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Bête

Bête, la Bête (French: Jeu de la Bête), Beste or la Beste (Jeu de la Beste), originally known as Homme or l'Homme (Jeu de l'Homme), was an old, French, trick-taking card game, usually for three to five players. It was a derivative of Triomphe created by introducing the concept of bidding. Its earlier name gives away its descent from the 16th-century Spanish game of Ombre.[1] It is the "earliest recorded multi-player version of Triomphe".[2]

Bête
The suit of Spades, ranking as in Bête
OriginFrance
Alternative names(la) Beste, l'Homme
TypePlain-trick game
FamilyRams group
Players3–5 (2–7)
Age range12+
Cards28-36
DeckPiquet or French
Rank (high→low)K Q J A 10 9 8 7
PlayAnticlockwise
Related games
Ombre, Mouche, Lanterloo, Rams
Features: pot, 5 cards, no top trump, no dropping out, no flush as winning hand

During the 17th century, the Ombre concept of bidding was incorporated into Triomphe resulting in the game initially called l'Homme ("Man") and, later, la Beste or la Bête (German Labet, Dutch LaBate, English Beast).[1] La Bête, or just Bête or Beast in English, later gave rise to the variants of Mouche and Mistigri, the latter still being played today.[3] It may also have been antecedent to the games of the Rams family although it does not share their characteristic of allowing players to drop out of the current deal if they consider their hand to be too poor.

Bête was a gambling game, often played for small stakes, but was also played as a social and family game. It is named after the bête, a term that referred to the penalty for failing to take the required number of tricks or for various infringements. The term, bête, came to be used in both French and German in various other card games as the name for the stake on a game, the penalty for losing and the loser himself.[4]

History edit

At first called Homme, the game appears as early as 1619 in French literature[4] and originated from the Spanish game of Ombre, the name of which also means "man" although, unlike Homme, it did not allow players to contre the initial bid to play,[5] and its more immediate antecedent was the game of Triomphe as attested by other sources.[citation needed] The expression faire la bête ("make the bête" - see below) gave rise to the game's second name, 'Bête' or 'Beste'. The 1690 edition of Dictionaire Universel calls it "jeu de la Beste" and states that virevole or dévole was a term used in the game to refer to a player who undertook to win every trick, but failed to win any and had to pay a penalty to the other players.[6]

By the mid-17th century, the game had spread to Germany, where it was known as la Bäte, la Bête,[7] Labeth[8] or Labetspiel[9][a] and to Italy where it was referred to as bestia[10] or l'asino.[11] By the 18th century, it had reached England, where it was called Beast (see below),[12] and Austria-Hungary, where it was known as Labet or Zwickerspiel and banned as a gambling game.[13]

Bête subsequently evolved into the games known Mouche or Lenturlu (see also the English game of Lanterloo) - which featured bluffing, 'robbing' (i.e. exchanging with) the talon and winning outright if a player was dealt an eponymous, five-card flush - and Mistigri or Pamphile, which additionally promoted the Jack of Clubs to the top trump.[3] As Bête, the rules are last recorded in 1888.[14] The English game Lanterloo resembles the latter, but may have crossed the channel at an earlier stage of development and evolved in parallel to its eventual form.

Rules edit

The rules for Bête remained substantially the same for about two centuries, but by 1828, the name seems to have merely become a synonym for the game of Mouche, a game which differed in allowing players to drop out of a deal with a poor hand and to win the game if they were dealt a flush.[15]

The following rules are based on Le Gras (1739), except where stated.[16]

Aim edit

The overall aim of the game is to win counters, known as jetons, which can then be converted into money at a pre-agreed rate. Within each deal, the player who becomes the declarer aims to win three of the five tricks or at least the first two, if no one else makes three. Meanwhile the defenders try to prevent the declarer winning, forcing him to pay the penalty known as the bête.

Players and cards edit

The game is played by three to seven players. If five play, a 32-card Piquet pack is used; if more play, 36 cards of a French pack are needed; if three or four play, the Sevens are removed leaving 28 cards. According to Van de Aa (1721), the game was usually played by three or four players, "three being better". Card ranking is as per Écarté: K > Q > J > A > 10 > 9 > 8 > (7) > (6).

