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Dobbm

Dobbm or Tappen is a card game played in the Stubai valley in Austria and is one of a family of games derived from the Tarot game of Grosstarock by adapting its rules to a regular, shortened pack of 36 cards. The ranking and point value of the cards in Dobbm is typical of the family and, like its other members, one player always plays as a soloist against all the others. It is highly popular in the Stubai valley among card players of all generations, but is unknown in the surrounding regions.[1]

Dobbm
Hearts: the permanent trump suit
OriginAustria
Alternative namesTappen
TypePoint-trick
FamilyGerman Tarok group
Players4
Cards36
DeckWilliam Tell
Rank (high→low)S 10 K O U 9 8 7 6
PlayClockwise
ChanceModerate
Related games
Bauerntarock • Bavarian Tarock • Tapp
Contracts: Dobbm or Solo.
Hearts are permanent trumps.

Aim edit

The aim of the soloist is to score more than 60 card points (Augen) in tricks, unless he has announced a higher target. The opposing team only needs to score 60 points to win.

Players edit

There are 4 active players. Five can play, in which case the dealer takes a holiday (er feiert).[1]

Cards edit

Dobbm was originally played with Salzburg pattern cards until the 1960s, but now it played with a deck of 36 cards of the William Tell or Hungarian pattern, the so-called Tell cards.[1]

Trick-taking strength edit

The cards’ trick-taking power broadly corresponds to their card point value. Thus the Sow (Sau) or Deuce (Daus) is the highest-ranking card. Then follow the: Ten > King > Ober > Unter > Nine > Eight > Seven > Six. This ranking is also valid within the trump suit as well as the plain suits. Hearts are permanent trumps.

Ranking of the cards
Permanent trump suit
 A   10   K  O  U   9   8  7    6
Plain suits
Acorns Leaves Bells
 A   10  K   O   U   9   8   7   6  A   10   K   O   U   9   8   7   6    A   10   K   O   U   9   8   7   6  

Card value edit

The card values are the same as in Schafkopf or the related games of Bauerntarock, Bavarian Tarock. The ten, with 10 points, is just below the Sow (11 points) in value, but well above the King (4), Ober (3) and Unter (2). The so-called Spatzen ("sparrows" i.e. the Nines, Eights, Sevens and Sixes) only play a role during the game based on their trick-taking ability, but do not score points at the end of the hand.

Ranks and card-point values of cards
Rank A 10 K O U 9 8 7 6
Value 11 10 4 3 2

There are 120 card points in the deck. The Six of Bells is marked as "WELI" but has no significance in this game.

Deal edit

The first dealer is chosen by lot. The dealer shuffles the cards and the player on the dealer's right cuts. The dealer then deals 2 packets of four cards to each player in clockwise order. The last four cards are placed face down on the table to form the Dobb. The role of dealer does not rotate; instead the last declarer becomes the dealer.[1]

Bidding edit

Contracts edit

There are basically two types of contract:

  • Dobbm: A form of Exchange contract. The soloist takes the talon (called the dobb) and discards four cards of his choice. Because the points of the discarded cards count as part of the declarer's tricks, a Sow (Deuce) may only be discarded if it is accompanied by a trump card. If two Sows are discarded, two trump cards must also be discarded.
  • Solo: the soloist turns down the option of exchanging cards with the talon.

Forehand opens the bidding. Each player has one chance to bid and there is no holding. Players may say "pass" (weiter), "Dobbm" or "I'll dobb" (i dob = ich tappe, "I tap") or "Solo". Players may accept a bid by saying "good" (gut) or "play on" (spiel zu). If all pass, the cards are thrown in and redealt.[1]

Doubling edit

After exchanging with the Dobb, the declarer says "done" (ich liege or i lig). The defenders may then double the stake (schießen or einen Schwachen geben). This starts with the player to the dealer's left who says "good" or "play on" if happy to continue, or "Schwacher" (an Schwachn) to double the stakes. If he wants to play on, the other defenders in turn may opt to double the stakes. If one of the defenders says Schwacher, the declare may either accept it by saying "good" or double the stake again by saying "Retour". The defenders may then say "Retour" in response.[1]

Playing edit

 
Hearts: the permanent trump suit

Play is clockwise and the declarer leads to the first trick. Each player must follow suit if possible (Farbzwang). If a player is unable to follow suit, he must trump (Trumpfzwang, i.e. play a card of the Hearts suit). The winner of the trick leads to the next trick. The defenders keep their tricks in one place.[1]

Scoring edit

After the last trick has been taken the sides count their card points, the declarer remembering to including the dobb. There are 120 card points in toto. If the winning side takes all tricks it is a matsch.

