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System's Twilight

System's Twilight: An Abstract Fairy Tale is a graphical interactive fiction computer game created by Andrew Plotkin and released in 1994.

System's Twilight
Publisher(s)Self-published
Designer(s)Andrew Plotkin
Platform(s)Mac OS
ReleaseOctober 8, 1994; 29 years ago (1994-10-08)[1]
Genre(s)Interactive fiction
Mode(s)Single player

Summary edit

 
An early in-game puzzle. The characters are depicted as abstract shapes.

The game is a combination of puzzle and story, combining several different kinds of logic puzzles and word puzzles. The puzzles include variations of Set, Black Box, and Sokoban, as well as many others. The overarching story is an allegory in which the player and other characters are programs in a broken, dysfunctional computer environment.

Originally, Plotkin released System's Twilight as shareware. Since 2000, it has been re-released as binary-only freeware. It runs only on the Mac OS Classic environment, but can be run in emulation on other platforms.

Reception edit

MacAddict commented that System's Twilight felt similar to 3 in Three, with hard puzzles, quality sound and graphics, and a witty storyline.[2] Inside Mac Games rated the game four out of five, and also noted the game's similarity to 3 in Three, saying it took "the genre of Cliff Johnson game [...] to new heights." Inside Mac Games called the game "very well crafted in all aspects": the story is involved and complex and the puzzles are clever and original. The review also praised the interface, graphics, and sound.[3]

Adventure Gamers felt that System's Twilight improved on "Cliff Johnson’s metapuzzle adventures" by adding "some much-needed nonlinearity as well as a stronger narrative." The game "synthesizes abstract puzzle-solving into an adventure game to great effect", with an ending that is rewarding "in terms of both adventuring and puzzle-solving."[4]

AllGame rated System's Twilight three and a half out of five stars, calling it "a very unusual game" with an ending that was "something of a letdown", and suggesting that it would appeal to people who like hard puzzles. For the AllGame reviewer, the graphics were average while the weird and amusing sounds complemented the gameplay.[5]

References edit

  1. ^ Plotkin, Andrew (2009-10-08). "System's Twilight turns fifteen". The Gameshelf. from the original on 2016-03-04. Retrieved 2015-10-11.
  2. ^ Tafel, Kathy (December 1996). "The Soft Stuff". MacAddict. 1 (4). Imagine Publishing: 42–43.
  3. ^ Henson, Don (December 1994). "Review: System's Twilight". Inside Mac Games. 2 (12). IMG Publishing.
  4. ^ Hoshor, Troy (2004-08-30). . Adventure Gamers. Archived from the original on 2020-09-21.
  5. ^ Savignano, Lisa Karen. . AllGame. Archived from the original on 2014-11-17.

External links edit

system, twilight, abstract, fairy, tale, graphical, interactive, fiction, computer, game, created, andrew, plotkin, released, 1994, publisher, self, publisheddesigner, andrew, plotkinplatform, osreleaseoctober, 1994, years, 1994, genre, interactive, fictionmod. System s Twilight An Abstract Fairy Tale is a graphical interactive fiction computer game created by Andrew Plotkin and released in 1994 System s TwilightPublisher s Self publishedDesigner s Andrew PlotkinPlatform s Mac OSReleaseOctober 8 1994 29 years ago 1994 10 08 1 Genre s Interactive fictionMode s Single player Contents 1 Summary 2 Reception 3 References 4 External linksSummary edit nbsp An early in game puzzle The characters are depicted as abstract shapes The game is a combination of puzzle and story combining several different kinds of logic puzzles and word puzzles The puzzles include variations of Set Black Box and Sokoban as well as many others The overarching story is an allegory in which the player and other characters are programs in a broken dysfunctional computer environment Originally Plotkin released System s Twilight as shareware Since 2000 it has been re released as binary only freeware It runs only on the Mac OS Classic environment but can be run in emulation on other platforms Reception editMacAddict commented that System s Twilight felt similar to 3 in Three with hard puzzles quality sound and graphics and a witty storyline 2 Inside Mac Games rated the game four out of five and also noted the game s similarity to 3 in Three saying it took the genre of Cliff Johnson game to new heights Inside Mac Games called the game very well crafted in all aspects the story is involved and complex and the puzzles are clever and original The review also praised the interface graphics and sound 3 Adventure Gamers felt that System s Twilight improved on Cliff Johnson s metapuzzle adventures by adding some much needed nonlinearity as well as a stronger narrative The game synthesizes abstract puzzle solving into an adventure game to great effect with an ending that is rewarding in terms of both adventuring and puzzle solving 4 AllGame rated System s Twilight three and a half out of five stars calling it a very unusual game with an ending that was something of a letdown and suggesting that it would appeal to people who like hard puzzles For the AllGame reviewer the graphics were average while the weird and amusing sounds complemented the gameplay 5 References edit Plotkin Andrew 2009 10 08 System s Twilight turns fifteen The Gameshelf Archived from the original on 2016 03 04 Retrieved 2015 10 11 Tafel Kathy December 1996 The Soft Stuff MacAddict 1 4 Imagine Publishing 42 43 Henson Don December 1994 Review System s Twilight Inside Mac Games 2 12 IMG Publishing Hoshor Troy 2004 08 30 Macintosh adventures Andrew Plotkin s System s Twilight Adventure Gamers Archived from the original on 2020 09 21 Savignano Lisa Karen System s Twilight Review AllGame Archived from the original on 2014 11 17 External links editSystem s Twilight System s Twilight Hint Guide by Wei Hwa Huang Retrieved from https en wikipedia org w index php title System 27s Twilight amp oldid 1163303382, wikipedia, wiki, book, books, library,

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