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Dragon Ball Z: Attack of the Saiyans

Dragon Ball Z: Attack of the Saiyans, known in Japan as Dragon Ball Kai: Saiyan Invasion,[b] is a video game based on the Dragon Ball franchise for the Nintendo DS. It was released in Japan on April 29, 2009, and in Europe and North America in November 2009. The game is developed by Monolith Soft and distributed by Namco Bandai in North America (and everywhere else under the Bandai label); it is one of the first games in the Dragon Ball franchise to be published by Namco Bandai, as the company would acquire the license from previous holder Atari in July of the same year.

Dragon Ball Z: Attack of the Saiyans
Developer(s)Monolith Soft
Publisher(s)Namco Bandai Games[a]
Director(s)Koji Hayashi
Producer(s)Yasuyuki Honne
Composer(s)Tsukasa Masuko
SeriesDragon Ball
Platform(s)Nintendo DS
Release
  • JP: April 29, 2009
  • EU: November 6, 2009
  • NA: November 10, 2009
  • AU: November 19, 2009
Genre(s)Role-playing
Mode(s)Single-player

The game is a turn-based RPG that adapts events from the "23rd Tenkaichi Budokai" story arc to the eponymous "Saiyan" arc of the original manga. Despite the game's Japanese and Western titles, the former arc wasn't adapted into either the 1989 Dragon Ball Z anime series nor its revised version, Dragon Ball Z Kai, which also premiered in 2009.

Attack of the Saiyans received generally mixed reviews by gaming critics, while complimenting the battle system, its visuals, and its ability to stay true to the series. It would go on to be the third-best selling video game during the month of May 2009 in Japan.

Gameplay

 
Exploring one of many areas within the game. The top screen features the party leader. The long meter represents the players ki needed to clear obstacles. The touch screen features the player's available Dyno-Caps that can be used.

Presented in traditional 2-D animation sprites, the game consists of three modes to help navigate, the map of the Dragon World, the area maps, and the battle mode. The world map will be available from the start, and will allow players easy access to each of the areas throughout the game.[1] On area maps the player will navigate through various places such fields, forests, caves, and towns on the top screen. The touch screen will display available equipment that can be used while in fields.[2] These items are available courtesy of Capsule Corporation Dyno-Caps which can be bought, given, or found in various spots and or treasure chests.[3] Many of these areas have obstacles such as rocks and brush which the player will have to overcome with ki blasts. However, some of these obstacles require stronger levels of ki blasts.[4] The battle screen will take place at the screen with the party facing off with a monster or a boss, their stats and the command select icon presented via the touch screen.[5] The game makes little to no use of the stylus, forcing players to rely on the control pad.[6]

 
An in game battle. The top screen displays the battle while the touch screen displays character vitals, Rage Gage, and the select command icons.

In combat, the player's active party members will consist of only first three members of their party or less. Players can swap available members at any time throughout the game. Each character will have a few set attacks and techniques at the player's disposal while the rest are locked. When the player wins a battle, each member of their party will earn Ability Points or AP. Ability Points can be used to buy or upgrade skills in a character's skill menu. When certain skills are unlocked or upgraded new skills will become available.[7][8] Each character will have a "Rage Gage". This meter will gradually fill throughout the course of combat. When a character's gauge is full, they can perform an ultimate attack. If two or more characters gauges are full, the player can execute a Sparking Combo. By which the chosen characters will perform a tag team attack. When an ultimate attack or a Sparking Combo is performed the gauge returns to zero. Players also have the ability to block enemy attacks with the Active Guard or A Guard. This allows a chosen character to only take minimal damage when their corresponding button is pressed at the moment before an attack.[9]

Development

The game was first announced in the December 22, 2008, issue of Weekly Shonen Jump magazine with the title Dragon Ball Z Story: Saiyan Invasion (ドラゴンボールZストーリー サイヤ人来襲, Doragon Bōru Zetto Sutōrī Saiyajin Raishū). The article stated that the game would be an RPG in development by Monolith Soft exclusively for the DS, it would take start at the 23rd Tenkaichi Budokai saga and extend into the Saiyan saga, and it would be released sometime in 2009. Several screenshots were shown in the article. One of which depicted different looking graphics command icons. It was also revealed that only six of the main characters Goku, Gohan, Piccolo, Krillin, Tien, and Yamcha, would be playable.[10] In the February issue of V Jump, it was announced that the title had been changed to tie-in with Dragon Ball Kai, a revised version of the anime series Dragon Ball Z, which would later premiere in April of the same year.[11]