The stake is expressed in terms of the cost of a matsch (worth 60 points) and is typically a multiple of six e.g. 6 or 12 schillings. The winning side claims the amount of money, chips or game points based on the number of card points above 60 that they have scored e.g. if a matsch is worth 12 schillings and the declarer scores 71 points, he receives 3 schillings from each defender.[a] If both sides score 60 it is a draw (eingestellt). The payments are doubled for a Solo, a Schwacher and each Retour.[1]


Revoking (failing to follow Farbzwang or Trumpfzwang) is called verleugnen or laungen and is penalised with half the value of the game being played.[1]

Ending edit

A session of Dobbm often ends with a Mußrunde ("must round"), which is where each player in turn (always being the one to the dealer's left) must be declarer and choose to play either a Dobbm or a Solo. It ends when every player has been a declarer.[1]

Related games edit

Dobbm most strongly resembles the Austrian game of Brixental Bauerntarock in that it is also played by four players, each player is dealt eight cards, four cards go to the talon and Hearts are the permanent trump suit. It is also related to a special version of Tarock also played in the Stubai valley and known as Droggn.

Footnotes edit

  1. ^ That is, 1 schilling for every 5 points, or part thereof, above 60 points.

References edit

  1. ^ a b c d e f g h i j Dobbm at www.pagat.com. Retrieved 8 Jun 2018.

Literature edit

  • Michael Dummett, Sylvia Mann: The game of Tarot. From Ferrara to Salt Lake City. Duckworth, London 1980, ISBN 0-7156-1014-7.
  • McLeod, John and Remigius Geiser (1999). "Stubai Droggn and Dobbm - two living fossils of the Austrian card game landscape" in The Playing-Card, Vol. XXVII, No. 6, May/June 1999 and Vol. XXVIII, No. 1, July/August 1999.

External links edit

  • Dobbm at www.pagat.com. More comprehensive rules for Stubaital Dobbm.

