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Flashback (2013 video game)

Flashback is a science fiction platform video game remake of the original 1992 Flashback.[2] The game was developed by the original game designer, Paul Cuisset, with his studio, VectorCell, and published by Ubisoft.[2] The game was released on 21 August 2013 on Xbox Live Arcade.[3][4]

Flashback
Developer(s)VectorCell
Publisher(s)Ubisoft
EngineUnreal Engine 3
Platform(s)Xbox 360, Microsoft Windows, PlayStation 3
ReleaseXbox 360
  • WW: 21 August 2013
Windows
1 October 2013[1]
PlayStation 3
  • NA: 1 October 2013
  • PAL: 2 October 2013
Genre(s)Platform
Mode(s)Single-player

Gameplay edit

The aiming system is now 360 degrees.[2] The game's difficulty was decreased.[5]

Plot edit

The game begins with the protagonist, who tried to escape from Cyborgs using a jetbike. Unfortunately his vehicle got severely damaged and crashes in a jungle of Titan. He wakes up after a while, finds a gun and retrieves a holocube later on. His own hologram tells he is Conrad B. Hart, and he has to go find Ian in New Washington, telling he's not safe. After a little journey in the jungle, he meets Bolton, and asks to find his teleporter for medical assistance. After retrieving the teleporter, he teleports as he leaves his own ID card. After venturing for a while, Conrad meets Joe, he tells that New Washington is down the hole behind him, but an Anti-Gravity Belt is needed. To have it, he asks for several Grenada fruits. After swapping what they both want, Conrad jumps into the hole and activates the belt to safely arrive in New Washington.

Near Ian's place, he overhears a Cyborg interrogating him about a neurophage. After saving him, he gives a part of his memory back and gives a force field to protect him from bullets. Conrad then checks his GBI Virtual Reality with a virtual professor, who mocks him and tells him his own cryptic location. He finds a Memory Flash at the place, to learns about a deal with aliens in disguise in Death Tower. Conrad asks Joe for a new identity for the Death Tower TV show. Joe tells him that the cost would be 1500 credits, and points out the Administration Center to get a Work Permit for a salary. He uses Bolton's ID card to get a Work Permit. After doing his first job, he gets another Memory Flash, about a meeting between him and the real professor, telling him the Earth is being quietly invaded by aliens nicknamed Morphs. Professor then talks about a neurophage that he made to destroy them all. As Conrad performs other jobs, he finds other pieces of his memory as well as instructions to find the neurophage and its activator. With all the salary he got from performing jobs, he buys what he wanted from Joe, and enters the Death Tower TV show as Jay Carpenter.

After winning the show and getting a ticket to Earth, Conrad talks to the announcer about finishing up the deal. The disguised morph then reveals they have the new senator and senator's assistant Sonia, Conrad's girlfriend, and that they will soon be absorbed by The Mind. After killing the announcer, he uses the ticket to go to Earth to save Sonia and the planet.

Eventually, he is arrested in Earth's spaceport by corrupted cyborg cops, but manages to get out. He meets Ian again, who says that erasing his own memory to fool them didn't work, reminding him that he gave Conrad his first flashback, and thus reveals that he's a Morph, and the Morphs' goal: To perfect humanity according to the Morphs' vision for it. He gives Conrad his painful last Flashback: showing that he had a very risky plan to go to the Morphs' homeworld. He then drives a jetbike, and asks Bolton where is the senator, and talks about the Paradise Club. When he goes there, he witnesses a meeting between the senator and the Morphs, who absorbed him, and talks about the Earth's colonisation. The vent where he stands for falls under his weight and he is imprisoned by the Morphs. He manages to escape and meets Ian once more, and kills him. He finds a teleporter which leads him to the Morph homeworld.

After being teleported, he frees the professor from his prison, and professor then tells Conrad to get rid of an auxiliary brain so he can save Sonia. After that, he tells him to destroy The Mind, and use the neurophage in the planet's core. As he meets The Mind, it tries to persuade Conrad into being absorbed, only to get mocked, and Conrad says he prefers being himself. After destroying it, Conrad releases the neurophage. As he tells Sonia that he's sorry, the professor tells Conrad to run as there is a spacecraft not far away.

Conrad manages to leave the Morph Planet alive with the spacecraft as it explodes. He tries to find where he is on the map, only to learn that his position is unknown. Unhappy, as he goes to his room, his holocube shows a hologram of Conrad congratulating him. Conrad then enters into suspended animation as the spacecraft continues on its course. The credits shows the cutscenes, including one when the suspended animation ends as Conrad wakes up. The post-credits cutscene is a discussion between some of the characters, with Sonia feeling that Conrad is still alive.

