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Borůvka's algorithm

Borůvka's algorithm is a greedy algorithm for finding a minimum spanning tree in a graph, or a minimum spanning forest in the case of a graph that is not connected.

Borůvka's algorithm
Animation of Borůvka's algorithm
ClassMinimum spanning tree algorithm
Data structureGraph
Worst-case performance

It was first published in 1926 by Otakar Borůvka as a method of constructing an efficient electricity network for Moravia.[1][2][3] The algorithm was rediscovered by Choquet in 1938;[4] again by Florek, Łukasiewicz, Perkal, Steinhaus, and Zubrzycki in 1951;[5] and again by Georges Sollin in 1965.[6] This algorithm is frequently called Sollin's algorithm, especially in the parallel computing literature.

The algorithm begins by finding the minimum-weight edge incident to each vertex of the graph, and adding all of those edges to the forest. Then, it repeats a similar process of finding the minimum-weight edge from each tree constructed so far to a different tree, and adding all of those edges to the forest. Each repetition of this process reduces the number of trees, within each connected component of the graph, to at most half of this former value, so after logarithmically many repetitions the process finishes. When it does, the set of edges it has added forms the minimum spanning forest.

Pseudocode edit

The following pseudocode illustrates a basic implementation of Borůvka's algorithm. In the conditional clauses, every edge uv is considered cheaper than "None". The purpose of the completed variable is to determine whether the forest F is yet a spanning forest.

If edges do not have distinct weights, then a consistent tie-breaking rule must be used, e.g. based on some total order on vertices or edges. This can be achieved by representing vertices as integers and comparing them directly; comparing their memory addresses; etc. A tie-breaking rule is necessary to ensure that the created graph is indeed a forest, that is, it does not contain cycles. For example, consider a triangle graph with nodes {a,b,c} and all edges of weight 1. Then a cycle could be created if we select ab as the minimal weight edge for {a}, bc for {b}, and ca for {c}. A tie-breaking rule which orders edges first by source, then by destination, will prevent creation of a cycle, resulting in the minimal spanning tree {ab, bc}.

algorithm Borůvka is input: A weighted undirected graph G = (V, E). output: F, a minimum spanning forest of G. Initialize a forest F to (V, E') where E' = {}. completed := false while not completed do Find the connected components of F and assign to each vertex its component Initialize the cheapest edge for each component to "None" for each edge uv in E, where u and v are in different components of F: let wx be the cheapest edge for the component of u if is-preferred-over(uv, wx) then Set uv as the cheapest edge for the component of u let yz be the cheapest edge for the component of v if is-preferred-over(uv, yz) then Set uv as the cheapest edge for the component of v if all components have cheapest edge set to "None" then // no more trees can be merged -- we are finished completed := true else completed := false for each component whose cheapest edge is not "None" do Add its cheapest edge to E' function is-preferred-over(edge1, edge2) is return (edge2 is "None") or (weight(edge1) < weight(edge2)) or (weight(edge1) = weight(edge2) and tie-breaking-rule(edge1, edge2)) function tie-breaking-rule(edge1, edge2) is The tie-breaking rule; returns true if and only if edge1 is preferred over edge2 in the case of a tie. 

As an optimization, one could remove from G each edge that is found to connect two vertices in the same component, so that it does not contribute to the time for searching for cheapest edges in later components.

Complexity edit

Borůvka's algorithm can be shown to take O(log V) iterations of the outer loop until it terminates, and therefore to run in time O(E log V), where E is the number of edges, and V is the number of vertices in G (assuming EV). In planar graphs, and more generally in families of graphs closed under graph minor operations, it can be made to run in linear time, by removing all but the cheapest edge between each pair of components after each stage of the algorithm.[7]

Example edit

Image components Description
  {A}
{B}
{C}
{D}
{E}
{F}
{G}
This is our original weighted graph. The numbers near the edges indicate their weight. Initially, every vertex by itself is a component (blue circles).
  {A,B,D,F}
{C,E,G}
In the first iteration of the outer loop, the minimum weight edge out of every component is added. Some edges are selected twice (AD, CE). Two components remain.
  {A,B,C,D,E,F,G} In the second and final iteration, the minimum weight edge out of each of the two remaining components is added. These happen to be the same edge. One component remains and we are done. The edge BD is not considered because both endpoints are in the same component.

Other algorithms edit

Other algorithms for this problem include Prim's algorithm and Kruskal's algorithm. Fast parallel algorithms can be obtained by combining Prim's algorithm with Borůvka's.[8]

A faster randomized minimum spanning tree algorithm based in part on Borůvka's algorithm due to Karger, Klein, and Tarjan runs in expected O(E) time.[9] The best known (deterministic) minimum spanning tree algorithm by Bernard Chazelle is also based in part on Borůvka's and runs in O(E α(E,V)) time, where α is the inverse Ackermann function.[10] These randomized and deterministic algorithms combine steps of Borůvka's algorithm, reducing the number of components that remain to be connected, with steps of a different type that reduce the number of edges between pairs of components.

