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Enthusia Professional Racing

Enthusia Professional Racing (エンスージアプロフェッショナルレーシング, Ensūjia Purofesshonaru Rēshingu) is a racing game for the PlayStation 2. It is the first sim racing game made by Konami.

Enthusia Professional Racing
Developer(s)Konami
Publisher(s)Konami
Designer(s)Manabu Akita
Composer(s)Masanori Akita
Yuichi Tsuchiya
HAL
Platform(s)PlayStation 2
Release
  • JP: March 17, 2005
  • NA: May 3, 2005
  • PAL: May 6, 2005
Genre(s)Sim racing
Mode(s)Single player
Multiplayer

Gameplay

Enthusia Professional Racing has five available play modes:[1]

  • Enthusia Life (career mode)
  • Driving Revolution
  • Free Race
  • Time Attack
  • Versus Racing

Enthusia Life

As opposed to purchasing vehicles as in the majority of games in the sim racing genre, cars are unlocked by a roulette-style method after completing a race, which determines which opposing car in the race the player unlocks (although in this roulette, "no car" is also one of the possibilities).

Instead of purchasing parts to improve cars, a points-based system is use to determine upgrades.[2] When enough of these "Enthu Points" (otherwise known as "Driver HP" in Japan) are obtained, a stat of the car (weight, power, or tires) is upgraded, up to three times each. The game also uses these points to keep track of collisions with walls and cars, or going off course - reducing your overall point count in each case. The more points are lost, the less points one gets to upgrade a car.

The driver can also be upgraded in the same way, with the points changing stats such as maximum number of Driver HP or the rate at which they are recovered after a race. If a player runs out of points during a race, the player has to miss the next race. Full HP can be restored by "resting", and a large amount is restored when changing a car.

Driving Revolution

In this mode players must attempt to pass through gates at the correct speed while accelerating, braking or keeping a constant speed. Points are gained for doing this correctly and enough points must be gained to pass on to the next level.

Features

Promotional material for the game emphasised the accuracy of the game's physics.[3] To demonstrate the accuracy, a video was produced which shows a direct comparison between a Mazda MX5 being driven in Enthusia and its real life counterpart on the same course. It is among the demos that play when the game is left idle on the title screen.[4]

The game's visual effects include a G meter termed "FGS" (which includes a representation of the car's tyres and their grip), a translucent "moving window" g-force effect and a speed blur effect in first person view.

The game's highly detailed car models include additional animated parts for specific cars, such as the retracting spoiler of the Bugatti EB110.

Featured race tracks (of which all but 2 - Tsukuba and Nürburgring Nordschleife - are fictional) include realistic foreground textures, and feature animations such as birds taking off, spinning wind turbines, flowing waterfalls, rivers and fountains, moving car traffic, sand being blown over dunes, and even a full aerobatic demonstration team emitting coloured smoke trails.

Enthusia accurately represents automatic transmissions, taking advantage of the Dualshock 2's pressure-sensitive throttle input to mimic real automatic transmission characteristics.

Enthusia can be used with the Logitech Driving Force, Driving Force Pro, Driving Force GT and G25 steering wheels.

Reception

The game received "average" reviews according to the review aggregation website Metacritic.[5] In Japan, Famitsu gave it a score of one eight and three sevens for a total of 29 out of 40.[9]

