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Little Computer People

Little Computer People, also called House-on-a-Disk, is a social simulation game released in 1985 by Activision for the Commodore 64, ZX Spectrum, Amstrad CPC,[4] Atari ST and Apple II. An Amiga version was released in 1987. Two Japanese versions were also released in 1987, a Family Computer Disk System version, published in Japan by DOG (a subsidiary of Square), and a PC-8801 version.

Little Computer People
Developer(s)Activision
Publisher(s)Activision
Designer(s)David Crane
Rich Gold
Platform(s)Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, PC-9801, PC-8801, ZX Spectrum
ReleaseCommodore 64
ZX Spectrum, Amstrad
  • EU: Late 1985
Apple II
Atari ST, Amiga
1987
Genre(s)Social simulation game
Mode(s)Single player

Gameplay Edit

The game has no winning conditions, and one setting: a sideways view of the inside of a three-story house.[5] After a short time, an animated character will move in and occupy the house. He goes about a daily routine, doing everyday things like cooking, watching television or reading the newspaper. Players are able to interact with this person in various ways, including entering simple commands for the character to perform, playing a game of poker with him and offering presents. On occasion, the character initiates contact on his own, inviting the player to a game or writing a letter explaining his feelings and needs. Each copy of the game generates its own unique character, so no two copies play exactly the same.[4] The character's name is randomly selected from a list of 256 names.[6]

The documentation that accompanied the game fully kept up the pretense of the "little people" being real, and living inside one's computer (the software merely "bringing them out"), with the player as their caretaker.

Two versions of the game existed for the Commodore 64: the disk version, which played as described above, and the cassette version, which omitted several features.[7] On tape versions, the Little Computer Person was generated from scratch every time the game was started up (not only on the first boot, as with other versions), and thus did not go through the "moving in" sequence seen on other versions. Also, on cassette versions the Computer Person had no memory, and did not communicate meaningfully with the user; and the card games, such as poker, could not be played.

Copy protection Edit

In pirated copies of the game on the Atari ST (and possibly other platforms) the game would load, but the character would simply stand knocking on the screen and wagging a finger at the player disapprovingly.[citation needed]

Add-ons Edit

According to High Score!, add-ons were planned, such as diskettes filled with new furniture and an "LCP Apartment" in an apartment building, with the LCPs all interacting. These add-ons, also described in terms of a sequel expanding on the LCP concept,[8] never materialized.

Reception Edit

Roy Wagner reviewed the game for Computer Gaming World, and stated that "The game is more cute than fun or challenging. The range of activities are limited and not very exciting, but can be interesting. The "game" is ideally suited for children. It does a good job of teaching about caring for another."[9]

Little Computer People earned a Zzap!64 Gold Medal Award in 1985.[1] Games magazine listed it as one of its top 10 best entertainment software produced in 1985.[10] Jerry Pournelle of BYTE named it his game of the month for December 1986, stating "That's not strictly a game, but it sure has consumed all the game time we have around here" and that the Amiga version's graphics were preferable to the Atari ST's.[11]

Compute! favorably reviewed the Atari ST version in 1987, stating that it had "enormous and subtle educational appeal" to children and others. The magazine concluded that Little Computer People "is a delightful program".[12] The game was voted best original game of the year at the 1986 Golden Joystick Awards.[13]

Reviews Edit

Japanese versions Edit

Apple Town Story Edit

Apple Town Story (アップルタウン物語) is a port of Little Computer People to the Family Computer Disk System. The port was released by Square of Final Fantasy fame in 1987. Unlike previous versions of Little Computer People, the playable character is a girl wearing a pink dress and bow in her hair. The rooms of the house are also in a different configuration, featuring an outdoor balcony on the top floor. When the game is first played, a name for the character is chosen at random from a preprogrammed list. Apple Town Story lacks many of the features found in other versions of Little Computer People. The game's soundtrack was written by Nobuo Uematsu, who would later become recognized for his work in the Final Fantasy series.[15]

PC-8801 version Edit

In December 1987, a second Japanese version of the game was released for the PC-8801 computer, titled Little Computer People (リトルコンピュータピープル). Like Apple Town Story, this game also features a female character, only older and more glamorous in appearance. Aside from the character, this version of the game is far more like the original in all other respects.