dobbm, tappen, card, game, played, stubai, valley, austria, family, games, derived, from, tarot, game, grosstarock, adapting, rules, regular, shortened, pack, cards, ranking, point, value, cards, typical, family, like, other, members, player, always, plays, so. Dobbm or Tappen is a card game played in the Stubai valley in Austria and is one of a family of games derived from the Tarot game of Grosstarock by adapting its rules to a regular shortened pack of 36 cards The ranking and point value of the cards in Dobbm is typical of the family and like its other members one player always plays as a soloist against all the others It is highly popular in the Stubai valley among card players of all generations but is unknown in the surrounding regions 1 DobbmHearts the permanent trump suitOriginAustriaAlternative namesTappenTypePoint trickFamilyGerman Tarok groupPlayers4Cards36DeckWilliam TellRank high low S 10 K O U 9 8 7 6PlayClockwiseChanceModerateRelated gamesBauerntarock Bavarian Tarock TappContracts Dobbm or Solo Hearts are permanent trumps Contents 1 Aim 2 Players 3 Cards 3 1 Trick taking strength 3 2 Card value 4 Deal 5 Bidding 5 1 Contracts 5 2 Doubling 6 Playing 7 Scoring 8 Ending 9 Related games 10 Footnotes 11 References 12 Literature 13 External linksAim editThe aim of the soloist is to score more than 60 card points Augen in tricks unless he has announced a higher target The opposing team only needs to score 60 points to win Players editThere are 4 active players Five can play in which case the dealer takes a holiday er feiert 1 Cards editDobbm was originally played with Salzburg pattern cards until the 1960s but now it played with a deck of 36 cards of the William Tell or Hungarian pattern the so called Tell cards 1 Trick taking strength edit The cards trick taking power broadly corresponds to their card point value Thus the Sow Sau or Deuce Daus is the highest ranking card Then follow the Ten gt King gt Ober gt Unter gt Nine gt Eight gt Seven gt Six This ranking is also valid within the trump suit as well as the plain suits Hearts are permanent trumps Ranking of the cardsPermanent trump suit nbsp A nbsp 10 nbsp K nbsp O nbsp U nbsp 9 nbsp 8 nbsp 7 nbsp 6Plain suitsAcorns Leaves Bells nbsp A nbsp 10 nbsp K nbsp O nbsp U nbsp 9 nbsp 8 nbsp 7 nbsp 6 nbsp A nbsp 10 nbsp K nbsp O nbsp U nbsp 9 nbsp 8 nbsp 7 nbsp 6 nbsp A nbsp 10 nbsp K nbsp O nbsp U nbsp 9 nbsp 8 nbsp 7 nbsp 6 Card value edit The card values are the same as in Schafkopf or the related games of Bauerntarock Bavarian Tarock The ten with 10 points is just below the Sow 11 points in value but well above the King 4 Ober 3 and Unter 2 The so called Spatzen sparrows i e the Nines Eights Sevens and Sixes only play a role during the game based on their trick taking ability but do not score points at the end of the hand Ranks and card point values of cardsRank A 10 K O U 9 8 7 6Value 11 10 4 3 2 There are 120 card points in the deck The Six of Bells is marked as WELI but has no significance in this game Deal editThe first dealer is chosen by lot The dealer shuffles the cards and the player on the dealer s right cuts The dealer then deals 2 packets of four cards to each player in clockwise order The last four cards are placed face down on the table to form the Dobb The role of dealer does not rotate instead the last declarer becomes the dealer 1 Bidding editContracts edit There are basically two types of contract Dobbm A form of Exchange contract The soloist takes the talon called the dobb and discards four cards of his choice Because the points of the discarded cards count as part of the declarer s tricks a Sow Deuce may only be discarded if it is accompanied by a trump card If two Sows are discarded two trump cards must also be discarded Solo the soloist turns down the option of exchanging cards with the talon Forehand opens the bidding Each player has one chance to bid and there is no holding Players may say pass weiter Dobbm or I ll dobb i dob ich tappe I tap or Solo Players may accept a bid by saying good gut or play on spiel zu If all pass the cards are thrown in and redealt 1 Doubling edit After exchanging with the Dobb the declarer says done ich liege or i lig The defenders may then double the stake schiessen or einen Schwachen geben This starts with the player to the dealer s left who says good or play on if happy to continue or Schwacher an Schwachn to double the stakes If he wants to play on the other defenders in turn may opt to double the stakes If one of the defenders says Schwacher the declare may either accept it by saying good or double the stake again by saying Retour The defenders may then say Retour in response 1 Playing edit nbsp Hearts the permanent trump suitPlay is clockwise and the declarer leads to the first trick Each player must follow suit if possible Farbzwang If a player is unable to follow suit he must trump Trumpfzwang i e play a card of the Hearts suit The winner of the trick leads to the next trick The defenders keep their tricks in one place 1 Scoring editAfter the last trick has been taken the sides count their card points the declarer remembering to including the dobb There are 120 card points in toto If the winning side takes all tricks it is a matsch The stake is expressed in terms of the cost of a matsch worth 60 points and is typically a multiple of six e g 6 or 12 schillings The winning side claims the amount of money chips or game points based on the number of card points above 60 that they have scored e g if a matsch is worth 12 schillings and the declarer scores 71 points he receives 3 schillings from each defender a If both sides score 60 it is a draw eingestellt The payments are doubled for a Solo a Schwacher and each Retour 1 Revoking failing to follow Farbzwang or Trumpfzwang is called verleugnen or laungen and is penalised with half the value of the game being played 1 Ending editA session of Dobbm often ends with a Mussrunde must round which is where each player in turn always being the one to the dealer s left must be declarer and choose to play either a Dobbm or a Solo It ends when every player has been a declarer 1 Related games editDobbm most strongly resembles the Austrian game of Brixental Bauerntarock in that it is also played by four players each player is dealt eight cards four cards go to the talon and Hearts are the permanent trump suit It is also related to a special version of Tarock also played in the Stubai valley and known as Droggn Footnotes edit That is 1 schilling for every 5 points or part thereof above 60 points References edit a b c d e f g h i j Dobbm at www pagat com Retrieved 8 Jun 2018 Literature editMichael Dummett Sylvia Mann The game of Tarot From Ferrara to Salt Lake City Duckworth London 1980 ISBN 0 7156 1014 7 McLeod John and Remigius Geiser 1999 Stubai Droggn and Dobbm two living fossils of the Austrian card game landscape in The Playing Card Vol XXVII No 6 May June 1999 and Vol XXVIII No 1 July August 1999 External links editDobbm at www pagat com More comprehensive rules for Stubaital Dobbm Retrieved from https en wikipedia org w index php title Dobbm amp oldid 1131714448, wikipedia, wiki, book, books, library,

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