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Savage (video game)

Savage is an action game developed by Probe Software and published by Firebird Software in 1988 for ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST, and MS-DOS. In 1989 Firebird published a version for the Amiga.[1]

Gameplay Edit

 
Stage 1 (ZX Spectrum)

Savage is a three-part game; the first part is side-scrolling level with a muscular hero warrior fighting his way in a castle dungeon; the second is a 3D into-the-screen action sequence where the player has to shoot targets while avoiding monstrous stone heads; the third level a bird has to find its way in a 2d scrolling maze, collect four keys and reach the exit.

The story is a swords and sorcery fantasy, with the muscular hero in the end rescuing his 'maiden love' from the clutches of the "Dark Guardian".

Reception Edit

Nick Bruty spoke on the reception of the game stating "The reviews definitely seemed positive, but sales-wise I don't think it did that well. I hated the marketing campaign - the print ads, They had this weedy little school kid becoming Savage, and I think they really just focused on the game itself. So there was this big thing 'Savage' - a colour, full-on, Conan-on-steroids game, and then we got this weedy, black and white advert. Everything about it sucked the life out of me."[2]

Your Sinclair awarded the game 9 out of 10,[3] praising the detailed and colourful graphics achieved with the Spectrum.

The Commodore 64/128 version of the game was reviewed in 1990 in Dragon #155 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. The reviewers complimented the game, stating, "Savage is one of the best C64/128 arcade games we’ve played lately. Especially of note is the game's music, which is of extraordinarily high quality. The graphic sprites are well designed, and play is fast." They concluded the review by saying, "Yes, Savage is savage—on both your joystick palm and fire-button finger. If you aren’t quick, you’re dead. [...] Savage is a very good arcade/fantasy game and is well named!"[4]

See also Edit

References Edit

  1. ^ "Savage - HOL Amiga database". Hall of Light.
  2. ^ https://www.pressreader.com/uk/retro-gamer/20180614/281526521747853
  3. ^ "Savage review". Your Sinclair. No. 36. December 1988.
  4. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1990). "The Role of Computers". Dragon (155): 95–101.

Further reading Edit

Rory Milne (2018). "The Making of: Savage". Retro Gamer (182): 34–37.

External links Edit

  • Savage at Gamebase 64
  • Savage at Spectrum Computing
  • Savage at Amiga Hall of Light

savage, video, game, savage, action, game, developed, probe, software, published, firebird, software, 1988, spectrum, commodore, amstrad, atari, 1989, firebird, published, version, amiga, savagedeveloper, probe, software, david, perry, nick, bruty, david, whit. Savage is an action game developed by Probe Software and published by Firebird Software in 1988 for ZX Spectrum Commodore 64 Amstrad CPC Atari ST and MS DOS In 1989 Firebird published a version for the Amiga 1 SavageDeveloper s Probe Software David Perry Nick Bruty David Whittaker Publisher s Firebird SoftwarePlatform s Amiga Atari ST MS DOS ZX Spectrum Amstrad CPC Commodore 64Release1988 C64 Spectrum1989 AmigaGenre s ActionMode s Single player Contents 1 Gameplay 2 Reception 3 See also 4 References 5 Further reading 6 External linksGameplay Edit nbsp Stage 1 ZX Spectrum Savage is a three part game the first part is side scrolling level with a muscular hero warrior fighting his way in a castle dungeon the second is a 3D into the screen action sequence where the player has to shoot targets while avoiding monstrous stone heads the third level a bird has to find its way in a 2d scrolling maze collect four keys and reach the exit The story is a swords and sorcery fantasy with the muscular hero in the end rescuing his maiden love from the clutches of the Dark Guardian Reception EditNick Bruty spoke on the reception of the game stating The reviews definitely seemed positive but sales wise I don t think it did that well I hated the marketing campaign the print ads They had this weedy little school kid becoming Savage and I think they really just focused on the game itself So there was this big thing Savage a colour full on Conan on steroids game and then we got this weedy black and white advert Everything about it sucked the life out of me 2 Your Sinclair awarded the game 9 out of 10 3 praising the detailed and colourful graphics achieved with the Spectrum The Commodore 64 128 version of the game was reviewed in 1990 in Dragon 155 by Hartley Patricia and Kirk Lesser in The Role of Computers column The reviewers gave the game 4 out of 5 stars The reviewers complimented the game stating Savage is one of the best C64 128 arcade games we ve played lately Especially of note is the game s music which is of extraordinarily high quality The graphic sprites are well designed and play is fast They concluded the review by saying Yes Savage is savage on both your joystick palm and fire button finger If you aren t quick you re dead Savage is a very good arcade fantasy game and is well named 4 See also EditTrantor The Last StormtrooperReferences Edit Savage HOL Amiga database Hall of Light https www pressreader com uk retro gamer 20180614 281526521747853 Savage review Your Sinclair No 36 December 1988 Lesser Hartley Lesser Patricia Lesser Kirk March 1990 The Role of Computers Dragon 155 95 101 Further reading EditRory Milne 2018 The Making of Savage Retro Gamer 182 34 37 External links EditSavage at Gamebase 64 Savage at Spectrum Computing Savage at Amiga Hall of Light Retrieved from https en wikipedia org w index php title Savage video game amp oldid 1164799791, wikipedia, wiki, book, books, library,

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