On May 25, Namco Bandai's European branch released a press statement announcing that they would be releasing the game throughout Europe and the PAL regions under the new name Dragon Ball Z: Attack of the Saiyans.[12] On June 2, Namco Bandai's American branch issued a press release stating that they would release the game as Attack of the Saiyans throughout North America. The announcement also mentioned that the game would include numerous alternate storylines for a better understanding of the Dragon Ball universe, a three character party and combo attack system, that certain ki attacks would be needed to solve puzzles or unlock secrets, and that their release date would be sometime in the Fall of 2009.[13] Following that statement, the company issued another press release stating that they had acquired the North American license from previous license holder Atari, and would publish future Dragon Ball games for, at least, the next five years starting with Attack of the Saiyans, Raging Blast, and Revenge of King Piccolo.[14] In November, Namco Bandai issued a press release stating that the game was available throughout all North American markets.[15]

Reception

Attack of the Saiyans was released in Japan on April 29, 2009,[27] in Australia on November 19, 2009, in Europe on November 6, 2009, and in North America on November 10, 2009.[22] Following its release, the game would go on to become the third best-selling video game in Japan during the month of May 2009, falling behind two other DS games Kingdom Hearts 358/2 Days and Ace Attorney Investigations: Miles Edgeworth.[28]

The game received "average" reviews according to the review aggregation website Metacritic.[16] In Japan, Famitsu gave it a score of one six, one seven, and two eights, for a total of 29 out of 40.[18]

Charles Onyett of IGN found the gameplay enjoyable and enough to be appreciated by any genre fan. Yet he stated that if players were not Dragon Ball fans, then they will not want to play the game.[22] Robert Thompson of Nintendojo felt that the game would satisfy fans of both the series and the genre, but he would complain about the ki and Sparking Combo attacks being repetitive, and the story shifting control of the characters, stating it could make unfamiliar gamers disoriented.[29] Ryan Olsen of Kombo.com praised the battle system, calling it more engaging than the ones found in the average RPG. Still he would call the game a cut and dried RPG, calling the Active Guard system the only exotic aspect of the game.[30] Neal Ronaghan of Nintendo World Report called the game vanilla with an interesting twists, stating that the fans should be the ones playing the game. He also drew comparisons of the Active Guard system to the Timed Hit system from Super Mario RPG, and Rage Gage to the Limit Break from Final Fantasy.[24] Brittany Vincent of RPGFan would call side quests like Krillin's return home an added treat to the long story. She pointed out the game's difficulty being frustrating, stating that the game will cause players to revert to the start screen many times, yet is still beatable.[31]

Joe Law of GameFocus criticized the Rage Gage system, stating that it had been done better in other games. However he cited the game's overall length a good thing as he felt the game had no replay value.[32] Nick Valentino of GameZone praised the game, calling it the best RPG to make use of the Dragon Ball label, and the game was the perfect introduction into the franchise.[21] Mike Moehnke of RPGamer cited the games as not being perfect, but was superior to the Super Famicom game Legend of the Super Saiyan.[33] Kat Bailey of 1UP.com felt the game was made with children in mind, stating that the vibrant colors and the fast-paced gameplay would keep kids interested in the game.[17]

Notes

  1. ^ Released under the Bandai brand name outside North America.
  2. ^ Dragon Ball Kai: Saiya-jin Raishū (ドラゴンボール改 サイヤ人来襲, Doragon Bōru Kai Saiyajin Raishū)

