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Correlated equilibrium

In game theory, a correlated equilibrium is a solution concept that is more general than the well known Nash equilibrium. It was first discussed by mathematician Robert Aumann in 1974.[1][2] The idea is that each player chooses their action according to their private observation of the value of the same public signal. A strategy assigns an action to every possible observation a player can make. If no player would want to deviate from their strategy (assuming the others also don't deviate), the distribution from which the signals are drawn is called a correlated equilibrium.

Correlated equilibrium
A solution concept in game theory
Relationship
Superset ofNash equilibrium
Significance
Proposed byRobert Aumann
ExampleChicken

Formal definition edit

An  -player strategic game   is characterized by an action set   and utility function   for each player  . When player   chooses strategy   and the remaining players choose a strategy profile described by the  -tuple  , then player  's utility is  .

A strategy modification for player   is a function  . That is,   tells player   to modify his behavior by playing action   when instructed to play  .

Let   be a countable probability space. For each player  , let   be his information partition,   be  's posterior and let  , assigning the same value to states in the same cell of  's information partition. Then   is a correlated equilibrium of the strategic game   if for every player   and for every strategy modification  :

 

In other words,   is a correlated equilibrium if no player can improve his or her expected utility via a strategy modification.

An example edit

Dare Chicken out
Dare 0, 0 7, 2
Chicken out 2, 7 6, 6
A game of Chicken

Consider the game of chicken pictured. In this game two individuals are challenging each other to a contest where each can either dare or chicken out. If one is going to dare, it is better for the other to chicken out. But if one is going to chicken out, it is better for the other to dare. This leads to an interesting situation where each wants to dare, but only if the other might chicken out.

In this game, there are three Nash equilibria. The two pure strategy Nash equilibria are (D, C) and (C, D). There is also a mixed strategy equilibrium where both players chicken out with probability 2/3.

Now consider a third party (or some natural event) that draws one of three cards labeled: (C, C), (D, C), and (C, D), with the same probability, i.e. probability 1/3 for each card. After drawing the card the third party informs the players of the strategy assigned to them on the card (but not the strategy assigned to their opponent). Suppose a player is assigned D, they would not want to deviate supposing the other player played their assigned strategy since they will get 7 (the highest payoff possible). Suppose a player is assigned C. Then the other player will play C with probability 1/2 and D with probability 1/2. The expected utility of Daring is 7(1/2) + 0(1/2) = 3.5 and the expected utility of chickening out is 2(1/2) + 6(1/2) = 4. So, the player would prefer chickening out.

Since neither player has an incentive to deviate, this is a correlated equilibrium. The expected payoff for this equilibrium is 7(1/3) + 2(1/3) + 6(1/3) = 5 which is higher than the expected payoff of the mixed strategy Nash equilibrium.

The following correlated equilibrium has an even higher payoff to both players: Recommend (C, C) with probability 1/2, and (D, C) and (C, D) with probability 1/4 each. Then when a player is recommended to play C, they know that the other player will play D with (conditional) probability 1/3 and C with probability 2/3, and gets expected payoff 14/3, which is equal to (not less than) the expected payoff when they play D. In this correlated equilibrium, both players get 5.25 in expectation. It can be shown that this is the correlated equilibrium with maximal sum of expected payoffs to the two players.

Learning correlated equilibria edit

One of the advantages of correlated equilibria is that they are computationally less expensive than Nash equilibria. This can be captured by the fact that computing a correlated equilibrium only requires solving a linear program whereas solving a Nash equilibrium requires finding its fixed point completely.[3] Another way of seeing this is that it is possible for two players to respond to each other's historical plays of a game and end up converging to a correlated equilibrium.[4]

References edit

  1. ^ Aumann, Robert (1974). "Subjectivity and correlation in randomized strategies". Journal of Mathematical Economics. 1 (1): 67–96. CiteSeerX 10.1.1.120.1740. doi:10.1016/0304-4068(74)90037-8.
  2. ^ Aumann, Robert (1987). "Correlated Equilibrium as an Expression of Bayesian Rationality". Econometrica. 55 (1): 1–18. CiteSeerX 10.1.1.295.4243. doi:10.2307/1911154. JSTOR 1911154. S2CID 18649722.
  3. ^ Papadimitriou, Christos H.; Roughgarden, Tim (2008). "Computing correlated equilibria in multi-player games". J. ACM. 55 (3): 14:1–14:29. CiteSeerX 10.1.1.335.2634. doi:10.1145/1379759.1379762. S2CID 53224027.
  4. ^ Foster, Dean P.; Vohra, Rakesh V. (1996). "Calibrated Learning and Correlated Equilibrium". Games and Economic Behavior.

