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List of Acclaim Entertainment subsidiaries

Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfolio of subsidiaries acting in the fields of development and publishing.

Development Edit

Acclaim Studios Edit

Acclaim Studios was established in July 1998 to organize all Acclaim-owned development studios under one management.[1] In May 1999, all underlying studios were uniformly rebranded to bear the "Acclaim Studios" prefix.[2] Acclaim Studios and all of its development facilities were closed on August 27, 2004.[3]

Acclaim Studios Austin Edit

Acclaim Studios Austin (formerly Iguana Entertainment) was based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Iguana found first success with Aero the Acro-Bat, moved to Austin and acquired Optimus Software (later Iguana UK) in 1993. Iguana was acquired by Acclaim in January 1995 and received another sub-studio, Iguana West (formerly Sculptured Software) in October that year. Spangenberg was fired from his position in July 1998 and filed a lawsuit on breach of contract the following October. Iguana was rebranded Acclaim Studios Austin in May 1999, and the studio was closed down in August 2004.

Acclaim Studios Cheltenham Edit

Acclaim Studios Cheltenham was based in Cheltenham, England. The studio was founded in 2000 by former employees of Psygnosis' South West studio.[4]

Acclaim Studios London Edit

Acclaim Studios London was based in Croydon, England. The company was founded in 1984 by Fergus McGovern and Vakis Paraskeva under the name Probe Software,[5] which was later renamed Probe Entertainment.[6] By 1988, the company employed 72 people.[7] Several games developed by Probe included references to McGovern's name or likeness, including the sentence "Is that you, Fergus?" presented to players of Trantor: The Last Stormtrooper upon gaining a low score.[5] The company specialized in the development of arcade game ports and movie tie-ins, including Out Run, Mortal Kombat and FIFA Soccer.[8]

On October 10, 1995, Acclaim agreed to acquire Probe for 1,732 shares of common stock.[9][10] The deal closed on October 16 and was valued at US$40 million, making McGovern a millionaire.[9][8] The same year, McGovern also received a Lifetime Achievement Award for his work at Probe.[8] McGovern left the company a few years later to found HotGen, also a video game developer.[6][11] With the consolidation of Acclaim Studios' branding in May 1999, Probe was renamed Acclaim Studios London.[2] Acclaim Studios London was closed in April 2000.[12]

Acclaim Studios Manchester Edit

Acclaim Studios Manchester was founded in Manchester as Software Creations, a sole trader company, by Richard Kay in 1985.[13] The following year, the company was joined by Steve Ruddy, who began working on Commodore 64 conversions of games like Mystery of the Nile and Kinetik.[13] Subsequently, further employees, including the Follin brothers and Mike Ager, followed after Ruddy and joined Software Creations.[13] Successful titles produced or ported by Software Creations include Bubble Bobble (1987), Bionic Commando (1988), and Tin Star (1994).[13] After developing ports of Ghouls 'n Ghosts and LED Storm in 1989, Software Creations moved into custom-built offices located within Manchester.[13] The Pickford brothers, John and Ste, joined the company in 1990, producing Equinox and Plok.[13] In 1994, Software Creations was acquired by BCE Multimedia and became part of Rage Software.[13]

On May 1, 2002, Acclaim announced that they had acquired Software Creations, which was renamed Acclaim Studios Manchester.[14][15] At the time, Software Creations had approximately 70 employees.[16] Acclaim Studios Manchester was closed as part of Acclaim Studios and all of its development facilities on August 27, 2004.[3] Rod Cousens and Barry Jafrato, who served as chief executive officer and head of publishing, respectively, for Acclaim, announced in September 2004 that they were planning to create as new video game publisher, Exclaim, with the help of Europlay Capital Advisers.[17] Exclaim was set to acquire and reinstantiate Acclaim's two UK studios, namely Manchester and Cheltenham, and re-employ their roughly 160.[18] Exclaim's opening was expected on October 11,[19] however, Cousen's ownership over the two studios was challenged by Acclaim's liquidator, Allan Mendelsohn, leaving the UK staff in a state of limbo.[20] A successor to Acclaim Studios Manchester, SilverBack Studios, was founded by Jon Oldham in April 2005 and employed 15 former Acclaim Studios Manchester staff.[21][22]

