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Armored Core: Formula Front

Armored Core: Formula Front is a mecha video game developed by FromSoftware and published by Agetec. It was a launch title for the PlayStation Portable in Japan, the 10th main installment in the Armored Core series.

Armored Core: Formula Front
North American box art
Developer(s)FromSoftware
Publisher(s)
Director(s)Nozomu Iwai
Producer(s)Toshifumi Nabeshima
Programmer(s)Nobuhiko Yoshino
Composer(s)Tsukasa Saitoh
Ayako Minami
Hideyuki Eto
SeriesArmored Core
Platform(s)PlayStation Portable, PlayStation 2
ReleasePSP
  • JP: December 12, 2004
  • NA: December 15, 2005
  • AU: February 9, 2006[1]
  • EU: March 3, 2006
PlayStation 2
  • JP: March 3, 2005
Genre(s)Action, third-person shooter
Mode(s)Single-player, multiplayer

Gameplay edit

The player assumes the role of an Architect. An Architect is a person who builds, programs and battles with a modified Armored Core known as a u/AC or an Unmanned Armored Core. u/ACs are AI controlled Armored Cores which compete exclusively in battling tournaments. u/ACs battle independent of the Architect's control, so the Architect must influence how the u/AC fights by customizing various part combinations and loading various program functions into the u/AC's AI. The North American version of the PSP game has since been modified to allow players the option of actually piloting their u/AC in battle instead of letting the AI fight. In the game, this is called a N-u/AC (N standing for Naked) and is supposedly notoriously hard to control.

Armored Core: Formula Front allows the player to build their own robot using 480 different parts. These part come in several categories. These categories are head, core, arms, legs, generator, fire control system, booster, radiator, extension, inside, right arm weapon, left arm weapon, back left weapon, back right weapon, right hangar unit, left hangar unit, and optional parts. Several different part types can also be available. For instance, there are three types of cores (OB, EO, and Standard). Other types of customization include paint, AI tune, Parts Tune, Repository, Sortie Order, Name Entry, Sample Emblem, and Edit Emblem.

Story edit

Setting edit

In the game's story, Formula Front is a worldwide competition in which unmanned, AI-controlled ACs [u-ACs] are pitted against one another in fiercely contested arena battles. The game takes place twenty-five years after Formula Front arena warfare was introduced. It is now the world's most popular form of entertainment. At the heart of Formula Front's success are the architects. These are the individuals responsible for assembling and programming the u-ACs entered into league matches.

Plot edit

As the player fights their way into the Regular League, they are confronted by a new team, BT Wyvern, and its architect, Linus. After two matches against BT Wyvern, Linus sends a message that he meet the player again. Rank after rank, the player again confronts a formidable opponent, Team Ogre, and its architect, Diablo. Though Ogre usually wins through harsh tactics, their battle against BT Wyvern was horrible. Fortunately, the player defeated Diablo. As the player gets nearer through the top ranks, they are again confronted by BT Wyvern with a new AC model, Force Wing X. Afterwards, Diablo confronts the player again with an AC similar to Linus' AC and has installed with a mysterious data in Diablo's AC. The player manages to defeat Diablo and Team Ogre was temporarily banned due to being accused of stealing the 'Master Data'.

After defeating the second rank Team Neonia and its architect, Raving, the player has the right to challenge Team Testarossa Artigiana ('Arti' for short) and FFA's top architect, Bren. After the player defeats Bren, they become the new top architect.

Release edit

Formula Front is the first Armored Core game to be released on multiple platforms, originally on the PlayStation Portable and later on the PlayStation 2. In Japan it was released simply as Armored Core: Formula Front. In North America, the game was modified and released on December 15, 2005 as Armored Core: Formula Front Extreme Battle, often mislabeled as Armored Core: Formula Front Special Edition;[2] however, the PlayStation 2 version was not released in North America. The then-upcoming American version of the game was re-released on November 17, 2005 in Japan entitled Armored Core: Formula Front International (アーマード・コア フォーミュラフロント インターナショナル, Āmādo Koa Fōmyura Furonto Intānashonaru); this re-released edition is considered to be the ultimate edition as it also contains a large amount of additional battles not found in the American version of the game, and includes both Japanese and English text options (except for the tutorial videos which are only in Japanese).[citation needed] Later released fan-made patch addressed the issue, translating the videos.

Reception edit

The PSP version received "average" reviews according to the review aggregation website Metacritic.[3] In Japan, Famitsu gave the game a score of 30 out of 40 (8/7/8/7) for the PSP version,[6] and 28 out of 40 for the PlayStation 2 version.[7]