Dealing edit

Deal and play are anticlockwise. The first dealer is chosen by lot. The pack is placed face down and players take the top card in turn, the player drawing the first King or other nominated card dealing first. Five cards are dealt to each player either as 2+2+1, 2+3, 3+2 or 2+1+2. The mode of dealing is up to the first dealer and then stays the same for rest of the game. After dealing the talon is placed face down on the table and the dealer turns the top card for trump, leaving it on top of the talon.

Stakes edit

 
Coloured wooden tokens of the type used in Bête. The round ones are jetons and the long rectangular ones are fiches

An "upturned silver, tin or ceramic dish"[17] is used for the game and each player begins by placing a fiche (a token worth 5 or 10 jetons) half under the dish, facing him, and then places 2 jetons (chips), one beside the dish as the stake for the deal and the second on top of the dish to be won by the player with the King of trumps. The dealer adds a third jeton; this also serves to remind everyone who dealt.

If, during the game, there is a bête at stake for a particular deal, no jetons are staked on that deal apart from the extra one placed by the dealer. Since fiches are won singly, no fiches are anted until all have been taken.

Bidding edit

Players now pick up their cards and decide whether they have a game. Beginning with the eldest hand, the player to the right of the dealer, players elect whether to "play" (je joue or je prends) or "pass" (je passe). If a second player decides he has a good enough hand, he may double the game by saying contre. Otherwise the first to say "play" prevails and becomes, in effect, the declarer. Once a bid is made, it cannot be changed. Bids may not be made once the first card is played to a trick.

If all pass, players may opt to stake another jeton and turn the next card of the talon as trumps. This card is known as the Curieuse. The first trump upcard becomes void and is placed to one side.

Playing edit

Eldest hand leads to the first trick. Suit must be followed. If players are unable to follow, they must trump or overtrump if able. Only if they have no cards of the led suit and no trumps high enough to head the trick, may they discard. So, for example, if a plain suit card is led and then trumped, a subsequent player may discard even if he has a trump, provided that it is not high enough to overtrump. The penalty for revoking, or failing to play the appropriate suit when able, is a single bête.

Scoring edit

If the declarer wins, he sweeps all the jetons staked on the deal, a fiche, and the current bête, if present (e.g., if five play, he wins the value of 11 jetons; one from each player including himself plus the extra one placed by the dealer and a fiche worth 5 jetons. If a bête is currently staked, they would win it too). If the declarer takes all five tricks - a vole - he not only wins all the stakes for the game, but all the bêtes, including those not part of the current deal and also wins an extra jeton from each other player.

If the declarer loses, he 'makes the bête', that is he pays the penalty known as the bête. The amount paid out in a bête is always the same as the player would have earned if he had won the deal (e.g., with five players, 6 jetons, the value of a fiche, and the amount of the current bête, if present) which he pays into a separate pot to be played for in the next deal. If the declarer loses every trick, it is a dévole and he pays an additional jeton to each player.

When a bête is paid, it is staked on the next deal unless there is already a bête on that deal, in which case it is put to one side until the following deal and so on.

If a contre has been announced; the contre player wins or loses double, but the original player only wins or loses a single bête as normal.

If the declarer ties with another player for the number of tricks won, the round is null. Dealer role passes counterclockwise and only the new dealer adds a jeton for the next round.

Example edit

The following example assumes there are five players:[18]

Deal 1. The first deal is for a simple (single) stake. Player A elects to play but loses. Had he won, he would have collected one fiche, the five jetons staked on the game plus the extra one by the dealer, making 11 jetons. Instead he must pay this amount into the pool for deal 2. All the stakes for the deal remain in place. Player C holds the King of trumps and wins the 5 jetons for the 'King', which are replaced by all the players.
Deal 2. Player A loses again. No-one has the King of trumps. As before, the bête is the same amount as that he would have won. All the stakes from both deals and the stakes for the King remain in place. The second bête is a sum that equates to 28 jetons i.e.:

  • The six jetons staked in deal 1
  • The jeton placed by the dealer in deal 2
  • The two fiches from the first and second deals
  • The fiche and 6 jetons of the first bête

Deal 3. Only the dealer adds a jeton and players are playing for the first bête. The second bête is held in abeyance until the next deal. Player B wins the King and collects the five jetons. Player D wins the game and collects 34 jetons:

  • The first bête (1 fiche + 6 jetons)
  • The jetons that have been staked (6 jetons from deal 1 + 2 more from deals 2 and 3)
  • Three fiches - one for each of the 3 deals so far.