Acclaim Studios Salt Lake City Edit

Acclaim Studios Salt Lake City was based in Salt Lake City, Utah. The company was founded as Sculptured Software by George Metos, Bryan Brandenburg, Peter Adams, Mike Macris and Bob Burgener,[23] and incorporated on July 12, 1985.[24] Significant games developed by Sculptured Software include the Super Star Wars series, Doom (SNES), Mortal Kombat (SNES), Mortal Kombat II (SNES), and Mortal Kombat 3 (DOS, SNES, Genesis/Mega Drive).[25]

Acclaim agreed to acquire Sculptured Software on October 9, 1995, and closed the deal the following day.[10][9] The deal included a transaction of 1,013 shares of common stock, valued at $30 million.[9][26] By February 1996, Sculptured Software employed 140 employees, and all founders but Metos had left the company.[23] Metos left the company the following year to found Kodiak Interactive Software Studios.[27] By December 1997, Sculptured Software was renamed Iguana West.[28][29] The renaming reflected a major change in the management which involved the former Sculptured Software being overseen by the president of Iguana Entertainment.[30] With the consolidation of Acclaim Studios' branding in May 1999, Iguana West was renamed Acclaim Studios Salt Lake City.[2] Acclaim Studios Salt Lake City was dissolved as a cost-cutting exercise in December 2002.[31] Through the closure, 70 employees were laid off and an unannounced title was canceled, while the remaining staff and the development of a third installment in the Legends of Wrestling series were shifted to Acclaim Studios Austin.[12]

Acclaim Studios Stroud Edit

Acclaim Studios Stroud was formed in July 1999 to focus on the development of PlayStation games.[32] Led by Neil Duffield, the studio's team was made up of 26 staff formerly employed by Psygnosis.[33]

Acclaim Studios Teesside Edit

Acclaim Studios Teesside was based in Stockton-on-Tees, England.[34] The company was founded in February 1988 by brothers Darren and Jason Falcus, at the time aged 19 and 18, respectively,[35] under the name Optimus Software.[34] The company was originally located in Stockton, where the Falcus brothers were born as well.[34] Both founders had previously started programming in 1981,[34] and released their first game, Castle of Doom, in 1983.[35] Games released by Optimus Software generated retail sales in excess of US$500 million.[34] These games included Big Nose the Caveman and the Seymour series, both of which they developed for Codemasters.[36]

In 1993, Optimus Software was acquired by Iguana Entertainment to undisclosed terms.[34][37] Subsequently, the company moved to new offices located in Middlesbrough,[34] and was renamed Iguana UK.[37] Iguana Entertainment itself was acquired by Acclaim in 1995, at which point Iguana UK moved back to Stockton.[38] Under the new banner, Iguana UK and the Falcus brothers developed the Shadow Man series, home console versions of various NBA Jam titles, and the Nintendo 64 version of Forsaken.[36] With the consolidation of Acclaim Studios' branding in May 1999, Iguana UK was renamed Acclaim Studios Teesside.[2] The Falcus brothers left the company in February 2000 and founded Atomic Planet Entertainment.[34][38] At that time, the studio had 75 employees.[35] The studio was closed in May 2002.[12]

Publishing Edit

Acclaim Coin-Operated Entertainment Edit

Acclaim Coin-Operated Entertainment was an Acclaim subsidiary based in Mountain View, California,[39] that focused on releasing coin-operated arcade games.[40] It was established in July 1994.[41] Leon Deith served as sales director for the company, as of January 1998.[40] Acclaim Coin-Operated Entertainment was closed in March 1998, as Acclaim wanted to shift development resources to Acclaim Studios closer to the company's headquarters in New York City.[42]

Acclaim Comics Edit

Acclaim Distribution Edit

Acclaim Distribution was established in June 1993 to act as the distributor for Acclaim.[41] Companies that partnered with Acclaim Distribution for distribution services include Digital Pictures, Marvel Entertainment, Sound Source Interactive, Sunsoft, and Interplay Productions.[41]

