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Finnish Museum of Games

The Finnish Museum of Games (Finnish: Suomen pelimuseo) is a museum dedicated to the history of Finnish games located in Vapriikki Museum Centre in Tampere, Finland.

Finnish Museum of Games
Established2017
LocationVapriikki Museum Centre, Tampere, Finland
Coordinates61°30′07″N 23°45′35″E / 61.501944°N 23.759722°E / 61.501944; 23.759722
TypeGame history museum
Websitevapriikki.fi/en/pelimuseo/

The museum opened in January 2017. By the end of June 2017, over 100,000 people had visited the museum.[1]

Exposition edit

 
Interactive gaming stands exposition

The museum exhibition consists of 100 Finnish games, six thematic period rooms, a video game arcade and a changing exhibition space.[2] Overall, the museum has around 85 playable digital games.[3] Museum also interviewed over 40 game developers, recording each as a half-hour long video, and published on YouTube short versions of these interviews.[4]

The museum was created with the help of a crowdfunding campaign arranged in 2015. The crowdfunding campaign raised €85,860 from 1,120 backers. Major backers included game companies Supercell, Housemarque and Colossal Order.[5]

In addition to digital games, the Finnish Museum of Games also collects and exhibits board games, card games, miniature games, roleplaying games and larps.[6]

Changing exhibitions have dealt with personal play histories,[7] the role-playing convention Ropecon,[8] the development of the virtual reality game P.O.L.L.E.N. and pixel art.[9]

External videos
 
1 Playlist and 3 Videos
  Interviewing Game Makers (playlist, 40 videos)
  Interview: Antero Pulli and Suunnistussimulaattori ("Orienteering Simulator")
  Antero Pulli's virtual orienteering training
  Suunnistussimulaattori Season 2015-16 preview
 
Wikipedia talk in the 1st «Collaborative Game Histories» seminar and workshop[10]

Among interactive stands there is a stand of the 3D cooperative sports video game Suunnistussimulaattori [fi] (lit.'Orienteering Simulator'), where museum visitors could make a virtual trip to observe landscapes of Finland running with virtual orienteering map and compass.[11][12] This game has been used by Finnish and other orienteering athletes for virtual training (as an alternative to Catching Features), but development of this game stopped in 2016.[13][14][15][16][17] Also on the Suunnistussimulaattori stand behind the glass there are real orienteering sport equipment and game souvenirs, presented to museum by Antero Pulli, developer of the original game and Finnish orienteering athlete.[18][19]

 
The Suunnistussimulaattori interactive gaming stand

Awards edit

  • In April 2017, the museum was awarded the Sensation of the Year award at the Finnish Game Awards [fi].[20]
  • In 2018, the Society for the History of Technology awarded the Finnish Museum of Games with the Dibner Award for Excellence in Museum Exhibits.[21]

Citations edit

  • "Verkko palvelee suunnistajaa" [Network helps orienteering sport] (PDF), Pärahdus (in Finnish), p. 9, 2009
  • Antero, Pulli (2 September 2013), Suunnistussimulaattori: Suomalainen suunnistuspeli [Suunnistussimulaattori: Finnish orienteering simulator] (PDF) (in Finnish)
  • Huhtinen, Petri (2 December 2016). Suomen pelimuseon joukkorahoittajien vip-tilaisuus [VIP event for crowdfunding at the Finnish Museum of Games] (JPG) (in Finnish). Tampere: Museokeskus Vapriikki. from the original on 1 January 2024. Retrieved 1 January 2024 – via Finna.fi. Lapsi pelaa Pelimuseon suunnistussimulaattorilla. = The child plays with the Museum of Games' orienteering simulator.
  • Nylund, Niklas (2017), "Preserving Game Heritage with Video Interviews" (PDF), Finskt Museum 2017, vol. 124, Finskt Museum (published 27 June 2017)
  • Nylund, Niklas (2020), Game Heritage: Digital Games in Museum Collections and Exhibitions (PDF), Tampere University, ISBN 978-952-03-1697-6