Development edit

VectorCell approached Ubisoft about remaking the original 1992 Flashback due to fan interest.[2] Ubisoft's Guillaume Da Costa Vieira said that the company's employees were fans of the game and "jumped at the opportunity".[2] They sought to recreate the game's "original spirit" while attempting to improve the game.[2] Paul Cuisset, the original Flashback team lead, directed the remake.[2] Five members from the original Delphine Software Flashback team joined him.[5][6] Paul Cuisset had acquired the license for the game and was waiting for the right time to start the project.[6] The game was first unveiled 10 April 2013 in Germany.[6]

The development team considered the remake an expansion of the original.[6] Improvements include features from both player feedback and improved technologies since 1992, e.g., a new skill system that trades points for skill improvements and character customization.[2] The story has also been expanded and the graphics updated.[2][6] The new graphics put the game in 2.5D from the original rotoscoped 2D.[7] The story adds new dialogue, plot twists, and voice acting.[7]

Reception edit

The PC and Xbox 360 versions received "mixed" reviews, while the PlayStation 3 version received "unfavourable" reviews, according to the review aggregation website Metacritic.[8][9][10]

References edit

  1. ^ "Flashback". Steam. Valve Corporation. Retrieved 15 March 2023.
  2. ^ a b c d e f g h i Lien, Tracey (11 April 2013). "Flashback is being remade by original developer, coming to XBLA and PSN this year". Polygon. Vox Media. from the original on 15 May 2013. Retrieved 13 June 2013.
  3. ^ Hryb, Larry (8 July 2013). "Summer of Arcade Dates and Prices". Xbox.com. Microsoft. Retrieved 15 March 2023.
  4. ^ Nunneley-Jackson, Stephany (17 July 2013). "Flashback revamp contains classic version of game, hits XBLA next month". VG247. Gamer Network. Retrieved 15 March 2023.
  5. ^ a b Gaston, Martin (11 April 2013). "Flashback remake announced by Ubisoft". GameSpot. Fandom. from the original on 28 June 2013. Retrieved 15 March 2023.
  6. ^ a b c d e Jenkins, David (11 April 2013). "Flashback remake preview and interview – total recall". Metro. DMG Media. from the original on 15 May 2013. Retrieved 16 June 2013.
  7. ^ a b Robinson, Martin (11 April 2013). "Paul Cuisset returns to Flashback with new remake". Eurogamer. Gamer Network. Retrieved 15 March 2023.
  8. ^ a b "Flashback for PC Reviews". Metacritic. Fandom. Retrieved 15 March 2023.
  9. ^ a b "Flashback for Xbox 360 Reviews". Metacritic. Fandom. Retrieved 22 May 2014.
  10. ^ a b "Flashback for PlayStation 3 Reviews". Metacritic. Fandom. Retrieved 15 March 2023.
  11. ^ Schilling, Chris (21 August 2013). "Flashback review (Xbox 360)". Eurogamer. Gamer Network. Retrieved 15 March 2023.
  12. ^ Cork, Jeff (16 August 2013). "Flashback Review (X360)". Game Informer. GameStop. Retrieved 15 March 2023.
  13. ^ Starkey, Daniel (29 August 2013). "Flashback Review (X360)". GameSpot. Fandom. from the original on 2 September 2013. Retrieved 15 March 2023.
  14. ^ Moore, Ben (21 August 2013). . GameTrailers. Viacom. Archived from the original on 26 September 2013. Retrieved 15 March 2023.
  15. ^ Textor, Ben (23 August 2013). "Review: Flashback (X360)". Hardcore Gamer. Retrieved 15 March 2023.
  16. ^ Ogilvie, Tristan (21 August 2013). "Flashback Review (Xbox 360)". IGN. Ziff Davis. Retrieved 15 March 2023.
  17. ^ Hinkle, David (22 August 2013). "Flashback review: Identity lost (X360)". Engadget (Joystiq). Yahoo. from the original on 24 August 2013. Retrieved 15 March 2023.
  18. ^ "Flashback". PlayStation Official Magazine – Australia. Future Australia. November 2013. p. 82.
  19. ^ Cabral, Matt (21 August 2013). . Official Xbox Magazine. Future US. Archived from the original on 25 August 2013. Retrieved 15 March 2023.
  20. ^ Riendeau, Danielle (21 August 2013). "Flashback review: partial recall (X360)". Polygon. Vox Media. Retrieved 15 March 2023.
  21. ^ Jones, Darren (26 September 2013). "Flashback (X360)". Retro Gamer. No. 120. Imagine Publishing.
  22. ^ Nichols, Scott (21 August 2013). "'Flashback' review (Xbox Live): A memory best forgotten". Digital Spy. Hearst Communications. Retrieved 15 March 2023.
  23. ^ Hargreaves, Roger (10 October 2013). "Flashback PSN review – fade to black". Metro. DMG Media. Retrieved 15 March 2023.

