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Blue Moon (game)

Blue Moon is a German collectible card game (CCG) designed by Reiner Knizia and published by Kosmos and Fantasy Flight Games in 2004.

[1]

Genre edit

Blue Moon is a fantasy-style card game with a total of 344 cards and designed for two players. Fantasy Flight Games has classified Blue Moon within the Living Card Games (LCG) genre. This classification distinguishes it from randomized card assortments prevalent in chance-dependent card collections found in other collectible card games such as 7th Sea or Magic: The Gathering.

Gameplay edit

The game is played by replicating the challenges various characters face within the fictional realm of Blue Moon. Each character has distinct attributes and mechanics within a 30-card deck, out of 344 cards, accompanied by a designated "leader" card.[2][3]

The Blue Moon game box contains a compact game board and three plastic dragon tokens, used as markers for scoring purposes throughout gameplay. The core box includes two decks: one featuring the Vulca characters and the other highlighting the Hoax characters. The dimensions of the Blue Moon cards measure 120 mm × 70 mm, similar to the size of Tarot cards.

Players can further enhance their experience by buying expansion decks. These comprise 30 to 31 cards and introduce additional gameplay elements and strategies to the game.

The aim of the game is to "attract" the dragons by playing character cards in turn trying to obtain a total value in one of the two resources of the game (earth and fire) higher than the one played by the rival player. Once a player attracted all three of the dragons they are declared winner.[4]

Stewart Woods, in his 2012 book Eurogames: The design, culture and play of modern European board games, noted that Blue Moon was categorized, in the terms used by game scholar Aki Järvinen, as a game closely related to those with no table-based environmental components, using the card placement in Blue Moon as an example of utilising "abstracted boards in order to assist in play of the game either through visual indicators of key mechanics or as a reference for the consistent positioning of other elements."[5]

Components edit

The original 2004 base box of the game contains:

  • 2 sets of people (the Vulca and the Hoax)
  • 60 cards
  • 2 leaders
  • 3 dragons
  • 1 game board
  • 2 overview cards
  • Instructions

The selection of individual characters available includes:

  • Mimix
  • Flit
  • Khind
  • Terrah
  • Pillar
  • Aqua
  • Buka (Buka Invasion)

In addition to the core pair of included decks are two supplementary decks, "Emissaries & Inquisitors: Allies" and "Emissaries & Inquisitors: Blessings". These decks encompass additional cards designed for versatile utility. The augmented rules integrated into the foundational set afford players an expanded spectrum of options for customizing their decks. Each of these decks is centered around an individual character, and constructing these decks is constrained by the inclusion of cards from other characters, which is quantified by the metric known as "moons."

A significant portion of Blue Moon cards comprise textual components that explain their impact on the game, sometimes superseding established game rules, emphasizing the crucial significance of language and interpretation within the game context. Other iterations have been produced, with language changes adding English (published by Fantasy Flight Games), German (published by Kosmos), Dutch (published by 999 Games, excluding the Buka Invasion), French (published by Tilsit, though incomplete), and Japanese (published by Hobby Japan). In addition, select promotional cards have been dispensed as tokens of appreciation upon reaching specific milestones at assorted gaming events.

Publication history edit

Blue Moon was created by Reiner Knizia and published in Germany in 2004 by Kosmos. An English version was published by Fantasy Flight Games. However, as game historian Shannon Appelcline noted in the 2014 book Designers & Dragons: The 90s, CCGs were "a dwindling part of FFG's board game production."[6]

In 2006, Fantasy Flight Games released a Blue Moon-related board game named Blue Moon City. While it is incompatible with the Blue Moon card game, it was a complete German-style board game for 2 to 4 players and set in the same fictional world of Blue Moon.

At the 2007 Lucca Comics & Games convention, Blue Moon creator Reiner Knizia confirmed there were no plans to develop additional decks. This decision was attributed to the publisher's waning interest in producing further expansions for the game.[citation needed]

A new version of the game titled Blue Moon Legends has been published by Fantasy Flight Games in 2014. It contains every card ever published for Blue Moon in a single package.[7]

Illustrators edit

Reception edit

In Issue 51 of the French games magazine Backstab, Olivier Guillo thought that in a world awash with CCGs, "It is through subtle development of certain things that Blue Moon stands out from the others: first of all with a good quality basic box [...] and superb larger-than-standard-sized cards." Although Guillo pointed out that the basic packs are limited to only two factions, more factions are found in the expansions, and he admitted, "I am rapidly tempted to buy these expansions." Guillo concluded by giving the game an average rating of 3 out of 5, calling it "A game that has everything to interest fans of the genre and those who don't yet know it."[8]