Legacy Edit

Will Wright, designer of The Sims, has mentioned playing Little Computer People and receiving valuable feedback on The Sims from its designer, Rich Gold.[16]

In 1998 German electro musician Anthony Rother released a single titled "Little Computer People", which is inspired by the computer game, as part of the group The Little Computer People Project.[17]

References Edit

  1. ^ a b "Zzap! Test: The Activision Little Computer People Discovery Kit". Zzap!64. Newsfield (7): 8–10. November 1985. Retrieved 2013-05-29.
  2. ^ "Little Computer People (Registration Number PA0000301880)". United States Copyright Office. Retrieved 1 June 2021.
  3. ^ "1985 Index" (PDF). Computer Entertainer. Vol. 4, no. 10. January 1986. p. 6.
  4. ^ a b Baker, T. Byrl, , GameSpot, archived from the original on 2010-07-07, retrieved 2014-10-30
  5. ^ "Little Computer People | Retro Gamer". 16 October 2008.
  6. ^ 4AM's list of Little Computer People names
  7. ^ "Little Computer People". Eurogamer.net. 26 October 2007.
  8. ^ Kidd, Graham (August 1996). "Get A-Life". Computer Shopper.
  9. ^ Wagner, Roy (March 1986). "The Commodore Key". Computer Gaming World. Vol. 1, no. 26. p. 38.
  10. ^ Katz, Arnie; Kunkel, Bill; Worley, Joyce (December 1985). GAMES Magazine #70. Playboy Enterprises. pp. 47–48.
  11. ^ Pournelle, Jerry (December 1986). "The Final Frontier". BYTE. p. 291. Retrieved 9 May 2015.
  12. ^ Randall, Neil (March 1987). "Little Computer People". Compute!. p. 70. Retrieved 9 November 2013.
  13. ^ "Golden Joystick Awards". Computer and Video Games. EMAP (55): 90. May 1986.
  14. ^ "Asimov's v11n01 (1987 01)".
  15. ^ . Square-Enix-USA.com. Archived from the original on 2009-03-12. Retrieved 2007-09-01.
  16. ^ "Will Wright: A chat about the two 'the' in source title "The Sims" and "SimCity"". CNN. Retrieved 2006-09-03.
  17. ^ "The Little Computer People Project - Little Computer People". Discogs. 1998.

External links Edit

  • Little Computer People at MobyGames
  • Little Computer People Information Preservation Article filed under Pac-Man's Notes at Pac-Attack.com
  • Little Computer People Research Project (extensive information on C64 version) at The-Commodore-Zone
  • Legends of the C64 article on David Crane (includes Little Computer People info)
  • Technical information on how the random characters were generated at Software Preservation Society
  • Little Computer People at SpectrumComputing.co.uk