See also edit

References edit

  1. ^ Jastrzab, Jeremy (December 19, 2005). . PALGN. Archived from the original on January 12, 2009. Retrieved December 21, 2018.
  2. ^ a b Reiner, Andrew (November 2005). "Armored Core: Formula Front Special Edition [sic]". Game Informer. No. 151. GameStop. p. 180.
  3. ^ a b "Armored Core: Formula Front - Extreme Battle for PSP Reviews". Metacritic. CBS Interactive. from the original on March 10, 2019. Retrieved December 20, 2018.
  4. ^ 1UP staff (January 5, 2006). . 1UP.com. Ziff Davis. Archived from the original on January 5, 2010. Retrieved December 21, 2018.{{cite web}}: CS1 maint: numeric names: authors list (link)
  5. ^ Whitehead, Dan (March 22, 2006). "Armored Core: Formula Front". Eurogamer. Gamer Network. from the original on January 22, 2022. Retrieved December 21, 2018.
  6. ^ a b "Famitsu review scores - with PSP scores". The Magic Box. Jelsoft Enterprises Ltd. December 10, 2004. from the original on May 26, 2005. Retrieved December 20, 2018.
  7. ^ a b "アーマード・コア フォーミュラフロント [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved December 20, 2018.
  8. ^ Mueller, Greg (December 16, 2005). "Armored Core: Formula Front [Extreme Battle] Review [date mislabeled as "December 17, 2005"]". GameSpot. CBS Interactive. from the original on August 13, 2020. Retrieved December 20, 2018.
  9. ^ VanOrd, Kevin (January 4, 2006). "GameSpy: Armored Core Formula Front - Extreme Battle". GameSpy. IGN Entertainment. from the original on August 12, 2020. Retrieved December 21, 2018.
  10. ^ Bedigian, Louis (December 20, 2005). "Armored Core: Formula Front Extreme Battle - PSP - Review". GameZone. from the original on October 7, 2008. Retrieved December 21, 2018.
  11. ^ Roper, Chris (December 19, 2005). "Armored Core: Formula Front - Extreme Battle". IGN. Ziff Davis. from the original on May 17, 2019. Retrieved December 20, 2018.
  12. ^ "Armored Core: Formula Front - Extreme Battle". Official U.S. PlayStation Magazine. Ziff Davis. March 2006. p. 96.
  13. ^ van Leuveren, Luke (February 21, 2006). . PALGN. Archived from the original on December 16, 2008. Retrieved December 21, 2018.
  14. ^ Hoeger, Justin (January 29, 2006). . Detroit Free Press (The Sacramento Bee). Gannett Company. Archived from the original on 2006-09-02. Retrieved December 20, 2018.

