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Wikipedia

Blackmar–Diemer Gambit

The Blackmar–Diemer Gambit (or BDG) is a chess opening characterized by the moves:

Blackmar–Diemer Gambit
abcdefgh
8
8
77
66
55
44
33
22
11
abcdefgh
Moves1.d4 d5 2.e4 dxe4 3.Nc3
ECOD00
Named afterArmand Blackmar
Emil Josef Diemer
ParentQueen's Pawn Game
Synonym(s)BDG
1. d4 d5
2. e4 dxe4
3. Nc3

where White intends to follow up with f2–f3, usually on the fourth move. White obtains a tempo and a half-open f-file in return for a pawn, and as with most gambits, White aims to achieve rapid development and active posting of their pieces in order to rapidly build up an attack at the cost of the gambit pawn. It is one of the few gambits available to White after 1.d4.[1]

History

The Blackmar–Diemer Gambit arose as a development of the earlier Blackmar Gambit, named after Armand Blackmar, a relatively little-known New Orleans player of the late 19th century who popularized its characteristic moves (1.d4 d5 2.e4 dxe4 3.f3) and was the first player to publish analysis of the opening.[2] The popularity of the original Blackmar Gambit, however, was short-lived, as it was basically unsound, allowing Black to secure a superior position after White's immediate 3.f3 with 3...e5!. In 1889, Ignatz von Popiel came up with the idea of 3.Nc3, though his main idea was to meet 3...Nf6 with 4.Bg5 (rather than the more usual 4.f3) and provided analysis of the Lemberger Counter-Gambit (3.Nc3 e5).

The evolved, modern form of this gambit owes much to the German master Emil Josef Diemer (1908–1990), who popularized the continuation 3.Nc3 Nf6 and then 4.f3 (when 4...e5? is ineffective as 5.dxe5 hits Black's knight, and after 5...Qxd1+ 6.Kxd1 the knight has to retreat to d7 or g8). The position resulting after 3... Nf6 4.f3 reflects the main line of the gambit accepted, although other Black responses on move three are possible. After many years of analysis, Diemer wrote a book on the opening in the late 1950s, titled Vom Ersten Zug An Auf Matt! (Toward Mate From The First Move!), with most of the published analysis devoted to the Ryder Gambit (and associated Halosar Trap), a double-pawn sacrifice characterized by the moves 4...exf3 5.Qxf3.

Assessment

This gambit is considered an aggressive opening, but its soundness continues to be the subject of much debate both on and off the chessboard. Dismissed by many masters on the one hand, and embraced enthusiastically by many amateurs on the other, many consider that Black has good chances of defending successfully and converting the extra pawn in the endgame, while theory suggests that Black has many ways to equalize. As a result, this opening is almost never seen in top-level play, but enjoys a certain popularity among club players. Some titled players, including International Master Gary Lane, consider the opening to be suitable at the club level and for young and improving players. In one of his Keybooks, the Rev Tim Sawyer said, "Stop playing for the endgame, play to end the game! Be a winner. Play the Blackmar–Diemer Gambit!"[3] On the other hand, Sam Collins (in his book Understanding the Chess Openings) noted the tendency for some Blackmar–Diemer fanatics to try to get the opening in every game, thus limiting their chess experience, and concluded, "Nobody who plays good chess plays this line, and nobody who plays good chess ever will."[4] Other dismissive quotes include "playing the Blackmar–Diemer Gambit is like shopping for a tombstone" (Andrew Martin)[5] and "To convince an adherent of the BDG that it is unsound, is like trying to convince a child that there is no Santa Claus." (Kevin Denny).[6] As a result of the intense controversy surrounding the opening, much of the literature on the opening is lacking in objectivity.[7]

GM Boris Avrukh has written that the gambit "may not be fully correct" but cautioned that he "was surprised at just how potent White's initiative could become". Although he was unable to fully refute the gambit and considered that Black faced a non-trivial defensive task, he felt that with correct play Black could emerge with good chances.[8] GM Joe Gallagher wrote that he had "noticed a common trend among Blackmar–Diemer analysts; once there is no attack and the position looks rather balanced they tend to assess the game as =, forgetting the fact that they are a pawn down." Gallagher thought that the closely related Hübsch Gambit gave an equal game but that the Blackmar–Diemer provided "not really enough compensation" and there were "a number of areas where Black could fight for the advantage." Nevertheless, he cautioned that Black "inaccuracies can be swiftly punished" in the Blackmar–Diemer.[9] IM John Cox wrote that the gambit was "objectively weak" but pragmatically recommended that Black should enter the Hübsch gambit instead of accepting the Blackmar–Diemer as "sod's law dictates that [the reader would meet the gambit] in the third Saturday game of a weekender, when few of us are at our sharpest tactically ... one slip sees you getting torched."[10]

Main variations

It is easy for Black to decline the gambit on the second move with 2...e6 (leading to a French Defence) or 2...c6 (leading to a Caro–Kann Defence), although doing so does not eliminate White's ability to offer alternative gambits such as the Diemer–Duhm Gambit (2...e6 3.c4) or the Alapin–Diemer Gambit (2...e6 3.Be3), or for instance 2...c6 3.Nc3 dxe4 4.f3 or 4.Bc4 intending 5.f3.

Main line

After 1.d4 d5 2.e4 dxe4 3.Nc3 Nf6 4.f3 exf3 5.Nxf3, Black has five main options:

Gunderam Defence: 5...Bf5

The line 5...Bf5 (along with most of the ...c6/...Bf5 defences for Black in general) was extensively analysed by Gerhart Gunderam, who published his analysis in a book Blackmar–Diemer Gambit in 1984.[11] The main response for White is 6.Ne5, intending to attack the black bishop with an advance of the kingside pawns and, if appropriate, weaken Black's kingside pawn structure with Ne5xBg6. Black can respond with 6...e6, when after 7.g4, 7...Be4 leads to tremendous complications, e.g. after 8.Nxe4 Nxe4 9.Qf3 Qxd4 10.Qxf7+ Kd8 11.Qf4.[12] More common is 7...Bg6, which leads to quieter play, when White's best response is probably 8.Bg2 c6 9.h4, with a sustained kingside initiative in return for the pawn.[13] However, Black also has the option 6...c6 intending 7.g4 Be6, when White has to play accurately to prove enough compensation for the pawn after 8.g5 Nd5 or 8.Bc4 Nd5 9.Qe2 Nd7.[14] White has an alternative in 6.Bd3, directly challenging the bishop, but Christoph Scheerer doubts that White gets enough compensation after 6...Bxd3 7.Qxd3 c6 intending ...e6, ...Nbd7, ...Be7 and ...0-0 with a solid position.[15]