Deal 4. Players place the jetons for the deal and the King. The dealer adds his extra jeton. There are two fiches left in play along with the second bête. And so it continues.

The King edit

The King is the name of those additional stakes (one jeton per player) placed on top of their dish or plate. These are won by the player who has the King of trumps, except in the case where he was also the declarer and lost the deal, in which case the stakes remain in place for the next deal. As soon as the King is won, players place another jeton on their plates.

Terminology edit

Lacombe helpfully describes the terminology used in the game of la Bête:[18]

  • A-tout. Trump, trump suit. The suit which is trumps.
  • Avoir la parole. ("have the floor"). To bid, declare, announce. This refers to the point when it is a player's turn to announce whether he will "pass" or "play".
  • Bête ("beast"). A type of penalty which a player incurs in various situations, e.g. if he renounces, or if he does not take the tricks required to win.
  • Contre ("to counter"). To announce that you will play against the player who has elected to 'play'.
  • Couper ("cut").
  1. To cut i.e to split a pack of cards in two before dealing.
  2. To trump. Playing a trump to the led (non-trump) card.
  • Curieuse ("curious"). The card turned as a second trump after all the players have passed.
  • Dévole. When the declarer fails to take any tricks.
  • Donner ("to give") To deal i.e. to distribute the cards to the players after shuffling and having them cut.
  • Fiche. A counter worth ten chips or jetons.
  • Jeton. A counter or chip that acts as money during the game and is worth one tenth of a fiche.
  • Jouer. To play. By saying "play" or "je joue" a player announces the intention to take the tricks needed to win the stakes on the game accepting that, if he fails, he must 'make the bête.'
  • Levée. Trick. A trick we took while playing.
  • Méler. To shuffle. To mix the cards before dealing them.
  • Passer. To pass. Not to open the game, or give up electing to play the current deal.
  • Refaire. To redeal. To distribute the cards again [after a false start].
  • Renoncer. To revoke. Not to follow the led suit when able.
  • Retourner. To turn, flip. When the cards are dealt, to turn the first card of the talon to determine trumps.
  • Surcouper. To overtrump. To play a higher trump to the one with which a previous player has trumped the led card.
  • Talon. The cards that remain when we each player has been dealt his cards.
  • Triomphe. Trump; trump suit. The suit that beats all the other cards.
  • Vole. Slam. When the declarer takes all the tricks.
  • tirer la bête = "take the bête" i.e. win the deal
  • faire la bête = "make the bête" i.e. lose the deal (and pay a penalty equal to the stake)
  • faire contre = "play a contre" i.e. play against the one who elects to play. This doubles the win and the penalty for the contre player.

Variations edit

Ranks edit

As with Écarté, for a more modern variation of the game, the cards may be re-ranked with the Ace as the highest card (with the associated pot) and the King as the second highest card (as in most modern card games).[19]

Beast edit

In 1672, Francis Willughby recorded the earliest rules in English for the game of Beast or "Le Beste", but his work was not published until much later. He was followed shortly thereafter by Charles Cotton in The Compleat Gamester. The latter notes that the game of Beast was "called by the French, La Bett". From three to five played using cards ranking as per Écarté. Stakes are placed in three heaps called the King, the Play and the Triolet before five cards are dealt to each player as 2+3 or 3+2, as in French Ruff and the next turned as trumps. Players must follow suit or trump or overtrump if unable. The winner of the most tricks sweeps the Play, the one with the King (presumably of trumps) sweeps the King and a player with a triplet, e.g. three Fours, wins the Triolet.[12]

Footnotes edit

  1. ^ In the Hamburg dialect it was also known as Fyvander - see Richey (1755, p. 57).