Lazer-Tron Edit

Lazer-Tron Corporation focused on the production of coin-operated "redemption games".[41] The company was acquired by Acclaim on August 31, 1995, in exchange of 1,123 shares of Acclaim's common stock.[41] Acclaim sold off all assets of Lazer-Tron on March 5, 1997, for $6,000,000 in cash.[43]

LJN Edit

LJN was a toy and video game company located in New York City, known for manufacturing toys from such licensed brands as E.T. the Extra-Terrestrial, Back to the Future, ThunderCats, and Who Framed Roger Rabbit, as well as publishing software game titles (under the Enteractive trademark) for the Nintendo Entertainment System, including games about The Karate Kid, Jaws, and Major League Baseball.[citation needed]

Flying Edge Edit

Flying Edge was a division of Acclaim that was founded in 1992 to publish games on Sega consoles. The division was dissolved in 1994.[citation needed]

Arena Entertainment Edit

Arena Entertainment was a division formed under Mirrorsoft to publish games on Sega platforms. Arena was acquired by Acclaim in 1992 and dissolved in 1994.[citation needed]

Acclaim Sports Edit

Acclaim Sports was established as a division of Acclaim in November 1997, as part of a $4 million$6 million marketing campaign for NFL Quarterback Club '98.[44] Acclaim stated that the creation of the target specifically targeted challenging Electronic Arts' EA Sports label.[44] Bob Picunko was appointed director of marketing of Acclaim Sports.[44]

Club Acclaim Edit

Club Acclaim was a division of Acclaim announced in January 2000, originally for a line of Game Boy Color games directed towards a younger audience.[45] Club Acclaim's most successful games were those based on Mary-Kate and Ashley Olsen.[46]

AKA Acclaim Edit

AKA Acclaim was a division of Acclaim that released extreme sports games. Originally known as Acclaim Max Sports, the division was renamed AKA Acclaim in 2002, and was discontinued in 2003.[citation needed]