Teichmann Defence: 5...Bg4

The move 5...Bg4 pins the knight on f3, often with the intention of swapping it off and undermining White's central control.[16] White's best response is to attack the bishop immediately with 6.h3, when play often continues 6...Bxf3 7.Qxf3 c6 (but not 7...Nc6, when 8.Bb5 is good for White). In this position, White can defend the attacked d-pawn with 8.Qf2 (the Ciesielski Variation), but this allows Black an easy game by preparing ...e7–e5, e.g. after 8...Nbd7 9.Bd3 e5.[17] Alternatively, 8.Be3 is the Classical Variation, where White aims for a slow buildup to a kingside offensive. White's other main alternative is 8.g4!?, the Seidel–Hall Attack, where White is happy to sacrifice the d-pawn in order to gain an increased initiative on the kingside, e.g. after 8...Qxd4 9.Be3 Qe5 10.0-0-0 e6 11.g5. Black can decline the pawn, e.g. after 8...e6 9.g5 Nd5 10.Bd3, leading to sharp play.[18] Alternatively, after 6.h3, Black can retreat the bishop with 6...Bh5 7.g4 Bg6 8.Ne5, a line which often transposes to the Gunderam Defence line 5...Bf5 6.Ne5 e6 7.g4 Bg6 after a subsequent h3–h4, as White's extra tempo with h3 is not particularly useful.[19]

Euwe Defence: 5...e6

The 5...e6 line, analysed by Max Euwe, aims to reach a French Defence type position, but with Black having an extra pawn. Play usually continues 6.Bg5 Be7, when White's most popular option is 7.Bd3. Black can attack the centre immediately with 7...c5!? here, as recommended by Joe Gallagher and James Rizzitano.[20] Play can continue 8.dxc5 Qa5 9.0-0 Qxc5+ 10.Kh1, when White has to play accurately to prove compensation for the pawn. Alternatively 7...Nc6 can be considered the main line of this variation, when 8.0-0 Nxd4 9.Kh1 is the notorious Zilbermints Gambit, sacrificing a second pawn in order to increase White's initiative. The Zilbermints Gambit has scored well in practice, but objectively it probably does not give White enough compensation for two pawns. However, the alternative 8.a3, despite the loss of time, offers White good compensation for the pawn, and White can also consider 8.Qd2, allowing the trade of the bishop on d3 but avoiding any loss of time.[21] White's main alternative to 7.Bd3 is 7.Qd2, aiming to castle queenside and giving additional support to the d4-pawn, while aiming to launch a kingside offensive with Qd2–f4 and meeting ...h6 with a dangerous Bxh6 sacrifice. Play can continue 7...0-0 8.0-0-0 (8.Bd3 c5! is better for Black) 8...c5 9.Qf4!? cxd4 10.Rxd4[22] or 7...h6 8.Bh4 (8.Bf4 is also possible, aiming to keep the Bxh6 sacrifice possibility open, but allowing 8...Bb4 9.Bc4 Ne4)[23] 8...Ne4 9.Nxe4 Bxh4+ 10.g3 Be7 11.Bg2, when White has some compensation for the pawn but the final verdict on the resulting positions is still yet to be reached.

Bogoljubov Defence: 5...g6

The Bogoljubov Defence was played by Diemer himself in a game against Bogoljubov. By fianchettoing the king's bishop Black aims to gain increased pressure against the d4-pawn following a subsequent ...c5. White's most common response is the Studier Attack, 6.Bc4 Bg7 7.0-0 0-0 8.Qe1, intending Qh4, Bh6 and piling pressure on the kingside, sacrificing pawns at d4 and c2 if appropriate. However, after Peter Leisebein's 8...Nc6 9.Qh4 Bg4!, it is doubtful if White obtains enough compensation for the pawn against accurate play.[24] An alternative approach is to castle queenside, play Bh6 and then launch the h-pawn against the black kingside. The best way to carry out this approach is via 6.Bf4, as 6.Bg5 (as played by Bogoljubov in his game against Diemer) is well met by 6...Bg7 7.Qd2 0-0 8.0-0-0 c5!, when Black stands better.[25] If Black tries the same approach against 6.Bf4, i.e. 6...Bg7 7.Qd2 0-0 8.0-0-0 c5, then 9.d5 a6 10.d6! gives White good chances.[26]

Ziegler Defence: 5...c6

Black's most critical response to the Blackmar–Diemer Gambit is 5...c6, known as the Ziegler Defence due to Diemer's tendency to name lines after opponents that first played them against him, but most of the theory of the line was established by Gerhart Gunderam, who advocated 5...Bf5.[27] Most modern authors recommend this as Black's antidote to the BDG,[28] sometimes via O'Kelly's move order 4...c6. The old main line runs 6.Bc4 Bf5 7.0-0 e6 8.Ne5, when Black should avoid 8...Bxc2?! 9.Nxf7!, but instead play 8...Bg6!, when White ends up with very little to show for the lost pawn.[29] More dangerous for Black is 8.Ng5, the Alchemy Variation, where Black has to be careful not to fall for various sacrifices on e6 and f7, but White probably does not get enough compensation for the pawn after 8...Bg6 9.Ne2 Bd6. German FIDE master Stefan Bücker regards Black as clearly better after 10.Nf4 Bxf4 11.Bxf4 0-0,[30] but Christoph Scheerer believes that White can generate attacking chances with 12.c3 h6 13.Qg4!?.[31] In view of White's problems proving compensation in these lines, ChessCafe.com reviewer Carsten Hansen concluded, "despite all the smoke and mirrors, the Blackmar–Diemer Gambit still isn't viable beyond club-level or rapid-play games".[32] However, Lev Gutman proposed the alternative 7.Bg5 e6 8.Nh4!? Bg6 9.Nxg6 hxg6 10.Qd3, intending to castle queenside and tie Black down to the f7-pawn, promising long-term positional compensation for the pawn.[30] There are currently insufficient practical tests to determine whether it amounts to enough compensation for the lost pawn.[33] Black cannot easily deviate from this line, since after 7...Nbd7 White continues 8.Qe2 e6 9.0-0-0, aiming to launch a strong attack down the e- and f-files, and if 9...Bb4 then 10.d5!. If White tries to enter this setup after 7...e6 8.Qe2, however, then 8...Bb4! prevents White from safely castling queenside, leaving White with insufficient compensation for the pawn.[33] White also has the dangerous, though probably objectively insufficient, second pawn sacrifice 7.g4, analysed extensively by Stefan Bücker.[30] In the 5...c6 move order White has the alternative 6.Bd3, usually intending to sacrifice a second pawn after 6...Bg4 7.h3 Bxf3 8.Qxf3 Qxd4, leading to sharp complications, though Black can transpose back to the Classical Variation of the Teichmann Defence with 8...e6, since White's only good response is 9.Be3.[34] Black can prevent this 6.Bd3 possibility by using O'Kelly's move order 4...c6.

