxwell 2 s New Features Direct3D 11 3 amp VXGI The NVIDIA GeForce GTX 980 Review Maxwell Mark 2 anandtech com a b Maxwell and DirectX 12 Delivered The Official NVIDIA Blog MSDN Blogs msdn com Microsoft a b c Ryan Smith Microsoft Details Direct3D 11 3 amp 12 New Rendering Features anandtech com Nvidia Next Generation Maxwell Architecture Will Break New Grounds X bit labs xbitlabs com Archived from the original on June 29 2013 Ryan Smith GTC 2010 Day 1 NVIDIA Announces Future GPU Families for 2011 And 2013 anandtech com GeForce GTX 750 Class GPUs Serious Gaming Incredible Value geforce com a b c d e f g Smith Ryan T S Ganesh February 18 2014 The NVIDIA GeForce GTX 750 Ti and GTX 750 Review Maxwell Makes Its Move AnandTech Archived from the original on February 18 2014 Retrieved February 18 2014 a b c Ryan Smith Ganesh T S Maxwell Designed For Energy Efficiency The NVIDIA GeForce GTX 750 Ti and GTX 750 Review Maxwell Makes Its Move anandtech com Kanter David August 1 2016 Tile based Rasterization in Nvidia GPUs Real World Technologies Retrieved August 16 2016 Triolet Damien March 3 2017 GDC Nvidia talks about Tile Caching by Maxwell and Pascal Hardware fr Retrieved May 24 2017 Dynamic Super Resolution Improves Your Games With 4K Quality Graphics On HD Monitors geforce com a b Whitepaper NVIDIA GeForce GTX 980 PDF Archived from the original PDF on July 21 2017 Retrieved September 20 2014 NVIDIA Maintenance geforce com Maxwell s Voxel Global Illumination Technology Introduces Gamers To The Next Generation Of Graphics geforce com NVIDIA Maxwell GPUs The Best Graphics Cards For Virtual Reality Gaming geforce com How Maxwell s VR Direct Brings Virtual Reality Gaming Closer to Reality The Official NVIDIA Blog a b Ryan Smith Display Matters HDMI 2 0 HEVC amp VR Direct The NVIDIA GeForce GTX 980 Review Maxwell Mark 2 anandtech com Multi Frame Sampled Anti Aliasing Delivers Better Performance To Maxwell Gamers geforce com New nVidia Maxwell chips do not support fast CSAA realhardwarereviews com Introducing The Amazing New GeForce GTX 980 amp 970 geforce com Ryan Smith The NVIDIA GeForce GTX 980 Review Maxwell Mark 2 anandtech com Ryan Smith Maxwell 2 Architecture Introducing GM204 The NVIDIA GeForce GTX 980 Review Maxwell Mark 2 anandtech com a b Here s another reason the GeForce GTX 970 is slower than the GTX 980 techreport com October 2014 Ryan Smith NVIDIA Launches GeForce GTX 960 anandtech com Ryan Smith NVIDIA Launches GeForce GTX 950 GM206 The Lesser For 159 anandtech com NVIDIA Discloses Full Memory Structure and Limitations of GTX 970 PCPer Archived from the original on February 25 2015 Retrieved January 28 2015 GeForce GTX 970 Memory Issue Fully Explained Nvidia s Response WCFTech January 24 2015 Why Nvidia s GTX 970 slows down when using more than 3 5GB VRAM PCGamer January 26 2015 GeForce GTX 970 Correcting The Specs amp Exploring Memory Allocation AnandTech NVIDIA Working on New Driver For GeForce GTX 970 To Tune Memory Allocation Problems and Improve Performance WCFTech January 28 2015 NVIDIA clarifies no driver update for GTX 970 specifically PC World January 29 2015 NVIDIA Plans Driver Update for GTX 970 Memory Issue Help with Returns pcper com January 28 2015 Nvidia CEO addresses GTX 970 controversy PCGamer February 26 2015 a b Chalk Andy February 22 2015 Nvidia faces false advertising lawsuit over GTX 970 specs PC Gamer Retrieved March 27 2015 Niccolai James February 20 2015 Nvidia hit with false advertising suit over GTX 970 performance PC World Retrieved March 27 2015 a b c Ryan Smith Diving Deeper The Maxwell 2 Memory Crossbar amp ROP Partitions GeForce GTX 970 Correcting The Specs amp Exploring Memory Allocation anandtech com Nvidia settles class action lawsuit Top Class Actions July 27 2016 Retrieved July 27 2016 a b http international download nvidia com geforce com international images nvidia geforce gtx 980 ti nvidia geforce gtx 980 ti directx 12 advanced api support png bare URL image file GeForce GTX 980 Specifications GeForce geforce com DX12 GPU and CPU Performance Tested Ashes of the Singularity Benchmark pcper com Archived from the original on April 15 2016 Retrieved August 31 2015 a b Hilbert Hagedoorn August 31 2015 Nvidia Wanted Oxide dev DX12 benchmark to disable certain DX12 Features content updated Guru3D com a b The Birth of a new API Oxide Games August 16 2015 Various Ashes of the Singularity DX12 Benchmarks Overclock net August 17 2015 Lack of Async Compute on Maxwell Makes AMD GCN Better Prepared for DirectX 12 TechPowerUp August 31 2015 Hilbert Hagedoorn June 