References Edit

  1. ^ "Computer game-maker shifts personnel". The Business Journals. July 30, 1998. from the original on January 7, 2019. Retrieved August 14, 2018.
  2. ^ a b c d . www.thefreelibrary.com. Archived from the original on August 5, 2018. Retrieved August 26, 2018.
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  7. ^ "Amstrad Computer User 01-90 (Aug 84 - May 92)". Retrieved August 26, 2018 – via Internet Archive.
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  23. ^ a b "ONCE-STRUGGLING S.L. VIDEO FIRM HITS THE BIG TIME". deseretnews.com. February 18, 1996. from the original on July 27, 2018. Retrieved August 26, 2018.
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  38. ^ a b Live, Teesside (July 21, 2003). "Bites or bytes, there's a huge appetite for Tees excellence". gazettelive.co.uk. from the original on August 27, 2018. Retrieved August 26, 2018.
  39. ^ "Owner's Manuel NBA Jam Extreme" (PDF). (PDF) from the original on January 22, 2022. Retrieved August 14, 2018.
  40. ^ a b Jebens, Harley (April 28, 2000). "Acclaim Joins Arcade Initiative". gamespot.com. from the original on August 27, 2018. Retrieved August 26, 2018.
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  42. ^ Johnston, Chris (March 6, 1998). . GameSpot. Archived from the original on October 6, 2000. Retrieved October 21, 2022.
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list, acclaim, entertainment, subsidiaries, acclaim, entertainment, american, video, game, publisher, from, long, island, active, from, 1987, until, filing, chapter, bankruptcy, september, 2004, through, series, acquisitions, between, 1990, 2002, acclaim, buil. Acclaim Entertainment was an American video game publisher from Long Island active from 1987 until filing for Chapter 7 bankruptcy on September 1 2004 Through a series of acquisitions between 1990 and 2002 Acclaim built itself a large portfolio of subsidiaries acting in the fields of development and publishing Contents 1 Development 1 1 Acclaim Studios 1 2 Acclaim Studios Austin 1 3 Acclaim Studios Cheltenham 1 4 Acclaim Studios London 1 5 Acclaim Studios Manchester 1 6 Acclaim Studios Salt Lake City 1 7 Acclaim Studios Stroud 1 8 Acclaim Studios Teesside 2 Publishing 2 1 Acclaim Coin Operated Entertainment 2 2 Acclaim Comics 2 3 Acclaim Distribution 2 4 Lazer Tron 2 5 LJN 2 6 Flying Edge 2 7 Arena Entertainment 2 8 Acclaim Sports 2 9 Club Acclaim 2 10 AKA Acclaim 3 ReferencesDevelopment EditAcclaim Studios Edit Acclaim Studios was established in July 1998 to organize all Acclaim owned development studios under one management 1 In May 1999 all underlying studios were uniformly rebranded to bear the Acclaim Studios prefix 2 Acclaim Studios and all of its development facilities were closed on August 27 2004 3 Acclaim Studios Austin Edit Main article Acclaim Studios Austin Acclaim Studios Austin formerly Iguana Entertainment was based in Austin Texas The company was founded in 1991 by Jeff Spangenberg previously lead designer for Punk Development and originally located in Santa Clara California Iguana found first success with Aero the Acro Bat moved to Austin and acquired Optimus Software later Iguana UK in 1993 Iguana was acquired by Acclaim in January 1995 and received another sub studio Iguana West formerly Sculptured Software in October that year Spangenberg was fired from his position in July 1998 and filed a lawsuit on breach of contract the following October Iguana was rebranded Acclaim Studios Austin in May 1999 and the studio was closed down in August 2004 Acclaim Studios Cheltenham Edit Acclaim Studios Cheltenham was based in Cheltenham England The studio was founded in 2000 by former employees of Psygnosis South West studio 4 Acclaim Studios London Edit Acclaim Studios London was based in Croydon England The company was founded in 1984 by Fergus McGovern and Vakis Paraskeva under the name Probe Software 5 which was later renamed Probe Entertainment 6 By 1988 the company employed 72 people 7 Several games developed by Probe included references to McGovern s name or likeness including the sentence Is that you Fergus presented to players of Trantor The Last Stormtrooper upon gaining a low score 5 The company specialized in the development of arcade game ports and movie tie ins including Out Run Mortal Kombat and FIFA Soccer 8 On October 10 1995 Acclaim agreed to acquire Probe for 1 732 shares of common stock 9 10 The deal closed on October 16 and was valued at US 40 million making McGovern a millionaire 9 8 The same year McGovern also received a Lifetime Achievement Award for his work at Probe 8 McGovern left the company a few years