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Event dispatching thread

The event dispatching thread (EDT) is a background thread used in Java to process events from the Abstract Window Toolkit (AWT) graphical user interface event queue. It is an example of the generic concept of event-driven programming, that is popular in many other contexts than Java, for example, web browsers, or web servers.

The events are primarily update events that cause user interface components to redraw themselves, or input events from input devices such as the mouse or keyboard. The AWT uses a single-threaded painting model in which all screen updates must be performed from a single thread. The event dispatching thread is the only valid thread to update the visual state of visible user interface components. Updating visible components from other threads is the source of many common bugs in Java programs that use Swing.[1] The event dispatching thread is called the primordial worker in Adobe Flash and the UI thread in SWT, .NET Framework and Android.

Message Loop for serializing GUI accesses edit

A software application normally consists of multiple threads and a single GIT data structure. This means GIT is a shared data structure and some synchronization is needed to ensure that only one thread accesses it at a time. Though AWT and Swing expose the (thread unsafe) methods to create and access the GUI components and these methods are visible to all application threads, likewise in other GUI frameworks, only a single, Event Dispatching thread has the right to execute these methods.[2][3][4] Since programmers often miss this requirement, third-party Look and Feels, like Substance go as far as to refuse to instantiate any Swing component when not running within the Event Dispatch Thread,[5] to prevent such a coding mistake. Access to the GUI is serialized and other threads may submit some code to be executed in the EDT through a EDT message queue.

That is, likewise in other GUI frameworks, the Event Dispatching Thread spends its life pumping messages: it maintains a message queue of actions to be performed over GUI. These requests are submitted to the queue by system and any application thread. EDT consumes them one after another and responds by updating the GUI components. The messages may be well-known actions or involve callbacks, the references to user-methods that must be executed by means of EDT.

The important requirement imposed on all messages is that they must be executed quickly for the GUI to stay responsive. Otherwise, the message loop is blocked and GUI freezing is experienced.

Submitting user code to the EDT edit

There are various solutions for submitting code to the EDT and performing lengthy tasks without blocking the loop.

Component Event Handlers (Listeners) edit

GUI components support the lists of callbacks, called Listeners, which are typically populated when the components are created. EDT executes the listeners when user excitates the components somehow (button is clicked, mouse is moved, item is selected, focus is lost, component resized and so on.)

Timer edit

For short tasks that must access/modify GUI periodically or at specific time, javax.swing.Timer is used. It can be considered as an invisible GUI component, whose listeners are registered to fire at specific time(s).

Equivalents

Requests from other threads edit

Other application threads can pass some code to be executed in the event dispatching thread by means of SwingUtilities helper classes (or EventQueue if you are doing AWT). The submitted code must be wrapped with a Runnable object. Two methods of these classes allow:

  • synchronous code execution (SwingUtilities.invokeAndWait(Runnable) or EventQueue.invokeAndWait(Runnable))
  • and asynchronous code execution (SwingUtilities.invokeLater(Runnable) or EventQueue.invokeLater(Runnable))

from the event dispatching thread.

The method invokeAndWait() should never be called from the event dispatching thread—it will throw an exception. The method SwingUtilities.isEventDispatchThread() or EventQueue.isDispatchThread() can be called to determine if the current thread is the event dispatching thread.

The code supplied by means of the invokeLater and invokeAndWait to the EDT must be as quick as possible to prevent freezing. They are normally intended to deliver the result of a lengthy computation to the GUI (user).

Worker design pattern edit

Both execution of a task in another thread and presenting the results in the EDT can be combined by means of worker design pattern. The javax.swing.SwingWorker class, developed by Sun Microsystems, is an implementation of the worker design pattern, and as of Java 6 is part of standard Swing distribution. SwingWorker is normally invoked from EDT-executed event Listener to perform a lengthy task in order not to block the EDT.

Samples edit

SwingWorker<Document, Void> worker = new SwingWorker<Document, Void>() {  public Document doInBackground() throws IOException {  return loadXML(); // heavy task  }    public void done() {  try {  Document doc = get();  display(doc);  } catch (Exception ex) {  ex.printStackTrace();  }  } }; worker.execute(); 

If you use Groovy and groovy.swing.SwingBuilder, you can use doLater(), doOutside(), and edt(). Then you can write it more simply like this:

doOutside {  def doc = loadXML() // heavy task  edt { display(doc) } } 

Equivalents edit

Modal Execution edit

SwingWorker is normally created for a lengthy tasks by EDT while handling callback (Listener) events. Spawning a worker thread, EDT proceeds handling current message without waiting the worker to complete. Often, this is not desirable.