24 2015 AMD Radeon R9 Fury X review Guru3D com Various Ashes of the Singularity DX12 Benchmarks Overclock net August 17 2015 a b c Shrout Ryan July 14 2016 3DMark Time Spy Looking at DX12 Asynchronous Compute Performance PC Perspective Archived from the original on July 15 2016 Retrieved July 14 2016 a b c d e Smith Ryan July 20 2016 The NVIDIA GeForce GTX 1080 amp GTX 1070 Founders Editions Review Kicking Off the FinFET Generation AnandTech p 9 Retrieved July 21 2016 Smith Ryan 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Specs TechPowerUp GPU Database Techpowerup com August 22 2022 Retrieved August 22 2022 GeForce 940M Specifications GeForce geforce com NVIDIA GeForce 940M TechPowerUp NVIDIA GeForce 940M TechPowerUp GeForce 940MX Specifications GeForce geforce com NVIDIA GeForce 940MX TechPowerUp GPU Database Retrieved December 16 2017 GeForce 945M Specifications GeForce geforce com NVIDIA GeForce 945M Specs TechPowerUp GPU Database Techpowerup com August 22 2022 Retrieved August 22 2022 NVIDIA GeForce 945M Specs TechPowerUp GPU Database Techpowerup com August 22 2022 Retrieved August 22 2022 NVIDIA GeForceGT 945A 1GB GDDR5 user selectable by application via NVIDIA Control Panel http store hp com us en ContentView catalogId 10051 amp langId 1 amp storeId 10151 amp eSpotName Sprout Pro NVIDIA GeForce 945A Specs TechPowerUp GPU Database Techpowerup com August 22 2022 Retrieved August 22 2022 GeForce GTX 950M Specifications GeForce geforce com NVIDIA GeForce GTX 950M TechPowerUp NVIDIA GeForce GTX 980 TechPowerUp GeForce GTX 960M Specifications GeForce geforce com NVIDIA GeForce GTX 960M TechPowerUp GeForce GTX 965M Specifications GeForce geforce com NVIDIA GeForce GTX 965M TechPowerUp GeForce GTX 970M Specifications GeForce geforce com GeForce GTX 980M Specifications GeForce geforce com Triolet Damien February 4 2016 GTX 970 3 5 Go et 224 bit au lieu de 4 Go et 256 bit Hardware FR in French Retrieved May 27 2016 Sprout Pro by HP HP Archived from the original on January 9 2019 Retrieved January 9 2019 Linux Solaris and FreeBSD driver 361 28 long lived branch release Nvidia February 9 2016 Archived from the original on February 16 2016 Retrieved February 10 2016 NVIDIA GeForce 945A Specs Retrieved August 6 2018 dead link GTX 950 Specifications GeForce Archived from the original on December 12 2015 Retrieved December 11 2015 GIGABYTE Adds 75W GeForce GTX 950 to Lineup GeForce GTX 950 OEM Specifications GeForce geforce com Archived from the original on September 23 2018 Retrieved January 9 2019 GTX 960 Specifications GeForce Archived from the original on December 12 2015 Retrieved December 11 2015 Nvidia GeForce GTX 960 2GB vs 4GB review Eurogamer October 18 2015 GeForce GTX 960 OEM Specifications GeForce geforce com Archived from the original on September 23 2018 Retrieved January 9 2019 GTX 970 Specifications GeForce Archived from the original on December 7 2015 Retrieved December 11 2015 Wasson Scott January 26 2015 Nvidia the GeForce GTX 970 works exactly as intended A look inside the card s unusual memory config The Tech Report p 1 Archived from the original on January 28 2015 Retrieved January 26 2015 GTX 980 Specifications GeForce Archived from the original on December 8 2015 Retrieved December 11 2015 GTX 980 Ti Specifications GeForce Archived from the original on December 11 2015 Retrieved December 11 2015 GTX TITAN X Specifications GeForce Archived from the original on December 5 2015 Retrieved December 11 2015 Support Plan for 32 bit and 64 bit Operating Systems NVIDIA Eric Hamilton March 9 2019 Nvidia to end support for mobile Kepler GPUs starting April 2019 Techspot List of Kepler series GeForce Notebook GPUs Nvidia Support Plan for Windows 7 and Windows 8 8 1 NVIDIA External links editGeForce GTX 980 Whitepaper The Ultimate GPU TITAN X Available Now Introducing The GeForce GTX 980 Ti Play The Future Introducing The Amazing New GeForce GTX 980 amp 970 Introducing The 199 GeForce GTX 960 High End Performance amp High End Features On A Mid Range GPU Gain The Competitive Edge With The All New GeForce GTX 950 GeForce GTX 900M The World s Most Advanced Gaming Notebooks GeForce GTX TITAN X GeForce GTX 980 Ti GeForce GTX 980 GeForce GTX 970 GeForce GTX 960 GeForce GTX 950 GeForce GTX 980M GeForce GTX 970M GeForce GTX 965M GeForce GTX 960M GeForce GTX 950M GeForce 945M GeForce 940MX GeForce 940M GeForce 930MX GeForce 930M GeForce 920MX GeForce 920M GeForce 910M Apollo 11 Lunar Landing Demo Nvidia Nsight techPowerUp GPU Database 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