Ryder Gambit: 5.Qxf3

Alternatively, White can offer a second pawn with 5.Qxf3. Gary Lane argued in 2000 that White has serious problems proving enough compensation for the sacrificed pawns after 5... Qxd4 6. Be3 Qg4 7.Qf2 e5. Black can also decline the pawn with 5...c6 or 5...e6, holding the position.[35]

The Halosar Trap (named after Hermann Halosar) follows after 6... Qb4 7.0-0-0 Bg4? 8.Nb5! threatening mate with 9.Nxc7#. The black queen cannot capture the knight because 8...Qxb5 9.Bxb5+ is check, gaining time for the white queen to escape the threat from the bishop. The line continues 8...Na6 9. Qxb7 Qe4 (Black lost in Diemer–Halosar, Baden-Baden 1934, after 9...Rc8 10.Qxa6) 10. Qxa6 Qxe3+ (Worse is 10...Bxd1 11.Kxd1 Rd8+ 12.Bd2 and White is winning, for example 12...Ng4 13.Nxc7+ Kd7 14.Qxa7) 11. Kb1 Qc5 12. Nf3. Burgess wrote that "Although White has some advantage, Black has avoided instant loss".[36]

Fourth-move alternatives for Black

O'Kelly Defence: 4...c6

Many sources recommend the O'Kelly Defence as a means of transposing to the Ziegler Defence while cutting out White's 6.Bd3 possibility, since White has nothing better than 5.Bc4, when 5...exf3 6.Nxf3 Bf5 transposes directly to the 6.Bc4 Bf5 variation of the Ziegler Defence. Alternatively, 5.Nxe4 is likely to land White in an inferior version of the Fantasy Variation of the Caro–Kann Defence, with equality at best in positions that may not attract Blackmar–Diemer players, 5.fxe4 e5! is good for Black and other bishop moves allow Black to achieve superior versions of standard Blackmar–Diemer Gambit variations.[30][37] 4...c6 also has some independent value, for example Evgeny Bareev used the continuation 5.f3 b5!? in a game against Nigel Short, achieving a superior position after 6.Bb3 Be6 7.fxe4 b4 8.Nce2 Nxe4, but 8.Na4!? improves for White and may give sufficient compensation for the pawn.[38] Black can also try 5...Bf5, when White must play accurately to prove enough compensation, but probably obtains sufficient play after 6.g4 Bg6 7.g5 Nd5 8.fxe4 Nxc3 9.bxc3.[39]

Vienna Defence: 4...Bf5

The Vienna Defence was recommended by Matthias Wahls in his book Modernes Skandinavisch, where he saw it as a refutation of the Blackmar–Diemer Gambit.[40] White can play for compensation for a pawn with 5.fxe4 Nxe4 6.Qf3, when both 6...Nxc3 and 6...Nd6 lead to complicated positions in which Black often tries to return a pawn on b7 in order to catch up on development, and in some cases secure a positional advantage. White often does best to continue with a gambit policy and simply continue developing. The main line runs 6...Nd6 7.Bf4 e6 8.0-0-0 c6 9.g4 Bg6 10.Qe3 Be7, when Black is solid, but White retains enough compensation for the pawn.[41] Alternatively, 5.g4 aims to regain the pawn in most cases, e.g. after 5...Bg6 6.g5 Nd5 7.Nxe4 Nc6 8.Bb5 e6 9.Bxc6+ bxc6 10.Ne2 c5 11.dxc5 Nb4, when in a reversal of roles, White has an extra pawn but Black has the initiative and a superior pawn structure.[42] White can use 5.g4 as a gambit option by continuing with 6.h4!?, which leads to sharp play and approximately equal chances.[43]

Langeheinicke Defence: 4...e3

The push with 4...e3 is often used by strong players to avoid the complications arising from 4...exf3 5.Nxf3, but it is one of Black's weaker options against the Blackmar–Diemer as returning the pawn in this way does not significantly slow down White's initiative, and thus Black struggles to fully equalize in this line. In most lines White must seek to place a knight on f4 (taking the sting out of ...Nd5) in order to secure an advantage.[44]

Third-move alternatives for Black

Lemberger Counter-Gambit: 3...e5

The Lemberger Counter-Gambit is an important alternative, where Black counterattacks against the d4-pawn instead of defending the attacked e4-pawn. White can head for a drawish endgame with 4.dxe5, e.g. 4...Qxd1+ 5.Kxd1 Nc6 6.Nxe4 Nxe5, or 5.Nxd1 Nc6 6.Bf4, with equality and few winning chances for either side.[45] Since these positions typically do not attract gambiteers, White often chooses a riskier response in order to generate winning chances, such as 4.Qh5, 4.Nge2 or 4.Nxe4. Both 4.Qh5 and 4.Nge2 are well met by 4...Nc6!, when Black has good chances of obtaining an advantage, while against 4.Nxe4 the most critical continuation is 4...Qxd4, when White can continue with either 5.Qe2 or 5.Bd3, with complications and some compensation for the pawn in either case, but it is unclear if it is enough.[46]

Other options for Black

3...f5 is an important option for Black, since 4.f3 is well met by 4...e5!, with some advantage for Black. Instead White does better to prevent ...e5 with 4.Bf4, and then obtain compensation for a pawn with a subsequent f3.[47] 3...Bf5 is well met by 4.f3, and if 4...exf3 then 5.Qxf3 attacking the bishop (thus Black may be better off transposing to the Vienna Defence with 4...Nf6).[48] 3...c6 and 3...e6 transpose to the Caro–Kann Defence and French Defence respectively, and in the former case White can continue in Blackmar–Diemer Gambit style with 4.f3 or 4.Bc4 intending 5.f3 (which often transposes to the O'Kelly Defence). After 3...e6, however, White cannot easily force a Blackmar–Diemer Gambit type position as 4.f3 Bb4 (which also comes up via the French Rubinstein Variation) is very bad for White.