References edit

  1. ^ a b "Five-Trick Trump Games" at www.parlettgames.uk. Retrieved 4 May 2019.
  2. ^ Parlett (1991), p. 185.
  3. ^ a b La Mouche and Le Pamphile at Le Salon des Jeux website. Retrieved 23 October 2021.
  4. ^ a b Depaulis (1987), pp. 46-48.
  5. ^ Méré (1674), p. 8
  6. ^ Furetière (1690), Virevole entry.
  7. ^ Martin (1637).
  8. ^ Des Pepliers (1742), p. 175.
  9. ^ Maskosky (1688), p. 132
  10. ^ Castelli (1730), p. 116.
  11. ^ Oudin (1642).
  12. ^ a b Cotton (1725), pp. 97/98.
  13. ^ Gesetze und Verordnungen (1793), pp. 121–122.
  14. ^ Moulidars (1888), pp. 655–658.
  15. ^ Lebrun (1828), p. 147
  16. ^ Le Gras (1739), pp. 223-229.
  17. ^ Le Gras (1739), p. 224
  18. ^ a b Lacombe (1800), pp. 8/9.
  19. ^ Cady 1896, p. 11.

Literature edit

  • _ (1664). Oesterreichisches Labeth-Spiel: Neues Ungarisches, Türkisches und Frantzösisches Labeth-Spiel u.s.w.
  • _ (1793).Sr. k.k. Majestät Franz des Zweyten politische Gesetze und Verordnungen für die Oesterreichischen, Böhmischen und Galizischen Erbländer. Vol. 1, Vienna.
  • Cady, A. Howard (1896). Écarté: A Treatise on the Game with Some Historical Notes on Its Origin. New York: American Sports Publishing Co.
  • Castelli, Nicolo di (1730). Dizzionario italiano tedesco e tedesco italiano. Leipzig: Moritz Georg Weidmann.
  • Depaulis, Thierry (1987). "L'homme ou la bête, un irritant problème" in The Playing Card Journal, Vol 16, Aug 1987-May 1988.
  • Des Pepliers (1742). Nouvelle Et Parfaite Grammaire Royale Françoise et Allemande. Berlin: Ambrosius Haude.
  • Furetière, Antoine (1690). Dictionaire Universel: Contenant generalement tous les Mots François, Volume 3, P-Z. Leers, Rotterdam.
  • Lacombe, Jacques (1800). Dictionaire des jeux avec les planches relatives. Padua.
  • Le Gras, Theodore (1739). Academie Universelle des Jeux. Paris.
  • Maskosky, Martin (1688). Das Göppingsche Bethesda. Nördlingen: Joh. Christoph Hilbrandt.
  • Martin, Daniel (1637). Parlement nouveau ou Centurie interlinaire. Strasbourg.
  • Méré (1674). Le jeu de l'Hombre, Paris, Barbin, 1674 (anonymous) ; 2nd edn., revised, 1677.
  • de Moulidars, Th. (1888). Grande Encyclopédie Méthodique. Paris.
  • Oudin, Antoine [fr] (1642). Recherches italiennes & françoises, Vol 2. Paris.
  • Parlett, David (1991). A History of Card Games, OUP, Oxford. ISBN 0-19-282905-X
  • Richey, Michael (1755). Idioticon Hamburgense. Hamburg: Conrad König.
  • Seymour, Richard (1725). The Compleat Gamester. Wilford, London.
  • Van de Aa, Pierre (1721). La Plus Nouvelle Academie Universelle des Jeux.