References

  1. ^ Enthusia Professional Racing (Game Manual) (PDF). Konami. 2005. p. 6.
  2. ^ "Enthusia Professional Racing Review". GameSpot. Retrieved 2023-02-04.
  3. ^ egm magazine (2021-06-24). Electronic Gaming Monthly Issue 192 ( June 2005).
  4. ^ Enthusia Professional Racing - Remastered Physics Featurette - PS2, retrieved 2023-02-04
  5. ^ a b "Enthusia Professional Racing Critic Reviews for PlayStation 2". Metacritic. Retrieved September 21, 2012.
  6. ^ Edge staff (May 2005). "Enthusia Professional Racing". Edge. No. 149. p. 85.
  7. ^ EGM staff (June 2005). "Enthusia Professional Racing". Electronic Gaming Monthly (192): 100.
  8. ^ Kristan Reed (May 5, 2005). "Enthusia Professional Racing". Eurogamer. Retrieved May 13, 2017.
  9. ^ a b "Enthusia Professional Racing (エンスージアプロフェッショナルレーシング)". Famitsu. 849. March 25, 2005.
  10. ^ "Enthusia Professional Racing". Game Informer. No. 146. June 2005. p. 129.
  11. ^ Funky Zealot (May 3, 2005). . GamePro. Archived from the original on May 7, 2005. Retrieved May 13, 2017.
  12. ^ Brian Gee (June 3, 2005). "Enthusia Professional Racing Review". Game Revolution. Retrieved May 13, 2017.
  13. ^ Brian Ekberg (May 3, 2005). "Enthusia Professional Racing Review". GameSpot. Retrieved May 13, 2017.
  14. ^ Justin Leeper (May 4, 2005). "GameSpy: Enthusia Professional Racing". GameSpy. Retrieved May 13, 2017.
  15. ^ Louis Bedigian (May 8, 2005). "Enthusia Professional Racing - PS2 - Review". GameZone. from the original on December 30, 2008. Retrieved May 13, 2017.
  16. ^ Ed Lewis (April 28, 2005). "Enthusia Professional Racing". IGN. Retrieved May 13, 2017.
  17. ^ "Enthusia Professional Racing". Official U.S. PlayStation Magazine. June 2005.
  18. ^ Al Toby (June 19, 2005). . Detroit Free Press. Archived from the original on September 17, 2005. Retrieved May 13, 2017.