later to found HotGen also a video game developer 6 11 With the consolidation of Acclaim Studios branding in May 1999 Probe was renamed Acclaim Studios London 2 Acclaim Studios London was closed in April 2000 12 Acclaim Studios Manchester Edit Main article Acclaim Studios Manchester Acclaim Studios Manchester was founded in Manchester as Software Creations a sole trader company by Richard Kay in 1985 13 The following year the company was joined by Steve Ruddy who began working on Commodore 64 conversions of games like Mystery of the Nile and Kinetik 13 Subsequently further employees including the Follin brothers and Mike Ager followed after Ruddy and joined Software Creations 13 Successful titles produced or ported by Software Creations include Bubble Bobble 1987 Bionic Commando 1988 and Tin Star 1994 13 After developing ports of Ghouls n Ghosts and LED Storm in 1989 Software Creations moved into custom built offices located within Manchester 13 The Pickford brothers John and Ste joined the company in 1990 producing Equinox and Plok 13 In 1994 Software Creations was acquired by BCE Multimedia and became part of Rage Software 13 On May 1 2002 Acclaim announced that they had acquired Software Creations which was renamed Acclaim Studios Manchester 14 15 At the time Software Creations had approximately 70 employees 16 Acclaim Studios Manchester was closed as part of Acclaim Studios and all of its development facilities on August 27 2004 3 Rod Cousens and Barry Jafrato who served as chief executive officer and head of publishing respectively for Acclaim announced in September 2004 that they were planning to create as new video game publisher Exclaim with the help of Europlay Capital Advisers 17 Exclaim was set to acquire and reinstantiate Acclaim s two UK studios namely Manchester and Cheltenham and re employ their roughly 160 18 Exclaim s opening was expected on October 11 19 however Cousen s ownership over the two studios was challenged by Acclaim s liquidator Allan Mendelsohn leaving the UK staff in a state of limbo 20 A successor to Acclaim Studios Manchester SilverBack Studios was founded by Jon Oldham in April 2005 and employed 15 former Acclaim Studios Manchester staff 21 22 Acclaim Studios Salt Lake City Edit Acclaim Studios Salt Lake City was based in Salt Lake City Utah The company was founded as Sculptured Software by George Metos Bryan Brandenburg Peter Adams Mike Macris and Bob Burgener 23 and incorporated on July 12 1985 24 Significant games developed by Sculptured Software include the Super Star Wars series Doom SNES Mortal Kombat SNES Mortal Kombat II SNES and Mortal Kombat 3 DOS SNES Genesis Mega Drive 25 Acclaim agreed to acquire Sculptured Software on October 9 1995 and closed the deal the following day 10 9 The deal included a transaction of 1 013 shares of common stock valued at 30 million 9 26 By February 1996 Sculptured Software employed 140 employees and all founders but Metos had left the company 23 Metos left the company the following year to found Kodiak Interactive Software Studios 27 By December 1997 Sculptured Software was renamed Iguana West 28 29 The renaming reflected a major change in the management which involved the former Sculptured Software being overseen by the president of Iguana Entertainment 30 With the consolidation of Acclaim Studios branding in May 1999 Iguana West was renamed Acclaim Studios Salt Lake City 2 Acclaim Studios Salt Lake City was dissolved as a cost cutting exercise in December 2002 31 Through the closure 70 employees were laid off and an unannounced title was canceled while the remaining staff and the development of a third installment in the Legends of Wrestling series were shifted to Acclaim Studios Austin 12 Acclaim Studios Stroud Edit Acclaim Studios Stroud was formed in July 1999 to focus on the development of PlayStation games 32 Led by Neil Duffield the studio s team was made up of 26 staff formerly employed by Psygnosis 33 Acclaim Studios Teesside Edit Acclaim Studios Teesside was based in Stockton on Tees England 34 The company was founded in February 1988 by brothers Darren and Jason Falcus at the time aged 19 and 18 respectively 35 under the name Optimus Software 34 The company was originally located in Stockton where the Falcus brothers were born as well 34 Both founders had previously started programming in 1981 34 and released their first game Castle of Doom in 1983 35 Games released by Optimus Software generated retail sales in excess of US 500 million 34 These games included Big Nose the Caveman and the Seymour series both of which they developed for Codemasters 36 In 1993 Optimus Software was acquired by Iguana