bête, french, beste, beste, beste, originally, known, homme, homme, homme, french, trick, taking, card, game, usually, three, five, players, derivative, triomphe, created, introducing, concept, bidding, earlier, name, gives, away, descent, from, 16th, century,. Bete la Bete French Jeu de la Bete Beste or la Beste Jeu de la Beste originally known as Homme or l Homme Jeu de l Homme was an old French trick taking card game usually for three to five players It was a derivative of Triomphe created by introducing the concept of bidding Its earlier name gives away its descent from the 16th century Spanish game of Ombre 1 It is the earliest recorded multi player version of Triomphe 2 BeteThe suit of Spades ranking as in BeteOriginFranceAlternative names la Beste l HommeTypePlain trick gameFamilyRams groupPlayers3 5 2 7 Age range12 Cards28 36DeckPiquet or FrenchRank high low K Q J A 10 9 8 7PlayAnticlockwiseRelated gamesOmbre Mouche Lanterloo RamsFeatures pot 5 cards no top trump no dropping out no flush as winning handDuring the 17th century the Ombre concept of bidding was incorporated into Triomphe resulting in the game initially called l Homme Man and later la Beste or la Bete German Labet Dutch LaBate English Beast 1 La Bete or just Bete or Beast in English later gave rise to the variants of Mouche and Mistigri the latter still being played today 3 It may also have been antecedent to the games of the Rams family although it does not share their characteristic of allowing players to drop out of the current deal if they consider their hand to be too poor Bete was a gambling game often played for small stakes but was also played as a social and family game It is named after the bete a term that referred to the penalty for failing to take the required number of tricks or for various infringements The term bete came to be used in both French and German in various other card games as the name for the stake on a game the penalty for losing and the loser himself 4 Contents 1 History 2 Rules 2 1 Aim 2 2 Players and cards 2 3 Dealing 2 4 Stakes 2 5 Bidding 2 6 Playing 2 7 Scoring 2 7 1 Example 2 7 2 The King 3 Terminology 4 Variations 4 1 Ranks 5 Beast 6 Footnotes 7 References 8 LiteratureHistory editAt first called Homme the game appears as early as 1619 in French literature 4 and originated from the Spanish game of Ombre the name of which also means man although unlike Homme it did not allow players to contre the initial bid to play 5 and its more immediate antecedent was the game of Triomphe as attested by other sources citation needed The expression faire la bete make the bete see below gave rise to the game s second name Bete or Beste The 1690 edition of Dictionaire Universel calls it jeu de la Beste and states that virevole or devole was a term used in the game to refer to a player who undertook to win every trick but failed to win any and had to pay a penalty to the other players 6 By the mid 17th century the game had spread to Germany where it was known as la Bate la Bete 7 Labeth 8 or Labetspiel 9 a and to Italy where it was referred to as bestia 10 or l asino 11 By the 18th century it had reached England where it was called Beast see below 12 and Austria Hungary where it was known as Labet or Zwickerspiel and banned as a gambling game 13 Bete subsequently evolved into the games known Mouche or Lenturlu see also the English game of Lanterloo which featured bluffing robbing i e exchanging with the talon and winning outright if a player was dealt an eponymous five card flush and Mistigri or Pamphile which additionally promoted the Jack of Clubs to the top trump 3 As Bete the rules are last recorded in 1888 14 The English game Lanterloo resembles the latter but may have crossed the channel at an earlier stage of development and evolved in parallel to its eventual form Rules editThe rules for Bete remained substantially the same for about two centuries but by 1828 the name seems to have merely become a synonym for the game of Mouche a game which differed in allowing players to drop out of a deal with a poor hand and to win the game if they were dealt a flush 15 The following rules are based on Le Gras 1739 except where stated 16 Aim edit The overall aim of the game is to win counters known as jetons which can then be converted into money at a pre agreed rate Within each deal the player who becomes the declarer aims to win three of the five tricks or at least the first two if no one else makes three Meanwhile the defenders try to prevent the declarer winning forcing him to pay the penalty known as the bete Players and cards edit The game is played by three to seven players If five play a 32 card Piquet pack is used if more play 36 cards of a French pack are needed if three or four play the Sevens are removed leaving 28 cards According to Van de Aa 1721 the game was usually played by three or four players three being better Card ranking is as per Ecarte K gt Q gt J gt A gt 10 gt 9 gt 8 gt 7 gt 6 Dealing edit Deal and play are anticlockwise The first dealer is chosen by lot The pack is placed face down and players take the top card in turn the player drawing the first King or other nominated card dealing first Five cards are dealt to each player either as 2 2 1 2 3 3 2 or 2 1 2 The mode of dealing is up to the first dealer and then stays the same for rest of the game After dealing the talon is placed face down on the table and the dealer