Notes edit

  1. ^ Borůvka, Otakar (1926). "O jistém problému minimálním" [About a certain minimal problem]. Práce Mor. Přírodověd. Spol. V Brně III (in Czech and German). 3: 37–58.
  2. ^ Borůvka, Otakar (1926). "Příspěvek k řešení otázky ekonomické stavby elektrovodních sítí (Contribution to the solution of a problem of economical construction of electrical networks)". Elektronický Obzor (in Czech). 15: 153–154.
  3. ^ Nešetřil, Jaroslav; Milková, Eva; Nešetřilová, Helena (2001). "Otakar Borůvka on minimum spanning tree problem: translation of both the 1926 papers, comments, history". Discrete Mathematics. 233 (1–3): 3–36. doi:10.1016/S0012-365X(00)00224-7. hdl:10338.dmlcz/500413. MR 1825599.
  4. ^ Choquet, Gustave (1938). "Étude de certains réseaux de routes". Comptes Rendus de l'Académie des Sciences (in French). 206: 310–313.
  5. ^ Florek, K.; Łukaszewicz, J.; Perkal, J.; Steinhaus, Hugo; Zubrzycki, S. (1951). "Sur la liaison et la division des points d'un ensemble fini". Colloquium Mathematicum (in French). 2 (3–4): 282–285. doi:10.4064/cm-2-3-4-282-285. MR 0048832.
  6. ^ Sollin, Georges (1965). "Le tracé de canalisation". Programming, Games, and Transportation Networks (in French).
  7. ^ Eppstein, David (1999). "Spanning trees and spanners". In Sack, J.-R.; Urrutia, J. (eds.). Handbook of Computational Geometry. Elsevier. pp. 425–461.; Mareš, Martin (2004). "Two linear time algorithms for MST on minor closed graph classes" (PDF). Archivum Mathematicum. 40 (3): 315–320..
  8. ^ Bader, David A.; Cong, Guojing (2006). "Fast shared-memory algorithms for computing the minimum spanning forest of sparse graphs". Journal of Parallel and Distributed Computing. 66 (11): 1366–1378. CiteSeerX 10.1.1.129.8991. doi:10.1016/j.jpdc.2006.06.001. S2CID 2004627.
  9. ^ Karger, David R.; Klein, Philip N.; Tarjan, Robert E. (1995). "A randomized linear-time algorithm to find minimum spanning trees". Journal of the ACM. 42 (2): 321–328. CiteSeerX 10.1.1.39.9012. doi:10.1145/201019.201022. S2CID 832583.
  10. ^ Chazelle, Bernard (2000). "A minimum spanning tree algorithm with inverse-Ackermann type complexity" (PDF). J. ACM. 47 (6): 1028–1047. CiteSeerX 10.1.1.115.2318. doi:10.1145/355541.355562. S2CID 6276962.