References

  1. ^ "Playing the Game". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 10.
  2. ^ "Playing the game". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 12.
  3. ^ "Playing the Game". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 13.
  4. ^ "Playing the Game". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 14.
  5. ^ "Battles". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 18.
  6. ^ "Controls". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 3.
  7. ^ "Character Development". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 27.
  8. ^ "After the Battle". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 25.
  9. ^ "Types of Attacks". Dragon Ball Z: Attack of the Saiyans Instruction Booklet. Namco Bandai. November 10, 2009. p. 23.
  10. ^ "最強Zチーム結成!!" [Z Formed Powerhouse!!]. Weekly Shonen Jump (in Japanese) (12): 59. December 22, 2008.
  11. ^ "B覚醒!!" [Arousal B!!]. V Jump (in Japanese) (2): 29. February 22, 2009.
  12. ^ . Namco Bandai EU. Archived from the original on July 10, 2009. Retrieved August 5, 2014.
  13. ^ . Namco Bandai. June 2, 2009. Archived from the original on June 11, 2009. Retrieved June 7, 2009.
  14. ^ IGN staff (July 2, 2009). "Namco Bandai Games Obtains All Platform Rights For Dragon Ball Videogames". Los Angeles: IGN. Retrieved June 22, 2014.
  15. ^ IGN staff (November 10, 2009). "Dragon Ball Z: Attack Of The Saiyans Now Available Exclusively For Nintendo DS". IGN. Retrieved June 22, 2014.
  16. ^ a b "Dragon Ball Z: Attack of the Saiyans for DS Reviews". Metacritic. Retrieved November 10, 2010.
  17. ^ a b Bailey, Kat (November 11, 2009). . 1UP.com. Archived from the original on November 7, 2012. Retrieved June 22, 2014.
  18. ^ a b Brian (April 22, 2009). "Famitsu review scores". Nintendo Everything. Retrieved May 11, 2016.
  19. ^ "Dragon Ball Z: Attack of the Saiyans". GamesMaster: 86. December 25, 2009.
  20. ^ Bickham, Jes (November 11, 2009). "DRAGON BALL Z: ATTACK OF THE SAIYANS REVIEW A throwback to the GBA days of DBZ". GamesRadar. Retrieved February 12, 2020.
  21. ^ a b Valentino, Nick (November 20, 2009). "Dragon Ball Z: Attack of the Saiyans - NDS - Review". GameZone. from the original on November 26, 2009. Retrieved June 22, 2014.
  22. ^ a b c Onyett, Charles (November 30, 2009). "Dragon Ball Z: Attack of the Saiyans Review". IGN. Retrieved June 22, 2014.
  23. ^ "Dragon Ball Z: Attack of the Saiyans". Nintendo Power. 248: 87. December 2009.
  24. ^ a b Ronaghan, Neal (January 11, 2010). "Dragon Ball Z: Attack of the Saiyans". Nintendo World Report. Retrieved June 22, 2014.
  25. ^ Bella, Jesús (November 6, 2009). "Análisis de Dragon Ball Z Attack of the Saiyans". 3DJuegos. Retrieved February 12, 2020.
  26. ^ Riera Muñoz, Damián (November 5, 2009). "Análisis de Dragon Ball Z: Attack of the Saiyans (NDS)". Vandal. Retrieved February 12, 2020.
  27. ^ ドラゴンボール改 サイヤ人来襲 (in Japanese). nintendo.co.jp. Retrieved August 5, 2014.
  28. ^ Graft, Kris (June 8, 2009). "Japanese Game Charts: Kingdom Hearts For DS Leads May". Gamasutra.com. Retrieved August 6, 2009.
  29. ^ Thompson, Robert. "Dragon Ball Z: Attack of the Saiyans Review". Nintendojo. Retrieved November 10, 2010.
  30. ^ Olsen, Ryan (December 9, 2009). . Kombo.com. Archived from the original on December 29, 2009. Retrieved June 22, 2014.
  31. ^ Vincent, Brittany (January 25, 2010). "RPG Fan Reviews - Dragon Ball Z: Attack of the Saiyans". RPGFan. Retrieved November 11, 2010.
  32. ^ Joe Law (MarikLaw) (December 16, 2009). . GameFocus. Archived from the original on December 25, 2009. Retrieved June 22, 2014.
  33. ^ Moehnke, Mike. "Dragon Ball Z: Attack of the Saiyans - Staff Review". RPGamer. Retrieved November 13, 2010.