turns the top card for trump leaving it on top of the talon Stakes edit nbsp Coloured wooden tokens of the type used in Bete The round ones are jetons and the long rectangular ones are fichesAn upturned silver tin or ceramic dish 17 is used for the game and each player begins by placing a fiche a token worth 5 or 10 jetons half under the dish facing him and then places 2 jetons chips one beside the dish as the stake for the deal and the second on top of the dish to be won by the player with the King of trumps The dealer adds a third jeton this also serves to remind everyone who dealt If during the game there is a bete at stake for a particular deal no jetons are staked on that deal apart from the extra one placed by the dealer Since fiches are won singly no fiches are anted until all have been taken Bidding edit Players now pick up their cards and decide whether they have a game Beginning with the eldest hand the player to the right of the dealer players elect whether to play je joue or je prends or pass je passe If a second player decides he has a good enough hand he may double the game by saying contre Otherwise the first to say play prevails and becomes in effect the declarer Once a bid is made it cannot be changed Bids may not be made once the first card is played to a trick If all pass players may opt to stake another jeton and turn the next card of the talon as trumps This card is known as the Curieuse The first trump upcard becomes void and is placed to one side Playing edit Eldest hand leads to the first trick Suit must be followed If players are unable to follow they must trump or overtrump if able Only if they have no cards of the led suit and no trumps high enough to head the trick may they discard So for example if a plain suit card is led and then trumped a subsequent player may discard even if he has a trump provided that it is not high enough to overtrump The penalty for revoking or failing to play the appropriate suit when able is a single bete Scoring edit If the declarer wins he sweeps all the jetons staked on the deal a fiche and the current bete if present e g if five play he wins the value of 11 jetons one from each player including himself plus the extra one placed by the dealer and a fiche worth 5 jetons If a bete is currently staked they would win it too If the declarer takes all five tricks a vole he not only wins all the stakes for the game but all the betes including those not part of the current deal and also wins an extra jeton from each other player If the declarer loses he makes the bete that is he pays the penalty known as the bete The amount paid out in a bete is always the same as the player would have earned if he had won the deal e g with five players 6 jetons the value of a fiche and the amount of the current bete if present which he pays into a separate pot to be played for in the next deal If the declarer loses every trick it is a devole and he pays an additional jeton to each player When a bete is paid it is staked on the next deal unless there is already a bete on that deal in which case it is put to one side until the following deal and so on If a contre has been announced the contre player wins or loses double but the original player only wins or loses a single bete as normal If the declarer ties with another player for the number of tricks won the round is null Dealer role passes counterclockwise and only the new dealer adds a jeton for the next round Example edit The following example assumes there are five players 18 Deal 1 The first deal is for a simple single stake Player A elects to play but loses Had he won he would have collected one fiche the five jetons staked on the game plus the extra one by the dealer making 11 jetons Instead he must pay this amount into the pool for deal 2 All the stakes for the deal remain in place Player C holds the King of trumps and wins the 5 jetons for the King which are replaced by all the players Deal 2 Player A loses again No one has the King of trumps As before the bete is the same amount as that he would have won All the stakes from both deals and the stakes for the King remain in place The second bete is a sum that equates to 28 jetons i e The six jetons staked in deal 1 The jeton placed by the dealer in deal 2 The two fiches from the first and second deals The fiche and 6 jetons of the first beteDeal 3 Only the dealer adds a jeton and players are playing for the first bete The second bete is held in abeyance until the next deal Player B wins the King and collects the five jetons Player D wins the game and collects 34 jetons The first bete 1 fiche 6 jetons The jetons that have been staked 6 jetons from deal 1 2 more from deals 2 and 3 Three fiches one for each of the 3 deals so far Deal 4 Players place the jetons for the deal and the King The dealer adds his extra jeton There are two fiches left in play along with the second bete And so it continues The King edit The King is the name of those additional stakes one jeton per player placed on top of their dish or plate These are won by the player who has the King of trumps except in the case where he was also the declarer and lost the deal in which case the stakes remain in place for the next deal As soon as the King is won players place another jeton on their plates Terminology editLacombe helpfully describes the terminology used in the game of la Bete 18 A tout Trump trump suit The suit which