Another option for White is to play the Veresov Opening moves – without 3.Bg5. If Black responds with the Alburt Defence after 1. d4 d5 2. Nc3 Bf5 it can transpose into a type of BDG Zeller Defence after 3. e4 dxe4. A new line only recently mentioned in Tim Sawyer's Blackmar–Diemer Books 5 and 8, is the Torning Gambit which occurs after 4. g4 Bg6 5. Qe2!? If Black gets greedy and captures 5...Qxd4, White gets a nice game after 6.Qb5+. Tim Sawyer's books mention several games played by Richard Torning who originally played this gambit in the 1980s. A trap is Richard Torning (1809) – amol52 (1424) [D00] (bullet 18.12.2016): 1.d4 d5 2.Nc3 Bf5 3.e4 dxe4 4.g4 Bg6 5.Qe2 Qxd4 6.Qb5+!? Qd7?? 7.Qxb7 Qc6 8.Qc8#.[49][50]

Gary Danelishen, author of The Final Theory of Chess, posted analysis of the Torning Variation online.[51]

Related gambit ideas

Since Black can sidestep the BDG in several ways, BDG adherents have developed related gambits:

  • 1.d4 d5 2.e4 c6 (the Caro–Kann Defence) 3.Nc3 dxe4 4.f3 was invented by Philip Stuart Milner-Barry in 1932 and 4.Bc4 Nf6 (or Bf5) 5.f3 by Heinrich Von Hennig in 1920 and thus are older than Diemer's idea.
  • 1.d4 d5 2.e4 e6 (the French Defense) 3.Be3 is the Alapin–Diemer Gambit; sometimes White plays the typical f2–f3 a bit later.
  • 1.d4 d5 2.e4 e6 3.Nc3 dxe4 4.f3 and 3...Nf6 4.Bg5 dxe4 5.f3 are very rare.
  • 1.d4 d5 2.e4 e6 3.Nc3 Bb4 4.a3 Bxc3+ 5.bxc3 dxe4 6.f3 is the Winckelmann–Reimer Gambit.
  • 1.d4 d5 2.e4 Nc6 (the Nimzowitsch Defence) 3.Nc3 dxe4 4.d5 may be followed by 5.f3 or 5.f4.
  • 1.d4 Nf6 2.f3 d5 (c5 may lead to a kind of Benoni) 3.e4 dxe4 4.Nc3 simply transposes.
  • 1.d4 Nf6 2.Nc3 d5 3.e4 Nxe4 is called the Hübsch Gambit.
  • 1.d4 d5 2.Nc3 Bf5 3.e4 dxe4 4.g4 Bg6 5.Qe2!? Torning Gambit
  • 1.d4 f5 2.e4 (the Staunton Gambit)
  • 1.f3 d5 2.e4 dxe4 3.Nc3 is the Gedult Gambit.
  • 1.e4 d5 2.d4 is also a surprising transposition against the Scandinavian Defense.

The list is incomplete and transpositions abound.

See also

References

  1. ^ Blackmar–Diemer Gambit, Chess Digest (1977), p.5.
  2. ^ Armand Edward Blackmar at Chessgames.com.
  3. ^ Scheerer 2011, p. 9.
  4. ^ "Checkpoint: Bishops before knights" (PDF). Retrieved 2011-11-06.
  5. ^ "Shopping for a tombstone". Retrieved 2011-11-06.
  6. ^ "Topnotch analysis of the Blackmar–Diemer". Retrieved 2011-11-06.
  7. ^ Scheerer 2011, p. 10
  8. ^ Avrukh, Boris (2012). Beating 1.d4 Sidelines. Quality Chess UK LLP. pp. 20, 42. ISBN 9781907982125.
  9. ^ Gallagher, Joe (1996). Beating the Anti-King's Indians. International Chess Enterprises. pp. 185, 189. ISBN 9781879479364.
  10. ^ Cox, John (2005). Dealing with D4 Deviations: Fighting the Trompowsky, Torre, Blackmar–Diemer, Stonewall, Colle and Other Problem Openings. Everyman Chess. ISBN 9781857443998.
  11. ^ Scheerer 2011, p. 206.
  12. ^ Scheerer 2011, p. 216
  13. ^ Scheerer 2011, p. 218
  14. ^ Scheerer 2011, p. 219.
  15. ^ Scheerer 2011, p. 207
  16. ^ Scheerer 2011, p. 233.
  17. ^ Scheerer 2011, p. 258
  18. ^ Scheerer 2011, p. 262.
  19. ^ Scheerer 2011, p. 234
  20. ^ Scheerer 2011, p. 145
  21. ^ Scheerer 2011, p. 155.
  22. ^ Scheerer 2011, p. 163
  23. ^ Scheerer 2011, p. 167
  24. ^ Scheerer 2011, p. 200
  25. ^ Scheerer 2011, p. 170
  26. ^ Scheerer 2011, p. 204
  27. ^ Scheerer 2011, p. 277
  28. ^ Avrukh, Boris, Grandmaster Repertoire 11, Beating 1.d4 Sidelines, Quality Chess, 2012, Chapter 2.
  29. ^ Scheerer 2011, p. 286
  30. ^ a b c d "Over the Horizons: How to Detect a Novelty" (PDF). Retrieved 2010-05-07.
  31. ^ Scheerer 2011, p. 293
  32. ^ "Checkpoint: Good and Bad Weapons" (PDF). Retrieved 2011-11-06.
  33. ^ a b Scheerer 2011, p. 279
  34. ^ Scheerer 2011, p. 300
  35. ^ "Gary Lane on Ryder Gambit". Retrieved 2011-11-06.
  36. ^ Burgess, Graham (2000). The Mammoth Book of Chess (2nd ed.). UK: Robinson. pp. 202–3. ISBN 1-84119-126-4.
  37. ^ Scheerer 2011, p. 96
  38. ^ Scheerer 2011, p. 100
  39. ^ Scheerer 2011, p. 101
  40. ^ Scheerer 2011, p. 103
  41. ^ Scheerer 2011, p. 116
  42. ^ Scheerer 2011, p. 129
  43. ^ Scheerer 2011, p. 120
  44. ^ Scheerer 2011, p. 84
  45. ^ Scheerer 2011, p. 16
  46. ^ Scheerer 2011, p. 49
  47. ^ Scheerer 2011, p. 68
  48. ^ Scheerer 2011, p. 60
  49. ^ Sawyer, Tim (2017). Blackmar–Diemer Games 5. United States: Sawyer Publications. p. 143.
  50. ^ Sawyer, Tim (2018). Blackmar–Diemer Games 8. United States. pp. 154–58.
  51. ^ "Analysis Torning Variation". Chess.com.

Bibliography

  • Scheerer, Christoph (2011). The Blackmar–Diemer Gambit: A modern guide to a fascinating chess opening. Everyman Chess. ISBN 978-1-85744-598-5.

Further reading

  • Avrukh, Boris (2012). Grandmaster Repertoire 11, Beating 1.d4 Sidelines. Quality Chess. ISBN 978-1-907982-12-5.
  • Lane, Gary (1995). Blackmar–Diemer Gambit. Batsford Chess Library / An Owl Book / Henry Holt and Company. ISBN 0-8050-4230-X.
  • Purser, Tom; Anders, Tejler (1998). Blackmar, Diemer & Gedult. Blackmar Press. ISBN 0-9619606-3-9.
  • Sawyer, Tim (1992). Blackmar–Diemer Gambit Keybook. Thinkers' Press.
  • Sawyer, Tim Blackmar–Diemer Games Books 1 to 8. Sawyer Publications.
  • Schiller, Eric (1986). Blackmar Diemer Gambit. Thinkers Pr Inc / Chessco. ISBN 0-931462-52-5.
  • Danelishen, Gary M. (2008). The Final Theory of Chess. ISBN 978-0-9815677-0-9.