External links edit

  • (in Japanese)
  • Armored Core: Formula Front at MobyGames

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Armored Core Formula Front is a mecha video game developed by FromSoftware and published by Agetec It was a launch title for the PlayStation Portable in Japan the 10th main installment in the Armored Core series Armored Core Formula FrontNorth American box artDeveloper s FromSoftwarePublisher s JP FromSoftwareNA AgetecAU Red Ant EnterprisesEU 505 GamesDirector s Nozomu IwaiProducer s Toshifumi NabeshimaProgrammer s Nobuhiko YoshinoComposer s Tsukasa SaitohAyako MinamiHideyuki EtoSeriesArmored CorePlatform s PlayStation Portable PlayStation 2ReleasePSPJP December 12 2004NA December 15 2005AU February 9 2006 1 EU March 3 2006PlayStation 2JP March 3 2005Genre s Action third person shooterMode s Single player multiplayer Contents 1 Gameplay 2 Story 2 1 Setting 2 2 Plot 3 Release 4 Reception 5 See also 6 References 7 External linksGameplay editThe player assumes the role of an Architect An Architect is a person who builds programs and battles with a modified Armored Core known as a u AC or an Unmanned Armored Core u ACs are AI controlled Armored Cores which compete exclusively in battling tournaments u ACs battle independent of the Architect s control so the Architect must influence how the u AC fights by customizing various part combinations and loading various program functions into the u AC s AI The North American version of the PSP game has since been modified to allow players the option of actually piloting their u AC in battle instead of letting the AI fight In the game this is called a N u AC N standing for Naked and is supposedly notoriously hard to control Armored Core Formula Front allows the player to build their own robot using 480 different parts These part come in several categories These categories are head core arms legs generator fire control system booster radiator extension inside right arm weapon left arm weapon back left weapon back right weapon right hangar unit left hangar unit and optional parts Several different part types can also be available For instance there are three types of cores OB EO and Standard Other types of customization include paint AI tune Parts Tune Repository Sortie Order Name Entry Sample Emblem and Edit Emblem Story editSetting edit In the game s story Formula Front is a worldwide competition in which unmanned AI controlled ACs u ACs are pitted against one another in fiercely contested arena battles The game takes place twenty five years after Formula Front arena warfare was introduced It is now the world s most popular form of entertainment At the heart of Formula Front s success are the architects These are the individuals responsible for assembling and programming the u ACs entered into league matches Plot edit As the player fights their way into the Regular League they are confronted by a new team BT Wyvern and its architect Linus After two matches against BT Wyvern Linus sends a message that he meet the player again Rank after rank the player again confronts a formidable opponent Team Ogre and its architect Diablo Though Ogre usually wins through harsh tactics their battle against BT Wyvern was horrible Fortunately the player defeated Diablo As the player gets nearer through the top ranks they are again confronted by BT Wyvern with a new AC model Force Wing X Afterwards Diablo confronts the player again with an AC similar to Linus AC and has installed with a mysterious data in Diablo s AC The player manages to defeat Diablo and Team Ogre was temporarily banned due to being accused of stealing the Master Data After defeating the second rank Team Neonia and its architect Raving the player has the right to challenge Team Testarossa Artigiana Arti for short and FFA s top architect Bren After the player defeats Bren they become the new top architect Release editFormula Front is the first Armored Core game to be released on multiple platforms originally on the PlayStation Portable and later on the PlayStation 2 In Japan it was released simply as Armored Core Formula Front In North America the game was modified and released on December 15 2005 as Armored Core Formula Front Extreme Battle often mislabeled as Armored Core Formula Front Special Edition 2 however the PlayStation 2 version was not released in North America The then upcoming American version of the game was re released on November 17 2005 in Japan entitled Armored Core Formula Front International アーマード コア フォーミュラフロント インターナショナル Amado Koa Fōmyura Furonto Intanashonaru this re released edition is considered to be the ultimate edition as it also contains a large amount of additional battles not found in the American version of the game and includes both Japanese and English text options except for the tutorial videos which are only in Japanese citation needed Later released fan made patch addressed the issue translating the videos Reception editReceptionAggregate scoreAggregatorScoreMetacritic66 100 3 Review scoresPublicationScore1Up comB 4 Eurogamer6 10 5 Famitsu PSP 30 40 6 PS2 28 40 7 Game Informer3 75 10 2 GameSpot7 5 10 8 GameSpy nbsp nbsp nbsp nbsp nbsp 9 GameZone7 10 10 IGN6 5 10 11 Official U S PlayStation Magazine nbsp nbsp nbsp nbsp nbsp 12 PALGN6 10 13 Detroit Free Press nbsp nbsp nbsp nbsp 14 The PSP version received average reviews according to the review aggregation website Metacritic 3 In Japan Famitsu gave the game a score of 30 out of 40 8 7 8 7 for the PSP version 6 and 28 out of 40 for the PlayStation 2 version 7 See also edit nbsp Video games portal Armored Core Verdict Day featuring UNACs AI controlled Armored Cores which players can create and customize BASIC STUDIO Powerful Game Koubou a 2001 PS2 game creation title by Artdink featuring a sample game based on their title Carnage Heart Breeder a 1986 Famicom algorithm based simulation combat game by SoftPro ChipWits COMSIGHT a 1987 PC88 X1 and X68000 algorithm based simulation combat game by Technosoft MindRover Omega video game Pandora Project The Logic Master a 1996 PS1 algorithm based simulation combat game by Team Bughouse very similar to Carnage Heart Robot Odyssey Robot X Robot a 1999 PS1 algorithm based simulation combat game by Nemesys RoboSport Logic simulationReferences edit Jastrzab Jeremy December 19 2005 Updated Australian Release List 19 12 05 PALGN Archived from the original on January 12 2009 Retrieved December 21 2018 a b Reiner Andrew November 2005 Armored Core Formula Front Special Edition sic Game Informer No 151 GameStop p 180 a b Armored Core Formula Front Extreme Battle for PSP Reviews Metacritic CBS Interactive Archived from the original on March 10 2019 Retrieved December 20 2018 1UP staff January 5 2006 Armored Core Formula Front Extreme Battle 1UP com Ziff Davis Archived from the original on January 5 2010 Retrieved December 21 2018 a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link Whitehead Dan March 22 2006 Armored Core Formula Front Eurogamer Gamer Network Archived from the original on January 22 2022 Retrieved December 21 2018 a b Famitsu review scores with PSP scores The Magic Box Jelsoft Enterprises Ltd December 10 2004 Archived from the original on May 26 2005 Retrieved December 20 2018 a b アーマード コア フォーミュラフロント PS2 Famitsu in Japanese Enterbrain Retrieved December 20 2018 Mueller Greg December 16 2005 Armored Core Formula Front Extreme Battle Review date mislabeled as December 17 2005 GameSpot CBS Interactive Archived from the original on August 13 2020 Retrieved December 20 2018 VanOrd Kevin January 4 2006 GameSpy Armored Core Formula Front Extreme Battle GameSpy IGN Entertainment Archived from the original on August 12 2020 Retrieved December 21 2018 Bedigian Louis December 20 2005 Armored Core Formula Front Extreme Battle PSP Review GameZone Archived from the original on October 7 2008 Retrieved December 21 2018 Roper Chris December 19 2005 Armored Core Formula Front Extreme Battle IGN Ziff Davis Archived from the original on May 17 2019 Retrieved December 20 2018 Armored Core Formula Front Extreme Battle Official U S PlayStation Magazine Ziff Davis March 2006 p 96 van Leuveren Luke February 21 2006 Armored Core Formula Front Review PALGN Archived from the original on December 16 2008 Retrieved December 21 2018 Hoeger Justin January 29 2006 Armored Core Formula Front Extreme Battle Detroit Free Press The Sacramento Bee Gannett Company Archived from the original on 2006 09 02 Retrieved December 20 2018 External links editOfficial website in Japanese Armored Core Formula Front at MobyGames Retrieved from https en wikipedia org w index php title Armored Core Formula Front amp oldid 1217347726, wikipedia, wiki, book, books, library,

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