Writing in the Slovenian magazine Joker, David Tomšič noted that "Gameplay is fast-paced and consists of back-to-back fights that decide the winner of the battle." Tomšič warned that each faction in the game "requires a different tactic, and they are nicely balanced, but it is true that some are more challenging [...] Beginners won't have a problem, but it's only through repeated play that deeper tactics are revealed. When you gain experience, combat is no longer dependent on luck." Tomšič noted that the game had good replayability but commented "It's just a shame that when you buy several expansions, it becomes quite expensive."[9]

Other reviews and commentary edit

  • Pyramid[10]
  • Board Game Reviews by Josh - Blue Moon City Review

References edit

  1. ^ Appelcline, Shannon (2006-02-23). "Anatomy of a Game: Blue Moon". Mechanics & Meeples. Retrieved 2023-08-11.
  2. ^ "Review of Blue Moon - RPGnet RPG Game Index". www.rpg.net. Retrieved 2023-08-29.
  3. ^ "How to play Blue Moon | Official Rules | UltraBoardGames". www.ultraboardgames.com. Retrieved 2023-08-29.
  4. ^ "Blue Moon Legends - Ruleset".
  5. ^ Woods, Stewart (2012). Eurogames : The design, culture and play of modern European board games. Jefferson, North Carolina: McFarland & Co. pp. 80–81. ISBN 9780786467976.
  6. ^ Appelcline, Shannon (2014). Designers & Dragons: The 90s. Evil Hat Productions. p. 304. ISBN 978-1-61317-084-7.
  7. ^ "Blue Moon Legends on Boardgame Geek".
  8. ^ Guillo, Olivier (March 2005). "Critiques". Backstab (in French). No. 51. p. 47.
  9. ^ Tomšič, David (October 2007). "Se gremo kartat?". Joker (in Slovenian). No. 171. pp. 80–81.
  10. ^ "Pyramid: Pyramid Review: Blue Moon".

External links edit

  • (Fantasy Flight Edition)
  • Blue Moon at BoardGameGeek
  • Kosmos-supported Blue Moon Fans website (English language forum)
  • "(Almost) official" English language FAQ list and Simple Tournament Rules 2007-06-02 at the Wayback Machine