External links

  • Emil Diemer (1908–90) et les gambits sur le site Mieux jouer aux échecs

blackmar, diemer, gambit, chess, opening, characterized, moves, abcdefgh8877665544332211abcdefghmoves1, dxe4, nc3ecod00named, afterarmand, blackmar, emil, josef, diemerparentqueen, pawn, gamesynonym, dxe4, nc3where, white, intends, follow, with, usually, fourt. The Blackmar Diemer Gambit or BDG is a chess opening characterized by the moves Blackmar Diemer Gambitabcdefgh8877665544332211abcdefghMoves1 d4 d5 2 e4 dxe4 3 Nc3ECOD00Named afterArmand Blackmar Emil Josef DiemerParentQueen s Pawn GameSynonym s BDG 1 d4 d5 2 e4 dxe4 3 Nc3where White intends to follow up with f2 f3 usually on the fourth move White obtains a tempo and a half open f file in return for a pawn and as with most gambits White aims to achieve rapid development and active posting of their pieces in order to rapidly build up an attack at the cost of the gambit pawn It is one of the few gambits available to White after 1 d4 1 Contents 1 History 2 Assessment 3 Main variations 4 Main line 4 1 Gunderam Defence 5 Bf5 4 2 Teichmann Defence 5 Bg4 4 3 Euwe Defence 5 e6 4 4 Bogoljubov Defence 5 g6 4 5 Ziegler Defence 5 c6 4 6 Ryder Gambit 5 Qxf3 5 Fourth move alternatives for Black 5 1 O Kelly Defence 4 c6 5 2 Vienna Defence 4 Bf5 5 3 Langeheinicke Defence 4 e3 6 Third move alternatives for Black 6 1 Lemberger Counter Gambit 3 e5 6 2 Other options for Black 7 Related gambit ideas 8 See also 9 References 10 Further reading 11 External linksThis article uses algebraic notation to describe chess moves History EditThe Blackmar Diemer Gambit arose as a development of the earlier Blackmar Gambit named after Armand Blackmar a relatively little known New Orleans player of the late 19th century who popularized its characteristic moves 1 d4 d5 2 e4 dxe4 3 f3 and was the first player to publish analysis of the opening 2 The popularity of the original Blackmar Gambit however was short lived as it was basically unsound allowing Black to secure a superior position after White s immediate 3 f3 with 3 e5 In 1889 Ignatz von Popiel came up with the idea of 3 Nc3 though his main idea was to meet 3 Nf6 with 4 Bg5 rather than the more usual 4 f3 and provided analysis of the Lemberger Counter Gambit 3 Nc3 e5 The evolved modern form of this gambit owes much to the German master Emil Josef Diemer 1908 1990 who popularized the continuation 3 Nc3 Nf6 and then 4 f3 when 4 e5 is ineffective as 5 dxe5 hits Black s knight and after 5 Qxd1 6 Kxd1 the knight has to retreat to d7 or g8 The position resulting after 3 Nf6 4 f3 reflects the main line of the gambit accepted although other Black responses on move three are possible After many years of analysis Diemer wrote a book on the opening in the late 1950s titled Vom Ersten Zug An Auf Matt Toward Mate From The First Move with most of the published analysis devoted to the Ryder Gambit and associated Halosar Trap a double pawn sacrifice characterized by the moves 4 exf3 5 Qxf3 Assessment EditThis gambit is considered an aggressive opening but its soundness continues to be the subject of much debate both on and off the chessboard Dismissed by many masters on the one hand and embraced enthusiastically by many amateurs on the other many consider that Black has good chances of defending successfully and converting the extra pawn in the endgame while theory suggests that Black has many ways to equalize As a result this opening is almost never seen in top level play but enjoys a certain popularity among club players Some titled players including International Master Gary Lane consider the opening to be suitable at the club level and for young and improving players In one of his Keybooks the Rev Tim Sawyer said Stop playing for the endgame play to end the game Be a winner Play the Blackmar Diemer Gambit 3 On the other hand Sam Collins in his book Understanding the Chess Openings noted the tendency for some Blackmar Diemer fanatics to try to get the opening in every game thus limiting their chess experience and concluded Nobody who plays good chess plays this line and nobody who plays good chess ever will 4 Other dismissive quotes include playing the Blackmar Diemer Gambit is like shopping for a tombstone Andrew Martin 5 and To convince an adherent of the BDG that it is unsound is like trying to convince a child that there is no Santa Claus Kevin Denny 6 As a result of the intense controversy surrounding the opening much of the literature on the opening is lacking in objectivity 7 GM Boris Avrukh has written that the gambit may not be fully correct but cautioned that he was surprised at just how potent White s initiative could become Although he was unable to fully refute the gambit and considered that Black faced a non trivial defensive task he felt that with correct play Black could emerge with good chances 8 GM Joe Gallagher wrote that he had noticed a common trend among Blackmar Diemer analysts once there is no attack and the position looks rather balanced they tend to assess the game as forgetting the fact that they are a pawn down Gallagher thought that the closely related Hubsch Gambit gave an equal game but that the Blackmar Diemer provided not really enough compensation and there were a number of areas where Black could fight for the advantage Nevertheless he cautioned that Black inaccuracies can be swiftly punished in the Blackmar Diemer 9 IM John Cox wrote that the gambit was objectively weak but pragmatically recommended that Black should enter the Hubsch gambit instead of accepting the Blackmar Diemer as sod s law dictates that the reader would meet the gambit in the third Saturday game of a weekender when few of us are at our sharpest tactically one slip sees you getting torched 10 Main variations EditIt is easy for Black to decline the gambit on the second move with 2 e6 leading to a French Defence or 2 c6 leading to a Caro Kann Defence although doing so does not