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Second Samurai

Second Samurai is a video game released for the Amiga in 1993. It is the sequel to the 1991 game First Samurai. A Mega Drive version was later released in 1994 which features different graphics, sound and level design to the Amiga version.

Second Samurai
Mega Drive cover art
Developer(s)Vivid Image
Publisher(s)Psygnosis
Designer(s)Raffaele Cecco
Composer(s)Brian Marshall (Amiga)
Matt Furniss (Mega Drive)
Platform(s)Mega Drive, Amiga
Release
  • EU: 1993 (Amiga)
  • EU: 1994 (Mega Drive)
Genre(s)Action, Platform, Strategy
Mode(s)2-player cooperative

Gameplay edit

The game includes prehistoric and futuristic levels as well as feudal Japan as in First Samurai. Contact with enemies or falling off the screen (lives are not lost automatically) subtracts one point from the life bar. In the Mega Drive/Genesis version of the game, the Demon King from the first game taunts the player on a black screen when they lose a life with sayings such as "Give up mortal!" and "Going Down!" until the last life is lost.

Development edit

Following the success of First Samurai, Mev Dinc was interested in developing 'a sequel to end all sequels'. The concept of having 2 samurai to choose from was established early on. Psygnosis put forward an appealing offer for both the Amiga and Sega Mega Drive versions, to which Vivid Image gladly agreed.

Development for the game was going smoothly, and plans were even in place to release a Mega-CD version alongside the Mega Drive. In 1993 however, Sony acquired Psygnosis as part of their ramp-up for the PlayStation and mandated that existing console projects be cancelled. Vivid Image was able to negotiate a settlement, allowing the release of the Mega Drive version, and a full payout. The Mega-CD version was never released.[1]

Reception edit

References edit

  1. ^ Dinc, Mev (2021). Life Is A Game. Publishing Push. pp. 156–161. ISBN 9781914078590.
  2. ^ "Sei dabei, Samurai". Aktueller Software Markt. March 1994. p. 26. Retrieved April 5, 2021.
  3. ^ "Konsolen-Corner". Aktueller Software Markt (in German). February 1995. pp. 30–32. Retrieved April 5, 2021.
  4. ^ Archer, John (Christmas 1993). "Second Samurai". Amiga Action. No. 52. pp. 46–47. Retrieved April 5, 2021.
  5. ^ Maddock, Jonathan (February 1994). "Second Samurai". Amiga Computing. No. 70. p. 140. Retrieved April 5, 2021.
  6. ^ Bradley, Stephen (December 1993). "Second Samurai". Amiga Format. No. 53. pp. 60–61. Retrieved April 5, 2021.
  7. ^ Nash, Jonathan (December 1993). "Second Samurai". Amiga Power. No. 32. pp. 40–41. Retrieved April 5, 2021.
  8. ^ "Second Samurai". Amiga User International. Vol. 8, no. 4. May 1994. p. 77. Retrieved April 5, 2021.
  9. ^ Tipping, Amanda (December 1993). "Second Samurai". Computer and Video Games. No. 145. p. 38. Retrieved April 5, 2021.
  10. ^ Hopkinson, Russell (January 1995). "Second Samurai". Hyper. No. 14. p. 78. Retrieved April 5, 2021.
  11. ^ Gotz (December 1994). "Second Samurai". Mega Fun. p. 124. Retrieved April 5, 2021.
  12. ^ "Second Samurai". Video Games. December 1994. Retrieved April 5, 2021.

External links edit

  • Second Samurai at Lemon Amiga
  • Second Samurai at the Hall of Light
  • Second Samurai for the Mega Drive at GameFAQs

second, samurai, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, march, 202. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Second Samurai news newspapers books scholar JSTOR March 2021 Learn how and when to remove this template message Second Samurai is a video game released for the Amiga in 1993 It is the sequel to the 1991 game First Samurai A Mega Drive version was later released in 1994 which features different graphics sound and level design to the Amiga version Second SamuraiMega Drive cover artDeveloper s Vivid ImagePublisher s PsygnosisDesigner s Raffaele CeccoComposer s Brian Marshall Amiga Matt Furniss Mega Drive Platform s Mega Drive AmigaReleaseEU 1993 Amiga EU 1994 Mega Drive Genre s Action Platform StrategyMode s 2 player cooperative Contents 1 Gameplay 2 Development 3 Reception 4 References 5 External linksGameplay editThe game includes prehistoric and futuristic levels as well as feudal Japan as in First Samurai Contact with enemies or falling off the screen lives are not lost automatically subtracts one point from the life bar In the Mega Drive Genesis version of the game the Demon King from the first game taunts the player on a black screen when they lose a life with sayings such as Give up mortal and Going Down until the last life is lost Development editFollowing the success of First Samurai Mev Dinc was interested in developing a sequel to end all sequels The concept of having 2 samurai to choose from was established early on Psygnosis put forward an appealing offer for both the Amiga and Sega Mega Drive versions to which Vivid Image gladly agreed Development for the game was going smoothly and plans were even in place to release a Mega CD version alongside the Mega Drive In 1993 however Sony acquired Psygnosis as part of their ramp up for the PlayStation and mandated that existing console projects be cancelled Vivid Image was able to negotiate a settlement allowing the release of the Mega Drive version and a full payout The Mega CD version was never released 1 Reception editReceptionReview scoresPublicationScoreAktueller Software MarktAMI 10 12 2 SMD 9 12 3 Amiga ActionAMI 87 4 Amiga ComputingAMI 91 5 Amiga FormatAMI 91 6 Amiga PowerAMI 90 7 Amiga User InternationalAMI 85 8 Computer and Video GamesAMI 89 100 9 HyperSMD 57 100 10 Mega FunSMD 40 11 Video Games DE SMD 58 12 References edit Dinc Mev 2021 Life Is A Game Publishing Push pp 156 161 ISBN 9781914078590 Sei dabei Samurai Aktueller Software Markt March 1994 p 26 Retrieved April 5 2021 Konsolen Corner Aktueller Software Markt in German February 1995 pp 30 32 Retrieved April 5 2021 Archer John Christmas 1993 Second Samurai Amiga Action No 52 pp 46 47 Retrieved April 5 2021 Maddock Jonathan February 1994 Second Samurai Amiga Computing No 70 p 140 Retrieved April 5 2021 Bradley Stephen December 1993 Second Samurai Amiga Format No 53 pp 60 61 Retrieved April 5 2021 Nash Jonathan December 1993 Second Samurai Amiga Power No 32 pp 40 41 Retrieved April 5 2021 Second Samurai Amiga User International Vol 8 no 4 May 1994 p 77 Retrieved April 5 2021 Tipping Amanda December 1993 Second Samurai Computer and Video Games No 145 p 38 Retrieved April 5 2021 Hopkinson Russell January 1995 Second Samurai Hyper No 14 p 78 Retrieved April 5 2021 Gotz December 1994 Second Samurai Mega Fun p 124 Retrieved April 5 2021 Second Samurai Video Games December 1994 Retrieved April 5 2021 External links editSecond Samurai at Lemon Amiga Second Samurai at the Hall of Light Second Samurai for the Mega Drive at GameFAQs Retrieved from https en wikipedia org w index php title Second Samurai amp oldid 1182955350, wikipedia, wiki, book, books, library,

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