Entertainment to undisclosed terms 34 37 Subsequently the company moved to new offices located in Middlesbrough 34 and was renamed Iguana UK 37 Iguana Entertainment itself was acquired by Acclaim in 1995 at which point Iguana UK moved back to Stockton 38 Under the new banner Iguana UK and the Falcus brothers developed the Shadow Man series home console versions of various NBA Jam titles and the Nintendo 64 version of Forsaken 36 With the consolidation of Acclaim Studios branding in May 1999 Iguana UK was renamed Acclaim Studios Teesside 2 The Falcus brothers left the company in February 2000 and founded Atomic Planet Entertainment 34 38 At that time the studio had 75 employees 35 The studio was closed in May 2002 12 Publishing EditAcclaim Coin Operated Entertainment Edit Acclaim Coin Operated Entertainment was an Acclaim subsidiary based in Mountain View California 39 that focused on releasing coin operated arcade games 40 It was established in July 1994 41 Leon Deith served as sales director for the company as of January 1998 40 Acclaim Coin Operated Entertainment was closed in March 1998 as Acclaim wanted to shift development resources to Acclaim Studios closer to the company s headquarters in New York City 42 Acclaim Comics Edit Main article Valiant Comics Acclaim Distribution Edit Acclaim Distribution was established in June 1993 to act as the distributor for Acclaim 41 Companies that partnered with Acclaim Distribution for distribution services include Digital Pictures Marvel Entertainment Sound Source Interactive Sunsoft and Interplay Productions 41 Lazer Tron Edit Lazer Tron Corporation focused on the production of coin operated redemption games 41 The company was acquired by Acclaim on August 31 1995 in exchange of 1 123 shares of Acclaim s common stock 41 Acclaim sold off all assets of Lazer Tron on March 5 1997 for 6 000 000 in cash 43 LJN Edit Main article LJN LJN was a toy and video game company located in New York City known for manufacturing toys from such licensed brands as E T the Extra Terrestrial Back to the Future ThunderCats and Who Framed Roger Rabbit as well as publishing software game titles under the Enteractive trademark for the Nintendo Entertainment System including games about The Karate Kid Jaws and Major League Baseball citation needed Flying Edge Edit Flying Edge was a division of Acclaim that was founded in 1992 to publish games on Sega consoles The division was dissolved in 1994 citation needed Arena Entertainment Edit Arena Entertainment was a division formed under Mirrorsoft to publish games on Sega platforms Arena was acquired by Acclaim in 1992 and dissolved in 1994 citation needed Acclaim Sports Edit Acclaim Sports was established as a division of Acclaim in November 1997 as part of a 4 million 6 million marketing campaign for NFL Quarterback Club 98 44 Acclaim stated that the creation of the target specifically targeted challenging Electronic Arts EA Sports label 44 Bob Picunko was appointed director of marketing of Acclaim Sports 44 Club Acclaim Edit Club Acclaim was a division of Acclaim announced in January 2000 originally for a line of Game Boy Color games directed towards a younger audience 45 Club Acclaim s most successful games were those based on Mary Kate and Ashley Olsen 46 AKA Acclaim Edit AKA Acclaim was a division of Acclaim that released extreme sports games Originally known as Acclaim Max Sports the division was renamed AKA Acclaim in 2002 and was discontinued in 2003 citation needed References Edit Computer game maker shifts personnel The Business Journals July 30 1998 Archived from the original on January 7 2019 Retrieved August 14 2018 a b c d Acclaim Studios Evolves into a Single Worldwide Entity Internal Development Cornerstone of Product Success Free Online Library www thefreelibrary com Archived from the original on August 5 2018 Retrieved August 26 2018 a b Perry Douglass C August 27 2004 Acclaim Closes Offices ign com Archived from the original on October 18 2019 Retrieved August 26 2018 Strohm Axel June 26 2001 First look Extreme G 3 gamespot com Archived from the original on February 19 2023 Retrieved August 26 2018 a b Sinclair ZX Spectrum Vega Plus Smashes Target Retro Gamer retrogamer net February 24 2016 Archived from the original on January 7 2019 Retrieved August 26 2018 a b Probe Software founder Fergus McGovern passes away eurogamer net February 29 2016 Archived from the original on August 27 2018 Retrieved August 26 2018 Amstrad Computer User 01 90 Aug 84 May 92 Retrieved August 26 2018 via Internet Archive a b c Johnson Bobbie June 24 2008 Fergus McGovern The games whizzkid who had everything the Guardian