External links

  • Official website (in Japanese)
  • Attack of the Saiyans on Namco Bandai June 12, 2012, at the Wayback Machine
  • Dragon Ball Z: Attack of the Saiyans at MobyGames

dragon, ball, attack, saiyans, known, japan, dragon, ball, saiyan, invasion, video, game, based, dragon, ball, franchise, nintendo, released, japan, april, 2009, europe, north, america, november, 2009, game, developed, monolith, soft, distributed, namco, banda. Dragon Ball Z Attack of the Saiyans known in Japan as Dragon Ball Kai Saiyan Invasion b is a video game based on the Dragon Ball franchise for the Nintendo DS It was released in Japan on April 29 2009 and in Europe and North America in November 2009 The game is developed by Monolith Soft and distributed by Namco Bandai in North America and everywhere else under the Bandai label it is one of the first games in the Dragon Ball franchise to be published by Namco Bandai as the company would acquire the license from previous holder Atari in July of the same year Dragon Ball Z Attack of the SaiyansDeveloper s Monolith SoftPublisher s Namco Bandai Games a Director s Koji HayashiProducer s Yasuyuki HonneComposer s Tsukasa MasukoSeriesDragon BallPlatform s Nintendo DSReleaseJP April 29 2009EU November 6 2009NA November 10 2009AU November 19 2009Genre s Role playingMode s Single playerThe game is a turn based RPG that adapts events from the 23rd Tenkaichi Budokai story arc to the eponymous Saiyan arc of the original manga Despite the game s Japanese and Western titles the former arc wasn t adapted into either the 1989 Dragon Ball Z anime series nor its revised version Dragon Ball Z Kai which also premiered in 2009 Attack of the Saiyans received generally mixed reviews by gaming critics while complimenting the battle system its visuals and its ability to stay true to the series It would go on to be the third best selling video game during the month of May 2009 in Japan Contents 1 Gameplay 2 Development 3 Reception 4 Notes 5 References 6 External linksGameplay Edit Exploring one of many areas within the game The top screen features the party leader The long meter represents the players ki needed to clear obstacles The touch screen features the player s available Dyno Caps that can be used Presented in traditional 2 D animation sprites the game consists of three modes to help navigate the map of the Dragon World the area maps and the battle mode The world map will be available from the start and will allow players easy access to each of the areas throughout the game 1 On area maps the player will navigate through various places such fields forests caves and towns on the top screen The touch screen will display available equipment that can be used while in fields 2 These items are available courtesy of Capsule Corporation Dyno Caps which can be bought given or found in various spots and or treasure chests 3 Many of these areas have obstacles such as rocks and brush which the player will have to overcome with ki blasts However some of these obstacles require stronger levels of ki blasts 4 The battle screen will take place at the screen with the party facing off with a monster or a boss their stats and the command select icon presented via the touch screen 5 The game makes little to no use of the stylus forcing players to rely on the control pad 6 An in game battle The top screen displays the battle while the touch screen displays character vitals Rage Gage and the select command icons In combat the player s active party members will consist of only first three members of their party or less Players can swap available members at any time throughout the game Each character will have a few set attacks and techniques at the player s disposal while the rest are locked When the player wins a battle each member of their party will earn Ability Points or AP Ability Points can be used to buy or upgrade skills in a character s skill menu When certain skills are unlocked or upgraded new skills will become available 7 8 Each character will have a Rage Gage This meter will gradually fill throughout the course of combat When a character s gauge is full they can perform an ultimate attack If two or more characters gauges are full the player can execute a Sparking Combo By which the chosen characters will perform a tag team attack When an ultimate attack or a Sparking Combo is performed the gauge returns to zero Players also have the ability to block enemy attacks with the Active Guard or A Guard This