eliminate White s ability to offer alternative gambits such as the Diemer Duhm Gambit 2 e6 3 c4 or the Alapin Diemer Gambit 2 e6 3 Be3 or for instance 2 c6 3 Nc3 dxe4 4 f3 or 4 Bc4 intending 5 f3 Main line EditAfter 1 d4 d5 2 e4 dxe4 3 Nc3 Nf6 4 f3 exf3 5 Nxf3 Black has five main options Gunderam Defence 5 Bf5 Edit The line 5 Bf5 along with most of the c6 Bf5 defences for Black in general was extensively analysed by Gerhart Gunderam who published his analysis in a book Blackmar Diemer Gambit in 1984 11 The main response for White is 6 Ne5 intending to attack the black bishop with an advance of the kingside pawns and if appropriate weaken Black s kingside pawn structure with Ne5xBg6 Black can respond with 6 e6 when after 7 g4 7 Be4 leads to tremendous complications e g after 8 Nxe4 Nxe4 9 Qf3 Qxd4 10 Qxf7 Kd8 11 Qf4 12 More common is 7 Bg6 which leads to quieter play when White s best response is probably 8 Bg2 c6 9 h4 with a sustained kingside initiative in return for the pawn 13 However Black also has the option 6 c6 intending 7 g4 Be6 when White has to play accurately to prove enough compensation for the pawn after 8 g5 Nd5 or 8 Bc4 Nd5 9 Qe2 Nd7 14 White has an alternative in 6 Bd3 directly challenging the bishop but Christoph Scheerer doubts that White gets enough compensation after 6 Bxd3 7 Qxd3 c6 intending e6 Nbd7 Be7 and 0 0 with a solid position 15 Teichmann Defence 5 Bg4 Edit The move 5 Bg4 pins the knight on f3 often with the intention of swapping it off and undermining White s central control 16 White s best response is to attack the bishop immediately with 6 h3 when play often continues 6 Bxf3 7 Qxf3 c6 but not 7 Nc6 when 8 Bb5 is good for White In this position White can defend the attacked d pawn with 8 Qf2 the Ciesielski Variation but this allows Black an easy game by preparing e7 e5 e g after 8 Nbd7 9 Bd3 e5 17 Alternatively 8 Be3 is the Classical Variation where White aims for a slow buildup to a kingside offensive White s other main alternative is 8 g4 the Seidel Hall Attack where White is happy to sacrifice the d pawn in order to gain an increased initiative on the kingside e g after 8 Qxd4 9 Be3 Qe5 10 0 0 0 e6 11 g5 Black can decline the pawn e g after 8 e6 9 g5 Nd5 10 Bd3 leading to sharp play 18 Alternatively after 6 h3 Black can retreat the bishop with 6 Bh5 7 g4 Bg6 8 Ne5 a line which often transposes to the Gunderam Defence line 5 Bf5 6 Ne5 e6 7 g4 Bg6 after a subsequent h3 h4 as White s extra tempo with h3 is not particularly useful 19 Euwe Defence 5 e6 Edit The 5 e6 line analysed by Max Euwe aims to reach a French Defence type position but with Black having an extra pawn Play usually continues 6 Bg5 Be7 when White s most popular option is 7 Bd3 Black can attack the centre immediately with 7 c5 here as recommended by Joe Gallagher and James Rizzitano 20 Play can continue 8 dxc5 Qa5 9 0 0 Qxc5 10 Kh1 when White has to play accurately to prove compensation for the pawn Alternatively 7 Nc6 can be considered the main line of this variation when 8 0 0 Nxd4 9 Kh1 is the notorious Zilbermints Gambit sacrificing a second pawn in order to increase White s initiative The Zilbermints Gambit has scored well in practice but objectively it probably does not give White enough compensation for two pawns However the alternative 8 a3 despite the loss of time offers White good compensation for the pawn and White can also consider 8 Qd2 allowing the trade of the bishop on d3 but avoiding any loss of time 21 White s main alternative to 7 Bd3 is 7 Qd2 aiming to castle queenside and giving additional support to the d4 pawn while aiming to launch a kingside offensive with Qd2 f4 and meeting h6 with a dangerous Bxh6 sacrifice Play can continue 7 0 0 8 0 0 0 8 Bd3 c5 is better for Black 8 c5 9 Qf4 cxd4 10 Rxd4 22 or 7 h6 8 Bh4 8 Bf4 is also possible aiming to keep the Bxh6 sacrifice possibility open but allowing 8 Bb4 9 Bc4 Ne4 23 8 Ne4 9 Nxe4 Bxh4 10 g3 Be7 11 Bg2 when White has some compensation for the pawn but the final verdict on the resulting positions is still yet to be reached Bogoljubov Defence 5 g6 Edit The Bogoljubov Defence was played by Diemer himself in a game against Bogoljubov By fianchettoing the king s bishop Black aims to gain increased pressure against the d4 pawn following a subsequent c5 White s most common response is the Studier Attack 6 Bc4 Bg7 7 0 0 0 0 8 Qe1 intending Qh4 Bh6 and piling pressure on the kingside sacrificing pawns at d4 and c2 if appropriate However after Peter Leisebein s 8 Nc6 9 Qh4 Bg4 it is doubtful if White obtains enough compensation for the pawn against accurate play 24 An alternative approach is to castle queenside play Bh6 and then launch the h pawn against the black kingside The best way to carry out this approach is via 6 Bf4 as 6 Bg5 as played by Bogoljubov in his game against Diemer is well met by 6 Bg7 7 Qd2 0 0 8 0 0 0 c5 when Black stands better 25 If Black tries the same approach against 6 Bf4 i e 6 Bg7 7 Qd2 0 0 8 0 0 0 c5 then 9 d5 a6 10 d6 gives White good chances 26 Ziegler Defence 5 c6 Edit Black s most critical response to the Blackmar Diemer Gambit is 5 c6 known as the Ziegler Defence due to Diemer s tendency to name lines after opponents that first played them against him but most of the theory of the line was established by Gerhart Gunderam who advocated 5 Bf5 27 Most modern authors recommend this as Black s antidote to the BDG 28 sometimes via O Kelly s move order 4 c6 The old main line runs 6 Bc4 Bf5 7 0 0 e6 8 Ne5 when Black should avoid 8 Bxc2 9 Nxf7 but instead play 8 Bg6 when White ends up with very little to show for the lost pawn 29 More dangerous for Black is 8 Ng5 the Alchemy Variation where Black has to be careful not to fall for various sacrifices on e6 and f7 but White probably does not get enough compensation for the pawn after 8 Bg6 9 Ne2 Bd6 German FIDE master Stefan Bucker regards Black as clearly better after 10 Nf4 Bxf4 11 Bxf4 0 0 30 but Christoph Scheerer