Sources edit

  • Fudenberg, Drew and Jean Tirole (1991) Game Theory, MIT Press, 1991, ISBN 0-262-06141-4
  • Leyton-Brown, Kevin; Shoham, Yoav (2008), Essentials of Game Theory: A Concise, Multidisciplinary Introduction, San Rafael, CA: Morgan & Claypool Publishers, ISBN 978-1-59829-593-1. An 88-page mathematical introduction; see Section 3.5. Free online 2000-08-15 at the Wayback Machine at many universities.
  • Osborne, Martin J. and Ariel Rubinstein (1994). A Course in Game Theory, MIT Press. ISBN 0-262-65040-1 (a modern introduction at the graduate level)
  • Shoham, Yoav; Leyton-Brown, Kevin (2009), Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations, New York: Cambridge University Press, ISBN 978-0-521-89943-7. A comprehensive reference from a computational perspective; see Sections 3.4.5 and 4.6. Downloadable free online.
  • Éva Tardos (2004) Class notes from Algorithmic game theory (note an important typo) [1]
  • Iskander Karibzhanov. MATLAB code to plot the set of correlated equilibria in a two player normal form game
  • Noam Nisan (2005) Lecture notes from the course Topics on the border of Economics and Computation (lowercase u should be replaced by u_i) [2]