allows a chosen character to only take minimal damage when their corresponding button is pressed at the moment before an attack 9 Development EditThe game was first announced in the December 22 2008 issue of Weekly Shonen Jump magazine with the title Dragon Ball Z Story Saiyan Invasion ドラゴンボールZストーリー サイヤ人来襲 Doragon Bōru Zetto Sutōri Saiyajin Raishu The article stated that the game would be an RPG in development by Monolith Soft exclusively for the DS it would take start at the 23rd Tenkaichi Budokai saga and extend into the Saiyan saga and it would be released sometime in 2009 Several screenshots were shown in the article One of which depicted different looking graphics command icons It was also revealed that only six of the main characters Goku Gohan Piccolo Krillin Tien and Yamcha would be playable 10 In the February issue of V Jump it was announced that the title had been changed to tie in with Dragon Ball Kai a revised version of the anime series Dragon Ball Z which would later premiere in April of the same year 11 On May 25 Namco Bandai s European branch released a press statement announcing that they would be releasing the game throughout Europe and the PAL regions under the new name Dragon Ball Z Attack of the Saiyans 12 On June 2 Namco Bandai s American branch issued a press release stating that they would release the game as Attack of the Saiyans throughout North America The announcement also mentioned that the game would include numerous alternate storylines for a better understanding of the Dragon Ball universe a three character party and combo attack system that certain ki attacks would be needed to solve puzzles or unlock secrets and that their release date would be sometime in the Fall of 2009 13 Following that statement the company issued another press release stating that they had acquired the North American license from previous license holder Atari and would publish future Dragon Ball games for at least the next five years starting with Attack of the Saiyans Raging Blast and Revenge of King Piccolo 14 In November Namco Bandai issued a press release stating that the game was available throughout all North American markets 15 Reception EditReceptionAggregate scoreAggregatorScoreMetacritic73 100 16 Review scoresPublicationScore1Up comC 17 Famitsu29 40 18 GamesMaster70 19 GamesRadar 20 GameZone7 10 21 IGN7 1 10 22 Nintendo Power8 10 23 Nintendo World Report7 5 10 24 3DJuegos7 6 10 25 Vandal7 2 10 26 Attack of the Saiyans was released in Japan on April 29 2009 27 in Australia on November 19 2009 in Europe on November 6 2009 and in North America on November 10 2009 22 Following its release the game would go on to become the third best selling video game in Japan during the month of May 2009 falling behind two other DS games Kingdom Hearts 358 2 Days and Ace Attorney Investigations Miles Edgeworth 28 The game received average reviews according to the review aggregation website Metacritic 16 In Japan Famitsu gave it a score of one six one seven and two eights for a total of 29 out of 40 18 Charles Onyett of IGN found the gameplay enjoyable and enough to be appreciated by any genre fan Yet he stated that if players were not Dragon Ball fans then they will not want to play the game 22 Robert Thompson of Nintendojo felt that the game would satisfy fans of both the series and the genre but he would complain about the ki and Sparking Combo attacks being repetitive and the story shifting control of the characters stating it could make unfamiliar gamers disoriented 29 Ryan Olsen of Kombo com praised the battle system calling it more engaging than the ones found in the average RPG Still he would call the game a cut and dried RPG calling the Active Guard system the only exotic aspect of the game 30 Neal Ronaghan of Nintendo World Report called the game vanilla with an interesting twists stating that the fans should be the ones playing the game He also drew comparisons of the Active Guard system to the Timed Hit system from Super Mario RPG and Rage Gage to the Limit Break from Final Fantasy 24 Brittany Vincent of RPGFan would call side quests like Krillin s return home an added treat to the long story She pointed out the game s difficulty being frustrating stating that the game will cause players to revert to the start screen many times yet is still beatable 31 Joe Law of GameFocus criticized the Rage Gage system stating that it had been done better in other games However he cited the game s overall length a good