Archived from the original on February 28 2016 Retrieved August 26 2018 a b c d ACCLAIM ENTERTAINMENT INC 10 K Annual Report 08 31 1996 Get Filings December 17 1996 Archived from the original on October 25 2021 Retrieved July 27 2019 a b COMPANY BRIEFS The New York Times October 11 1995 Archived from the original on August 27 2018 Retrieved August 26 2018 Obituary Fergus McGovern gamesindustry biz February 29 2016 Archived from the original on August 27 2018 Retrieved August 26 2018 a b c Acclaim ferme son studio de Salt Lake gamekult com December 16 2002 Archived from the original on August 5 2018 Retrieved August 26 2018 a b c d e f g Bevan Mike December 2013 Bubbles Baseball and Buzz Saws Retro Gamer No 122 Imagine Publishing pp 74 79 IGN Staff May 1 2002 Acclaim Acquires New Studio ign com Archived from the original on August 5 2018 Retrieved August 26 2018 Acclaim Studios Manchester formed eurogamer net May 2002 Archived from the original on August 5 2018 Retrieved August 26 2018 Acclaim Launches New Studio In Manchester UK gamasutra com Archived from the original on August 5 2018 Retrieved August 26 2018 Jenkins David September 30 2004 Gamasutra The Art amp Business of Making Games www gamasutra com Archived from the original on August 27 2018 Retrieved August 26 2018 Former Acclaim boss in rescue bid for UK studios eurogamer net October 2004 Archived from the original on August 27 2018 Retrieved August 26 2018 Acclaim CEO s new company plans to launch next week gamesindustry biz October 6 2004 Archived from the original on August 27 2018 Retrieved August 26 2018 Acclaim UK studios future unclear as Exclaim deal stalls gamesindustry biz October 14 2004 Archived from the original on August 27 2018 Retrieved August 26 2018 Former Acclaim title returns eurogamer net May 3 2005 Archived from the original on August 27 2018 Retrieved August 26 2018 SilverBack Studios launches from the ashes of Acclaim UK gamesindustry biz April 29 2005 Archived from the original on July 24 2018 Retrieved August 26 2018 a b ONCE STRUGGLING S L VIDEO FIRM HITS THE BIG TIME deseretnews com February 18 1996 Archived from the original on July 27 2018 Retrieved August 26 2018 FindLaw s Supreme Court of Utah case and opinions Findlaw Archived from the original on August 27 2018 Retrieved August 26 2018 Avalanche From Mortal Kombat To Toy Story 3 gameinformer com Archived from the original on August 27 2018 Retrieved August 26 2018 The End Game How Top Developers Sold Their Studios Part One gamasutra com March 3 2004 Archived from the original on September 23 2017 Retrieved August 26 2018 Jebens Harley April 28 2000 EA Invests in Kodiak gamespot com Archived from the original on August 27 2018 Retrieved August 26 2018 IGN Staff December 16 1997 Iguana Breaks the Ice ign com Archived from the original on August 27 2018 Retrieved August 26 2018 IGN Staff April 1 1999 Breaking into the Industry Vol 5 ign com Archived from the original on August 11 2018 Retrieved August 26 2018 Acclaim Shakes Up Developers Next Generation No 36 Imagine Media December 1997 p 23 Varanini Giancarlo December 9 2002 Acclaim closes Salt Lake City studio gamespot com Archived from the original on August 5 2018 Retrieved August 26 2018 Kennedy Sam May 9 2000 Acclaim Announces New Studio gamespot com Archived from the original on August 5 2018 Retrieved August 26 2018 Acclaim forms new playstation team tomshardware co uk July 12 1999 Archived from the original on August 5 2018 Retrieved August 26 2018 a b c d e f g h Falcus Brothers Complete 15 Years in Business Timeline Event spong com Archived from the original on August 11 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original on October 25 2021 Retrieved July 27 2019 Johnston Chris March 6 1998 Acclaim Closes Arcade Division GameSpot Archived from the original on October 6 2000 Retrieved October 21 2022 ACCLAIM ENTERTAINMENT INC 10 K Annual Report 08 31 1997 Get Filings November 12 1997 Archived from the original on October 25 2021 Retrieved July 27 2019 a b c Acclaim pumps up sports games adage com November 3 1997 Archived from the original on July 10 2018 Retrieved August 26 2018 Gamespot Staff April 26 2000 Acclaim Talks 2000 Game Lineup gamespot com Archived from the original on August 27 2018 Retrieved August 26 2018 The best game EVAR News Nintendo World Report Archived from the original on August 27 2018 Retrieved August 26 2018 Retrieved from https en wikipedia org w index php title List of Acclaim Entertainment subsidiaries amp oldid 1175856419 Acclaim Studios Cheltenham, wikipedia, wiki, book, books, library,

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