correlated, equilibrium, game, theory, correlated, equilibrium, solution, concept, that, more, general, than, well, known, nash, equilibrium, first, discussed, mathematician, robert, aumann, 1974, idea, that, each, player, chooses, their, action, according, th. In game theory a correlated equilibrium is a solution concept that is more general than the well known Nash equilibrium It was first discussed by mathematician Robert Aumann in 1974 1 2 The idea is that each player chooses their action according to their private observation of the value of the same public signal A strategy assigns an action to every possible observation a player can make If no player would want to deviate from their strategy assuming the others also don t deviate the distribution from which the signals are drawn is called a correlated equilibrium Correlated equilibriumA solution concept in game theoryRelationshipSuperset ofNash equilibriumSignificanceProposed byRobert AumannExampleChicken Contents 1 Formal definition 2 An example 3 Learning correlated equilibria 4 References 4 1 SourcesFormal definition editAn N displaystyle N nbsp player strategic game N A i u i displaystyle displaystyle N A i u i nbsp is characterized by an action set A i displaystyle A i nbsp and utility function u i displaystyle u i nbsp for each player i displaystyle i nbsp When player i displaystyle i nbsp chooses strategy a i A i displaystyle a i in A i nbsp and the remaining players choose a strategy profile described by the N 1 displaystyle N 1 nbsp tuple a i displaystyle a i nbsp then player i displaystyle i nbsp s utility is u i a i a i displaystyle displaystyle u i a i a i nbsp A strategy modification for player i displaystyle i nbsp is a function ϕ i A i A i displaystyle phi i colon A i to A i nbsp That is ϕ i displaystyle phi i nbsp tells player i displaystyle i nbsp to modify his behavior by playing action ϕ i a i displaystyle phi i a i nbsp when instructed to play a i displaystyle a i nbsp Let W p displaystyle Omega pi nbsp be a countable probability space For each player i displaystyle i nbsp let P i displaystyle P i nbsp be his information partition q i displaystyle q i nbsp be i displaystyle i nbsp s posterior and let s i W A i displaystyle s i colon Omega rightarrow A i nbsp assigning the same value to states in the same cell of i displaystyle i nbsp s information partition Then W p P i s i displaystyle Omega pi P i s i nbsp is a correlated equilibrium of the strategic game N A i u i displaystyle N A i u i nbsp if for every player i displaystyle i nbsp and for every strategy modification ϕ i displaystyle phi i nbsp w W q i w u i s i w s i w w W q i w u i ϕ i s i w s i w displaystyle sum omega in Omega q i omega u i s i omega s i omega geq sum omega in Omega q i omega u i left phi i left s i omega right s i omega right nbsp In other words W p P i displaystyle Omega pi P i nbsp is a correlated equilibrium if no player can improve his or her expected utility via a strategy modification An example editDare Chicken out Dare 0 0 7 2 Chicken out 2 7 6 6 A game of Chicken Consider the game of chicken pictured In this game two individuals are challenging each other to a contest where each can either dare or chicken out If one is going to dare it is better for the other to chicken out But if one is going to chicken out it is better for the other to dare This leads to an interesting situation where each wants to dare but only if the other might chicken out In this game there are three Nash equilibria The two pure strategy Nash equilibria are D C and C D There is also a mixed strategy equilibrium where both players chicken out with probability 2 3 Now consider a third party or some natural event that draws one of three cards labeled C C D C and C D with the same probability i e probability 1 3 for each card After drawing the card the third party informs the players of the strategy assigned to them on the card but not the strategy assigned to their opponent Suppose a player is assigned D they would not want to deviate supposing the other player played their assigned strategy since they will get 7 the highest payoff possible Suppose a player is assigned C Then the other player will play C with probability 1 2 and D with probability 1 2 The expected utility of Daring is 7 1 2 0 1 2 3 5 and the expected utility of chickening out is 2 1 2 6 1 2 4 So the player would prefer chickening out Since neither player has an incentive to deviate this is a correlated equilibrium The expected payoff for this equilibrium is 7 1 3 2 1 3 6 1 3 5 which is higher than the expected payoff of the mixed strategy Nash equilibrium The following correlated equilibrium has an even higher payoff to both players Recommend C C with probability 1 2 and D C and C D with probability 1 4 each Then when a player is recommended to play C they know that the other player will play D with conditional probability 1 3 and C with probability 2 3 and gets expected payoff 14 3 which is equal to not less than the expected payoff when they play D In this correlated equilibrium both players get 5 25 in expectation It can be shown that this is the correlated equilibrium with maximal sum of expected payoffs to the two players Learning correlated equilibria editOne of the advantages of correlated equilibria is that they are computationally less expensive than Nash equilibria This can be captured by the fact that computing a correlated equilibrium only requires solving a linear program whereas solving a Nash equilibrium requires finding its fixed point completely 3 Another way of seeing this is that it is possible for two players to respond to each other s historical plays of a game and end up converging to a correlated equilibrium 4 References edit Aumann Robert 1974 Subjectivity and correlation in randomized strategies Journal of Mathematical Economics 1 1 67 96 CiteSeerX 10 1 1 120 1740 doi 10 1016 0304 4068 74 90037 8 Aumann Robert 1987 Correlated Equilibrium as an Expression of Bayesian Rationality Econometrica 55 1 1 18 CiteSeerX 10 1 1 295 4243 doi 10 2307 1911154 JSTOR 1911154 S2CID 18649722 Papadimitriou Christos H Roughgarden Tim 2008 Computing correlated equilibria in multi player games J ACM 55 3 14 1 14 29 CiteSeerX 10 1 1 335 2634 doi 10 1145 1379759 1379762 S2CID 53224027 Foster Dean P Vohra Rakesh V 1996 Calibrated Learning and Correlated Equilibrium Games and Economic Behavior Sources edit Fudenberg Drew and Jean Tirole 1991 Game Theory MIT Press 1991 ISBN 0 262 06141 4 Leyton Brown Kevin Shoham Yoav 2008 Essentials of Game Theory A Concise Multidisciplinary Introduction San Rafael CA Morgan amp Claypool Publishers ISBN 978 1 59829 593 1 An 88 page mathematical introduction see Section 3 5 Free online Archived 2000 08 15 at the Wayback Machine at many universities Osborne Martin J and Ariel Rubinstein 1994 A Course in Game Theory MIT Press ISBN 0 262 65040 1 a modern introduction at the graduate level Shoham Yoav Leyton Brown Kevin 2009 Multiagent Systems Algorithmic Game Theoretic and Logical Foundations New York Cambridge University Press ISBN 978 0 521 89943 7 A comprehensive reference from a computational perspective see Sections 3 4 5 and 4 6 Downloadable free online Eva Tardos 2004 Class notes from Algorithmic game theory note an important typo 1 Iskander Karibzhanov MATLAB code to plot the set of correlated equilibria in a two player normal form game Noam Nisan 2005 Lecture notes from the course Topics on the border of Economics and Computation lowercase u should be replaced by u i 2 Retrieved from https en wikipedia org w index php title Correlated equilibrium amp oldid 1191576163, wikipedia, wiki, book, books, library,

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