believes that White can generate attacking chances with 12 c3 h6 13 Qg4 31 In view of White s problems proving compensation in these lines ChessCafe com reviewer Carsten Hansen concluded despite all the smoke and mirrors the Blackmar Diemer Gambit still isn t viable beyond club level or rapid play games 32 However Lev Gutman proposed the alternative 7 Bg5 e6 8 Nh4 Bg6 9 Nxg6 hxg6 10 Qd3 intending to castle queenside and tie Black down to the f7 pawn promising long term positional compensation for the pawn 30 There are currently insufficient practical tests to determine whether it amounts to enough compensation for the lost pawn 33 Black cannot easily deviate from this line since after 7 Nbd7 White continues 8 Qe2 e6 9 0 0 0 aiming to launch a strong attack down the e and f files and if 9 Bb4 then 10 d5 If White tries to enter this setup after 7 e6 8 Qe2 however then 8 Bb4 prevents White from safely castling queenside leaving White with insufficient compensation for the pawn 33 White also has the dangerous though probably objectively insufficient second pawn sacrifice 7 g4 analysed extensively by Stefan Bucker 30 In the 5 c6 move order White has the alternative 6 Bd3 usually intending to sacrifice a second pawn after 6 Bg4 7 h3 Bxf3 8 Qxf3 Qxd4 leading to sharp complications though Black can transpose back to the Classical Variation of the Teichmann Defence with 8 e6 since White s only good response is 9 Be3 34 Black can prevent this 6 Bd3 possibility by using O Kelly s move order 4 c6 Ryder Gambit 5 Qxf3 Edit Alternatively White can offer a second pawn with 5 Qxf3 Gary Lane argued in 2000 that White has serious problems proving enough compensation for the sacrificed pawns after 5 Qxd4 6 Be3 Qg4 7 Qf2 e5 Black can also decline the pawn with 5 c6 or 5 e6 holding the position 35 The Halosar Trap named after Hermann Halosar follows after 6 Qb4 7 0 0 0 Bg4 8 Nb5 threatening mate with 9 Nxc7 The black queen cannot capture the knight because 8 Qxb5 9 Bxb5 is check gaining time for the white queen to escape the threat from the bishop The line continues 8 Na6 9 Qxb7 Qe4 Black lost in Diemer Halosar Baden Baden 1934 after 9 Rc8 10 Qxa6 10 Qxa6 Qxe3 Worse is 10 Bxd1 11 Kxd1 Rd8 12 Bd2 and White is winning for example 12 Ng4 13 Nxc7 Kd7 14 Qxa7 11 Kb1 Qc5 12 Nf3 Burgess wrote that Although White has some advantage Black has avoided instant loss 36 Fourth move alternatives for Black EditO Kelly Defence 4 c6 Edit Many sources recommend the O Kelly Defence as a means of transposing to the Ziegler Defence while cutting out White s 6 Bd3 possibility since White has nothing better than 5 Bc4 when 5 exf3 6 Nxf3 Bf5 transposes directly to the 6 Bc4 Bf5 variation of the Ziegler Defence Alternatively 5 Nxe4 is likely to land White in an inferior version of the Fantasy Variation of the Caro Kann Defence with equality at best in positions that may not attract Blackmar Diemer players 5 fxe4 e5 is good for Black and other bishop moves allow Black to achieve superior versions of standard Blackmar Diemer Gambit variations 30 37 4 c6 also has some independent value for example Evgeny Bareev used the continuation 5 f3 b5 in a game against Nigel Short achieving a superior position after 6 Bb3 Be6 7 fxe4 b4 8 Nce2 Nxe4 but 8 Na4 improves for White and may give sufficient compensation for the pawn 38 Black can also try 5 Bf5 when White must play accurately to prove enough compensation but probably obtains sufficient play after 6 g4 Bg6 7 g5 Nd5 8 fxe4 Nxc3 9 bxc3 39 Vienna Defence 4 Bf5 Edit The Vienna Defence was recommended by Matthias Wahls in his book Modernes Skandinavisch where he saw it as a refutation of the Blackmar Diemer Gambit 40 White can play for compensation for a pawn with 5 fxe4 Nxe4 6 Qf3 when both 6 Nxc3 and 6 Nd6 lead to complicated positions in which Black often tries to return a pawn on b7 in order to catch up on development and in some cases secure a positional advantage White often does best to continue with a gambit policy and simply continue developing The main line runs 6 Nd6 7 Bf4 e6 8 0 0 0 c6 9 g4 Bg6 10 Qe3 Be7 when Black is solid but White retains enough compensation for the pawn 41 Alternatively 5 g4 aims to regain the pawn in most cases e g after 5 Bg6 6 g5 Nd5 7 Nxe4 Nc6 8 Bb5 e6 9 Bxc6 bxc6 10 Ne2 c5 11 dxc5 Nb4 when in a reversal of roles White has an extra pawn but Black has the initiative and a superior pawn structure 42 White can use 5 g4 as a gambit option by continuing with 6 h4 which leads to sharp play and approximately equal chances 43 Langeheinicke Defence 4 e3 Edit The push with 4 e3 is often used by strong players to avoid the complications arising from 4 exf3 5 Nxf3 but it is one of Black s weaker options against the Blackmar Diemer as returning the pawn in this way does not significantly slow down White s initiative and thus Black struggles to fully equalize in this line In most lines White must seek to place a knight on f4 taking the sting out of Nd5 in order to secure an advantage 44 Third move alternatives for Black EditLemberger Counter Gambit 3 e5 Edit The Lemberger Counter Gambit is an important alternative where Black counterattacks against the d4 pawn instead of defending the attacked e4 pawn White can head for a drawish endgame with 4 dxe5 e g 4 Qxd1 5 Kxd1 Nc6 6 Nxe4 Nxe5 or 5 Nxd1 Nc6 6 Bf4 with equality and few winning chances for either side 45 Since these positions typically do not attract gambiteers White often chooses a riskier response in order to generate winning chances such as 4 Qh5 4 Nge2 or 4 Nxe4 Both 4 Qh5 and 4 Nge2 are well met by 4 Nc6 when Black has good chances of obtaining an advantage while against 4 Nxe4 the most critical continuation is 4 Qxd4 when White can continue with either 5 Qe2 or 5 Bd3 with complications and some compensation for the pawn in either case but it is unclear if it is enough 46 Other options for Black Edit 3 f5 is an important option for Black since 4 f3 is well met