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The Clubhouse Network

The Clubhouse Network, often shortened to "The Clubhouse," is an American nonprofit organization that provides a free out-of-school learning program where children (ages 10–19) from lower income communities can work with adult mentors to explore their own ideas, develop new skills, and build confidence in themselves through the use of technology.[2] Its motto is "Where Technology Meets Imagination."[2]

The Clubhouse Network
Clubhouse in Bangalore, India in 2012
NicknameThe Clubhouse
Formation1993
Founded atBoston, Massachusetts
TypeNonprofit
Region served
Worldwide
Director
Gail Breslow
Chair of the Board of Directors
Amon Miller
Budget (2019)
$2.0 million[1]
Websitetheclubhousenetwork.org
Formerly called
Computer Clubhouse
Intel Computer Clubhouse

Initially founded in 1993 as the Computer Clubhouse, The Clubhouse is the brainchild of Mitchel Resnick and Natalie Rusk of the MIT Media Lab in Cambridge, Massachusetts, and Stina Cooke of Boston's Computer Museum.[3][4]

From 2000 - 2015, with an investment of over $50 million from Intel, The Clubhouse Network grew to support nearly 100 community-based Clubhouses in 18 countries: Argentina, Australia, Brazil, Colombia, Costa Rica, Denmark, Ireland, Israel, Jordan, Mexico, New Zealand, Palestine, Panama, Philippines, Russia, Taiwan, South Africa, and the United States.[5]

In 2012, Best Buy partnered with The Clubhouse Network to launch multiple learning sites throughout the U.S., operating under the name "Best Buy Teen Tech Centers."[6] The Clubhouse Network provides access to resources, skills, and experience to 25,000 youth per year.[7]

From 2000 to 2017, led by longtime Executive Director Gail Breslow,[8] The Clubhouse Network was part of the Museum of Science, Boston. In 2018, it was separated from the Museum and relocated to Dudley Square in the heart of Roxbury.

In 1997, The Clubhouse won the Peter F. Drucker Award for Non-Profit Innovation.[9][10]

In 2016, The Clubhouse partnered with the MIT Media Lab and Maker Media to publish Start Making! A Guide To Engaging Young People in Maker Activities.[11]

Clubhouses have been utilized as the proving ground for a number of projects of the MIT Media Lab's "Lifelong Kindergarten" research group. Notable examples include:

References edit

  1. ^ "A Year of Gratitude: The Clubhouse Network's 2019 Annual Report" (PDF). The Clubhouse Network. Retrieved 6 December 2020.
  2. ^ a b "The Clubhouse Network". Retrieved 2016-10-17.
  3. ^ Marriott, Michel. "Not Just Closing a Divide, but Leaping It". New York Times. Retrieved 8 March 2016.
  4. ^ a b 1998, Resnick, M., Rusk, N., Cooke, S. "The Computer Clubhouse: Technological Fluency in the Inner City", published in: High Technology and Low-Income Communitiesedited by D. Schon, B. Sanyal, and W. Mitchell, MIT Press. Online version [1], retrieved on October 18, 2007.
  5. ^ Locations at theclubhousenetwork.org, retrieved on March 8, 2016.
  6. ^ Meyers, Nicole. "Best Buy Doubles Down, Opens 4 Teen Tech Centers Nationwide". Best Buy Corporate. Retrieved 8 March 2016.
  7. ^ Mission & Vision at theclubhousenetwork.org, retrieved on March 8, 2016.
  8. ^ Lebovitz, Susan Chaityn (August 13, 2006). "Her club draws left-out youths to Web". The Boston Globe. pp. 113, 115. Retrieved 6 December 2020.
  9. ^ . Way back Machine - Drucker Institute. Archived from the original on 2017-07-01. Retrieved 8 March 2016.
  10. ^ Kafai, Yasmin; Peppler, Kylie; Chapman, Robbin (July 2009). . Teachers College Press. ISBN 0807749907. Archived from the original on 26 March 2015. Retrieved 3 June 2015.
  11. ^ "New From Make: Books -- 'Start Making! A Guide to Engaging Young People in Maker Activities'". April 13, 2016.
  12. ^ Business Week, Sep 7, 2006 "Invasion of the DIY Robots" by Jessie Scanlon. retrieved on October 18, 2007.
  13. ^ MIT Spectrum, Winter 1998 "Smart Toys - Mitch Resnick builds a toy chest of learning tools". Retrieved on October 18, 2007.
  14. ^ 2004, Maloney, J., Burd, L., Kafai, Y., Rusk, N., Silverman, B. and Resnick, M., "Scratch: A Sneak Preview. Second International Conference on Creating, Connecting, and Collaborating through Computing, Kyoto, Japan, pp. 104-109. Online version retrieved on October 18, 2007.