External links

enthusia, professional, racing, エンスージアプロフェッショナルレーシング, ensūjia, purofesshonaru, rēshingu, racing, game, playstation, first, racing, game, made, konami, developer, konamipublisher, konamidesigner, manabu, akitacomposer, masanori, akitayuichi, tsuchiyahalplatform. Enthusia Professional Racing エンスージアプロフェッショナルレーシング Ensujia Purofesshonaru Reshingu is a racing game for the PlayStation 2 It is the first sim racing game made by Konami Enthusia Professional RacingDeveloper s KonamiPublisher s KonamiDesigner s Manabu AkitaComposer s Masanori AkitaYuichi TsuchiyaHALPlatform s PlayStation 2ReleaseJP March 17 2005NA May 3 2005PAL May 6 2005Genre s Sim racingMode s Single playerMultiplayer Contents 1 Gameplay 1 1 Enthusia Life 1 2 Driving Revolution 2 Features 3 Reception 4 References 5 External linksGameplay EditEnthusia Professional Racing has five available play modes 1 Enthusia Life career mode Driving Revolution Free Race Time Attack Versus RacingEnthusia Life Edit As opposed to purchasing vehicles as in the majority of games in the sim racing genre cars are unlocked by a roulette style method after completing a race which determines which opposing car in the race the player unlocks although in this roulette no car is also one of the possibilities Instead of purchasing parts to improve cars a points based system is use to determine upgrades 2 When enough of these Enthu Points otherwise known as Driver HP in Japan are obtained a stat of the car weight power or tires is upgraded up to three times each The game also uses these points to keep track of collisions with walls and cars or going off course reducing your overall point count in each case The more points are lost the less points one gets to upgrade a car The driver can also be upgraded in the same way with the points changing stats such as maximum number of Driver HP or the rate at which they are recovered after a race If a player runs out of points during a race the player has to miss the next race Full HP can be restored by resting and a large amount is restored when changing a car Driving Revolution Edit In this mode players must attempt to pass through gates at the correct speed while accelerating braking or keeping a constant speed Points are gained for doing this correctly and enough points must be gained to pass on to the next level Features EditPromotional material for the game emphasised the accuracy of the game s physics 3 To demonstrate the accuracy a video was produced which shows a direct comparison between a Mazda MX5 being driven in Enthusia and its real life counterpart on the same course It is among the demos that play when the game is left idle on the title screen 4 The game s visual effects include a G meter termed FGS which includes a representation of the car s tyres and their grip a translucent moving window g force effect and a speed blur effect in first person view The game s highly detailed car models include additional animated parts for specific cars such as the retracting spoiler of the Bugatti EB110 Featured race tracks of which all but 2 Tsukuba and Nurburgring Nordschleife are fictional include realistic foreground textures and feature animations such as birds taking off spinning wind turbines flowing waterfalls rivers and fountains moving car traffic sand being blown over dunes and even a full aerobatic demonstration team emitting coloured smoke trails Enthusia accurately represents automatic transmissions taking advantage of the Dualshock 2 s pressure sensitive throttle input to mimic real automatic transmission characteristics Enthusia can be used with the Logitech Driving Force Driving Force Pro Driving Force GT and G25 steering wheels Reception EditReceptionAggregate scoreAggregatorScoreMetacritic70 100 5 Review scoresPublicationScoreEdge5 10 6 Electronic Gaming Monthly8 33 10 7 Eurogamer6 10 8 Famitsu29 40 9 Game Informer8 10 10 GamePro 11 GameRevolutionC 12 GameSpot7 4 10 13 GameSpy 14 GameZone6 9 10 15 IGN7 2 10 16 Official U S PlayStation Magazine 17 Detroit Free Press 18 The game received average reviews according to the review aggregation website Metacritic 5 In Japan Famitsu gave it a score of one eight and three sevens for a total of 29 out of 40 9 References Edit Enthusia Professional Racing Game Manual PDF Konami 2005 p 6 Enthusia Professional Racing Review GameSpot Retrieved 2023 02 04 egm magazine 2021 06 24 Electronic Gaming Monthly Issue 192 June 2005 Enthusia Professional Racing Remastered Physics Featurette PS2 retrieved 2023 02 04 a b Enthusia Professional Racing Critic Reviews for PlayStation 2 Metacritic Retrieved September 21 2012 Edge staff May 2005 Enthusia Professional Racing Edge No 149 p 85 EGM staff June 2005 Enthusia Professional Racing Electronic Gaming Monthly 192 100 Kristan Reed May 5 2005 Enthusia Professional Racing Eurogamer Retrieved May 13 2017 a b Enthusia Professional Racing エンスージアプロフェッショナルレーシング Famitsu 849 March 25 2005 Enthusia Professional Racing Game Informer No 146 June 2005 p 129 Funky Zealot May 3 2005 Enthusia Professional Racing Review for PS2 on GamePro com GamePro Archived from the original on May 7 2005 Retrieved May 13 2017 Brian Gee June 3 2005 Enthusia Professional Racing Review Game Revolution Retrieved May 13 2017 Brian Ekberg May 3 2005 Enthusia Professional Racing Review GameSpot Retrieved May 13 2017 Justin Leeper May 4 2005 GameSpy Enthusia Professional Racing GameSpy Retrieved May 13 2017 Louis Bedigian May 8 2005 Enthusia Professional Racing PS2 Review GameZone Archived from the original on December 30 2008 Retrieved May 13 2017 Ed Lewis April 28 2005 Enthusia Professional Racing IGN Retrieved May 13 2017 Enthusia Professional Racing Official U S PlayStation Magazine June 2005 Al Toby June 19 2005 Enthusia Professional Racing Detroit Free Press Archived from the original on September 17 2005 Retrieved May 13 2017 External links EditOfficial website at the Wayback Machine archived May 5 2009 Enthusia Professional Racing at MobyGames This racing game related article is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title Enthusia Professional Racing amp oldid 1149074344, wikipedia, wiki, book, books, library,

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