Often, your EDT handles a GUI component action, which demands the user to make a choice by means of another dialog, like JFileChooser, which pops up, stays responsive while user picks its option and action proceeds with selected file only after "OK" button is pressed. You see, this takes time (user responds in matter of seconds) and you need a responsive GUI (the messages are still pumped in EDT) during all this time while EDT is blocking (it does not handle newer, e.g. JFileChooser, messages in the queue before the dialog is closed and current component action is finished). The vicious cycle is broken through EDT entering a new message loop, which dispatches the messages as per normal until "modal dialog is over" arrives and normal message processing resumes from the blocked position in the component action.

The open source Foxtrot project emulates the Swing message loop pumping to provide the "synchronous" execution mechanism for arbitrary user tasks, which proceeds only after the worker completes the task.

 button.addActionListener(new ActionListener()  {  public void actionPerformed(ActionEvent e)  {  button.setText("Sleeping...");  String text = null;  try  {  text = (String)Worker.post(new Task()  {  public Object run() throws Exception  {  Thread.sleep(10000);  return "Slept !";  }  });  }  catch (Exception x) ...  button.setText(text);  somethingElse();  }  }); 

Since Java 1.7, Java provides standard solution for custom secondary message loops by exposing createSecondaryLoop() in system EventQueue().

See also edit

References edit

  1. ^ This problem is not specific to Java Swing. There is the same issue in most Widget toolkits, as for example Windows Forms, where the BackgroundWorker class performs the same purpose as SwingWorker in Java.
  2. ^ "The Event Dispatch Thread". Sun Microsystems. Retrieved 2011-10-02.
  3. ^ . Alexander Potochkin. Archived from the original on 2011-08-05. Retrieved 2011-10-02. {{cite web}}: External link in |publisher= (help)
  4. ^ "Initial Threads". Sun Microsystems. Retrieved 2011-10-02.
  5. ^ "Stricter checks on EDT violations in Substance · Pushing Pixels".

External links edit

  • javax.swing (Swing API Javadoc documentation)
  • java.awt (AWT API Javadoc documentation)
  • Swing API documentation
  • The Event-Dispatching Thread
  • SwingWorker description from the Swing tutorial
  • AWT/Swing event handling article about event pumping, dispatch and processing, and the EDT
  • Foxtrot project home page