References edit

  1. ^ Heinonen, Mikko (2017). "From our garage to the Finnish Museum of Games - History in the making". Skrolli International Edition. 1E: 82–83.
  2. ^ [100 Finnish games]. vapriikki.fi (in Finnish). Archived from the original on 20 December 2016.
  3. ^ "The Finnish Museum of Games - Museokeskus Vapriikki". Museokeskus Vapriikki. Retrieved 2017-08-15.
  4. ^ "Pelintekijöiden haastattelut / Interviewing Game Makers - YouTube". www.youtube.com. Retrieved 2023-12-31.
  5. ^ "Suomen pelimuseo". Mesenaatti.me. Retrieved 2017-08-15.
  6. ^ "Games - Museokeskus Vapriikki". Museokeskus Vapriikki. Retrieved 2017-08-15.
  7. ^ "Personal Play Histories". Jaakko Stenros. 2017-01-10. Retrieved 2017-08-15.
  8. ^ "Tapahtumasta museonäyttelyksi". Ropecon 2017. 2017-06-20. Retrieved 2017-08-15.
  9. ^ "Studio - Museokeskus Vapriikki". Museokeskus Vapriikki. Retrieved 2017-08-15.
  10. ^ "1st Collaborative Game Histories | Collaborative Game Histories". sites.utu.fi. Retrieved 2024-01-01.
  11. ^ Nauhalainen (2018-06-18). "Suomen Pelimuseo". www.nauhalainen.fi (in Finnish). Retrieved 2023-12-31.
  12. ^ Huhtinen, Petri (2 December 2016). "Suomen pelimuseon joukkorahoittajien vip-tilaisuus" [VIP event for crowdfunding at the Finnish Museum of Games] (JPG). siiri.tampere.fi (Photo) (in Finnish). Tampere: Tampereen museot. from the original on 1 January 2024. Lapsi pelaa Pelimuseon suunnistussimulaattorilla. [The child plays with the Museum of Games' orienteering simulator.]
  13. ^ Stone, Tim (2013-03-08). "The Flare Path: Maxims To Live By". Rock, Paper, Shotgun. Retrieved 2023-12-31.
  14. ^ Kvåle, Hans Jørgen (2013). Competition preparation by terrain simulation in orienteering : Can terrain simulation of an embargoed terrain improve performance in orienteering?.
  15. ^ "Play Catching Features - O-training.net". o-training.net. Retrieved 2023-12-31.
  16. ^ Machado, Roni da Costa (2016-11-02). O jogo virtual como ferramenta para a aprendizagem: um olhar na corrida de orientação (bachelorThesis thesis) (in Brazilian Portuguese). Universidade Federal do Rio Grande do Norte.
  17. ^ Yaroslav, Galan (2022-08-31). "Monitoring the effectiveness of innovative forms of orienteering during the Covid-19 pandemic". Journal of Physical Education and Sport. 22 (8): 1885–1892. doi:10.7752/jpes.2022.08238. ISSN 2247-8051.
  18. ^ Pulli, Antero (2 September 2013). "Suunnistussimulaattori: Suomalainen suunnistuspeli" (PDF). suunnistusliitto.fi (in Finnish).
  19. ^ "File:Suunnistussimulaattori, Kiekko.tk and FlatOut (The Finnish Museum of Games).jpg - Zak". zak.fi. Retrieved 2023-12-30.
  20. ^ "Suomen peliparhaimmisto palkittiin näyttävästi The Finnish Game Awards -juhlagaalassa". Mikrobitti (in Finnish). Retrieved 2017-08-15.
  21. ^ "Finnish Museum of Games wins acclaim • Nordic Game Community". Nordic Game Community. 2018-11-12. Retrieved 2018-11-15.

External links edit

  • Official page on site of Vapriikki Museum Centre
  •   Media related to The Finnish Museum of Games at Wikimedia Commons