blue, moon, game, this, article, about, card, game, other, uses, blue, moon, disambiguation, blue, moon, german, collectible, card, game, designed, reiner, knizia, published, kosmos, fantasy, flight, games, 2004, contents, genre, gameplay, components, publicat. This article is about the card game For other uses see Blue Moon disambiguation Blue Moon is a German collectible card game CCG designed by Reiner Knizia and published by Kosmos and Fantasy Flight Games in 2004 1 Contents 1 Genre 2 Gameplay 3 Components 4 Publication history 4 1 Illustrators 5 Reception 6 Other reviews and commentary 7 References 8 External linksGenre editBlue Moon is a fantasy style card game with a total of 344 cards and designed for two players Fantasy Flight Games has classified Blue Moon within the Living Card Games LCG genre This classification distinguishes it from randomized card assortments prevalent in chance dependent card collections found in other collectible card games such as 7th Sea or Magic The Gathering Gameplay editThe game is played by replicating the challenges various characters face within the fictional realm of Blue Moon Each character has distinct attributes and mechanics within a 30 card deck out of 344 cards accompanied by a designated leader card 2 3 The Blue Moon game box contains a compact game board and three plastic dragon tokens used as markers for scoring purposes throughout gameplay The core box includes two decks one featuring the Vulca characters and the other highlighting the Hoax characters The dimensions of the Blue Moon cards measure 120 mm 70 mm similar to the size of Tarot cards Players can further enhance their experience by buying expansion decks These comprise 30 to 31 cards and introduce additional gameplay elements and strategies to the game The aim of the game is to attract the dragons by playing character cards in turn trying to obtain a total value in one of the two resources of the game earth and fire higher than the one played by the rival player Once a player attracted all three of the dragons they are declared winner 4 Stewart Woods in his 2012 book Eurogames The design culture and play of modern European board games noted that Blue Moon was categorized in the terms used by game scholar Aki Jarvinen as a game closely related to those with no table based environmental components using the card placement in Blue Moon as an example of utilising abstracted boards in order to assist in play of the game either through visual indicators of key mechanics or as a reference for the consistent positioning of other elements 5 Components editThe original 2004 base box of the game contains 2 sets of people the Vulca and the Hoax 60 cards 2 leaders 3 dragons 1 game board 2 overview cards InstructionsThe selection of individual characters available includes Mimix Flit Khind Terrah Pillar Aqua Buka Buka Invasion In addition to the core pair of included decks are two supplementary decks Emissaries amp Inquisitors Allies and Emissaries amp Inquisitors Blessings These decks encompass additional cards designed for versatile utility The augmented rules integrated into the foundational set afford players an expanded spectrum of options for customizing their decks Each of these decks is centered around an individual character and constructing these decks is constrained by the inclusion of cards from other characters which is quantified by the metric known as moons A significant portion of Blue Moon cards comprise textual components that explain their impact on the game sometimes superseding established game rules emphasizing the crucial significance of language and interpretation within the game context Other iterations have been produced with language changes adding English published by Fantasy Flight Games German published by Kosmos Dutch published by 999 Games excluding the Buka Invasion French published by Tilsit though incomplete and Japanese published by Hobby Japan In addition select promotional cards have been dispensed as tokens of appreciation upon reaching specific milestones at assorted gaming events Publication history editBlue Moon was created by Reiner Knizia and published in Germany in 2004 by Kosmos An English version was published by Fantasy Flight Games However as game historian Shannon Appelcline noted in the 2014 book Designers amp Dragons The 90s CCGs were a dwindling part of FFG s board game production 6 In 2006 Fantasy Flight Games released a Blue Moon related board game named Blue Moon City While it is incompatible with the Blue Moon card game it was a complete German style board game for 2 to 4 players and set in the same fictional world of Blue Moon At the 2007 Lucca Comics amp Games convention Blue Moon creator Reiner Knizia confirmed there were no plans to develop additional decks This decision was attributed to the publisher s waning interest in producing further expansions for the game citation needed A new version of the game titled Blue Moon Legends has been published by Fantasy Flight Games in 2014 It contains every card ever published for Blue Moon in a single package 7 Illustrators edit John Matson Vulca Franz Vohwinkel Hoax and Mutants also the dragon designer Todd Lockwood Mimix Jim Nelson Flit Scott M Fischer Khind Daren Bader Terrah Michael Phillippi Pillar Randy Gallegos Hyla Lars Grant West Aqua Jeremy Jarvis Interference CardsReception editIn Issue 51 of the French games magazine Backstab Olivier Guillo thought that in a world awash with CCGs It is through subtle development of certain things that Blue Moon stands out from the others first of all with a good quality basic box and superb larger than standard sized cards Although Guillo pointed out that the basic packs are limited to only two factions more factions are found in the expansions and he admitted I am rapidly tempted to buy these expansions Guillo concluded by giving the game an average rating of 3 out of 5 calling it A game that has everything to interest fans of the genre and those who don t yet know it 8 Writing in the Slovenian magazine Joker David Tomsic noted that Gameplay is fast paced and consists of back to back fights that decide the winner of the battle Tomsic warned that each faction in the game requires a different tactic and they are nicely balanced but it is true that some are more challenging Beginners won t have a problem but it s only through repeated play that deeper tactics are revealed When you gain experience combat is no longer dependent on luck Tomsic noted that the game had good replayability but commented It s just a shame that when you buy several expansions it becomes quite expensive 9 Other reviews and commentary editPyramid 10 Board Game Reviews by Josh Blue Moon City ReviewReferences edit Appelcline Shannon 2006 02 23 Anatomy of a Game Blue Moon Mechanics amp Meeples Retrieved 2023 08 11 Review of Blue Moon RPGnet RPG Game Index www rpg net Retrieved 2023 08 29 How to play Blue Moon Official Rules UltraBoardGames www ultraboardgames com Retrieved 2023 08 29 Blue Moon Legends Ruleset Woods Stewart 2012 Eurogames The design culture and play of modern European board games Jefferson North Carolina McFarland amp Co pp 80 81 ISBN 9780786467976 Appelcline Shannon 2014 Designers amp Dragons The 90s Evil Hat Productions p 304 ISBN 978 1 61317 084 7 Blue Moon Legends on Boardgame Geek Guillo Olivier March 2005 Critiques Backstab in French No 51 p 47 Tomsic David October 2007 Se gremo kartat Joker in Slovenian No 171 pp 80 81 Pyramid Pyramid Review Blue Moon External links editOfficial Blue Moon page Fantasy Flight Edition Blue Moon at BoardGameGeek Kosmos supported Blue Moon Fans website English language forum Almost official English language FAQ list and Simple Tournament Rules Archived 2007 06 02 at the Wayback Machine Retrieved from https en wikipedia org w index php title Blue Moon game amp oldid 1180491654, wikipedia, wiki, book, books, library,

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