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The event dispatching thread EDT is a background thread used in Java to process events from the Abstract Window Toolkit AWT graphical user interface event queue It is an example of the generic concept of event driven programming that is popular in many other contexts than Java for example web browsers or web servers The events are primarily update events that cause user interface components to redraw themselves or input events from input devices such as the mouse or keyboard The AWT uses a single threaded painting model in which all screen updates must be performed from a single thread The event dispatching thread is the only valid thread to update the visual state of visible user interface components Updating visible components from other threads is the source of many common bugs in Java programs that use Swing 1 The event dispatching thread is called the primordial worker in Adobe Flash and the UI thread in SWT NET Framework and Android Contents 1 Message Loop for serializing GUI accesses 2 Submitting user code to the EDT 2 1 Component Event Handlers Listeners 2 2 Timer 2 3 Requests from other threads 2 4 Worker design pattern 2 4 1 Samples 2 4 2 Equivalents 2 5 Modal Execution 3 See also 4 References 5 External linksMessage Loop for serializing GUI accesses editA software application normally consists of multiple threads and a single GIT data structure This means GIT is a shared data structure and some synchronization is needed to ensure that only one thread accesses it at a time Though AWT and Swing expose the thread unsafe methods to create and access the GUI components and these methods are visible to all application threads likewise in other GUI frameworks only a single Event Dispatching thread has the right to execute these methods 2 3 4 Since programmers often miss this requirement third party Look and Feels like Substance go as far as to refuse to instantiate any Swing component when not running within the Event Dispatch Thread 5 to prevent such a coding mistake Access to the GUI is serialized and other threads may submit some code to be executed in the EDT through a EDT message queue That is likewise in other GUI frameworks the Event Dispatching Thread spends its life pumping messages it maintains a message queue of actions to be performed over GUI These requests are submitted to the queue by system and any application thread EDT consumes them one after another and responds by updating the GUI components The messages may be well known actions or involve callbacks the references to user methods that must be executed by means of EDT The important requirement imposed on all messages is that they must be executed quickly for the GUI to stay responsive Otherwise the message loop is blocked and GUI freezing is experienced Submitting user code to the EDT editThere are various solutions for submitting code to the EDT and performing lengthy tasks without blocking the loop Component Event Handlers Listeners edit GUI components support the lists of callbacks called Listeners which are typically populated when the components are created EDT executes the listeners when user excitates the components somehow button is clicked mouse is moved item is selected focus is lost component resized and so on Timer edit For short tasks that must access modify GUI periodically or at specific time javax swing Timer is used It can be considered as an invisible GUI component whose listeners are registered to fire at specific time s Equivalents System Windows Forms Timer NET Framework flash utils Timer Adobe FlashRequests from other threads edit Other application threads can pass some code to be executed in the event dispatching thread by means of SwingUtilities helper classes or EventQueue if you are doing AWT The submitted code must be wrapped with a Runnable object Two methods of these classes allow synchronous code execution SwingUtilities invokeAndWait Runnable or EventQueue invokeAndWait Runnable and asynchronous code execution SwingUtilities invokeLater Runnable or EventQueue invokeLater Runnable from the event dispatching thread The method invokeAndWait should never be called from the event dispatching thread it will throw an exception The method SwingUtilities isEventDispatchThread or EventQueue isDispatchThread can be called to determine if the current thread is the event dispatching thread The code supplied by means of the invokeLater and invokeAndWait to the EDT must be as quick as possible to prevent freezing They are normally intended to deliver the result of a lengthy computation to the GUI user Worker design pattern edit Both execution of a task in another thread and presenting the results in the EDT can be combined by means of worker design pattern The a href SwingWorker html title SwingWorker javax swing SwingWorker a class developed by Sun Microsystems is an implementation of the worker design pattern and as of Java 6 is part of standard Swing distribution SwingWorker is normally invoked from EDT executed event Listener to perform a lengthy task in order not to block the EDT Samples edit SwingWorker lt Document Void gt worker new SwingWorker lt Document Void gt public Document doInBackground throws IOException return loadXML heavy task public void done try Document doc get display doc catch Exception ex ex printStackTrace worker execute If you use Groovy and groovy swing SwingBuilder you can use doLater doOutside and edt Then you can write it more simply like this doOutside def doc loadXML heavy task edt display doc Equivalents edit System ComponentModel BackgroundWorker NET Framework flash system Worker Adobe Flash android os AsyncTask AndroidModal Execution edit SwingWorker is normally created for a lengthy tasks by EDT while handling callback Listener events Spawning a worker thread EDT proceeds handling current message without waiting the worker to complete Often this is not desirable Often your EDT handles a GUI component action which demands the user to make a choice by means of another dialog like JFileChooser which pops up stays responsive while user picks its option and action proceeds with selected file only after OK button is pressed You see this takes time user responds in matter of seconds and you need a responsive GUI the messages are still pumped in EDT during all this time while EDT is blocking it does not handle newer e g JFileChooser messages in the queue before the dialog is closed and current component action is finished The vicious cycle is broken through EDT entering a new message loop which dispatches the messages as per normal until modal dialog is over arrives and normal message processing resumes from the blocked position in the component action The open source Foxtrot project emulates the Swing message loop pumping to provide the synchronous execution mechanism for arbitrary user tasks which proceeds only after the worker completes the task button addActionListener new ActionListener public void actionPerformed ActionEvent e button setText Sleeping String text null try text String Worker post new Task public Object run throws Exception Thread sleep 10000 return Slept catch Exception x button setText text somethingElse Since Java 1 7 Java provides standard solution for custom secondary message loops by exposing createSecondaryLoop in system EventQueue See also editAbstract Window Toolkit AWT Swing Java SwingWorker ComponentUpdateThreadReferences edit This problem is not specific to Java Swing There is the same issue in most Widget toolkits as for example Windows Forms where the BackgroundWorker class performs the same purpose as SwingWorker in Java The Event Dispatch Thread Sun Microsystems Retrieved 2011 10 02 Debugging Swing is it really difficult Alexander Potochkin Archived from the original on 2011 08 05 Retrieved 2011 10 02 a href Template Cite web html title Template Cite web cite web a External link in code class cs1 code publisher code help Initial Threads Sun Microsystems Retrieved 2011 10 02 Stricter checks on EDT violations in Substance Pushing Pixels External links editjavax swing Swing API Javadoc documentation java awt AWT API Javadoc documentation Swing API documentation The Event Dispatching Thread SwingWorker description from the Swing tutorial AWT Swing event handling article about event pumping dispatch and processing and the EDT Foxtrot project home page Retrieved from https en wikipedia org w index php title Event dispatching thread amp oldid 1165295251, wikipedia, wiki, book, books, library,

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