finnish, museum, games, finnish, suomen, pelimuseo, museum, dedicated, history, finnish, games, located, vapriikki, museum, centre, tampere, finland, established2017locationvapriikki, museum, centre, tampere, finlandcoordinates61, 501944, 759722, 501944, 75972. The Finnish Museum of Games Finnish Suomen pelimuseo is a museum dedicated to the history of Finnish games located in Vapriikki Museum Centre in Tampere Finland Finnish Museum of GamesEstablished2017LocationVapriikki Museum Centre Tampere FinlandCoordinates61 30 07 N 23 45 35 E 61 501944 N 23 759722 E 61 501944 23 759722TypeGame history museumWebsitevapriikki wbr fi wbr en wbr pelimuseo wbr The museum opened in January 2017 By the end of June 2017 over 100 000 people had visited the museum 1 Contents 1 Exposition 2 Awards 3 Citations 4 References 5 External linksExposition edit nbsp Interactive gaming stands exposition The museum exhibition consists of 100 Finnish games six thematic period rooms a video game arcade and a changing exhibition space 2 Overall the museum has around 85 playable digital games 3 Museum also interviewed over 40 game developers recording each as a half hour long video and published on YouTube short versions of these interviews 4 The museum was created with the help of a crowdfunding campaign arranged in 2015 The crowdfunding campaign raised 85 860 from 1 120 backers Major backers included game companies Supercell Housemarque and Colossal Order 5 In addition to digital games the Finnish Museum of Games also collects and exhibits board games card games miniature games roleplaying games and larps 6 Changing exhibitions have dealt with personal play histories 7 the role playing convention Ropecon 8 the development of the virtual reality game P O L L E N and pixel art 9 External videos nbsp 1 Playlist and 3 Videos nbsp Interviewing Game Makers playlist 40 videos nbsp Interview Antero Pulli and Suunnistussimulaattori Orienteering Simulator nbsp Antero Pulli s virtual orienteering training nbsp Suunnistussimulaattori Season 2015 16 preview nbsp Wikipedia talk in the 1st Collaborative Game Histories seminar and workshop 10 Among interactive stands there is a stand of the 3D cooperative sports video game Suunnistussimulaattori fi lit Orienteering Simulator where museum visitors could make a virtual trip to observe landscapes of Finland running with virtual orienteering map and compass 11 12 This game has been used by Finnish and other orienteering athletes for virtual training as an alternative to Catching Features but development of this game stopped in 2016 13 14 15 16 17 Also on the Suunnistussimulaattori stand behind the glass there are real orienteering sport equipment and game souvenirs presented to museum by Antero Pulli developer of the original game and Finnish orienteering athlete 18 19 nbsp The Suunnistussimulaattori interactive gaming standAwards editIn April 2017 the museum was awarded the Sensation of the Year award at the Finnish Game Awards fi 20 In 2018 the Society for the History of Technology awarded the Finnish Museum of Games with the Dibner Award for Excellence in Museum Exhibits 21 Citations edit Verkko palvelee suunnistajaa Network helps orienteering sport PDF Parahdus in Finnish p 9 2009 Antero Pulli 2 September 2013 Suunnistussimulaattori Suomalainen suunnistuspeli Suunnistussimulaattori Finnish orienteering simulator PDF in Finnish Huhtinen Petri 2 December 2016 Suomen pelimuseon joukkorahoittajien vip tilaisuus VIP event for crowdfunding at the Finnish Museum of Games JPG in Finnish Tampere Museokeskus Vapriikki Archived from the original on 1 January 2024 Retrieved 1 January 2024 via Finna fi Lapsi pelaa Pelimuseon suunnistussimulaattorilla The child plays with the Museum of Games orienteering simulator Nylund Niklas 2017 Preserving Game Heritage with Video Interviews PDF Finskt Museum 2017 vol 124 Finskt Museum published 27 June 2017 Nylund Niklas 2020 Game Heritage Digital Games in Museum Collections and Exhibitions PDF Tampere University ISBN 978 952 03 1697 6References edit Heinonen Mikko 2017 From our garage to the Finnish Museum of Games History in the making Skrolli International Edition 1E 82 83 100 suomalaista pelia 100 Finnish games vapriikki fi in Finnish Archived from the original on 20 December 2016 The Finnish Museum of Games Museokeskus Vapriikki Museokeskus Vapriikki Retrieved 2017 08 15 Pelintekijoiden haastattelut Interviewing Game Makers YouTube www youtube com Retrieved 2023 12 31 Suomen pelimuseo Mesenaatti me Retrieved 2017 08 15 Games Museokeskus Vapriikki Museokeskus Vapriikki Retrieved 2017 08 15 Personal Play Histories Jaakko Stenros 2017 01 10 Retrieved 2017 08 15 Tapahtumasta museonayttelyksi Ropecon 2017 2017 06 20 Retrieved 2017 08 15 Studio Museokeskus Vapriikki Museokeskus Vapriikki Retrieved 2017 08 15 1st Collaborative Game Histories Collaborative Game Histories sites utu fi Retrieved 2024 01 01 Nauhalainen 2018 06 18 Suomen Pelimuseo www nauhalainen fi in Finnish Retrieved 2023 12 31 Huhtinen Petri 2 December 2016 Suomen pelimuseon joukkorahoittajien vip tilaisuus VIP event for crowdfunding at the Finnish Museum of Games JPG siiri tampere fi Photo in Finnish Tampere Tampereen museot Archived from the original on 1 January 2024 Lapsi pelaa Pelimuseon suunnistussimulaattorilla The child plays with the Museum of Games orienteering simulator Stone Tim 2013 03 08 The Flare Path Maxims To Live By Rock Paper Shotgun Retrieved 2023 12 31 Kvale Hans Jorgen 2013 Competition preparation by terrain simulation in orienteering Can terrain simulation of an embargoed terrain improve performance in orienteering Play Catching Features O training net o training net Retrieved 2023 12 31 Machado Roni da Costa 2016 11 02 O jogo virtual como ferramenta para a aprendizagem um olhar na corrida de orientacao bachelorThesis thesis in Brazilian Portuguese Universidade Federal do Rio Grande do Norte Yaroslav Galan 2022 08 31 Monitoring the effectiveness of innovative forms of orienteering during the Covid 19 pandemic Journal of Physical Education and Sport 22 8 1885 1892 doi 10 7752 jpes 2022 08238 ISSN 2247 8051 Pulli Antero 2 September 2013 Suunnistussimulaattori Suomalainen suunnistuspeli PDF suunnistusliitto fi in Finnish File Suunnistussimulaattori Kiekko tk and FlatOut The Finnish Museum of Games jpg Zak zak fi Retrieved 2023 12 30 Suomen peliparhaimmisto palkittiin nayttavasti The Finnish Game Awards juhlagaalassa Mikrobitti in Finnish Retrieved 2017 08 15 Finnish Museum of Games wins acclaim Nordic Game Community Nordic Game Community 2018 11 12 Retrieved 2018 11 15 External links editOfficial page on site of Vapriikki Museum Centre nbsp Media related to The Finnish Museum of Games at Wikimedia Commons Retrieved from https en wikipedia org w index php title Finnish Museum of Games amp oldid 1218943577, wikipedia, wiki, book, books, library,

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