External links edit

  • Official website
  • The Clubhouse Village
  • Global RE@CH Media Festival

clubhouse, network, often, shortened, clubhouse, american, nonprofit, organization, that, provides, free, school, learning, program, where, children, ages, from, lower, income, communities, work, with, adult, mentors, explore, their, ideas, develop, skills, bu. The Clubhouse Network often shortened to The Clubhouse is an American nonprofit organization that provides a free out of school learning program where children ages 10 19 from lower income communities can work with adult mentors to explore their own ideas develop new skills and build confidence in themselves through the use of technology 2 Its motto is Where Technology Meets Imagination 2 The Clubhouse NetworkClubhouse in Bangalore India in 2012NicknameThe ClubhouseFormation1993Founded atBoston MassachusettsTypeNonprofitRegion servedWorldwideDirectorGail BreslowChair of the Board of DirectorsAmon MillerBudget 2019 2 0 million 1 Websitetheclubhousenetwork wbr orgFormerly calledComputer ClubhouseIntel Computer ClubhouseInitially founded in 1993 as the Computer Clubhouse The Clubhouse is the brainchild of Mitchel Resnick and Natalie Rusk of the MIT Media Lab in Cambridge Massachusetts and Stina Cooke of Boston s Computer Museum 3 4 From 2000 2015 with an investment of over 50 million from Intel The Clubhouse Network grew to support nearly 100 community based Clubhouses in 18 countries Argentina Australia Brazil Colombia Costa Rica Denmark Ireland Israel Jordan Mexico New Zealand Palestine Panama Philippines Russia Taiwan South Africa and the United States 5 In 2012 Best Buy partnered with The Clubhouse Network to launch multiple learning sites throughout the U S operating under the name Best Buy Teen Tech Centers 6 The Clubhouse Network provides access to resources skills and experience to 25 000 youth per year 7 From 2000 to 2017 led by longtime Executive Director Gail Breslow 8 The Clubhouse Network was part of the Museum of Science Boston In 2018 it was separated from the Museum and relocated to Dudley Square in the heart of Roxbury In 1997 The Clubhouse won the Peter F Drucker Award for Non Profit Innovation 9 10 In 2016 The Clubhouse partnered with the MIT Media Lab and Maker Media to publish Start Making A Guide To Engaging Young People in Maker Activities 11 Clubhouses have been utilized as the proving ground for a number of projects of the MIT Media Lab s Lifelong Kindergarten research group Notable examples include Lego Mindstorms programmable bricks a late 20th century robotic construction toy 4 PICO programmable Crickets early 21st century programmable toys for art construction projects 12 13 Scratch a 21st century multimedia programming language for young people 14 References edit A Year of Gratitude The Clubhouse Network s 2019 Annual Report PDF The Clubhouse Network Retrieved 6 December 2020 a b The Clubhouse Network Retrieved 2016 10 17 Marriott Michel Not Just Closing a Divide but Leaping It New York Times Retrieved 8 March 2016 a b 1998 Resnick M Rusk N Cooke S The Computer Clubhouse Technological Fluency in the Inner City published in High Technology and Low Income Communitiesedited by D Schon B Sanyal and W Mitchell MIT Press Online version 1 retrieved on October 18 2007 Locations at theclubhousenetwork org retrieved on March 8 2016 Meyers Nicole Best Buy Doubles Down Opens 4 Teen Tech Centers Nationwide Best Buy Corporate Retrieved 8 March 2016 Mission amp Vision at theclubhousenetwork org retrieved on March 8 2016 Lebovitz Susan Chaityn August 13 2006 Her club draws left out youths to Web The Boston Globe pp 113 115 Retrieved 6 December 2020 Drucker Non Profit Innovation Award Way back Machine Drucker Institute Archived from the original on 2017 07 01 Retrieved 8 March 2016 Kafai Yasmin Peppler Kylie Chapman Robbin July 2009 The Computer Clubhouse Constructionism and Creativity in Youth Communities Teachers College Press ISBN 0807749907 Archived from the original on 26 March 2015 Retrieved 3 June 2015 New From Make Books Start Making A Guide to Engaging Young People in Maker Activities April 13 2016 Business Week Sep 7 2006 Invasion of the DIY Robots by Jessie Scanlon Online edition retrieved on October 18 2007 MIT Spectrum Winter 1998 Smart Toys Mitch Resnick builds a toy chest of learning tools Retrieved on October 18 2007 2004 Maloney J Burd L Kafai Y Rusk N Silverman B and Resnick M Scratch A Sneak Preview Second International Conference on Creating Connecting and Collaborating through Computing Kyoto Japan pp 104 109 Online version retrieved on October 18 2007 External links editOfficial website The Clubhouse Village Global RE CH Media Festival Retrieved from https en wikipedia org w index php title The Clubhouse Network amp oldid 1178738349, wikipedia, wiki, book, books, library,

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