thing as he felt the game had no replay value 32 Nick Valentino of GameZone praised the game calling it the best RPG to make use of the Dragon Ball label and the game was the perfect introduction into the franchise 21 Mike Moehnke of RPGamer cited the games as not being perfect but was superior to the Super Famicom game Legend of the Super Saiyan 33 Kat Bailey of 1UP com felt the game was made with children in mind stating that the vibrant colors and the fast paced gameplay would keep kids interested in the game 17 Notes Edit Released under the Bandai brand name outside North America Dragon Ball Kai Saiya jin Raishu ドラゴンボール改 サイヤ人来襲 Doragon Bōru Kai Saiyajin Raishu References Edit Playing the Game Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 10 Playing the game Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 12 Playing the Game Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 13 Playing the Game Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 14 Battles Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 18 Controls Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 3 Character Development Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 27 After the Battle Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 25 Types of Attacks Dragon Ball Z Attack of the Saiyans Instruction Booklet Namco Bandai November 10 2009 p 23 最強Zチーム結成 Z Formed Powerhouse Weekly Shonen Jump in Japanese 12 59 December 22 2008 B覚醒 Arousal B V Jump in Japanese 2 29 February 22 2009 News Archive Namco Bandai EU Archived from the original on July 10 2009 Retrieved August 5 2014 Namco Bandai Games Announces Dragon Ball Z Attack of the Saiyans for Nintendo DS Namco Bandai June 2 2009 Archived from the original on June 11 2009 Retrieved June 7 2009 IGN staff July 2 2009 Namco Bandai Games Obtains All Platform Rights For Dragon Ball Videogames Los Angeles IGN Retrieved June 22 2014 IGN staff November 10 2009 Dragon Ball Z Attack Of The Saiyans Now Available Exclusively For Nintendo DS IGN Retrieved June 22 2014 a b Dragon Ball Z Attack of the Saiyans for DS Reviews Metacritic Retrieved November 10 2010 a b Bailey Kat November 11 2009 Dragon Ball Z Attack of the Saiyans Review 1UP com Archived from the original on November 7 2012 Retrieved June 22 2014 a b Brian April 22 2009 Famitsu review scores Nintendo Everything Retrieved May 11 2016 Dragon Ball Z Attack of the Saiyans GamesMaster 86 December 25 2009 Bickham Jes November 11 2009 DRAGON BALL Z ATTACK OF THE SAIYANS REVIEW A throwback to the GBA days of DBZ GamesRadar Retrieved February 12 2020 a b Valentino Nick November 20 2009 Dragon Ball Z Attack of the Saiyans NDS Review GameZone Archived from the original on November 26 2009 Retrieved June 22 2014 a b c Onyett Charles November 30 2009 Dragon Ball Z Attack of the Saiyans Review IGN Retrieved June 22 2014 Dragon Ball Z Attack of the Saiyans Nintendo Power 248 87 December 2009 a b Ronaghan Neal January 11 2010 Dragon Ball Z Attack of the Saiyans Nintendo World Report Retrieved June 22 2014 Bella Jesus November 6 2009 Analisis de Dragon Ball Z Attack of the Saiyans 3DJuegos Retrieved February 12 2020 Riera Munoz Damian November 5 2009 Analisis de Dragon Ball Z Attack of the Saiyans NDS Vandal Retrieved February 12 2020 ドラゴンボール改 サイヤ人来襲 in Japanese nintendo co jp Retrieved August 5 2014 Graft Kris June 8 2009 Japanese Game Charts Kingdom Hearts For DS Leads May Gamasutra com Retrieved August 6 2009 Thompson Robert Dragon Ball Z Attack of the Saiyans Review Nintendojo Retrieved November 10 2010 Olsen Ryan December 9 2009 Dragon Ball Z Attack of the Saiyans Kombo com Archived from the original on December 29 2009 Retrieved June 22 2014 Vincent Brittany January 25 2010 RPG Fan Reviews Dragon Ball Z Attack of the Saiyans RPGFan Retrieved November 11 2010 Joe Law MarikLaw December 16 2009 Dragon Ball Z Attack of the Saiyans GameFocus Archived from the original on December 25 2009 Retrieved June 22 2014 Moehnke Mike Dragon Ball Z Attack of the Saiyans Staff Review RPGamer Retrieved November 13 2010 External links Edit Anime and manga portal Video games portalOfficial website in Japanese Attack of the Saiyans on Namco Bandai Archived June 12 2012 at the Wayback Machine Dragon Ball Z Attack of the Saiyans at MobyGames Retrieved from https en wikipedia org w index php title Dragon Ball Z Attack of the Saiyans amp oldid 1123604936, wikipedia, wiki, book, books, library,

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