External links edit

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Flashback is a science fiction platform video game remake of the original 1992 Flashback 2 The game was developed by the original game designer Paul Cuisset with his studio VectorCell and published by Ubisoft 2 The game was released on 21 August 2013 on Xbox Live Arcade 3 4 FlashbackDeveloper s VectorCellPublisher s UbisoftEngineUnreal Engine 3Platform s Xbox 360 Microsoft Windows PlayStation 3ReleaseXbox 360WW 21 August 2013Windows1 October 2013 1 PlayStation 3NA 1 October 2013PAL 2 October 2013Genre s PlatformMode s Single player Contents 1 Gameplay 2 Plot 3 Development 4 Reception 5 References 6 External linksGameplay editThis section needs expansion You can help by adding to it November 2013 The aiming system is now 360 degrees 2 The game s difficulty was decreased 5 Plot editThis article s plot summary may be too long or excessively detailed Please help improve it by removing unnecessary details and making it more concise January 2014 Learn how and when to remove this message The game begins with the protagonist who tried to escape from Cyborgs using a jetbike Unfortunately his vehicle got severely damaged and crashes in a jungle of Titan He wakes up after a while finds a gun and retrieves a holocube later on His own hologram tells he is Conrad B Hart and he has to go find Ian in New Washington telling he s not safe After a little journey in the jungle he meets Bolton and asks to find his teleporter for medical assistance After retrieving the teleporter he teleports as he leaves his own ID card After venturing for a while Conrad meets Joe he tells that New Washington is down the hole behind him but an Anti Gravity Belt is needed To have it he asks for several Grenada fruits After swapping what they both want Conrad jumps into the hole and activates the belt to safely arrive in New Washington Near Ian s place he overhears a Cyborg interrogating him about a neurophage After saving him he gives a part of his memory back and gives a force field to protect him from bullets Conrad then checks his GBI Virtual Reality with a virtual professor who mocks him and tells him his own cryptic location He finds a Memory Flash at the place to learns about a deal with aliens in disguise in Death Tower Conrad asks Joe for a new identity for the Death Tower TV show Joe tells him that the cost would be 1500 credits and points out the Administration Center to get a Work Permit for a salary He uses Bolton s ID card to get a Work Permit After doing his first job he gets another Memory Flash about a meeting between him and the real professor telling him the Earth is being quietly invaded by aliens nicknamed Morphs Professor then talks about a neurophage that he made to destroy them all As Conrad performs other jobs he finds other pieces of his memory as well as instructions to find the neurophage and its activator With all the salary he got from performing jobs he buys what he wanted from Joe and enters the Death Tower TV show as Jay Carpenter After winning the show and getting a ticket to Earth Conrad talks to the announcer about finishing up the deal The disguised morph then reveals they have the new senator and senator s assistant Sonia Conrad s girlfriend and that they will soon be absorbed by The Mind After killing the announcer he uses the ticket to go to Earth to save Sonia and the planet Eventually he is arrested in Earth s spaceport by corrupted cyborg cops but manages to get out He meets Ian again who says that erasing his own memory to fool them didn t work reminding him that he gave Conrad his first flashback and thus reveals that he s a Morph and the Morphs goal To perfect humanity according to the Morphs vision for it He gives Conrad his painful last Flashback showing that he had a very risky plan to go to the Morphs homeworld He then drives a jetbike and asks Bolton where is the senator and talks about the Paradise Club When he goes there he witnesses a meeting between the senator and the Morphs who absorbed him and talks about the Earth s colonisation The vent where he stands for falls under his weight and he is imprisoned by the Morphs He manages to escape and meets Ian once more and kills him He finds a teleporter which leads him to the Morph homeworld After being teleported he frees the professor from his prison and professor then tells Conrad to get rid of an auxiliary brain so he can save Sonia After that he tells him to destroy The Mind and use the neurophage in the planet s core As he meets The Mind it tries to persuade Conrad into being absorbed only to get mocked and Conrad says he prefers being himself After destroying it Conrad releases the neurophage As he tells Sonia that he s sorry the professor tells Conrad to run as there is a spacecraft not far away Conrad manages to leave the Morph Planet alive with the spacecraft as it explodes He tries to find where he is on the map only to learn that his position is unknown Unhappy as he goes to his room his holocube shows a hologram of Conrad