is trumps Avoir la parole have the floor To bid declare announce This refers to the point when it is a player s turn to announce whether he will pass or play Bete beast A type of penalty which a player incurs in various situations e g if he renounces or if he does not take the tricks required to win Contre to counter To announce that you will play against the player who has elected to play Couper cut To cut i e to split a pack of cards in two before dealing To trump Playing a trump to the led non trump card Curieuse curious The card turned as a second trump after all the players have passed Devole When the declarer fails to take any tricks Donner to give To deal i e to distribute the cards to the players after shuffling and having them cut Fiche A counter worth ten chips or jetons Jeton A counter or chip that acts as money during the game and is worth one tenth of a fiche Jouer To play By saying play or je joue a player announces the intention to take the tricks needed to win the stakes on the game accepting that if he fails he must make the bete Levee Trick A trick we took while playing Meler To shuffle To mix the cards before dealing them Passer To pass Not to open the game or give up electing to play the current deal Refaire To redeal To distribute the cards again after a false start Renoncer To revoke Not to follow the led suit when able Retourner To turn flip When the cards are dealt to turn the first card of the talon to determine trumps Surcouper To overtrump To play a higher trump to the one with which a previous player has trumped the led card Talon The cards that remain when we each player has been dealt his cards Triomphe Trump trump suit The suit that beats all the other cards Vole Slam When the declarer takes all the tricks tirer la bete take the bete i e win the deal faire la bete make the bete i e lose the deal and pay a penalty equal to the stake faire contre play a contre i e play against the one who elects to play This doubles the win and the penalty for the contre player Variations editRanks edit As with Ecarte for a more modern variation of the game the cards may be re ranked with the Ace as the highest card with the associated pot and the King as the second highest card as in most modern card games 19 Beast editIn 1672 Francis Willughby recorded the earliest rules in English for the game of Beast or Le Beste but his work was not published until much later He was followed shortly thereafter by Charles Cotton in The Compleat Gamester The latter notes that the game of Beast was called by the French La Bett From three to five played using cards ranking as per Ecarte Stakes are placed in three heaps called the King the Play and the Triolet before five cards are dealt to each player as 2 3 or 3 2 as in French Ruff and the next turned as trumps Players must follow suit or trump or overtrump if unable The winner of the most tricks sweeps the Play the one with the King presumably of trumps sweeps the King and a player with a triplet e g three Fours wins the Triolet 12 Footnotes edit In the Hamburg dialect it was also known as Fyvander see Richey 1755 p 57 References edit a b Five Trick Trump Games at www parlettgames uk Retrieved 4 May 2019 Parlett 1991 p 185 a b La Mouche and Le Pamphile at Le Salon des Jeux website Retrieved 23 October 2021 a b Depaulis 1987 pp 46 48 Mere 1674 p 8 Furetiere 1690 Virevole entry Martin 1637 Des Pepliers 1742 p 175 Maskosky 1688 p 132 Castelli 1730 p 116 Oudin 1642 a b Cotton 1725 pp 97 98 Gesetze und Verordnungen 1793 pp 121 122 Moulidars 1888 pp 655 658 Lebrun 1828 p 147 Le Gras 1739 pp 223 229 Le Gras 1739 p 224 a b Lacombe 1800 pp 8 9 Cady 1896 p 11 Literature edit 1664 Oesterreichisches Labeth Spiel Neues Ungarisches Turkisches und Frantzosisches Labeth Spiel u s w 1793 Sr k k Majestat Franz des Zweyten politische Gesetze und Verordnungen fur die Oesterreichischen Bohmischen und Galizischen Erblander Vol 1 Vienna Cady A Howard 1896 Ecarte A Treatise on the Game with Some Historical Notes on Its Origin New York American Sports Publishing Co Castelli Nicolo di 1730 Dizzionario italiano tedesco e tedesco italiano Leipzig Moritz Georg Weidmann Depaulis Thierry 1987 L homme ou la bete un irritant probleme in The Playing Card Journal Vol 16 Aug 1987 May 1988 Des Pepliers 1742 Nouvelle Et Parfaite Grammaire Royale Francoise et Allemande Berlin Ambrosius Haude Furetiere Antoine 1690 Dictionaire Universel Contenant generalement tous les Mots Francois Volume 3 P Z Leers Rotterdam Lacombe Jacques 1800 Dictionaire des jeux avec les planches relatives Padua Le Gras Theodore 1739 Academie Universelle des Jeux Paris Maskosky Martin 1688 Das Goppingsche Bethesda Nordlingen Joh Christoph Hilbrandt Martin Daniel 1637 Parlement nouveau ou Centurie interlinaire Strasbourg Mere 1674 Le jeu de l Hombre Paris Barbin 1674 anonymous 2nd edn revised 1677 de Moulidars Th 1888 Grande Encyclopedie Methodique Paris Oudin Antoine fr 1642 Recherches italiennes amp francoises Vol 2 Paris Parlett David 1991 A History of Card Games OUP Oxford ISBN 0 19 282905 X Richey Michael 1755 Idioticon Hamburgense Hamburg Conrad Konig Seymour Richard 1725 The Compleat Gamester Wilford London Van de Aa Pierre 1721 La Plus Nouvelle Academie Universelle des Jeux Retrieved from https en wikipedia org w index php title Bete amp oldid 1218058046, wikipedia, wiki, book, books, 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