little, computer, people, also, called, house, disk, social, simulation, game, released, 1985, activision, commodore, spectrum, amstrad, atari, apple, amiga, version, released, 1987, japanese, versions, were, also, released, 1987, family, computer, disk, syste. Little Computer People also called House on a Disk is a social simulation game released in 1985 by Activision for the Commodore 64 ZX Spectrum Amstrad CPC 4 Atari ST and Apple II An Amiga version was released in 1987 Two Japanese versions were also released in 1987 a Family Computer Disk System version published in Japan by DOG a subsidiary of Square and a PC 8801 version Little Computer PeopleDeveloper s ActivisionPublisher s ActivisionDesigner s David CraneRich GoldPlatform s Amiga Amstrad CPC Apple II Atari ST Commodore 64 PC 9801 PC 8801 ZX SpectrumReleaseCommodore 64 NA September 27 1985 2 EU November 1985 1 ZX Spectrum Amstrad EU Late 1985 Apple II NA December 1985 3 Atari ST Amiga 1987Genre s Social simulation gameMode s Single player Contents 1 Gameplay 1 1 Copy protection 1 2 Add ons 2 Reception 3 Reviews 4 Japanese versions 4 1 Apple Town Story 4 2 PC 8801 version 5 Legacy 6 References 7 External linksGameplay EditThe game has no winning conditions and one setting a sideways view of the inside of a three story house 5 After a short time an animated character will move in and occupy the house He goes about a daily routine doing everyday things like cooking watching television or reading the newspaper Players are able to interact with this person in various ways including entering simple commands for the character to perform playing a game of poker with him and offering presents On occasion the character initiates contact on his own inviting the player to a game or writing a letter explaining his feelings and needs Each copy of the game generates its own unique character so no two copies play exactly the same 4 The character s name is randomly selected from a list of 256 names 6 The documentation that accompanied the game fully kept up the pretense of the little people being real and living inside one s computer the software merely bringing them out with the player as their caretaker Two versions of the game existed for the Commodore 64 the disk version which played as described above and the cassette version which omitted several features 7 On tape versions the Little Computer Person was generated from scratch every time the game was started up not only on the first boot as with other versions and thus did not go through the moving in sequence seen on other versions Also on cassette versions the Computer Person had no memory and did not communicate meaningfully with the user and the card games such as poker could not be played Copy protection Edit In pirated copies of the game on the Atari ST and possibly other platforms the game would load but the character would simply stand knocking on the screen and wagging a finger at the player disapprovingly citation needed Add ons Edit According to High Score add ons were planned such as diskettes filled with new furniture and an LCP Apartment in an apartment building with the LCPs all interacting These add ons also described in terms of a sequel expanding on the LCP concept 8 never materialized Reception EditRoy Wagner reviewed the game for Computer Gaming World and stated that The game is more cute than fun or challenging The range of activities are limited and not very exciting but can be interesting The game is ideally suited for children It does a good job of teaching about caring for another 9 Little Computer People earned a Zzap 64 Gold Medal Award in 1985 1 Games magazine listed it as one of its top 10 best entertainment software produced in 1985 10 Jerry Pournelle of BYTE named it his game of the month for December 1986 stating That s not strictly a game but it sure has consumed all the game time we have around here and that the Amiga version s graphics were preferable to the Atari ST s 11 Compute favorably reviewed the Atari ST version in 1987 stating that it had enormous and subtle educational appeal to children and others The magazine concluded that Little Computer People is a delightful program 12 The game was voted best original game of the year at the 1986 Golden Joystick Awards 13 Reviews EditIsaac Asimov s Science Fiction Magazine v11 n1 1987 01 14 Japanese versions EditApple Town Story Edit Apple Town StoryDeveloper s ActivisionPublisher s SquareComposer s Nobuo UematsuPlatform s Family Computer Disk SystemReleaseJP April 3 1987Genre s SimulationMode s Single playerApple Town Story アップルタウン物語 is a port of Little Computer People to the Family Computer Disk System The port was released by Square of Final Fantasy fame in 1987 Unlike previous versions of Little Computer People the playable character is a girl wearing a pink dress and bow in her hair The rooms of the house are also in a different configuration featuring an outdoor balcony on the top floor When the game is first played a name for the character is chosen at random from a preprogrammed list Apple Town Story lacks many of the features found in other versions of Little Computer People The game s soundtrack was written by Nobuo Uematsu who would later become recognized for his work in the Final Fantasy series 15 PC 8801 version Edit In December 1987 a second Japanese version of the game was released for the PC 8801 computer titled Little Computer People リトルコンピュータピープル Like Apple Town Story this game also features a female character only older and more glamorous in appearance Aside from the character this version of the game is far more like the original in all other respects Legacy EditWill Wright designer of The Sims has mentioned playing Little Computer People and receiving valuable feedback on The Sims from its designer Rich Gold 16 In 1998 German electro musician Anthony Rother released a single titled Little Computer People which is inspired by the computer game as part of the group The Little Computer People Project 17 References Edit a b Zzap Test The Activision Little Computer People Discovery Kit Zzap 64 Newsfield 7 8 10 November 1985 Retrieved 2013 05 29 Little Computer People Registration Number PA0000301880 United States Copyright Office Retrieved 1 June 2021 1985 Index PDF Computer Entertainer Vol 4 no 10 January 1986 p 6 a b Baker T Byrl Unsung Heroes Ground Breaking Games Little Computer People GameSpot archived from the original on 2010 07 07 retrieved 2014 10 30 Little Computer People Retro Gamer 16 October 2008 4AM s list of Little Computer People names Little Computer People Eurogamer net 26 October 2007 Kidd Graham August 1996 Get A Life Computer Shopper Wagner Roy March 1986 The Commodore Key Computer Gaming World Vol 1 no 26 p 38 Katz Arnie Kunkel Bill Worley Joyce December 1985 GAMES Magazine 70 Playboy Enterprises pp 47 48 Pournelle Jerry December 1986 The Final Frontier BYTE p 291 Retrieved 9 May 2015 Randall Neil March 1987 Little Computer People Compute p 70 Retrieved 9 November 2013 Golden Joystick Awards Computer and Video Games EMAP 55 90 May 1986 Asimov s v11n01 1987 01 Uematsu s Music Square Enix USA com Archived from the original on 2009 03 12 Retrieved 2007 09 01 Will Wright A chat about the two the in source title The Sims and SimCity CNN Retrieved 2006 09 03 The Little Computer People Project Little Computer People Discogs 1998 External links EditLittle Computer People at MobyGames Little Computer People Information Preservation Article filed under Pac Man s Notes at Pac Attack com Little Computer People Research Project extensive information on C64 version at The Commodore Zone Legends of the C64 article on David Crane includes Little Computer People info Technical information on how the random characters were generated at Software Preservation Society Little Computer People at SpectrumComputing co uk Retrieved from https en wikipedia org w index php title Little Computer People amp oldid 1166685766 Apple Town Story, wikipedia, wiki, book, books, library,

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