congratulating him Conrad then enters into suspended animation as the spacecraft continues on its course The credits shows the cutscenes including one when the suspended animation ends as Conrad wakes up The post credits cutscene is a discussion between some of the characters with Sonia feeling that Conrad is still alive Development editVectorCell approached Ubisoft about remaking the original 1992 Flashback due to fan interest 2 Ubisoft s Guillaume Da Costa Vieira said that the company s employees were fans of the game and jumped at the opportunity 2 They sought to recreate the game s original spirit while attempting to improve the game 2 Paul Cuisset the original Flashback team lead directed the remake 2 Five members from the original Delphine Software Flashback team joined him 5 6 Paul Cuisset had acquired the license for the game and was waiting for the right time to start the project 6 The game was first unveiled 10 April 2013 in Germany 6 The development team considered the remake an expansion of the original 6 Improvements include features from both player feedback and improved technologies since 1992 e g a new skill system that trades points for skill improvements and character customization 2 The story has also been expanded and the graphics updated 2 6 The new graphics put the game in 2 5D from the original rotoscoped 2D 7 The story adds new dialogue plot twists and voice acting 7 Reception editReceptionAggregate scoreAggregatorScoreMetacritic PC 54 100 8 X360 50 100 9 PS3 40 100 10 Review scoresPublicationScoreEurogamer X360 5 10 11 Game Informer X360 3 10 12 GameSpot X360 4 10 13 GameTrailers X360 3 6 10 14 Hardcore Gamer X360 2 5 15 IGN X360 5 8 10 16 Joystiq X360 nbsp nbsp nbsp nbsp nbsp 17 PlayStation Official Magazine Australia PS3 50 18 Official Xbox Magazine US X360 6 5 10 19 Polygon X360 5 10 20 Retro Gamer X360 56 21 Digital Spy X360 nbsp nbsp nbsp nbsp nbsp 22 Metro PS3 3 10 23 The PC and Xbox 360 versions received mixed reviews while the PlayStation 3 version received unfavourable reviews according to the review aggregation website Metacritic 8 9 10 References edit Flashback Steam Valve Corporation Retrieved 15 March 2023 a b c d e f g h i Lien Tracey 11 April 2013 Flashback is being remade by original developer coming to XBLA and PSN this year Polygon Vox Media Archived from the original on 15 May 2013 Retrieved 13 June 2013 Hryb Larry 8 July 2013 Summer of Arcade Dates and Prices Xbox com Microsoft Retrieved 15 March 2023 Nunneley Jackson Stephany 17 July 2013 Flashback revamp contains classic version of game hits XBLA next month VG247 Gamer Network Retrieved 15 March 2023 a b Gaston Martin 11 April 2013 Flashback remake announced by Ubisoft GameSpot Fandom Archived from the original on 28 June 2013 Retrieved 15 March 2023 a b c d e Jenkins David 11 April 2013 Flashback remake preview and interview total recall Metro DMG Media Archived from the original on 15 May 2013 Retrieved 16 June 2013 a b Robinson Martin 11 April 2013 Paul Cuisset returns to Flashback with new remake Eurogamer Gamer Network Retrieved 15 March 2023 a b Flashback for PC Reviews Metacritic Fandom Retrieved 15 March 2023 a b Flashback for Xbox 360 Reviews Metacritic Fandom Retrieved 22 May 2014 a b Flashback for PlayStation 3 Reviews Metacritic Fandom Retrieved 15 March 2023 Schilling Chris 21 August 2013 Flashback review Xbox 360 Eurogamer Gamer Network Retrieved 15 March 2023 Cork Jeff 16 August 2013 Flashback Review X360 Game Informer GameStop Retrieved 15 March 2023 Starkey Daniel 29 August 2013 Flashback Review X360 GameSpot Fandom Archived from the original on 2 September 2013 Retrieved 15 March 2023 Moore Ben 21 August 2013 Flashback Review X360 GameTrailers Viacom Archived from the original on 26 September 2013 Retrieved 15 March 2023 Textor Ben 23 August 2013 Review Flashback X360 Hardcore Gamer Retrieved 15 March 2023 Ogilvie Tristan 21 August 2013 Flashback Review Xbox 360 IGN Ziff Davis Retrieved 15 March 2023 Hinkle David 22 August 2013 Flashback review Identity lost X360 Engadget Joystiq Yahoo Archived from the original on 24 August 2013 Retrieved 15 March 2023 Flashback PlayStation Official Magazine Australia Future Australia November 2013 p 82 Cabral Matt 21 August 2013 Flashback review Official Xbox Magazine Future US Archived from the original on 25 August 2013 Retrieved 15 March 2023 Riendeau Danielle 21 August 2013 Flashback review partial recall X360 Polygon Vox Media Retrieved 15 March 2023 Jones Darren 26 September 2013 Flashback X360 Retro Gamer No 120 Imagine Publishing Nichols Scott 21 August 2013 Flashback review Xbox Live A memory best forgotten Digital Spy Hearst Communications Retrieved 15 March 2023 Hargreaves Roger 10 October 2013 Flashback PSN review fade to black Metro DMG Media Retrieved 15 March 2023 External links editFlashback at MobyGames Retrieved from https en wikipedia org w index php title Flashback 2013 video game amp oldid 1194168992, wikipedia, wiki, book, books, library,

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