fbpx
Wikipedia

Generic role-playing game system

A generic or universal role-playing game system is a role-playing game system designed to be independent of setting and genre. Its rules should, in theory, work the same way for any setting, world, environment or genre in which one would want to play.

History edit

The term "generic" has been used since the earliest days of gaming to describe a system that can be used for any type or style of game. There is some dispute among role-playing enthusiasts on when the concept of a generic system originated and which was the first one published.

According to Shannon Appelcline, Chaosium's Basic Role-Playing (BRP, 1980), was the first generic role-playing system.[1] BRP was a "cut-down" version of Chaosium's RuneQuest role-playing game and formed the foundation for the Stormbringer RPG, and was also adopted for Call of Cthulhu, the first horror role-playing game.[1] The publication of GURPS (Generic Universal Role-Playing System, 1986) as a completely setting-independent game and its commercial and creative success added credence to the movement. The development of the Hero System (1989) from the superhero role-playing game Champions[1] also had a profound influence in popularizing the concept.

It truly became a dominant subject in RPG design with the release of the Third Edition of Dungeons & Dragons (2000) and the d20 System along with the creation of the Open Gaming License (OGL).

Definition edit

The Fuzion 5.02 rules uses the term "generic" to describe its basic ruleset as separate from its Champions and Interlock forerunners.[2] In the second paragraph of the introduction to GURPS 3rd Edition the authors define "generic" as a means to satisfy players and game masters of many styles of play and feel for rules.[3] This is repeated in the updated 4th edition rules along with acknowledgments to Champions as the first truly flexible character creation system.[4]

Some d20 derivative, such as Green Ronin Publishing's Mutants & Masterminds and True20 Adventure Roleplaying,[5] are presented as fully generic systems.

Other influential generic systems edit

References edit

  1. ^ a b c Shannon Appelcline (2006-09-04). "Brief History of the Game #3". RPGnet. Retrieved 2007-09-14.
  2. ^ Fuzion (1998-08-03). . Fuzion Lab Groups. p. 42. Archived from the original on 2000-12-18. Retrieved 2008-04-24.
  3. ^ Jackson, Steve (2004-01-19). GURPS Basic Set 3, Revised. Steve Jackson Games. ISBN 1-55634-357-4.
  4. ^ Jackson, Steve; Sean Punch; David Pulver (2004-08-21). GURPS Basic Set: Characters 4. Steve Jackson Games. p. 336. ISBN 1-55634-729-4.
  5. ^ Richeson, Christopher (2006-06-23). "Review of True20 Adventure Roleplaying". RPGnet. Retrieved 2008-04-24.

External links edit

  • Universal Roleplaying Systems at Curlie
  • Reviews of Generic RPGs at RPGnet

generic, role, playing, game, system, generic, universal, role, playing, game, system, role, playing, game, system, designed, independent, setting, genre, rules, should, theory, work, same, setting, world, environment, genre, which, would, want, play, contents. A generic or universal role playing game system is a role playing game system designed to be independent of setting and genre Its rules should in theory work the same way for any setting world environment or genre in which one would want to play Contents 1 History 2 Definition 3 Other influential generic systems 4 References 5 External linksHistory editThe term generic has been used since the earliest days of gaming to describe a system that can be used for any type or style of game There is some dispute among role playing enthusiasts on when the concept of a generic system originated and which was the first one published According to Shannon Appelcline Chaosium s Basic Role Playing BRP 1980 was the first generic role playing system 1 BRP was a cut down version of Chaosium s RuneQuest role playing game and formed the foundation for the Stormbringer RPG and was also adopted for Call of Cthulhu the first horror role playing game 1 The publication of GURPS Generic Universal Role Playing System 1986 as a completely setting independent game and its commercial and creative success added credence to the movement The development of the Hero System 1989 from the superhero role playing game Champions 1 also had a profound influence in popularizing the concept It truly became a dominant subject in RPG design with the release of the Third Edition of Dungeons amp Dragons 2000 and the d20 System along with the creation of the Open Gaming License OGL Definition editThe Fuzion 5 02 rules uses the term generic to describe its basic ruleset as separate from its Champions and Interlock forerunners 2 In the second paragraph of the introduction to GURPS 3rd Edition the authors define generic as a means to satisfy players and game masters of many styles of play and feel for rules 3 This is repeated in the updated 4th edition rules along with acknowledgments to Champions as the first truly flexible character creation system 4 Some d20 derivative such as Green Ronin Publishing s Mutants amp Masterminds and True20 Adventure Roleplaying 5 are presented as fully generic systems Other influential generic systems editBlacksburg Tactical Research Center s EABA Eden Studios Unisystem Evil Hat Productions FATE rpg Grey Ghost Press FUDGE Guardians of Order s Tri Stat System Pinnacle Entertainment Group s Savage Worlds R Talsorian Games s Fuzion and Interlock System West End Games s D6 and Masterbook systemsReferences edit a b c Shannon Appelcline 2006 09 04 Brief History of the Game 3 RPGnet Retrieved 2007 09 14 Fuzion 1998 08 03 Fuzion 5 02 Fuzion Lab Groups p 42 Archived from the original on 2000 12 18 Retrieved 2008 04 24 Jackson Steve 2004 01 19 GURPS Basic Set 3 Revised Steve Jackson Games ISBN 1 55634 357 4 Jackson Steve Sean Punch David Pulver 2004 08 21 GURPS Basic Set Characters 4 Steve Jackson Games p 336 ISBN 1 55634 729 4 Richeson Christopher 2006 06 23 Review of True20 Adventure Roleplaying RPGnet Retrieved 2008 04 24 External links editUniversal Roleplaying Systems at Curlie Reviews of Generic RPGs at RPGnet Retrieved from https en wikipedia org w index php title Generic role playing game system amp oldid 1070876486, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.