borůvka, algorithm, greedy, algorithm, finding, minimum, spanning, tree, graph, minimum, spanning, forest, case, graph, that, connected, animation, classminimum, spanning, tree, algorithmdata, structuregraphworst, case, performanceo, displaystyle, first, publi. Boruvka s algorithm is a greedy algorithm for finding a minimum spanning tree in a graph or a minimum spanning forest in the case of a graph that is not connected Boruvka s algorithmAnimation of Boruvka s algorithmClassMinimum spanning tree algorithmData structureGraphWorst case performanceO E log V displaystyle O E log V It was first published in 1926 by Otakar Boruvka as a method of constructing an efficient electricity network for Moravia 1 2 3 The algorithm was rediscovered by Choquet in 1938 4 again by Florek Lukasiewicz Perkal Steinhaus and Zubrzycki in 1951 5 and again by Georges Sollin in 1965 6 This algorithm is frequently called Sollin s algorithm especially in the parallel computing literature The algorithm begins by finding the minimum weight edge incident to each vertex of the graph and adding all of those edges to the forest Then it repeats a similar process of finding the minimum weight edge from each tree constructed so far to a different tree and adding all of those edges to the forest Each repetition of this process reduces the number of trees within each connected component of the graph to at most half of this former value so after logarithmically many repetitions the process finishes When it does the set of edges it has added forms the minimum spanning forest Contents 1 Pseudocode 2 Complexity 3 Example 4 Other algorithms 5 NotesPseudocode editThe following pseudocode illustrates a basic implementation of Boruvka s algorithm In the conditional clauses every edge uv is considered cheaper than None The purpose of the completed variable is to determine whether the forest F is yet a spanning forest If edges do not have distinct weights then a consistent tie breaking rule must be used e g based on some total order on vertices or edges This can be achieved by representing vertices as integers and comparing them directly comparing their memory addresses etc A tie breaking rule is necessary to ensure that the created graph is indeed a forest that is it does not contain cycles For example consider a triangle graph with nodes a b c and all edges of weight 1 Then a cycle could be created if we select ab as the minimal weight edge for a bc for b and ca for c A tie breaking rule which orders edges first by source then by destination will prevent creation of a cycle resulting in the minimal spanning tree ab bc algorithm Boruvka is input A weighted undirected graph G V E output F a minimum spanning forest of G Initialize a forest F to V E where E completed false while not completed do Find the connected components of F and assign to each vertex its component Initialize the cheapest edge for each component to None for each edge uv in E where u and v are in different components of F let wx be the cheapest edge for the component of u if is preferred over uv wx then Set uv as the cheapest edge for the component of u let yz be the cheapest edge for the component of v if is preferred over uv yz then Set uv as the cheapest edge for the component of v if all components have cheapest edge set to None then no more trees can be merged we are finished completed true else completed false for each component whose cheapest edge is not None do Add its cheapest edge to E function is preferred over edge1 edge2 is return edge2 is None or weight edge1 lt weight edge2 or weight edge1 weight edge2 and tie breaking rule edge1 edge2 function tie breaking rule edge1 edge2 is The tie breaking rule returns true if and only if edge1 is preferred over edge2 in the case of a tie As an optimization one could remove from G each edge that is found to connect two vertices in the same component so that it does not contribute to the time for searching for cheapest edges in later components Complexity editBoruvka s algorithm can be shown to take O log V iterations of the outer loop until it terminates and therefore to run in time O E log V where E is the number of edges and V is the number of vertices in G assuming E V In planar graphs and more generally in families of graphs closed under graph minor operations it can be made to run in linear time by removing all but the cheapest edge between each pair of components after each stage of the algorithm 7 Example editImage components Description nbsp A B C D E F G This is our original weighted graph The numbers near the edges indicate their weight Initially every vertex by itself is a component blue circles nbsp A B D F C E G In the first iteration of the outer loop the minimum weight edge out of every component is added Some edges are selected twice AD CE Two components remain nbsp A B C D E F G In the second and final iteration the minimum weight edge out of each of the two remaining components is added These happen to be the same edge One component remains and we are done The edge BD is not considered because both endpoints are in the same component Other algorithms editOther algorithms for this problem include Prim s algorithm and Kruskal s algorithm Fast parallel algorithms can be obtained by combining Prim s algorithm with Boruvka s 8 A faster randomized minimum spanning tree algorithm based in part on Boruvka s algorithm due to Karger Klein and Tarjan runs in expected O E time 9 The best known deterministic minimum spanning tree algorithm by Bernard Chazelle is also based in part on Boruvka s and runs in O E a E V time where a is the inverse Ackermann function 10 These randomized and deterministic algorithms combine steps of Boruvka s algorithm reducing the number of components that remain to be connected with steps of a different type that reduce the number of edges between pairs of components Notes edit Boruvka Otakar 1926 O jistem problemu minimalnim About a certain minimal problem Prace Mor Prirodoved Spol V Brne III in Czech and German 3 37 58 Boruvka Otakar 1926 Prispevek k reseni otazky ekonomicke stavby elektrovodnich siti Contribution to the solution of a problem of economical construction of electrical networks Elektronicky Obzor in Czech 15 153 154 Nesetril Jaroslav Milkova Eva Nesetrilova Helena 2001 Otakar Boruvka on minimum spanning tree problem translation of both the 1926 papers comments history Discrete Mathematics 233 1 3 3 36 doi 10 1016 S0012 365X 00 00224 7 hdl 10338 dmlcz 500413 MR 1825599 Choquet Gustave 1938 Etude de certains reseaux de routes Comptes Rendus de l Academie des Sciences in French 206 310 313 Florek K Lukaszewicz J Perkal J Steinhaus Hugo Zubrzycki S 1951 Sur la liaison et la division des points d un ensemble fini Colloquium Mathematicum in French 2 3 4 282 285 doi 10 4064 cm 2 3 4 282 285 MR 0048832 Sollin Georges 1965 Le trace de canalisation Programming Games and Transportation Networks in French Eppstein David 1999 Spanning trees and spanners In Sack J R Urrutia J eds Handbook of Computational Geometry Elsevier pp 425 461 Mares Martin 2004 Two linear time algorithms for MST on minor closed graph classes PDF Archivum Mathematicum 40 3 315 320 Bader David A Cong Guojing 2006 Fast shared memory algorithms for computing the minimum spanning forest of sparse graphs Journal of Parallel and Distributed Computing 66 11 1366 1378 CiteSeerX 10 1 1 129 8991 doi 10 1016 j jpdc 2006 06 001 S2CID 2004627 Karger David R Klein Philip N Tarjan Robert E 1995 A randomized linear time algorithm to find minimum spanning trees Journal of the ACM 42 2 321 328 CiteSeerX 10 1 1 39 9012 doi 10 1145 201019 201022 S2CID 832583 Chazelle Bernard 2000 A minimum spanning tree algorithm with inverse Ackermann type complexity PDF J ACM 47 6 1028 1047 CiteSeerX 10 1 1 115 2318 doi 10 1145 355541 355562 S2CID 6276962 Retrieved from https en wikipedia org w index php title Boruvka 27s algorithm amp oldid 1183422971, wikipedia, wiki, book, books, library,

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