by 4 e5 with some advantage for Black Instead White does better to prevent e5 with 4 Bf4 and then obtain compensation for a pawn with a subsequent f3 47 3 Bf5 is well met by 4 f3 and if 4 exf3 then 5 Qxf3 attacking the bishop thus Black may be better off transposing to the Vienna Defence with 4 Nf6 48 3 c6 and 3 e6 transpose to the Caro Kann Defence and French Defence respectively and in the former case White can continue in Blackmar Diemer Gambit style with 4 f3 or 4 Bc4 intending 5 f3 which often transposes to the O Kelly Defence After 3 e6 however White cannot easily force a Blackmar Diemer Gambit type position as 4 f3 Bb4 which also comes up via the French Rubinstein Variation is very bad for White Another option for White is to play the Veresov Opening moves without 3 Bg5 If Black responds with the Alburt Defence after 1 d4 d5 2 Nc3 Bf5 it can transpose into a type of BDG Zeller Defence after 3 e4 dxe4 A new line only recently mentioned in Tim Sawyer s Blackmar Diemer Books 5 and 8 is the Torning Gambit which occurs after 4 g4 Bg6 5 Qe2 If Black gets greedy and captures 5 Qxd4 White gets a nice game after 6 Qb5 Tim Sawyer s books mention several games played by Richard Torning who originally played this gambit in the 1980s A trap is Richard Torning 1809 amol52 1424 D00 bullet 18 12 2016 1 d4 d5 2 Nc3 Bf5 3 e4 dxe4 4 g4 Bg6 5 Qe2 Qxd4 6 Qb5 Qd7 7 Qxb7 Qc6 8 Qc8 49 50 Gary Danelishen author of The Final Theory of Chess posted analysis of the Torning Variation online 51 Related gambit ideas EditThis section does not cite any sources Please help improve this section by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Blackmar Diemer Gambit news newspapers books scholar JSTOR July 2022 Learn how and when to remove this template message Since Black can sidestep the BDG in several ways BDG adherents have developed related gambits 1 d4 d5 2 e4 c6 the Caro Kann Defence 3 Nc3 dxe4 4 f3 was invented by Philip Stuart Milner Barry in 1932 and 4 Bc4 Nf6 or Bf5 5 f3 by Heinrich Von Hennig in 1920 and thus are older than Diemer s idea 1 d4 d5 2 e4 e6 the French Defense 3 Be3 is the Alapin Diemer Gambit sometimes White plays the typical f2 f3 a bit later 1 d4 d5 2 e4 e6 3 Nc3 dxe4 4 f3 and 3 Nf6 4 Bg5 dxe4 5 f3 are very rare 1 d4 d5 2 e4 e6 3 Nc3 Bb4 4 a3 Bxc3 5 bxc3 dxe4 6 f3 is the Winckelmann Reimer Gambit 1 d4 d5 2 e4 Nc6 the Nimzowitsch Defence 3 Nc3 dxe4 4 d5 may be followed by 5 f3 or 5 f4 1 d4 Nf6 2 f3 d5 c5 may lead to a kind of Benoni 3 e4 dxe4 4 Nc3 simply transposes 1 d4 Nf6 2 Nc3 d5 3 e4 Nxe4 is called the Hubsch Gambit 1 d4 d5 2 Nc3 Bf5 3 e4 dxe4 4 g4 Bg6 5 Qe2 Torning Gambit 1 d4 f5 2 e4 the Staunton Gambit 1 f3 d5 2 e4 dxe4 3 Nc3 is the Gedult Gambit 1 e4 d5 2 d4 is also a surprising transposition against the Scandinavian Defense The list is incomplete and transpositions abound See also EditList of chess openings List of chess openings named after peopleReferences Edit Blackmar Diemer Gambit Chess Digest 1977 p 5 Armand Edward Blackmar at Chessgames com Scheerer 2011 p 9 Checkpoint Bishops before knights PDF Retrieved 2011 11 06 Shopping for a tombstone Retrieved 2011 11 06 Topnotch analysis of the Blackmar Diemer Retrieved 2011 11 06 Scheerer 2011 p 10 Avrukh Boris 2012 Beating 1 d4 Sidelines Quality Chess UK LLP pp 20 42 ISBN 9781907982125 Gallagher Joe 1996 Beating the Anti King s Indians International Chess Enterprises pp 185 189 ISBN 9781879479364 Cox John 2005 Dealing with D4 Deviations Fighting the Trompowsky Torre Blackmar Diemer Stonewall Colle and Other Problem Openings Everyman Chess ISBN 9781857443998 Scheerer 2011 p 206 Scheerer 2011 p 216 Scheerer 2011 p 218 Scheerer 2011 p 219 Scheerer 2011 p 207 Scheerer 2011 p 233 Scheerer 2011 p 258 Scheerer 2011 p 262 Scheerer 2011 p 234 Scheerer 2011 p 145 Scheerer 2011 p 155 Scheerer 2011 p 163 Scheerer 2011 p 167 Scheerer 2011 p 200 Scheerer 2011 p 170 Scheerer 2011 p 204 Scheerer 2011 p 277 Avrukh Boris Grandmaster Repertoire 11 Beating 1 d4 Sidelines Quality Chess 2012 Chapter 2 Scheerer 2011 p 286 a b c d Over the Horizons How to Detect a Novelty PDF Retrieved 2010 05 07 Scheerer 2011 p 293 Checkpoint Good and Bad Weapons PDF Retrieved 2011 11 06 a b Scheerer 2011 p 279 Scheerer 2011 p 300 Gary Lane on Ryder Gambit Retrieved 2011 11 06 Burgess Graham 2000 The Mammoth Book of Chess 2nd ed UK Robinson pp 202 3 ISBN 1 84119 126 4 Scheerer 2011 p 96 Scheerer 2011 p 100 Scheerer 2011 p 101 Scheerer 2011 p 103 Scheerer 2011 p 116 Scheerer 2011 p 129 Scheerer 2011 p 120 Scheerer 2011 p 84 Scheerer 2011 p 16 Scheerer 2011 p 49 Scheerer 2011 p 68 Scheerer 2011 p 60 Sawyer Tim 2017 Blackmar Diemer Games 5 United States Sawyer Publications p 143 Sawyer Tim 2018 Blackmar Diemer Games 8 United States pp 154 58 Analysis Torning Variation Chess com Bibliography Scheerer Christoph 2011 The Blackmar Diemer Gambit A modern guide to a fascinating chess opening Everyman Chess ISBN 978 1 85744 598 5 Further reading EditAvrukh Boris 2012 Grandmaster Repertoire 11 Beating 1 d4 Sidelines Quality Chess ISBN 978 1 907982 12 5 Lane Gary 1995 Blackmar Diemer Gambit Batsford Chess Library An Owl Book Henry Holt and Company ISBN 0 8050 4230 X Purser Tom Anders Tejler 1998 Blackmar Diemer amp Gedult Blackmar Press ISBN 0 9619606 3 9 Sawyer Tim 1992 Blackmar Diemer Gambit Keybook Thinkers Press Sawyer Tim Blackmar Diemer Games Books 1 to 8 Sawyer Publications Schiller Eric 1986 Blackmar Diemer Gambit Thinkers Pr Inc Chessco ISBN 0 931462 52 5 Danelishen Gary M 2008 The Final Theory of Chess ISBN 978 0 9815677 0 9 External links Edit The Wikibook Chess Opening Theory has a page on the topic of Blackmar Diemer Gambit Emil Diemer 1908 90 et les gambits sur le site Mieux jouer aux echecs 2009 column by Stefan Bucker Retrieved from https en wikipedia org w index php title Blackmar Diemer Gambit amp oldid 1101029178, wikipedia, wiki, book, books, library,

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